[ZM] WAW Weapons mod for bo1 maps v2.13
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i'll double check and make sure that its all installed right. if not then rip
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I was thinking of an update you could possibly do to call the dead in this mod. Potentially add a second wonder weapon like the Thunder gun or even Raygun Mark 2. Because I feel like the Call the Dead needs a wonder weapon that isn't required to do the Easter egg That dove infinite damage, or at least does high damage. But that's just my suggestion.
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I do note that adding the Thunder gun would probably mean you would have to rework it so it doesn't insta kill George permanently
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I do note that adding the Thunder gun would probably mean you would have to rework it so it doesn't insta kill George permanently
Richiem32 you have a good point. I like the idea of adding the raygun mark2 but since it's not a bo1 or waw weapon I'm not for sure if I want to (but maybe). I would put in the thundergun if I could maybe put something in the code to not do anything to george but I'm buns at stuff relating to coding so probably not. I'll think about it though
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Richiem32 you have a good point. I like the idea of adding the raygun mark2 but since it's not a bo1 or waw weapon I'm not for sure if I want to (but maybe). I would put in the thundergun if I could maybe put something in the code to not do anything to george but I'm buns at stuff relating to coding so probably not. I'll think about it though
HomerJay42 I think the Wonderwaffe has coding that allows it to not damage George.
Maybe you could see if that coding can be used for the Thunder gun. -
I don't know if there's a way to fix the George being able Respawn. With the Thunder gun mod George doesn't Respawn once he's killed With the Thunder gun.
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HomerJay42 I found a bug on verruckt where these black boxes are all over the floor on the map when I load the mod is there a way you can fix it

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HomerJay42 I found a bug on verruckt where these black boxes are all over the floor on the map when I load the mod is there a way you can fix it

exiled revenger I looked myself and saw the same issue when launching the mod through plutonium, If you can play this through base bo1 (the linker mod/game mod) that visual glitch won't be an issue. idk what the fix for that is tbh but if I figure it out I'll fix it
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exiled revenger I looked myself and saw the same issue when launching the mod through plutonium, If you can play this through base bo1 (the linker mod/game mod) that visual glitch won't be an issue. idk what the fix for that is tbh but if I figure it out I'll fix it
HomerJay42 ok just thought I would show this because me and my friend was playing with the mod last night I thought my game was glitching out as well I forgot to mention the wonder waff is not working properly when I use it on zombies it's doing no damage
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The mod is excellent, but weapon damage needs to be buffed, especially for rifles.