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  3. [Release] [ZM] Main Menu Custom Map

[Release] [ZM] Main Menu Custom Map

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  • Sylthyundefined Sylthy

    Since this is possible, do we think we might be able to port over the maps that were in the dlc5 leak?

    A Former User? Offline
    A Former User? Offline
    A Former User
    wrote on last edited by
    #54

    Sylthy in theory yes, but thats a whole other story on its own

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    • spc.1undefined Offline
      spc.1undefined Offline
      spc.1
      wrote on last edited by
      #55

      someone recreate old wounds with the horses, thats prolly possible.

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      • A Former User? A Former User

        Main Menu (Zombies Edition)

        This is the first custom map release for Black Ops II Zombies, this one takes place in the main menu from the campaign.

        loadscreen_frontend.png

        Installing

        1. Download zm_frontend.zip from this github release.
        2. Navigate to the %LocalAppData%\Plutonium\storage\t6\mods folder, if the mods folder doesn't exist you will have to create it.
        3. Extract the contents of zm_frontend.zip into your mods folder.
        4. Load the mod from the main menu.
        5. To play, there is a new button above the Server Browser button that will take you straight into the map.

        Disclaimer

        Since this map uses a lot of campaign assets, it might not work properly if you do not have the Campaign installed on Steam.

        Also, make sure you are on Plutonium r5140+ as the map will not work on older versions.

        esal1107undefined Offline
        esal1107undefined Offline
        esal1107
        wrote on last edited by
        #56

        @EvelynYuki Amazing map, please keep this up. You've clearly got a talent for this : )

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        • A Former User? A Former User

          AlexanderAlexis use this to extract them all at once (click yes on the "keep the path Treyarch used?" box): https://github.com/master131/Black-Ops-II-Sound-Studio

          also no, we just used OpenAssetTools and combined the vanilla game files and the core zm assets from tranzit (and also die rise because of the sliquifier)

          AlexanderAlexisundefined Offline
          AlexanderAlexisundefined Offline
          AlexanderAlexis
          wrote on last edited by
          #57

          @EvelynYuki DOESN'T LETM E EXTRACT THEM ALL ONCE

          A Former User? 1 Reply Last reply
          0
          • _pro7undefined Offline
            _pro7undefined Offline
            _pro7
            wrote on last edited by
            #58

            Wow, that's incredible!

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            0
            • AlexanderAlexisundefined AlexanderAlexis

              @EvelynYuki DOESN'T LETM E EXTRACT THEM ALL ONCE

              A Former User? Offline
              A Former User? Offline
              A Former User
              wrote on last edited by
              #59

              AlexanderAlexis you can for each sabl and sabs, unfortunately you have to go through them all

              AlexanderAlexisundefined 1 Reply Last reply
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              • A Former User? A Former User

                AlexanderAlexis you can for each sabl and sabs, unfortunately you have to go through them all

                AlexanderAlexisundefined Offline
                AlexanderAlexisundefined Offline
                AlexanderAlexis
                wrote on last edited by
                #60

                @EvelynYuki that's hell

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                • bayogoundefined Offline
                  bayogoundefined Offline
                  bayogo
                  wrote on last edited by
                  #61

                  so from now on we can have cod bo2 zombies custom maps? imagine having the map hijacked inside zombies

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                  • ZAPlordundefined Offline
                    ZAPlordundefined Offline
                    ZAPlord
                    wrote on last edited by
                    #62

                    is this map singleplayer only?

                    1 Reply Last reply
                    0
                    • A Former User? A Former User

                      Main Menu (Zombies Edition)

                      This is the first custom map release for Black Ops II Zombies, this one takes place in the main menu from the campaign.

                      loadscreen_frontend.png

                      Installing

                      1. Download zm_frontend.zip from this github release.
                      2. Navigate to the %LocalAppData%\Plutonium\storage\t6\mods folder, if the mods folder doesn't exist you will have to create it.
                      3. Extract the contents of zm_frontend.zip into your mods folder.
                      4. Load the mod from the main menu.
                      5. To play, there is a new button above the Server Browser button that will take you straight into the map.

                      Disclaimer

                      Since this map uses a lot of campaign assets, it might not work properly if you do not have the Campaign installed on Steam.

                      Also, make sure you are on Plutonium r5140+ as the map will not work on older versions.

                      HalaMadrid.22undefined Offline
                      HalaMadrid.22undefined Offline
                      HalaMadrid.22
                      wrote on last edited by
                      #63

                      @EvelynYuki I don't get it. I have the campaign installed but plutonium does not recognize it so i get the white screen

                      1 Reply Last reply
                      1
                      • ktown_vagzyundefined ktown_vagzy

                        when i load into map im getting a white screen any fix?

                        FaZe Flickundefined Offline
                        FaZe Flickundefined Offline
                        FaZe Flick
                        wrote on last edited by
                        #64

                        ktown_vagzy same, i think this might be a bug

                        1 Reply Last reply
                        0
                        • A Former User? A Former User

                          ktown_vagzy like i mentioned in the post you need to own the game on Steam, or at least have the campaign files for it to work.

                          FaZe Flickundefined Offline
                          FaZe Flickundefined Offline
                          FaZe Flick
                          wrote on last edited by
                          #65

                          @EvelynYuki how do you exactly install campaign

                          1 Reply Last reply
                          1
                          • ITA_ANGELIDUXundefined Offline
                            ITA_ANGELIDUXundefined Offline
                            ITA_ANGELIDUX
                            wrote on last edited by
                            #66
                            This post is deleted!
                            1 Reply Last reply
                            0
                            • snes100undefined Offline
                              snes100undefined Offline
                              snes100
                              wrote on last edited by
                              #67

                              how can i play this co-op?

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                              0
                              • airtonS2008undefined Offline
                                airtonS2008undefined Offline
                                airtonS2008
                                wrote on last edited by
                                #68

                                crash

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                                • Enders4deadundefined Offline
                                  Enders4deadundefined Offline
                                  Enders4dead
                                  wrote last edited by
                                  #69

                                  Hey Nice map its me from the game i tried rejoining but everyone left i enjoyed it tho

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                                  0
                                  • ItAvvyundefined Offline
                                    ItAvvyundefined Offline
                                    ItAvvy
                                    wrote last edited by
                                    #70

                                    Is there any documentation on how this was actually done? I'd love to actually work on porting back bo3 versions of maps but I have no understanding of the tools that were used. I imagine its some modified version of the multiplayer custom maps tool but I really have no idea.

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