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Plutonium

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  3. [ZM] WAW Weapons mod for bo1 maps v2.13

[ZM] WAW Weapons mod for bo1 maps v2.13

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  • ImprisonedEgoundefined Offline
    ImprisonedEgoundefined Offline
    ImprisonedEgo
    wrote on last edited by
    #102

    Yeah I do have the mod.ff and I’m loading the mod from the mod menu on the main menu before starting the map.

    HomerJay42undefined 1 Reply Last reply
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    • ImprisonedEgoundefined ImprisonedEgo

      Yeah I do have the mod.ff and I’m loading the mod from the mod menu on the main menu before starting the map.

      HomerJay42undefined Offline
      HomerJay42undefined Offline
      HomerJay42
      wrote on last edited by
      #103

      ImprisonedEgo As much as I hate to say it, I don't know what's going wrong, it might be something on your end. I tried this mod on a different pc that doesn't have all the mod tools assets and extra stuff that I have in my bo1 directory and it still worked fine, so it might be on your end.
      the only idea I might have as to why it won't work is that you installed the mod in your bo1 directory while playing on plutonium, instead install the mod in your plutonium directory if you're playing on plutonium. If that's not it then I'm sorry to say that I probably can't help you

      1 Reply Last reply
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      • ImprisonedEgoundefined Offline
        ImprisonedEgoundefined Offline
        ImprisonedEgo
        wrote on last edited by
        #104

        i'll double check and make sure that its all installed right. if not then rip

        1 Reply Last reply
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        • Richiem32undefined Offline
          Richiem32undefined Offline
          Richiem32
          wrote on last edited by
          #105

          I was thinking of an update you could possibly do to call the dead in this mod. Potentially add a second wonder weapon like the Thunder gun or even Raygun Mark 2. Because I feel like the Call the Dead needs a wonder weapon that isn't required to do the Easter egg That dove infinite damage, or at least does high damage. But that's just my suggestion.

          1 Reply Last reply
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          • Richiem32undefined Offline
            Richiem32undefined Offline
            Richiem32
            wrote on last edited by
            #106

            I do note that adding the Thunder gun would probably mean you would have to rework it so it doesn't insta kill George permanently

            HomerJay42undefined 1 Reply Last reply
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            • Richiem32undefined Richiem32

              I do note that adding the Thunder gun would probably mean you would have to rework it so it doesn't insta kill George permanently

              HomerJay42undefined Offline
              HomerJay42undefined Offline
              HomerJay42
              wrote on last edited by
              #107

              Richiem32 you have a good point. I like the idea of adding the raygun mark2 but since it's not a bo1 or waw weapon I'm not for sure if I want to (but maybe). I would put in the thundergun if I could maybe put something in the code to not do anything to george but I'm buns at stuff relating to coding so probably not. I'll think about it though

              Richiem32undefined 1 Reply Last reply
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              • HomerJay42undefined HomerJay42

                Richiem32 you have a good point. I like the idea of adding the raygun mark2 but since it's not a bo1 or waw weapon I'm not for sure if I want to (but maybe). I would put in the thundergun if I could maybe put something in the code to not do anything to george but I'm buns at stuff relating to coding so probably not. I'll think about it though

                Richiem32undefined Offline
                Richiem32undefined Offline
                Richiem32
                wrote on last edited by
                #108

                HomerJay42 I think the Wonderwaffe has coding that allows it to not damage George.
                Maybe you could see if that coding can be used for the Thunder gun.

                1 Reply Last reply
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                • Richiem32undefined Offline
                  Richiem32undefined Offline
                  Richiem32
                  wrote on last edited by
                  #109

                  I don't know if there's a way to fix the George being able Respawn. With the Thunder gun mod George doesn't Respawn once he's killed With the Thunder gun.

                  1 Reply Last reply
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                  • exiled revengerundefined Offline
                    exiled revengerundefined Offline
                    exiled revenger
                    wrote on last edited by
                    #110

                    HomerJay42 I found a bug on verruckt where these black boxes are all over the floor on the map when I load the mod is there a way you can fix it
                    IMG_20251117_025229026_AE.jpg

                    HomerJay42undefined 1 Reply Last reply
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                    • exiled revengerundefined exiled revenger

                      HomerJay42 I found a bug on verruckt where these black boxes are all over the floor on the map when I load the mod is there a way you can fix it
                      IMG_20251117_025229026_AE.jpg

                      HomerJay42undefined Offline
                      HomerJay42undefined Offline
                      HomerJay42
                      wrote on last edited by
                      #111

                      exiled revenger I looked myself and saw the same issue when launching the mod through plutonium, If you can play this through base bo1 (the linker mod/game mod) that visual glitch won't be an issue. idk what the fix for that is tbh but if I figure it out I'll fix it

                      exiled revengerundefined 1 Reply Last reply
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                      • HomerJay42undefined HomerJay42

                        exiled revenger I looked myself and saw the same issue when launching the mod through plutonium, If you can play this through base bo1 (the linker mod/game mod) that visual glitch won't be an issue. idk what the fix for that is tbh but if I figure it out I'll fix it

                        exiled revengerundefined Offline
                        exiled revengerundefined Offline
                        exiled revenger
                        wrote on last edited by
                        #112

                        HomerJay42 ok just thought I would show this because me and my friend was playing with the mod last night I thought my game was glitching out as well I forgot to mention the wonder waff is not working properly when I use it on zombies it's doing no damage

                        1 Reply Last reply
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                        • Lllosundefined Offline
                          Lllosundefined Offline
                          Lllos
                          wrote on last edited by
                          #113

                          The mod is excellent, but weapon damage needs to be buffed, especially for rifles.

                          1 Reply Last reply
                          1
                          • goodchickenundefined Offline
                            goodchickenundefined Offline
                            goodchicken
                            wrote on last edited by
                            #114

                            This map is super cool and I'm glad it exists, but I'm wondering if there's a version of it that keeps all the BO1 guns in the game and all the wall, and instead adds ALL the WaW guns to the box so that there're more options as to what you get?

                            HomerJay42undefined 1 Reply Last reply
                            1
                            • goodchickenundefined goodchicken

                              This map is super cool and I'm glad it exists, but I'm wondering if there's a version of it that keeps all the BO1 guns in the game and all the wall, and instead adds ALL the WaW guns to the box so that there're more options as to what you get?

                              HomerJay42undefined Offline
                              HomerJay42undefined Offline
                              HomerJay42
                              wrote on last edited by
                              #115

                              goodchicken I could possibly do that in the future, I also wanna remake this mod and make it more polished but that probably won't happen for a while

                              1 Reply Last reply
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                              • goodchickenundefined Offline
                                goodchickenundefined Offline
                                goodchicken
                                wrote on last edited by
                                #116

                                Neat, I look forward to it! Thanks for the mod already šŸ˜„

                                1 Reply Last reply
                                1
                                • koishicatundefined Offline
                                  koishicatundefined Offline
                                  koishicat
                                  wrote on last edited by
                                  #117

                                  i would also like to see a version with all the bo1 weapons alongside the waw ones in the future like goodchicken! i love this mod on its own already its by far my favourite of any bo1 mod

                                  HomerJay42undefined 1 Reply Last reply
                                  1
                                  • koishicatundefined koishicat

                                    i would also like to see a version with all the bo1 weapons alongside the waw ones in the future like goodchicken! i love this mod on its own already its by far my favourite of any bo1 mod

                                    HomerJay42undefined Offline
                                    HomerJay42undefined Offline
                                    HomerJay42
                                    wrote on last edited by
                                    #118

                                    koishicat yea I'm planning on updating this mod in the near future so I'll include that, I just need to finish up another mod I'm working on first

                                    1 Reply Last reply
                                    1
                                    • koishicatundefined koishicat referenced this topic on
                                    • FeelBeGaming115undefined Offline
                                      FeelBeGaming115undefined Offline
                                      FeelBeGaming115
                                      wrote last edited by
                                      #119

                                      It would be awesome if you could add all the perks and Double Tap 2.0.
                                      Even so, it's an amazing mod šŸ˜„

                                      koishicatundefined 1 Reply Last reply
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                                      • FeelBeGaming115undefined FeelBeGaming115

                                        It would be awesome if you could add all the perks and Double Tap 2.0.
                                        Even so, it's an amazing mod šŸ˜„

                                        koishicatundefined Offline
                                        koishicatundefined Offline
                                        koishicat
                                        wrote last edited by koishicat
                                        #120

                                        FeelBeGaming115 this one seems like a bit much just for weapons, maybe as a seperate mod or option would make sense for those.
                                        its good quality of life but it really muddies up the maps in some cases.

                                        edit: solution is just add a wunderfizz machine or something.

                                        1 Reply Last reply
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                                        • koishicatundefined Offline
                                          koishicatundefined Offline
                                          koishicat
                                          wrote last edited by
                                          #121

                                          thinking about this mod again, if u do make a newer version (maybe with bo1 weapons even) i think adding attachments for papped waw weapons would be cool, maybe atleast with the bo1 weapons. or something u can turn on and off.

                                          stuff like extended mags for mp40 and thompson, aperture sight for stg and telescopic sight for fg42.
                                          stuff like that would be pretty fun i think, espescially the thompson with a drum magazine cuz thats what its extended mags are.

                                          HomerJay42undefined 1 Reply Last reply
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