New Black ops II Mapvote

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  • New Black ops II Mapvote

    Developed by DoktorSAS

    As many know I have developed a very simple mapvote usable by everyone. There are many people who want 5 maps and not 3 so I decided to make you happy. is still under development.
    This mapvote is made to be a "drag and drop" file everything in fact can be modified by changing your file server.cfg.

    Suggestions

    I invite you to suggest new things and additional changes so that we can finish the project. Write your ideas directly below this post and I'll be happy to accommodate you.
    I will add the suggestion to the post and put if I accept it and if it has already been implemeted.

    State of a suggestion
    • Not approved: The idea was rejected because of low demand or because it was unfeasible at the time
    • Approved : The idea was accepted
    • Implemented: Your idea is now up and running and ready to use
    • Not Implemented: Your idea is not ready yet and I have not started working on it
    • Work in progress or WIP: I am working on realizing your idea

    Suggestions List

    Suggest by Suggestion State
    gunji Make 5 map version of the Mapvote Approved & Implemented
    gunji Change mapvote colors via cfg Approved & Implemented
    DoktorSAS Change < and > with images Approved & Implemented
    Xerxes Use dvar to control the strength of the background blur Approved & Implemented
    Xerxes Optimization of the map selection by using strTok to split strings Approved & Implemented
    Xerxes Lower the map images on the 3 map design Approved & Implemented
    Xerxes Use a dvar to remove the branding Approved & Implemented
    Xerxes Take the maps from a dvar Approved & Implemented
    DoktorSAS Usa a dvar to enable the mapvote in a server Approved & Implemented
    birchy Have a map/map/random layout that the original game used Not Approved
    DoktorSAS Identify if player have voted with a status Approved & Implemented
    gunji Dvar to don't make vote the current map Approved & Implemented
    gunji Dvar to change votes color Approved & Implemented

    5 Maps Design

    357e3655-3df3-458c-8d89-577c1973236b-image.png

    3 Maps Design

    5e32d05c-33d7-4063-a045-3fb49f4752e6-image.png

    Vote Stauts

    d317d846-6a94-453c-b572-7b37270e6a48-image.png

    Mapvote.cfg

    
    ////////////////////////////////////////////////////////////////////////////////////////////////////
    //  DoktorSAS Mapvote Menu
    //  Twitter: @DoktorSAS
    //  Report any bugs under the right post on the forum
    ////////////////////////////////////////////////////////////////////////////////////////////////////
    
    set isMapvoteEnable 1 // 1 for Mapvote Enable and 0 for Mapvote Disable
    set more_maps 1 // 1 for 5 maps style and 0 for 3 maps style
    set no_current_mp 1 // The current map will not get chosed in the mapvote
    set time_to_vote 25 // Time to vote
    set votes_color "5" // Color of the number inside the [ ]
    
    set blur 1.6 // background blur strength 
    
    set show_social 1 // 1 to show socials and 0 to don't show socials
    set server_sentence "Thanks for Playing on this Server" // sentence on bottom right screen
    set social_name "Discord" // Lhe name of the social of the server if you have it
    set social_link "Discord.gg/Plutonium" // Link of the server social if you have it
    
    /////////////////////////////////////////////////////
    //                                                                    
    // List of valid colors:                                      
    //                                                                  
    /////////////////////////////////////////////////////
    //    1. "red"                                                 
    //    2. "orange"                                            
    //    3. "yellow"                                              
    //    4. "purple"                                              
    //    5. "pink"                                                
    //    6. "cyan"                                                
    //    7. "blue"                                                 
    //    8. "light blue"                                     
    //    9. "green"                                                
    //    10. "light green"                                       
    //    11. "black"    
    //    12. "white"                                          
    /////////////////////////////////////////////////////
    
    set bg_color "cyan" // Image background color
    set select_color "light green" // Select color
    set scroll_color "purple" // Scroll color 
    set arrow_color "white" // Arrows color
    
    //////////////////////////////////////////////////
    // Maps id List                                 //
    // Write the rigth map id inside the dvar       //
    // maps to make the mapvote working             //                        
    //////////////////////////////////////////////////
    //                                              //
    // mp_la                - Aftermath             //
    // mp_dockside          - Cargo                 //
    // mp_carrier           - Carrier               //
    // mp_drone             - Drone                 //
    // mp_express           - Express               //
    // mp_hijacked          - Hijacked              //
    // mp_meltdown          - Meltdown              //
    // mp_overflow          - Overflow              //
    // mp_nightclub         - Plaza                 //
    // mp_raid              - Raid                  //
    // mp_slums             - Slums                 //
    // mp_village           - Standoff              //
    // mp_turbine           - Turbine               //
    // mp_socotra           - Yemen                 //
    //                                              //
    // Bonus Map:                                   //
    // mp_nuketown_2020     - Nuketown 2025         //
    //                                              //
    //////////////////////////////////////////////////
    // REVOLUTION MAP PACK 1                        //
    //////////////////////////////////////////////////
    //                                              //
    // mp_downhill          - Downhill              //
    // mp_mirage            - Mirage                //
    // mp_hydro             - Hydro                 //
    // mp_skate             - Grind                 //
    //                                              //
    //////////////////////////////////////////////////
    // UPRISING MAP PACK 2                          //
    //////////////////////////////////////////////////
    //                                              //
    // mp_concert           - Encore                //
    // mp_magma             - Magma                 //
    // mp_vertigo           - Vertigo               //
    // mp_studio            - Studio                //
    //                                              //
    //////////////////////////////////////////////////
    // VENGEANCE MAP PACK 3                         //
    //////////////////////////////////////////////////
    //                                              //
    // mp_uplink            - Uplink                //
    // mp_bridge            - Detour                //
    // mp_castaway          - Cove                  //
    // mp_paintball         - Rush                  //
    //                                              //
    //////////////////////////////////////////////////
    // APOCALYPSE MAP PACK 4                        //
    //////////////////////////////////////////////////
    //                                              //
    // mp_dig               - Dig                   //
    // mp_frostbite         - Frost                 //
    // mp_pod               - Pod                   //
    // mp_takeoff           - Takeoff               //
    //                                              //
    //////////////////////////////////////////////////
    
    //set maps "mp_pod mp_carrier mp_studio mp_raid mp_slums mp_nuketown_2020" // Maps list, here you can write all maps you want in the mapvote
    set maps "" // if the vause is "" all maps will show in the mapvote
    
    
    I apologize for the English mistakes, I'm not very good at it. If you want to correct the errors do it. For me is also a way to learn better
    
  • Moved as it does not contain a download link.

  • Here are my 3 5 cents:

    • Take the maps (and game modes) from sv_maprotation.
      • gsc has strTok to split strings.
      • You might wanna use the map name instead of an index to store the image / name
    • Lower the map images on the 3 map design by a lot, there is so much wasted space there right now.
    • Add a dvar to remove the branding.
    • Add a dvar to control the strength of the background blur.
    • Add support for game modes (maybe we can get some variation to the bland 24/7 same map servers).
  • This post is deleted!
  • Features Implemented

    Many features have been implemented, practically all those proposed by Xerxes have been put in and now are working.

    As for the features proposed by @birchy it's not that I don't want to implement it and it requires a lot of work with the design. If someone wants to rebuild the design i'll be quick to make it work.

    More Suggestions

    Add ideas if you have any so we can make this simple mapvote better. My goal is to make an easy to configure mapvote for everyone.
    Try to explain your ideas in the best way possible. Give a title and a description for each one so that I can immediately understand the request to be implemented.

  • Suggestion -
    if a map is already played, it shouldnt pop up as a voting option
    so if say im playing carrier and the game finishs, make it so carrier doesnt pop up in that selection for voting after ive already played it.

  • maybe add the option to change color of text from the CFG like you have with the boxs
    the binds text, vote number and the mapname on the next map is.

    also, should make it so whatever 5 maps were in the last selection dont show for the next selection and then reset, so you get a better variety. - sorry should of suggested this in my first suggestion.

  • Features Implemented

    @gunji All of the suggestions you have offered so far have been implemented. The mapvote menu I think can be released publicly in a few days if all goes well.

    More Suggestions

    Add ideas if you have any so we can make this simple mapvote better. My goal is to make an easy to configure mapvote for everyone.
    Try to explain your ideas in the best way possible. Give a title and a description for each one so that I can immediately understand the request to be implemented.

  • Features Implemented

    Everything has been implemented, soon the post of version 1.2.0 will be updated with all the new news. Give me more time to test everything.
    Finally I found some images that represent the arrows in a correct way and thanks to them I can easily improve the design.

    705bd4b4-2f1f-4de5-b56a-0324925e0852-image.png

  • Awesome Release, Looks Beautiful. 😸

  • @ack
    Thanks you can use it if you want, there we go the release post. If you have any suggestion just write under this post

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