The Plutonium T4 (WAW) Suggestions Thread
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Euphoria yeah the controller support for waw is terrible it would be sick if they were able to fix it
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I think the multiplayer would most definitely be as popular as the zombies. My only request is that MP would function as it does in T6 and so on.
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aint gonna lie multiplayer would be fun : )
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If yall do release both Multiplayer and zombies plutonium will reach new heights in terms of playerbase and attention people are dying for a ww2 mmofps alternative thats dope and t4 with plutonium support will be a sick game.
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Mr. Android I feel like you guys should still focus on WAW multiplayer as it is a great WW2 shooter to this day.
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theOGplayerXD As long as you guys play it, we will give it the same love we give all our game mods.
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hello, I come to give my feedback on what I would personally like to see implemented on Plutonium T4 (WaW)
. A FOV Slider, since in the original WaW you had to type the command "Cg_fov 90" every time you entered a game.
. A filter to filter out Custom Maps-based servers, if such servers are available.
. I have no idea if you can sync a modding page like UGX Mods to redirect you to the download or download the mod directly, but I'll drop it.
. Maybe I'm getting excited, but superior graphics options, higher resolution texture scaling, Ray Tracing support (in mods exist), etc.
. A direct Zombies menu, instead of having to enter the campaign missions to Zombie Nazi and even pass the game to unlock them in Solo.
. Maybe this happens to me alone, but I can't minimize the game many times, because when I try to enter again the screen stays black and I have to close it in the task manager .
. Support for controller with aim assist, since many people go to PC by the anticheat or by the Mods and have to learn with the keyboard and mouse from 0, I have many friends that happened to them this in Bo2.
. Remove the ad watermark that appears in Verruckt of "Intel" when starting the map, and in another map that I do not remember also xD .
And this is all the FeedBack that I have thought, if I think of something else I will do an Edit
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Backwards movement should be fixed. It’s different compared to console.
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@iAmKappy
- ". A direct Zombies menu, instead of having to enter the campaign missions to Zombie Nazi and even pass the game to unlock them in Solo."
you realize you dont have to do that you only had to do that when it first came out zombies have its own tab already in waw.
- Maybe this happens to me alone, but I can't minimize the game many times, because when I try to enter again the screen stays black and I have to close it in the task manager .
yes the game has a majior issue with the game being in fullscreen and you will crash alot when alt tabbing I would suggest if you are still playing it to use borderless fullscreen gaming app its on github and it will solve that until its fixed
- Support for controller with aim assist, since many people go to PC by the anticheat or by the Mods and have to learn with the keyboard and mouse from 0, I have many friends that happened to them this in Bo2.
iirc aim assist was not present in any pc cods until ghost I would have to double check on that one
- . I have no idea if you can sync a modding page like UGX Mods to redirect you to the download or download the mod directly, but I'll drop it.
when you download maps from ugx they are in exe formats and are supper easy to install and so I would not see a reason for this
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sister I would elaborate on that more then just saying its different tell why its different compared to console
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FragsAreUs it’s commonly known in BO1 and WaW that the backwards movement speed is slower compared to PC due to a bug of some sorts. People have made patches for BO1 but I’ve not seen anyone make them on WaW.
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the game will crash on alt+tab or when switching to other applications, i was wondering if you could please fix this?
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Release it kekw
Jk, but custom maps and guns would be sick, also would be easier because waw has Radiant -
There is a console command you can enter to enable Borderless fullscreen windowed.
The command is r_fullscreen 0;vid_xpos 0;vid_ypos 0;r_noborder 1;vid_restart. -
So you know how IW5 and T6 have their own mod releases/tutorials on the Plutonium forums, i think that T4 should too have one for mod/map releases alongside tutorials if possible
I heard that you guys were making a All-in-one Launcher, so i was thinking adding T4 and pushing mods via the All-in-one Launcher is a suggestion, dont have to do it though.
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Kitchen Gun said in The Plutonium T4 (WAW) Suggestions Thread:
So you know how IW5 and T6 have their own mod releases/tutorials on the Plutonium forums, i think that T4 should too have one for mod/map releases alongside tutorials if possible
Already in the works:)
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Chase idk about that one because when it comes to maps you are going to be looking into TB's of Data that is going to be stored if not high GB of maps people are just going to want to store unless they are just going to force people to just use links to like a gmail drive or what not after verifying the maps are fine to play on
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FragsAreUs He meant forum sections.
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Chase well I only said that because he also mentioned map releases