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chasef7

chasef7

@chasef7
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Recent Best Controversial

  • How to check for player ping in gsc?
    chasef7 chasef7
    BO2 Modding Support & Discussion

    anyone?


  • How to check for player ping in gsc?
    chasef7 chasef7
    BO2 Modding Support & Discussion

    Can anyone help me with this?


  • unexpected game closure bo2
    chasef7 chasef7
    BO2 Client Support

    CamiloR28 You can try deleting your antivirus if you have one, apart from windows defender


  • Delete effect?
    chasef7 chasef7
    BO2 Modding Support & Discussion

    Hello, does anyone know how I can either edit this effects time length, which I don't think is possible, or how I can delete it after a certain time?

    playfx( level._effect["slipgun_splatter"], origin );


  • how to speed up my character in origins?
    chasef7 chasef7
    BO2 Modding Support & Discussion

    TheRobert10
    Put this in scripts/zm/zm_tomb/

    #include common_scripts\utility;
    #include maps\mp\_utility;
    #include maps\mp\zombies\_zm_utility;
    #include maps\mp\zombies\_zm_net;
    #include maps\mp\zombies\_zm_spawner;
    #include maps\mp\zombies\_zm_craftables;
    #include maps\mp\zombies\_zm_equipment;
    #include maps\mp\zm_tomb_teleporter;
    #include maps\mp\zm_tomb_vo;
    #include maps\mp\zombies\_zm_ai_basic;
    #include maps\mp\animscripts\zm_shared;
    #include maps\mp\zombies\_zm_unitrigger;
    #include maps\mp\zombies\_zm_zonemgr;
    #include maps\mp\zm_tomb_chamber;
    #include maps\mp\zombies\_zm_challenges;
    #include maps\mp\zm_tomb_challenges;
    #include maps\mp\zm_tomb_tank;
    #include maps\mp\zm_tomb_craftables;
    #include maps/mp/zm_tomb_utility;
    
    main()
    {
    	replaceFunc( maps/mp/zm_tomb_utility::player_slow_movement_speed_monitor, ::player_slow_movement_edit );
    }
    
    player_slow_movement_edit()
    {
            is_player_slowed = 0;
            self.is_player_slowed = 0;
            self setmovespeedscale(1);
    }
    
    

  • Need help optimising scripts
    chasef7 chasef7
    BO2 Modding Support & Discussion

    @P00DL3W0Lf_GR oh my bad guess i gave misinformation. setperk should work for mule then idk


  • Need help optimising scripts
    chasef7 chasef7
    BO2 Modding Support & Discussion

    @P00DL3W0Lf_GR For mule kick: (and any other buyable perk)

    self thread givePerk("specialty_additionalprimaryweapon");

    givePerk(perk) {
        self endon("disconnect");
        self endon("death");
        level endon("game_ended");
        if (!self hasperk(perk) || self maps/mp/zombies/_zm_perks::has_perk_paused(perk))
        {
            self thread maps/mp/zombies/_zm_perks::wait_give_perk(perk, 1);
    
            if (self maps/mp/zombies/_zm_laststand::player_is_in_laststand() || isDefined(self.intermission) && self.intermission)
            return;
        }
    }
    

    You can use if(level.script == "zm_nuked") etc to check for maps. You can use mule kick on any map btw just some dont have a perk icon.


  • More Health/Health Changer Script for Zombie
    chasef7 chasef7
    BO2 Modding Releases & Resources

    @P00DL3W0Lf_GR

    init()
    {
     	level thread onplayerconnect();
    }
    
    onplayerconnect()
    {
    	for ( ;; )
    	{
    		level waittill( "connecting", player );
    		player thread onplayerspawned();
    		player thread onPlayerRevived();
    	}
    }
    
    onplayerspawned()
    {
    	level endon( "game_ended" );
        self endon( "disconnect" );
        for(;;)
        {
            self waittill( "spawned_player" );
            self IPrintLnBold( "Max Health Boosted From 100hp to 150hp" );
    		self.maxhealth=150;
            self.health=self.maxhealth;
        }
    }
    
    onPlayerRevived()
    {
    	self endon("disconnect");
    	level endon("end_game");
    	
    	for(;;)
     {
    	self waittill( "player_revived" );
        if( self hasperk("specialty_armorvest"))
    	{
    	}
    	else
    	{
        max_total_health = 150;
        self setmaxhealth( max_total_health );
    	}
     }
    }
    
    

  • [ZM] - Super Mario Leroy
    chasef7 chasef7
    BO2 Modding Releases & Resources

    LMAOO


  • I need PHD on town
    chasef7 chasef7
    BO2 Modding Support & Discussion

    $10 and i'll send you a script with a phd perk machine


  • Setweaponammostock issue with claymore
    chasef7 chasef7
    BO2 Modding Support & Discussion

    JezuzLizard yeah but the script only runs on the current weapon anyway so im a bit confused why it ignores the if statement. all good.


  • Setweaponammostock issue with claymore
    chasef7 chasef7
    BO2 Modding Support & Discussion

    Hello, im having an issue with this script. It still adds claymores to the stock. Can anyone help me fix this? Thanks

    	if( self GetCurrentWeapon() != "claymore_zm" ) 
    		{
    			stockcount = self getweaponammostock( self GetCurrentWeapon() );
    			self setWeaponAmmostock( self GetCurrentWeapon(), stockcount + 1 );
    			wait 0.9;
    		}
    
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