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  3. [Release] [T6ZM] [Parts] T6-Declassified - Some T5 Ports for T6

[Release] [T6ZM] [Parts] T6-Declassified - Some T5 Ports for T6

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • techboy04gamingundefined Offline
    techboy04gamingundefined Offline
    techboy04gaming
    wrote last edited by
    #2

    Great job! Really steppin up on the OAT potential!

    1 Reply Last reply
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    • XFrozedyXundefined Offline
      XFrozedyXundefined Offline
      XFrozedyX
      wrote last edited by XFrozedyX
      #3
      This post is deleted!
      1 Reply Last reply
      0
      • Jack Dempseyundefined Offline
        Jack Dempseyundefined Offline
        Jack Dempsey
        wrote last edited by
        #4

        THIS IS AWESOME! Do you think you could make it so we can access to all 3 wonder weapons at the same time? Instead of only 1 at a time per mod.

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        • hzp13undefined Offline
          hzp13undefined Offline
          hzp13
          wrote last edited by
          #5

          This is incredible! I've always dreamed about using BO1 wonder weapons in BO2. Just one question: is it possible to obtain these in the mystery box? I tried a couple of times but they didn't even appear in the roulette. Only using the "name codes" you gave.

          GabsPuNundefined 1 Reply Last reply
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          • hzp13undefined hzp13

            This is incredible! I've always dreamed about using BO1 wonder weapons in BO2. Just one question: is it possible to obtain these in the mystery box? I tried a couple of times but they didn't even appear in the roulette. Only using the "name codes" you gave.

            GabsPuNundefined Offline
            GabsPuNundefined Offline
            GabsPuN
            wrote last edited by
            #6

            hzp13 I saw them in the mystery box, however I never tried to get it from there.

            hzp13undefined 1 Reply Last reply
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            • GabsPuNundefined GabsPuN

              hzp13 I saw them in the mystery box, however I never tried to get it from there.

              hzp13undefined Offline
              hzp13undefined Offline
              hzp13
              wrote last edited by
              #7

              GabsPuN said in [Release] [T6ZM] [Parts] T6-Declassified - Some T5 Ports for T6:

              hzp13 I saw them in the mystery box, however I never tried to get it from there.

              I see. Btw, it is just me or the Thundergun has no lights for everyone else? The DG-2 upgraded has no firing sounds either.

              GabsPuNundefined 1 Reply Last reply
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              • hzp13undefined hzp13

                GabsPuN said in [Release] [T6ZM] [Parts] T6-Declassified - Some T5 Ports for T6:

                hzp13 I saw them in the mystery box, however I never tried to get it from there.

                I see. Btw, it is just me or the Thundergun has no lights for everyone else? The DG-2 upgraded has no firing sounds either.

                GabsPuNundefined Offline
                GabsPuNundefined Offline
                GabsPuN
                wrote last edited by GabsPuN
                #8

                hzp13 Both work fine for me, the two only bug I know of and that will be fixed in the next version is that the winter howl doesn't work in origins, and the special weapons don't affect special enemies (Ghosts, Zombie generators, Screecher).

                hzp13undefined 1 Reply Last reply
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                • GabsPuNundefined GabsPuN

                  hzp13 Both work fine for me, the two only bug I know of and that will be fixed in the next version is that the winter howl doesn't work in origins, and the special weapons don't affect special enemies (Ghosts, Zombie generators, Screecher).

                  hzp13undefined Offline
                  hzp13undefined Offline
                  hzp13
                  wrote last edited by
                  #9

                  Yeah, I just tested the Thungergun in Origins and it does absolutely nothing to the panzer and also zombie generators. Maybe this issue occurs with all three weapons. Hope we can see it fixed soon.
                  I don't know if I installed the mod wrong, but I just put them in the "mods" folder. All of them work when I activate, but if I try to load another mod, my game just crash.

                  AdrX003undefined 1 Reply Last reply
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                  • zaosuundefined Offline
                    zaosuundefined Offline
                    zaosu
                    wrote last edited by
                    #10

                    I keep getting an error about an exe mismatch. Its only giving me this error whenever I launch a map with one of the mods

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                    • drpissman434303undefined Offline
                      drpissman434303undefined Offline
                      drpissman434303
                      wrote last edited by
                      #11

                      holy shit. seriously impressive stuff.

                      1 Reply Last reply
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                      • GhostRider0125undefined Offline
                        GhostRider0125undefined Offline
                        GhostRider0125
                        wrote last edited by GhostRider0125
                        #12

                        you mfing legend!🤣 Cant wait to go back to my laptop and with these badboys😈
                        And for the gore😆😂

                        1 Reply Last reply
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                        • hzp13undefined hzp13

                          Yeah, I just tested the Thungergun in Origins and it does absolutely nothing to the panzer and also zombie generators. Maybe this issue occurs with all three weapons. Hope we can see it fixed soon.
                          I don't know if I installed the mod wrong, but I just put them in the "mods" folder. All of them work when I activate, but if I try to load another mod, my game just crash.

                          AdrX003undefined Offline
                          AdrX003undefined Offline
                          AdrX003
                          wrote last edited by
                          #13

                          hzp13 this kind of things need special code just to tell the game how to deal with them when theyre shot, probaby to be added in a update

                          GabsPuNundefined 1 Reply Last reply
                          0
                          • ZAPlordundefined Offline
                            ZAPlordundefined Offline
                            ZAPlord
                            wrote last edited by
                            #14

                            awesome, this looks sick

                            ZAPlordundefined 1 Reply Last reply
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                            • ZAPlordundefined ZAPlord

                              awesome, this looks sick

                              ZAPlordundefined Offline
                              ZAPlordundefined Offline
                              ZAPlord
                              wrote last edited by
                              #15

                              i hope we can get the first weapon pack on bo2

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                              0
                              • ZAPlordundefined Offline
                                ZAPlordundefined Offline
                                ZAPlord
                                wrote last edited by
                                #16

                                will these be combined into one mod?

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                                • AdrX003undefined AdrX003

                                  hzp13 this kind of things need special code just to tell the game how to deal with them when theyre shot, probaby to be added in a update

                                  GabsPuNundefined Offline
                                  GabsPuNundefined Offline
                                  GabsPuN
                                  wrote last edited by GabsPuN
                                  #17

                                  AdrX003 Yep!, I should have it ready by now, but i was busy with other projects, one of them being a patch for the BO2 X360. So I hope to be able to update it this week. About some people not having the mod working, or missing FX/Sounds. the mod works fine for me, so they probably have something different in their BO2 installation.

                                  AdrX003undefined 1 Reply Last reply
                                  1
                                  • GabsPuNundefined GabsPuN

                                    AdrX003 Yep!, I should have it ready by now, but i was busy with other projects, one of them being a patch for the BO2 X360. So I hope to be able to update it this week. About some people not having the mod working, or missing FX/Sounds. the mod works fine for me, so they probably have something different in their BO2 installation.

                                    AdrX003undefined Offline
                                    AdrX003undefined Offline
                                    AdrX003
                                    wrote last edited by
                                    #18

                                    GabsPuN Cawld pointed out to me that [the stuff thats added but not working] can probably work by loading the game with developer mode and LAN.

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                                    • lacey ravenundefined Offline
                                      lacey ravenundefined Offline
                                      lacey raven
                                      wrote last edited by
                                      #19

                                      gore? like the waw/bo1 levels of gore? could you give more details please?

                                      1 Reply Last reply
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                                      • Ultimatemanundefined Offline
                                        Ultimatemanundefined Offline
                                        Ultimateman
                                        wrote last edited by
                                        #20

                                        you know,
                                        its you doing some boss ass work bro 🔥

                                        1 Reply Last reply
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                                        • ThatOneFurryOwOundefined Online
                                          ThatOneFurryOwOundefined Online
                                          ThatOneFurryOwO
                                          wrote last edited by
                                          #21

                                          This definitely.. A Great leap foward for the modders community in bo2..

                                          HunterDB7undefined 1 Reply Last reply
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