@IssamGamer To remove the PAP Texture just remove from images folder:
pack_a_punch_c.iwi
~-gpack_a_punch_moving_c.iwi
~-gpack_a_punch_c.iwi
~~-gpack_a_punch_s-rgb&~-rpac~9d5de7c9.iwi
~~-gpack_a_punch_moving_s-rgb~9dbcc9d8.iwi

coder x64
Posts
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[ZM] PAP Void Camo BO1 -
[ZM] Dark Void Camo Pack@Goku-s-Anxiety I don't know what happened to the link but here is new one: https://mega.nz/file/581QwShI#Frx3EjAkrHR9czS6zHJeiYRN3lvOaCYLz_V329g1Wvg
Or you can check the new Dark void texture pack V1.1 here: https://forum.plutonium.pw/topic/16804/zm-dark-void-texture-pack-v1-1?_=1641762486519 -
HELP CANT START GAMEDownload redist installer batch file from here: https://github.com/ChxseH/Redist-Installer/releases/download/latest/Redist-Installer.bat
After downloading execute it and wait until it download everything then the issue should be solved. -
BO1 Simple Perk BottlesHere I rendered the perks just for fun:
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[Resource] GSC give yourself the one_inch_punch correctly@bad_renzo You should include _zm_weap_one_inch_punch.gsc with:
#include maps/mp/zombies/_zm_weap_one_inch_punch; -
Is there any way I can migrate my PS3 stats to Plutonium?Jusan Open the console command in game and execute:
statsetbyname plevel <levelvalue> (to change the prestige the range is 0-11)
statsetbyname rankxp <xpamount> (to change your xp amount see this page for the required xp for each level: https://callofduty.fandom.com/wiki/Call_of_Duty:_Black_Ops_II/Ranks)
If you don't know how to open the console here is the guide: https://plutonium.pw/docs/opening-console/ -
[Release] Misty hands in Call of the DeadSoyKappy Yes its possible to load mods in plutonium to add custom models here is an example of adding uzi from t6 prison to t5 der riese:
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[Resource] GSC give yourself the one_inch_punch correctlyHi, I found a common mistake that some people do when they create mods that give someone the iron fist but it doesn't do any damage because they don't call monitor_melee_swipe() function in maps/mp/zombies/_zm_weap_one_inch_punch this function determine the damage for the iron fist.
To fix this problem just call monitor_melee_swipe() in a thread.NOTE: You should Include _zm_weap_one_inch_punch.gsc with:
#include maps/mp/zombies/_zm_weap_one_inch_punch;
for monitor_melee_swipe() function.
The list of the one_inch_punch that you can use:
one_inch_punch_zm: Regular Punch
one_inch_punch_upgraded_zm: Upgraded Punch
one_inch_punch_air_zm: Upgraded Air Punch
one_inch_punch_fire_zm: Upgraded Fire Punch
one_inch_punch_ice_zm: Upgraded Ice Punch
one_inch_punch_lightning_zm: Upgraded Lightning PunchHere an example to give yourself the upgraded iron fist:
// The animation part its optional current_melee_weapon = self get_player_melee_weapon(); self takeweapon( current_melee_weapon ); str_weapon = self getcurrentweapon(); self disable_player_move_states( 1 ); self giveweapon("zombie_one_inch_punch_upgrade_flourish" ); self switchtoweapon("zombie_one_inch_punch_upgrade_flourish" ); self waittill_any( "player_downed","weapon_change_complete" ); self switchtoweapon( str_weapon ); self enable_player_move_states(); self takeweapon("zombie_one_inch_punch_upgrade_flourish" ); // The end of the animation part self giveweapon( "one_inch_punch_upgraded_zm" ); self set_player_melee_weapon("one_inch_punch_upgraded_zm" ); self thread monitor_melee_swipe();
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ZM - Origins Black camoNice camo, I liked it.
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How to port weapons from IW5/T6 to T5Here is some of the exported weapons from IW5/T6 with the GDT: https://mega.nz/file/4gEEjTpa#nDNOWq6Mto6ym7qxa_5BB0XkayedNuXPnS-1cefFTWM
The Exported Assets:
T6:
UZI
STG-44
Death MachineIW5:
Desert Eagle
P99 -
Plutonium VM SupportThe anticheat blocks the VM because some cheaters run programs on the host machine which can read/write the memory of any process without being detected on the VM so basically it give the host machine the control of the whole VM which will allow cheating so easily and any one will be able to bypass the ban detection so I don't think this will get supported at all because nothing good will get out of it
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[ZM] Galaxy Origin PAP CamoHi, here Is a new Galaxy camo release for origin PAP.
Download links: Mega/Mediafire
How to install:
First download the textures from the links above.
Then when you open the zip file you will find images folder move this folder to %localappdata%\Plutonium\storage\t6Here is the tutorial in GIF:
Preivew:
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[ZM] Points Menu + Points SystemJack Daniel Thank you for reporting the issues now the new update V1.2 fixed the game over always say "You Won!" even without buying the ending and removing all the abilities if the player get downed and removing the testing code (Which was allowing the player to spawn with 900000 score) and fixed upgrade health price and fixed upgrade health with perma perks.
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[ZM] Points Menu + Points SystemUpdate V1.3:
Added all the fists to the melee menu in origins and fixed the bowie knife not showing in the menu and added Fire Sale powerup to: Origins/Prison/Nuketown/Buried and Zombie Blood to Origins and added Time Bomb to equipments menu in buried -
[Release] Shotgun Rank/Max Bank/All Perma-PerksPizzaHydra The save file is no longer saved on your computer Its in plutonium server now so you cant use this perma perks save file but you can do \unlockall if you want to use this save file then you need to run the game in LAN mode