Skip to content
  • 0 Unread 0
  • Recent
  • Popular
  • Users
  • Donate
Collapse

Plutonium

Bone Crusher

Bone Crusher

@Bone Crusher
Unfollow Follow
About
Posts
177
Topics
24
Shares
0
Groups
0
Followers
123
Following
19

Posts

Recent Best Controversial

  • Animated Camos for All Weapons
    Bone Crusher Bone Crusher

    killwitch79 https://www.youtube.com/watch?v=EGOKnO6zvko

    BO2 Modding Releases & Resources

  • Animated Camos for All Weapons
    Bone Crusher Bone Crusher

    smile to go https://www.youtube.com/watch?v=EGOKnO6zvko

    BO2 Modding Releases & Resources

  • Animated Camos for All Weapons
    Bone Crusher Bone Crusher

    smile to go you have to load the mod, it only works on zombies

    BO2 Modding Releases & Resources

  • Animated Camos for All Weapons
    Bone Crusher Bone Crusher

    Showcase:

    https://youtu.be/0dTYNy1Z4f4

    This mod is a follow up of my BO1 animated camos mod
    Every weapon has each own camo and it gets applied even when the weapon is not pack-a-punched

    Download

    Instalation:

    • Extract the download in %localappdata%\Plutonium\storage\t6\mods

    I want to thank LKurama and mary jane for explaining me how these camos are made on bo2 as they are quite different from bo1, without their help I wouldnt know how to start.

    How to make custom camos

    Replace your images inside %localappdata%Plutonium\storage\t6\mods\zm_animatedcamos\mod.iwd.

    Check the texture names here

    Where to find animated camos

    • Like it happend with my bo1 mod, the plutonium forum is a good place to find them, but for now you wont be able to find much, unless you rename the multiplayer camo assets to the weapon you'd like

    Source code
    Report issues

    BO2 Modding Releases & Resources

  • Animated camos, dpad & more
    Bone Crusher Bone Crusher

    SiriusSymboli you should mention that they need the animated camo mod for this to work

    BO1 Modding Releases & Resources

  • Animated Camos for All Weapons
    Bone Crusher Bone Crusher

    @smeg-rocket both

    BO1 Modding Releases & Resources

  • Animated Camos for All Weapons
    Bone Crusher Bone Crusher

    @Phantom331 Im pretty sure the base game does not support mods for zombies, mod tools were made for multiplayer, I think you have to install game_mod to have the option on the main menu.

    That works for the steam version at least, on plutonium you dont have to worry since game_mod comes with it

    BO1 Modding Releases & Resources

  • Animated Camos V2.0 [ZM]
    Bone Crusher Bone Crusher

    zenjifu you can just rename the .ff to whatever you want

    BO1 Modding Releases & Resources

  • Animated Camos V2.0 [ZM]
    Bone Crusher Bone Crusher

    zenjifu https://github.com/Fraaagaaa/Animated-Camos

    BO1 Modding Releases & Resources

  • Animated Camos for All Weapons
    Bone Crusher Bone Crusher

    acjdity No, this mod does not change any base game images

    BO1 Modding Releases & Resources

  • Animated Camos V2.0 [ZM]
    Bone Crusher Bone Crusher

    HollyWooDDiemndz This mod is outdated, check this one https://forum.plutonium.pw/topic/44479, it does not have a watermark

    BO1 Modding Releases & Resources

  • Animated Camos for All Weapons
    Bone Crusher Bone Crusher

    SugarCubeds I just tested it and it looks like it is working fine, there are no misty hands on the "whithout misty" pack, you might have loaded the other mod on accident

    BO1 Modding Releases & Resources

  • Animated Camos for All Weapons
    Bone Crusher Bone Crusher

    @McGee.Tv The texures used by the monitors are monitorc.iwi, monitorspec.iwi, monitorshowcamo.iwi, monitorn.iwi, monitorheat.iwi and monitorember.iwi. Make sure you have them all, if not you can redownload the animatedcamos.iwd from the download which should contain all of this textures.
    The monitors dont really matter tho its just a quick way to check if the mod is working fine, if they are different than the default ones it is working, if you dont mind this you can use the mod like you have it if the weapons are showing properly

    BO1 Modding Releases & Resources

  • Animated Camos for All Weapons
    Bone Crusher Bone Crusher

    SugarCubeds oh really? weird that nobody told me that before, ill fix it

    BO1 Modding Releases & Resources

  • Animated Camos for All Weapons
    Bone Crusher Bone Crusher

    Norphe yeah but im not going to make that 😛
    you can take a look at the source of the mod and replace the original game files

    BO1 Modding Releases & Resources

  • Strat Tester for Black Ops II
    Bone Crusher Bone Crusher

    Strat Tester for Black Ops II

    • Ler en galego
    • Leer en español
    • Ler em português

    Downloads:

    • Descargar en español
    • Download in english
    • Descargar en galego
    • Baixar em português, traduzido por NoMoleMan

    How to install

    • Unzip the download in %localappdata%\Plutonium\storage\t6\mods.

    All users need to have the mod installed. Players who do not have the mod installed will be unable to use the in-game menu and, therefore, will be unable to change their perks or HUD.

    The PT version stands for portuguesse, not plutonium.

    Features

    Game settings

    • Change round slider
    • Kill horde button
    • End round button
    • Developer mode (check master spawners and spawn locations)
    • Implemented Notarget
    • Enable/Disable power-ups
    • Enable/Disable fog
    • Teleports

    Perk settings

    Perks can not be obtain via perk machines, they have to be selected inside the strat tester menu.

    HUD settings

    • Game timer
    • Round timer
    • Healthbar
    • Zombie counter
    • SPH meter
    • Zone display
    • Despawners counter by Guy
    • Zombies in sight counter
    • Zombies too far away counter
    • Anchor leaks counter

    Tranzit

    • Bus timer
    • Bus location
    • Denizen counter

    Die Rise

    • Elevator kills counter
    • Sliquifire timer

    Mob of the Dead

    • Trap timer

    Buried

    • Subwoofer kills per shot counter

    Origins

    • Ice and Wind staff timer
    • Tank kills counter
    • Tumble animation counter
    • Stomp counter

    survival maps

    • Box hits (survival maps)

    Map specific settings

    Tranzit

    • Adjust farm and diner bus depart time
    • Disable denizens
    • Show denizen spawners
    • Turn on/off the bus
    • Build the bus at the start
    • Build all of the buildables

    Town

    • Change door setup

    Die Rise

    • Lock elevators

    Mob of the Dead

    • Infinite lives
    • Build the shield at cafeteria (only shows the trigger, not the model)

    Buried

    • Change buildable setup
    • Delete Leroy's barricades

    Origins

    • On solo, chose the staff
    • Stop the walls from moving in the crazy place
    • Build the shield at church (only shows the trigger, not the model)
    • Spawn with War Machine instead of MP40
    • Unlock all generators

    Start settings

    • Start round
    • Start delay
    • Remove all boards from windows
    • Turn on power
    • Open all doors
    • Give weapons

    Loadouts

    You can choose the weapons provided by the mod at the start of the game.
    In the zm_strattester\scriptdata\loadouts folder, you will find the files that the mod reads for each map. To ensure the format is valid, it must follow these rules:

    1. First Line: Enter the code for the weapons you wish to receive (e.g., ray_gun_zm).
    2. Second Line: Enter the weapon you want for the Mule Kick slot (Coz).
    3. Third Line: Enter the equipment you wish to receive (everything that requires the D-pad when playing with a controller).
    4. Fourth Line: Enter the melee weapon you wish to receive (e.g., tazer_knuckles_zm).
    5. No line can be left blank: If you do not want a specific item, you must write undefined.

    Chat Commands

    • !nuke spawns a nuke power up on top of the player.
    • !x2 spawns a double points power up on top of the player.
    • !max spawns a max power up on top of the player.
    • !insta spawns a insta kill power up on top of the player.
    • !sale spawns a fire sale power up on top of the player.
    • !blood spawns a zombie blood power up on top of the player.
    • !perk spawns a random perk power up on top of the player.
    • !tp teleports player to desired location.
    • !tpc teleports player to desired coordinates.
    • !points sets the player's score, can be used with inf to get infinite points.
    • !remaing sets the remaining zombies on the round.
    • !gen x activates generator number x on origins.

    For developers

    This mods sets level.strat_tester to true in init().
    To avoid the "Unknown command" message from strat tester, add your commands in level.chatcommands or level.chatcommandsaliases, for example, use the following code:

    addCommands(commands, alias)
    {
        if(!isdefined(alias))
            alias = false;
    
        if(!alias)
        {
    	    foreach(command in commands)
    		    level.chatcommands[level.chatcommands.size] = "!" + command;
        }
        else
        {
    	    foreach(command in commands)
    		    level.chatcommandsaliases[level.chatcommandsaliases.size] = "!" + command;
        }
    }
    
    f()
    {
        if(!isdefined(level.chatcommands))
    	    level.chatcommands = [];
        if(!isdefined(level.chatcommandsaliases))
    	    level.chatcommandsaliases = [];
    
        addCommands(array("zc", "tzc"), true);
        addCommands(array("zombiecount", "totalzombiecount"), false);
    }
    

    Shout out to:

    • NoMoleMan for beeing the main tester and translating the menus into portuguese.
    • Guy for making the despawner test script.
    • 5and5 for making the original strat tester and helping me 5 years ago when I started modding Black Ops.
    • Hadi77KSA for making the script to power on afterlife doors.
    • MJ for helping me with the perk selection menu.
    • Astrox for the No Power setups.

    a4a04c92-08c6-473b-b3f7-12dc9effd74f-image.jpeg
    beca4cc0-1fda-4e96-980c-14fa22ea897a-image.jpeg

    BO2 Modding Releases & Resources

  • Tradución ao galego / Galician translation
    Bone Crusher Bone Crusher

    Tradución dos menús ao galego (só o modo de zombis).
    Ten que ter o xogo en castelán para que se aplique
    Non traducín as descricións dos botóns porque nunca as lin en castelán e pareceme unha pérdida de tempo, se alguén quere añadilas que se poña en contacto conmigo en discord (fraaagaaa).

    Se quedou outra cousa por traducir, tamen podes poñerte en contacto conmigo por discord e o añadirei cando teña tempo

    Para instalalo tes que descomprimir a descarga en %localappdata%\Plutonium\storage\t6 e listo

    imaxes:

    Captura de pantalla 2026-04-05 224546.png
    Captura de pantalla 2026-04-05 224633.png
    Captura de pantalla 2026-04-05 224828.png
    Captura de pantalla 2026-04-05 224548.png
    Captura de pantalla 2026-04-05 224553.png
    Captura de pantalla 2026-04-05 224556.png
    Captura de pantalla 2026-04-05 224601.png
    Captura de pantalla 2026-04-05 224608.png
    Captura de pantalla 2026-04-05 224614.png
    Captura de pantalla 2026-04-05 224616.png
    Captura de pantalla 2026-04-05 224623.png
    Captura de pantalla 2026-04-05 224626.png

    All Other Languages Discussion

  • Animated Camos for All Weapons
    Bone Crusher Bone Crusher

    Im here again to rerelease this mod, this time it includes all the weapons and it does not include the custom FXs.

    tgun.gif

    Downloads:

    • With Misty's hands
    • Without Misty's hands
    • Remix With Animated Camos

    The animated camos will not load if you dont have the mod in your mod folder, this means that if you play with friends only the host and the people who want to use the mod have to download it, the rest of the players can play normally.

    How to install

    1. Unzip the mod that you downloaded in C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops\mods
    2. Select that mod in the main menu when Black Ops is loaded

    You will see that the monitors are animated, that means the mod is loaded

    main.gif

    Making custom animated camos

    For those interested in making custom camos for this mod, the textures used are listed here, the textures have to be placed in the mod folder, ideally in animatedcamos.iwd, if you make multiple .iwds keep in mind the priority is reverse alphabetically.

    There are 3 textures that do not use the burning embers material type and behave like a gif, these are the earth, claymore and bouncing betty.
    The gif is an 8x8 grid at 30 fps, goes from left to right top to bottom
    I do not recommend usign this png as a template

    grid.png

    How the showcamo file works

    It is explained in spanish
    https://www.youtube.com/watch?v=wK-OpxNjKrg

    BO1 Modding Releases & Resources

  • Animated Camos V2.0 [ZM]
    Bone Crusher Bone Crusher

    BlemBlaster You have all the files needed to build the mod here:
    https://github.com/Fraaagaaa/Animated-Camos

    There is no code to make it work, I just swapped the original materials that the models of the weapons use for an animated one. you can find them here https://github.com/Fraaagaaa/Animated-Camos/tree/main/raw/materials

    And the gdt to build them here: https://github.com/Fraaagaaa/Animated-Camos/blob/main/raw/texure_assets/camos.gdt

    The process is really hard to explain specially since english is not my first language but if I was able to figure it out without this you should be able to do so too looking at the files.

    BO1 Modding Releases & Resources

  • PSRYT's Animated Camo Pack (BO1 Zombies)
    Bone Crusher Bone Crusher

    PSR yo, Im chaging the patches to a mod since people now play mostly on plutonium, when the animated camo patch was released bo1 plutonium had just came out, would you mind I use this camos on the download? The ones I made were very rushed

    BO1 Modding Releases & Resources
  • 1
  • 2
  • 3
  • 4
  • 5
  • 8
  • 9
  • 1 / 9
  • Login

  • Don't have an account? Register

  • Login or register to search.
  • First post
    Last post
0
  • Unread 0
  • Recent
  • Popular
  • Users
  • Donate