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  3. Circuits (BO1) Pack a Punch camo

Circuits (BO1) Pack a Punch camo

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  • CxRiseundefined Offline
    CxRiseundefined Offline
    CxRise
    wrote on last edited by CxRise
    #1
    This post is deleted!
    AdrX003undefined 1 Reply Last reply
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    • AdrX003undefined Offline
      AdrX003undefined Offline
      AdrX003
      replied to CxRise on last edited by
      #2

      CxRise were you got the script to show the mule kick gun?
      or you made it and its testing?
      tnx.

      CxRiseundefined 1 Reply Last reply
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      • AdrX003undefined Offline
        AdrX003undefined Offline
        AdrX003
        wrote on last edited by
        #3

        also, in the ray gun the texture seems too big, wonder what happens if we resize it.

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        • CxRiseundefined Offline
          CxRiseundefined Offline
          CxRise
          replied to AdrX003 on last edited by CxRise
          #4

          AdrX003 for the mule kick scripts it was taken from jbleezy's bo2 reimagined mod, and for the camo i noticed this on my waw pap camo also so it think it must be the ray guns surface area for camos

          AdrX003undefined 1 Reply Last reply
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          • AdrX003undefined Offline
            AdrX003undefined Offline
            AdrX003
            replied to CxRise on last edited by
            #5

            CxRise gotcha, thanks alot!
            this seems to be a good place for me begining to learn more of GSC, for now i can only read it, but making it work seems like a whole different thing.

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