THANK YOU SO MUCH :))))))
I tried to add the code the way you showed it, but there was an error in syntax when I tried to compile. I tried to make a change until it worked. it looked like this:
newLimit()
{
level.get_player_weapon_limit = ::new_weapon_limit;
}
new_weapon_limit( player )
{
return 3;
}
and called the newLimit () function; in spawned action.
TY TY TY ❤