[Release] [Zombies] Configuration Mod for dedicated servers
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MiguelitoS2 edited::
It refers to this line
level.start_weapon == "c96_zm";
I already checked well. the assignment of the value of the variable is wrong its syntax.
it changes in all the lines where it assigns the values, since some have that errorlevel.start_weapon = "c96_zm";
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Kalitos I forgot to try and compile the mod since it seemed all good. Guess I was wrong, now I'm going to have to add more features as punishment oof.
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Hey Jesus,
Don't suppose you know how to make the Gun Locker and Bank Work in Zombie maps?
Talking about Buried / Die RiseCheers!
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I'm confused with
level.zombieSpawnRate = getDvarFloatDefault( "zombieSpawnRate", 2 );
I am looking to make the rounds quicker by increasing spawn rate but I am have no luck. -
Capacitor That dvars value is in seconds and its used as a wait in the round_spawning(). In this case lower is better and 0.08 is the default lowest time the game waits by default to spawn a zombie.
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where are we meant to put the code on? the dedicated_zm text file?
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miki The dvars all go into your dedicated_zm.cfg. The mod itself is installed in maps/mp/gametypes_zm.
The dvars are in the example server config and look like this:
set maxPowerupsPerRound 4
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Sorry if I'm bothering you but what do you mean by the example server config? I followed the tutorial posted on the forum but I don't think it's not working
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miki I highly recommend reading this guide if you don't know how to install mods:
https://forum.plutonium.pw/topic/10/tutorial-loading-custom-gsc-scriptsDedicated_zm.cfg is located in t6r/data replace it with the one in the github, then modify the dvars to whatever values you'd like.
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well turns out my maps folder wasn't inside the data one. thank you man!
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the dvars for deadshot, reload speed, double tap firerate, and the bleedout time and revive radius arent working
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@Hobo-Tim I released an update you'll have to use the new mod with the new server config but it should be working now.
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max health still isnt working for me lol. I set it in the _clientids And in dedicated_zm
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@Hobo-Tim IT Should be working now with the latest update if not its less likely to be on my end since I did successfully test the max health setter myself and it works from the config.
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JezuzLizard think you could take some time to directly help me? it would be nice to get it working. If not i understand though lol
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@Hobo-Tim Sure my discord is JezuzLizard#7864 if you would like to dm. Hopefully if I can fix your issues it will mean my mod can updated with any fixes I end up using to help you.
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JezuzLizard how can i install this mod? srry for noob question
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MiguelitoS2 he said that this is "outside the scope of the configuration mod" but also"there are .gscs dedicated to the weapon locker and bank
shouldn't be too hard to find them and modify them
or figure out a way to set players banks/weapon lockers"im also looking for that
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i got an error with your mod normally i done everything right Exception Code: 0xC0000005
Exception Address: 0x00624570