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Plutonium

AutoTopGRundefined

AutoTopGR

@AutoTopGR
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Recent Best Controversial

  • can someone please help me with this?
    AutoTopGRundefined AutoTopGR

    chicken emoji what do you mean when you say definition?

    BO2 Modding Support & Discussion

  • can someone please help me with this?
    AutoTopGRundefined AutoTopGR

    chicken emoji i made it my self and it supposed to write in the center of the screen +100 if i kill a zombie and +150 if i kill it with headshot

    BO2 Modding Support & Discussion

  • can someone please help me with this?
    AutoTopGRundefined AutoTopGR

    chicken emoji thanks it fixed the compiling problem but when i try to start a zombies map i get these **** Unresolved external : "createfx" with 4 parameters in "main" at line 1 ****
    **** Unresolved external : "createfontstring" with 5 parameters in "main" at lines 1,1 ****
    **** Unresolved external : "hudsetelementtext" with 3 parameters in "main" at l any ideas?

    BO2 Modding Support & Discussion

  • can someone please help me with this?
    AutoTopGRundefined AutoTopGR

    chicken emoji so i have to remove #symbol?

    BO2 Modding Support & Discussion

  • can someone please help me with this?
    AutoTopGRundefined AutoTopGR

    it gives me an error in an unrelated line when i try to compile it and i don;t understand why

    BO2 Modding Support & Discussion

  • can someone please help me with this?
    AutoTopGRundefined AutoTopGR

    #include "maps/mp/_utility";
    #include "maps/mp/_hud_util";
    #include "maps/mp/_createfx";

    init()
    {
    level thread OnPlayerConnected();
    }

    OnPlayerConnected()
    {
    for(;;)
    {
    level waittill("connected", player);

        if (isDefined(player.pers["isBot"]) && player.pers["isBot"])
        {
            continue;
        }
    
        player thread DisplayKillPoints();
    }
    

    }

    DisplayKillPoints()
    {
    self endon ("disconnect");
    level endon("game_ended");

    for(;;)
    {
        player waittill("killed_zombie");
        if(player.killed_zombie_by_headshot)
        {
            createFx( "blood_splash_headshot", player.origin, player.angles, player );
            createFontString( "objective", "hudsmall", 2.2, player.origin + (0,0,80), (1,1,0) ) + "+150";
            hudSetElementText( player, "objective", "+150" );
        }
        else
        {
            createFx( "blood_splash_zombie", player.origin, player.angles );
            createFontString( "objective", "hudsmall", 2.2, player.origin + (0,0,80), (1,1,0) ) + "+100";
            hudSetElementText( player, "objective", "+100" );
        }
    }
    

    }

    BO2 Modding Support & Discussion

  • [MP] Modern Warfare 3 Mapvote
    AutoTopGRundefined AutoTopGR

    where can I find a killstreak counter script for iw5?

    MW3 Modding Releases & Resources

  • [MP/ZM] Black Ops II Mapvote
    AutoTopGRundefined AutoTopGR

    does it work on custom matches in multiplayer?

    BO2 Modding Releases & Resources

  • Public FPS Boost Script
    AutoTopGRundefined AutoTopGR

    Resxt it gives me an error GSC Compiler:scripts/publicfpsboost.gsc:28:5: unknown function call povertyhud. Any idea on how to fix it?

    MW3 Modding Releases & Resources

  • Public FPS Boost Script
    AutoTopGRundefined AutoTopGR

    Can someone tell me in which folder do I put the script in?

    MW3 Modding Releases & Resources
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