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  3. [Release-Beta] [ZM] Cold War Zombies Mod

[Release-Beta] [ZM] Cold War Zombies Mod

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  • ikeundefined ike

    Where are the wunderfizz on each map? Can't seem to find a few

    L4zy_LZundefined Offline
    L4zy_LZundefined Offline
    L4zy_LZ
    wrote on last edited by
    #145

    ike the wunderfizz is perk drop floating can't in origins it's easy to find, because every generator has one.

    1 Reply Last reply
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    • GrSpetsNaZundefined Offline
      GrSpetsNaZundefined Offline
      GrSpetsNaZ
      wrote on last edited by
      #146

      Bug report: When using ballistic knife if you buy the bowie knife, the ballistic knife reverts to a black rarity , cannot be upgraded with salvage, can only be pack a punched once and the ammo buy thinks its a wonder weapon and charges 10k points for restock. However it keeps the damage of whatever rarity it was. In my game I had a purple ballistic knife before buying and until round 26 the melee was still instakilling zombies.

      1 Reply Last reply
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      • Gabbyxo97undefined Offline
        Gabbyxo97undefined Offline
        Gabbyxo97
        Contributor
        wrote on last edited by
        #147

        So I was wondering, does this mod work with survival maps or map mods? For example I would love to have a mod for mule kick on Town with this mod but not sure if it's possible or not. Since there's no wunderfizz on Town obviously.

        hindercanrunundefined 1 Reply Last reply
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        • Gabbyxo97undefined Gabbyxo97

          So I was wondering, does this mod work with survival maps or map mods? For example I would love to have a mod for mule kick on Town with this mod but not sure if it's possible or not. Since there's no wunderfizz on Town obviously.

          hindercanrunundefined Offline
          hindercanrunundefined Offline
          hindercanrun
          wrote on last edited by
          #148

          Gabbyxo97 the perk drop will give u mule kick randomly

          Gabbyxo97undefined 1 Reply Last reply
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          • hindercanrunundefined hindercanrun

            Gabbyxo97 the perk drop will give u mule kick randomly

            Gabbyxo97undefined Offline
            Gabbyxo97undefined Offline
            Gabbyxo97
            Contributor
            wrote on last edited by Gabbyxo97
            #149

            hindercanrun Oh IDK I haven't seen a perk drop yet.

            GerardS0406 Noticed a bug on Origins where the capturing of the generator doesn't show progress hud thing so you don't know how far it's done / empty (to maximize points) Same with something like the stone tablet for g-strikes it doesn't show up either

            hindercanrunundefined Weezlundefined 2 Replies Last reply
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            • Gabbyxo97undefined Gabbyxo97

              hindercanrun Oh IDK I haven't seen a perk drop yet.

              GerardS0406 Noticed a bug on Origins where the capturing of the generator doesn't show progress hud thing so you don't know how far it's done / empty (to maximize points) Same with something like the stone tablet for g-strikes it doesn't show up either

              hindercanrunundefined Offline
              hindercanrunundefined Offline
              hindercanrun
              wrote on last edited by
              #150

              Gabbyxo97 that’s because there’s a limit on how much stuff u can have on ur hud

              Gabbyxo97undefined 1 Reply Last reply
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              • hindercanrunundefined hindercanrun

                Gabbyxo97 that’s because there’s a limit on how much stuff u can have on ur hud

                Gabbyxo97undefined Offline
                Gabbyxo97undefined Offline
                Gabbyxo97
                Contributor
                wrote on last edited by
                #151

                hindercanrun Okay fair enough. About the perk drops, are they activated standardly or do I have to enable a command, or are they just super rare? Since I haven't seen one and I'm not sure if I'm blind and read over something or they are just rare.

                hindercanrunundefined 1 Reply Last reply
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                • Gabbyxo97undefined Gabbyxo97

                  hindercanrun Okay fair enough. About the perk drops, are they activated standardly or do I have to enable a command, or are they just super rare? Since I haven't seen one and I'm not sure if I'm blind and read over something or they are just rare.

                  hindercanrunundefined Offline
                  hindercanrunundefined Offline
                  hindercanrun
                  wrote on last edited by
                  #152

                  Gabbyxo97 they should just spawn in when u load into the map

                  1 Reply Last reply
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                  • hindercanrunundefined Offline
                    hindercanrunundefined Offline
                    hindercanrun
                    wrote on last edited by
                    #153

                    On town it’s right next to the teddy bear in the bar

                    Gabbyxo97undefined 1 Reply Last reply
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                    • hindercanrunundefined hindercanrun

                      On town it’s right next to the teddy bear in the bar

                      Gabbyxo97undefined Offline
                      Gabbyxo97undefined Offline
                      Gabbyxo97
                      Contributor
                      wrote on last edited by
                      #154

                      hindercanrun Oh thanks I noticed, didn't know it worked like that! Cheers!

                      1 Reply Last reply
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                      • Gabbyxo97undefined Gabbyxo97

                        hindercanrun Oh IDK I haven't seen a perk drop yet.

                        GerardS0406 Noticed a bug on Origins where the capturing of the generator doesn't show progress hud thing so you don't know how far it's done / empty (to maximize points) Same with something like the stone tablet for g-strikes it doesn't show up either

                        Weezlundefined Offline
                        Weezlundefined Offline
                        Weezl
                        wrote on last edited by
                        #155

                        Gabbyxo97 for the generators, you can look at the 2 cylinders on either side of them, the more full they are the closer it is to completion

                        Gabbyxo97undefined 1 Reply Last reply
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                        • Weezlundefined Weezl

                          Gabbyxo97 for the generators, you can look at the 2 cylinders on either side of them, the more full they are the closer it is to completion

                          Gabbyxo97undefined Offline
                          Gabbyxo97undefined Offline
                          Gabbyxo97
                          Contributor
                          wrote on last edited by
                          #156

                          Weezl Yeah I know its just not as efficient as having the hud

                          1 Reply Last reply
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                          • Chubbulusundefined Offline
                            Chubbulusundefined Offline
                            Chubbulus
                            wrote on last edited by Chubbulus
                            #157

                            Is there any way to make it so that I can bind my Field Upgrade to a single key? In a panic situation, having to remember which specific actions go together to activate it can be silly difficult and leads to me just dying rather than activating it, meaning Aether Shroud is pretty worthless as of RN, and the HUD shows to just press F, which is what I instinctively push due to playing Cold War and having it work like that.

                            JezuzLizardundefined 1 Reply Last reply
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                            • GerardS0406undefined GerardS0406

                              Black Ops II Cold War Mod

                              Not recommended for servers
                              https://www.youtube.com/watch?v=SWrggKpV_LQ

                              Description
                              This mod is a recreation of Cold War Zombies into Black Ops II. While not being the largest fan of Cold War Zombies, I thought this would be a good scripting challenge for myself and took the challenge. Features left out will be described below. Thanks for checking the mod out!

                              bbb59733-bccc-4b3a-898e-e3b41f0acdff-image.png

                              Features

                              • Cold War Armor System

                                • 3 Levels of Armor
                                • Can be purchased at Arsenal with Salvage
                                • Damage from enemies reduced.
                              • Cold War Health System

                                • Players
                                  • Players now always have a regen delay (4.5 seconds)
                                  • Players have a slow regen speed (~75 Health/second)
                                  • Zombies hit for less damage on lower rounds
                                • Zombies
                                  • Health values can be found in spreadsheet at bottom of post
                                  • Health cap at round 55 of 60k.
                              • Cold War Perks

                                • Quick Revive
                                  • Revive Teammates Faster
                                  • Faster Health Regen Delay (2.5 seconds)
                                  • Faster Health Regen (~240 Health/Second)
                                  • After teammate revived, both players gain a temporary speed boost
                                • Double Tap (Replaces Death Perception)
                                  • Increased Fire Rate
                                  • Chance for a bullet to do Double Damage
                                  • Gain 20% more looted Salvage and High-Grade Salvage
                                • Speed Cola
                                  • Increased Reload Speed
                                  • Swap Weapons Faster
                                  • Field Upgrades Charge Faster
                                  • Box Settles faster
                                • Juggernog
                                  • Increases Player Health
                                  • Reduces effects from special zombies/Lava
                                  • Player's Armor Durability is Increased
                                  • Player not downed on lethal hit. Armor is taken, health set to 1.
                                • Stamin-Up
                                  • Sprint Faster
                                  • No Fall Damage
                                • Mule Kick
                                  • Player able to hold 3 weapons
                                  • Stowed weapons will reload slowly
                                  • Small chance zombies will drop ammo on death.
                                  • Mule Kick weapon will return on repurchase
                                • Deadshot
                                  • ADS will lock to enemy's head
                                  • Initial Headshot Damage is Doubled
                                  • Increased Headshot Damage
                                • PHD Flopper
                                  • Immune to explosive damage
                                  • Flopping will create an explosion
                                  • Falling a great height will create an explosion
                                • Tombstone
                                  • Will enter a shadowed form when downed where player can revive self
                                  • Will drop a "Tombstone" on death to pickup items on respawn.
                                  • Player will only lose Tombstone on down.
                                • Elemental Pop
                                  • Chance to use an Ammo Mod
                                    • Thunder Wall
                                    • Train Go Boom
                                    • Brain Rot
                                    • And more...
                                  • Reload will send an electric shock around player stunning zombies.
                                  • Equipment and melee can activate Elemental Pop
                                • General Perk Features
                                  • Price of Perks increase based on amount of perks owned
                                  • Wunderfizz will give a Random Perk, costs same as regular perk price.
                              • Cold War Field Upgrades

                                • Ring of Fire
                                  • Player Damage Increased 5x
                                  • Ammo taken from Stock instead of Magazine
                                  • Burn effect has a small chance to insta-kill
                                  • Ring Duration increases longer player is inside
                                • Aether Shroud
                                  • Player is invisible to enemies for 8 seconds
                                  • Player gains a movement speed boost while shrouded
                                  • Weapon instantly reloaded
                                • Healing Aura
                                  • Player and allies instantly healed to full health on activation
                                  • Player and allies gain a regenerative healing effect lasting 10 seconds
                                  • Revives all downed allies
                                • Frenzied Guard
                                  • Activation repairs Armor to full
                                  • Enemies killed repair 10% of armor
                                  • Normal enemies explode after hitting player
                                  • Duration of 15 seconds
                                • Energy Mine
                                  • Creates a mine of energy that detonates on proximity of enemies
                                  • Large size of blast
                                  • Mine detonates 3 times in rapid succession
                              • Cold War Salvage System

                                • Zombies have a chance to drop salvage
                                • Salvage can be used at Arsenal to upgrade weapons or equip armor
                                • Salvage Drop Rates can be found in spreadsheet at bottom of post
                              • Cold War Weapon Tier System

                                • 5 Tiers for Non-Wonder Weapons
                                  • Common (Spawn Weapon Only)
                                  • Uncommon
                                  • Rare
                                  • Epic
                                  • Legendary
                                • Weapons can be upgraded with salvage at Arsenal
                                • Weapons can be Pack a Punched 3 times
                                • Weapon damage by tier can be found in the spreadsheet at bottom of post.
                              • Cold War Mystery Box

                                • Weapon chances can be found in the spreadsheet at bottom of post.
                                • Wonder Weapons have higher chance as game progresses.
                              • Cold War Dynamic Wallbuys

                                • Every 5 rounds, wallbuys have a chance to increase in tier.
                              • Cold War Drop System

                                • Zombies will drop salvage periodically
                                • When player buys or picks up a new weapon, their replaced weapon will be dropped for teammates to pick up.
                              • Cold War Ammo Boxes

                                • Ammo Boxes are spread around maps
                                • Cost depends on Pack a Punch level of weapon
                                  • 250 Non-Paped
                                  • 1000 First Pap
                                  • 2500 Second Pap
                                  • 5000 Third Pap
                                  • 10000 Wonder Weapon
                              • Cold War Exfil

                                • Cold War Exfil
                                • Available every 5 rounds after round 10
                                • Found near/in spawn on every map
                              • Cold War HUD

                                • Fully remade BO2 HUD to replicate Cold War's HUD
                              • Cold War Rampage Inducer

                                • set cw_rampage_inducer 1 (1 for true, 0 for false)
                              • Miscellaneous Features

                                • Carpenter Repairs Armor Fully
                                • Max Ammo restores ammo in Stock and Magazine
                                • Hitmarkers
                                • 2 self-revives in Solo
                                • Unlimited Sprint
                                • Shield Removed
                              • Extra Feature

                                • Create Custom Field Upgrades! Follow outline in github.

                              Not included features from Cold War:

                              • Sliding: Wouldn't be very fun on a server with lag.
                              • Crafting Bench: Limited on Resources, Unfortunately. Also not much to be crafted for BO2.

                              Spreadsheet of Data: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing

                              PS if I forgot any features from Cold War that I didn't mention please lmk, they might be in the mod and I just forgot to list them 😛 Thanks

                              Download: https://github.com/GerardS0406/BO2-Cold-War-Mod/releases
                              Source code will be released after bug fixes.

                              Install: Extract downloaded zip file into %localappdata%/Plutonium/storage/t6/
                              Install Vid: https://www.youtube.com/watch?v=737tfodXwB8

                              Disclaimer 1: You must have all images installed to use mod. If you are not using the images, the mod will not be playable. Feel free to edit any unused textures to your liking. No camos have been edited.

                              Disclaimer 2: This mod is at the very limit that bo2 will allow for gsc HUD elements. This limits much about what I can do further. Also, there are not many other shaders to replace for the mod's sake. This mod is pronounced finished besides bug fixes.

                              A Black Ops 1 version is in development that will be more like Cold War! ❤


                              Custom Easter Eggs - Solved by
                              ??? - N/A

                              Solo Origins Speedruns
                              Base EE% - GerardS0406 - 4h35m (can't beat that)
                              Rampage Inducer Base EE% - N/A
                              ??? EE% - N/A
                              Rampage Inducer ??? EE% - N/A

                              Sentient Odin% - Angelobeta - Infinite


                              Credits:
                              GerardS0406

                              SrDAvincciundefined Offline
                              SrDAvincciundefined Offline
                              SrDAvincci
                              wrote on last edited by
                              #158

                              GerardS0406 It's great dude!! 😄

                              1 Reply Last reply
                              0
                              • Chubbulusundefined Chubbulus

                                Is there any way to make it so that I can bind my Field Upgrade to a single key? In a panic situation, having to remember which specific actions go together to activate it can be silly difficult and leads to me just dying rather than activating it, meaning Aether Shroud is pretty worthless as of RN, and the HUD shows to just press F, which is what I instinctively push due to playing Cold War and having it work like that.

                                JezuzLizardundefined Offline
                                JezuzLizardundefined Offline
                                JezuzLizard
                                Plutonium Staff
                                wrote on last edited by
                                #159

                                Chubbulus There are only a certain number of keys available for GSC to access so unless Gerard codes it to support binding custom keys which has to be done manually there isn't much he can do.

                                1 Reply Last reply
                                0
                                • Darckantusundefined Offline
                                  Darckantusundefined Offline
                                  Darckantus
                                  wrote on last edited by
                                  #160

                                  when will it come out for bo1?

                                  DoorknobBoyundefined 1 Reply Last reply
                                  0
                                  • Darckantusundefined Darckantus

                                    when will it come out for bo1?

                                    DoorknobBoyundefined Offline
                                    DoorknobBoyundefined Offline
                                    DoorknobBoy
                                    wrote on last edited by
                                    #161

                                    Darckantus this mod? never???? maybe by someone else

                                    GerardS0406undefined 1 Reply Last reply
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                                    • DoorknobBoyundefined DoorknobBoy

                                      Darckantus this mod? never???? maybe by someone else

                                      GerardS0406undefined Offline
                                      GerardS0406undefined Offline
                                      GerardS0406
                                      VIP
                                      wrote on last edited by
                                      #162

                                      @HeavilySusYT excuse me? Nah, I'm definitely making a bo1 version lol
                                      BlackOps_mCsZkpEQI4.jpg
                                      get outta here with your fake news

                                      Darckantusundefined hindercanrunundefined DoorknobBoyundefined Mr.Somethingundefined Triggatroy19undefined 5 Replies Last reply
                                      4
                                      • GerardS0406undefined Offline
                                        GerardS0406undefined Offline
                                        GerardS0406
                                        VIP
                                        wrote on last edited by
                                        #163

                                        Update v0.3.1 has been released!


                                        Hotfixes:

                                        • Fire Sale could cause multiple box locations afterwards.
                                        • Could buy perks in Tombstone Shadow Mode
                                        • Thunder wall has been removed from Elemental Pop due to freeze crashes
                                        • Time Bomb now shows on HUD instead of Monkey Icon
                                        • Ballistic Knife tiers would not transfer to ballistic knife + bowie knife
                                        • Other minor fixes
                                        1 Reply Last reply
                                        3
                                        • IK4Gamerundefined Offline
                                          IK4Gamerundefined Offline
                                          IK4Gamer
                                          wrote on last edited by
                                          #164

                                          In Origins, the panzer gets insta killed if he hits you while in Frenzied Guard effect. (I only tried it once tho)

                                          hindercanrunundefined 1 Reply Last reply
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