Tutorial on how to make animated camos, the mod is mine but was reuploaded by @lxxxve here
My tutorial:
https://youtu.be/fieIAzDooWs
@lxxxve ´s tutorial
https://www.youtube.com/watch?v=hwWmYtbXnSE
Tutorial on how to make animated camos, the mod is mine but was reuploaded by @lxxxve here
My tutorial:
https://youtu.be/fieIAzDooWs
@lxxxve ´s tutorial
https://www.youtube.com/watch?v=hwWmYtbXnSE
GhostRider0125 Idk test it
GhostRider0125 yeah a lot
GhostRider0125 and the download is a iwd xD
GhostRider0125 yeah, these were made waaaay before plutonium camo out, I still use iwd's
sirmarvado99 no, as any other camo you wont get VAC banned, VAC doesnt even look your textures
GhostRider0125 shang is on my discord, it was less than 100MB so i was able to post in on discord without using space of mediafire, feel free to go and download it
@FiftyFPS I dont care if people use or not these HD maps, ofc it makes a diference, the default textures of maps are usually on 256x256 or 512x512, having them on 4096x4096 and 2048x2048 makes a obvious diference even if you have the a FHD 1920x1080
@FiftyFPS My monitor is not 4k therefore I cant make a screenshot showing how good they are, I see them better even without a 4k monitor but with one 4k monitor it looks much better and I dont want to get people dissapointed.
Basicly the game looks diferent depending on your monitor and mine is not good enough.
GhostRider0125 we've being making bo1 camos for 5 years.
RainingZombies where is my credit of 5 gigas of camos inside that KAPAA 

How to make camos: https://youtu.be/dMpLuoY6qjk

How to make loading screens: https://youtu.be/h0GxnHbk6ps

How to change effects: https://youtu.be/AyiLzgznOoU
Cambiar texturas
Cambiar pantallas de carga
Cambiar el texto del juego
DKA_Masta maybe someday
Harbaugh25 no, a iwd is a kinda like a .zip of a lot of .iwi, thats what bo1 and was use
Hidee I already said it on the post but they go in the main folder (inside of your game folded there should be a folder called main)
If that doest work search on %localappdata%Plutonium/storage/t5/images
and put the .iwi there
LKurama and its kinda ironic that you say this since you are porting bo3 textures that have resolutions like this, or even 8k textures such as the skybox which goes over the 32 bit limit that bo2 has.
Although i think you would like to remember me for when bo1 pluto becomes a thing if you like porting stuff.
this is the intervention on Call of the Dead

This is mobs camo on bo1 (and animated) and misty hands

and this is the sliquifire
