Plutonium BO2 & WaW - Linux Tutorial
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Lukako said in Plutonium BO2 & WaW - Linux Tutorial:
Also, are you guys able to connect to friends in custom games? I'm not sure if connection errors are on my end or not, I can connect just fine to any dedicated server.
Your friend must start the match first (or you if you are host). The host must have UPnP enabled to make hole-punching work. However, hole-punching does not always succeed. In this case you can port forward manually.
If you need to port forward, the port for the game can be found by typing
net_port
in the in-game console. The value of this dvar is27016
by default on MW3,4976
on BO2 and28960
on WaW. The protocol isUDP
.After this you will be able to play together.
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Wanted to leave a warning here for other users, but this completely broke Wine on my system with all AMD hardware. A simple delete of the
.wine
directory helped revert everything. -
On the latest stable Wine I'm completely unable to install
dotnet48
or any other dotnet 4.x for that matter, it always ends incommand wine dotNetFx40_Full_x86_x64.exe /q /c:install.exe /q returned status 67. Aborting.
Does anyone else know the fix for this?
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Enova I was able to fix this issue on my machine by clearing wine and winetricks caches
~/.cache/wine
~/.cache/winetricksSimply deleting the sub-folders and forcing everything to re-download seemed to do the trick
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Strangely, I'm having issues regarding no audio and frame drops in BO2, even though WaW works flawlessly?
Open to any suggestions
Solved, switching the wine prefix to WinXP fixed all sound issues for me.
BO2 still seems to have some minor stutter, but that could very well be dxvk shader cache building -
stelmo Seems like this didn't work for me, I made sure to remove ~/.wine, ~/.cache/wine, and ~/.cache/winetricks. damn
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@T6Aro Thank you. I've tried the tutorial countless times now and this solved it. Works great with BO2, MW3 and WaW. Only thing is that, on exit the launcher stays frozen and I have to force quit it, but that works for me.
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@T6Aro You just put plutonium.exe in your game folder from steam and ran it with wine and it worked?
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I got it working (I think winetricks had a broken package and updated it) but now I get the "DirectX encountered an unrecoverable error" stuff
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Is the controller support working for T6? Cannot get my controller to pick up in game. I do have the xinput dependency along with the rest in the guide. Controller is also working in other games. Is anyone successfully using this with a controller?
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RatchetRussian do you know how to fix this without lutris? Whenever i try to download the lutris installer it always fails. I can however play it through plain wine just that my mouse stutters the whole time
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Got everything working except T6 in particular has no audio. I'm using pipewire so maybe that is the issue? Can anyone who uses pipewire vouch if they have audio issues or not? Other than that all of the games run like butter. I tried setting the prefix to xp as the previous comment mentioned, but had no success.
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Guess this is an addendum to my previous post, but I think I've figured things out (for my setup, at least).
The DirectX error is indeed caused by Lutris'
Enable DXVK/NVAPI/DLSS
setting; disabling it allows T6 to work as it should.And I believe the OP might be a bit out of date; maybe because of the simple passage of time or recent improvements to Wine/DXVK, the only winetricks verbs I needed to get Plutonium and BO2 to work is
dotnet472 vcrun2010
- I can at least join and play in lobbies fine this way.EDIT: The only problem is that the Plutonium launcher stays open and frozen while a game launches. No idea if this might be a difference between a prefix with
dotnet472
ordotnet48
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^EDIT2: Did some more testing; T4 works out of the box, but IW5 for some reason freezes on first boot (and subsequents) on Lutris - until I launched the running prefix and invoked the same version of Wine directly, where it did work, and I could set the window type to Borderless which Lutris seems to be happier with. Strange, since it's effectively doing the same thing, but eh.
Fair warning: MW3 has bad mouse jerkiness (unrelated to FPS) atm, identical to BO1... which is weird, since for some reason, all previous and subsequent CoDs between these two don't (seem) have this problem (as bad). -
Anyone managed to get it to recognize gamepad/controller? I'm using steam deck with it mapped to keys and obviously am getting annihilated without aim assist.
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Shwoopy I haven't been able to get the Steam Deck controller to be seen as a controller, seems Plutonium has a conflict with Steam Input. Since having it stimulate a keyboard + mouse works, have you tried using gyro controls? It might help with your aim, it does for me at least
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Nawa
What is the problem? The file is existing on my Computer. -
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