Walkering Wish I could give you an answer, I know I did do the Maxis EE solo but IDK if it was with this one, I might look into it later but I'm 100% sure I did the Maxis EE on solo as well. So it is possible. But it has been probably months ago, maybe even close to a year
Gabbyxo97
Posts
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Tranzit maxis solo easter egg -
origins mud removalThanks for this! Useful for if I ever want to play Origins but just have a slightly easier less annoying time
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[Release][ZM] Slidinghindercanrun Yea but how
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Can BO2 DLC5 maps be brought back by modding?There's no mod tools for BO2 and the only way we have been able to make "custom maps" is by using a base map models and move stuff around with GSC scripts.
You can't make an entire new map with only GSC scripting. Only move certain stuff and block certain stuff off.
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[Release-Beta] [ZM] Cold War Zombies ModGerardS0406 I discovered an issue, so in beginning PAP was working fine but at some point it stopped being the 3 PAP thing and only say 5000 for PAP. Not sure if a bug or doing smth wrong
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[Release-Beta] [ZM] Cold War Zombies ModREDBOOL11 You have to press F and the melee button ^^
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nuketown crashes, is this caused by the cold war mod?@HeavilySusYT Try to use just the cold war mod and seeing if using it alone works. If so, another mod is breaking it. If it still doesn't work, it's your game files
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nuketown crashes, is this caused by the cold war mod?@HeavilySusYT Don't know when it crashed for you, but I didn't crash when I started Nuketown with the CW mod.
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[Release][ZM] SlidingGerardS0406 What if it says dtp is cheat protected?
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[Release][ZM] Slidinghindercanrun I placed it in t6\scripts\zm so I don't see how I wouldn't have. The console says it's loaded as well
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[Release][ZM] SlidingI added it, I checked the console and it's active but still sometimes I just do a flop. Very rarely I get a slide and IDEK what I do different then
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[Release-Beta] [ZM] Cold War Zombies ModWeezl Yeah I know its just not as efficient as having the hud
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[Release-Beta] [ZM] Cold War Zombies Modhindercanrun Oh thanks I noticed, didn't know it worked like that! Cheers!
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[Release-Beta] [ZM] Cold War Zombies Modhindercanrun Okay fair enough. About the perk drops, are they activated standardly or do I have to enable a command, or are they just super rare? Since I haven't seen one and I'm not sure if I'm blind and read over something or they are just rare.
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[Release-Beta] [ZM] Cold War Zombies Modhindercanrun Oh IDK I haven't seen a perk drop yet.
GerardS0406 Noticed a bug on Origins where the capturing of the generator doesn't show progress hud thing so you don't know how far it's done / empty (to maximize points) Same with something like the stone tablet for g-strikes it doesn't show up either
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[Release-Beta] [ZM] Cold War Zombies ModSo I was wondering, does this mod work with survival maps or map mods? For example I would love to have a mod for mule kick on Town with this mod but not sure if it's possible or not. Since there's no wunderfizz on Town obviously.
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[Release] [ZM] BO2 Remix ModI would love to be able to disable the auto-mule kick so I can choose when I want 3 guns
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[Release] [Zombies] Rooftop/Bridge - Custom survival maps@dontknowletsplay No I was joking, as I thought it would be a somewhat okay challenge I turned it on, and it was a bad idea I turned it on lol
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[Release] [Zombies] Rooftop/Bridge - Custom survival mapsI really feel like I shouldn't have randomly enabled the brutus gamemode first try. Bad mistake, bad mistake...
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[Release] [Zombies] "Custom Survival Maps" option for custom gamesHave you changed anything on the scripts itself? The mystery box isn't on the bridge survival map for some reason