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  3. [ZM] Round Counter Custom Texture

[ZM] Round Counter Custom Texture

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roundstexturezombiegsc
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  • MiaDeexireundefined Offline
    MiaDeexireundefined Offline
    MiaDeexire
    wrote on last edited by
    #1
    This post is deleted!
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    • FaZeFlickAltundefined Offline
      FaZeFlickAltundefined Offline
      FaZeFlickAlt
      wrote on last edited by
      #2

      Why is it a gsc tho if you can change the actual texture manually by default in the corresponded dds file?

      mr.kennutbusterundefined 1 Reply Last reply
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      • FaZeFlickAltundefined FaZeFlickAlt

        Why is it a gsc tho if you can change the actual texture manually by default in the corresponded dds file?

        mr.kennutbusterundefined Offline
        mr.kennutbusterundefined Offline
        mr.kennutbuster
        wrote on last edited by
        #3

        FaZeFlickAlt the original texture for the round counter color or chalk is hard coded into the game so you need a gsc to change the color and position of the round counter if the gsc is decompiled so you can't change it through normal means i mean technically you can for the chalk but not the number itself

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