π§[Release] [ZM] BO2 Zombies: Town AI Premade Pack
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Linked Mods & Resources
Thank you for reading and have a wonderful rest of your day!
The banking will reset upon exiting and reopening the game...
That's what I call above my paygrade... So, some stuff I can't do, however this works!
Town was my favorite and the nostalgia is what keeps bringing me back...
I made this because I was bored and had some time to spare...
Yes, I did not code any of this however I heavily modified some stuff with AI.
Took a lot of troubleshooting and trial and error. Kept running into error, after error, after error...
Then everything just randomly started to work... So I didnβt question it and kept working along.
Yes, I renamed all the files because I have OCD and wanted them to all be named similarly.
οΈ The following were custom made via AI:
NO FIRE DAMAGE (TOGGLE ON/OFF RIGHT ON D-PAD)
CHOOSE A STARTING WEAPON (MINIMAL SELECTION FOR TESTING)
GAMBLING IN THE BAR AT TOWN (COSTS 500 POINTS A SPIN; WIN OR RISK IT ALL)
A SIMPLE WELCOME MESSAGE UPON STARTING... NOTHING MUCH...
As for [IMPORTANT] PLUTONIUM FIX.gsc β I cannot remember when and where I got that...
All I know is that it fixes the spawn rates. I got that a few years back when I first downloaded Plutonium.
If I remember where I found it I'll credit the author β I just really canβt remember.
As for ranked.gsc and _clientids.gsc β as far as Iβm aware, thatβs needed to make everything work...
I went into this blind. I got super stoned and worked on this with the help of ChatGPT and Gemini specifically. Overall, this took me over a week to setup... AI is very fast... My end goal is just to play the game lol...
So for the record:
I am not claiming that I coded any of this at all.
I simply got it made with AI and now I want to release it.
In case others may be interested and/or potentially want to improve on it.
This way itβs like a fully premade setup for Town.
Enable the mod for all weapons on all maps...
Backup your current images and scripts setup...
Remove your images and scripts folder and replace it with this one found on github.
Remember to make backups along the way β Iβve made that mistake of forgetting many times...
Once again, only posting this for those who care.
And if you donβt care, please feel free to move along β itβs all good.
Just uploading this in case anyone actually wants it...
Iβm trying my hardest to give credit where credit is due...
If I left anyone out, please let me know and Iβll update this.
I love this game and just wanted to dedicate some of my time to make something with AI for it.
This is me using my time to give back to the game β maybe someone will find this and be like:
"Damn, I actually wanted that."
For those who care β you're welcome.
Screenshots





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Roll Range to Reward Mapping
roll Range |
% Chance |
Reward Range |
Notes |
< 30 |
30.00% |
-5000 to 0 |
Big negative loss |
30 <= roll < 60 |
30.00% |
-2000 to 0 |
Small negative loss |
60 <= roll < 85 |
25.00% |
0 to +3000 |
Small win |
85 <= roll < 97.5 |
12.50% |
0 to +5000 |
Medium win |
97.5 <= roll < 99.5 |
2.00% |
0 to +10000 |
Big win |
>= 99.5 |
0.50% |
-10000 |
BANKRUPT |
Summary of Probabilities
| Outcome Type |
Chance (%) |
| Negative Reward |
60.50% |
| Positive Reward |
39.50% |
- Losses dominate the odds (especially smaller and moderate losses).
- Only 2.5% chance to gain more than 5000 points.
- 0.5% chance of losing exactly 10,000 points.
Jackpot vs. Bankrupt
- Jackpot (+10,000): 2.00%
- Bankrupt (-10,000): 0.50%
οΈ Hitting a jackpot is 4Γ more likely than going bankrupt.
Honestly, the gambling feature is the most satisfying part for me.
It's hilariousβsometimes I get lucky and then lose everything right after, lmfao.
I think itβs the most fun part of this setup. Especially with more people this could be funny.
All in all everything is awesome I made this so I can sit down and play with a few QoL stuff.
I truly hope this helps someone else. Long live black ops 2...
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Download
You can download the full setup directly from here on GitHub:
Download on GitHub