Plutonium BO2 & WaW - Linux Tutorial
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doonoo when I had this issue, deleting my wine prefix and creating a brand new wine prefix fixed it. I suggest you do the same. Let me know how it goes. Discord is Nawa#1207 if you want to pm. This may be a driver related issue.
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make a video of the tutorial pls
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pregunta esto que cambia hace no pero enserio que hace es que no se que cambio hace me pueden decir porfa
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do you have any performance comparison of linux and windows?
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I've done all you'v write but in the game I have a lot of frames drops like beeing at 125FPS and then in a frame beeing at 35, did someone have a solution to this? it will be thankfully appeciated!
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Symbellmund frame drops go away as the shader cache builds with time, all u can do is keep playing and it should get better.
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Nawa ok ty
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replying to this so i remember to come back to it later when i switch back to arch
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warning: Note: command wine dotNetFx40_Full_x86_x64.exe /q /c:install.exe /q returned status 67. Aborting.
Doesn't matter if I use wine or wine-staging-git. dotnet always fails to install.
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dps910 said in Plutonium BO2 & WaW - Linux Tutorial:
warning: Note: command wine dotNetFx40_Full_x86_x64.exe /q /c:install.exe /q returned status 67. Aborting.
Doesn't matter if I use wine or wine-staging-git. dotnet always fails to install.
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Nawa am using 6.10 and it works
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whenever i try running it through lutis it says running for 3 or 4 seconds and then quits
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I'm getting an error -> boost::filesystem::remove: Sharing violation "steam_api.dll" when I click the play button in plutonium.
How can I fix it? -
Is this reliable, and is the performance comparable to windows? i'd like to run it on Arch linux, especially bo2 zombies. last question... what about servers? can i run a server on linux and let my friends join in?
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Would love to know if anyone is still rocking this with solid performance. Maybe I am doing something wrong but while I get great framerates, my mouse is stuttery and seems to change sensitivity based on the framerate rendering this unplayable. Seems to be a problem with the game because other games run perfectly fine in the same wine container I'm trying to use for T6.
Sadly for now, this game will have to be one for the Windows VM.
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I can't believe it's this simple. If anyone else stumbles upon this because they have issues with a jittery/stuttery/inconsistent mouse, all you have to do is install a tool called:
libstrangle
This tool allows you to limit your FPS in Lutris under the "system options" tab.
The problem I described in my last comment is caused by the game's internal FPS limiter. You want to always stay under 200 FPS because that is the hardcoded FPS cap in T6 servers.
In Lutris, set your FPS Limit to something between your monitor's refresh rate and 200. My refresh rate is 170 so I set the FPS Limit to 180. If you have a monitor with a refresh rate higher than 200, you may have to make a bash script that sets it to 180 when the game is launched and then limit the fps to 190.
In game, make sure to disable "sync all frames" and set the fps cap to "unlimited".
Everything runs amazingly well after doing this. Indistinguishable from Windows.
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friend can you help me how to run it I use debian 9
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LuZant1 To fix
Sharing violation "steam_api.dll"
just delete manually steam_api.dll and relaunch game -
RatchetRussian Im still having FPS drop issue