WolflexZ Okay, but have you heard of it before? I know how to disable/enable nova crawlers in general, but these nova-only rounds don't even seem to exist.
I've already tried removing this ITE without any noticeable changes:
level thread players_playing();
if ( IsDefined( level.crawlers_enabled ) && level.crawlers_enabled == 1 )
{
level thread crawler_round_tracker();
}
This is from _zombiemode.gsc.
I even completely reset the _zombiemode script at one point just to be sure any potential changes were undone. Looking at other scripts, the _zombiemode_ai_quad script doesn't mention anything about these special rounds, and I know all I did there was modify the gas cloud to last shorter. The rest of the scripts are completely unrelated o.O