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  3. [Release-Beta] [ZM] Cold War Zombies Mod

[Release-Beta] [ZM] Cold War Zombies Mod

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  • Stormwalkerundefined Offline
    Stormwalkerundefined Offline
    Stormwalker
    wrote on last edited by
    #141

    set cw_rampage_inducer 1 or 0, is it supposed to work only after a restart?
    because after activating or deactivating it, it has no effect until a map_restart, is it supposed to work like this?

    GerardS0406undefined 1 Reply Last reply
    0
    • Stormwalkerundefined Stormwalker

      set cw_rampage_inducer 1 or 0, is it supposed to work only after a restart?
      because after activating or deactivating it, it has no effect until a map_restart, is it supposed to work like this?

      GerardS0406undefined Offline
      GerardS0406undefined Offline
      GerardS0406
      VIP
      wrote on last edited by
      #142

      Stormwalker Yes, for the time being.

      1 Reply Last reply
      0
      • drmuller444undefined drmuller444

        GerardS0406 For the survival modes such as town and all that, will you be adding an armor bench to the map as well, I haven't quite figured out where to get armor

        GerardS0406undefined Offline
        GerardS0406undefined Offline
        GerardS0406
        VIP
        wrote on last edited by GerardS0406
        #143

        drmuller444 They already exist. On town specifically it's in the bank. (You have to press the melee button to switch between weapon upgrades and armor)

        1 Reply Last reply
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        • ikeundefined Offline
          ikeundefined Offline
          ike
          wrote on last edited by
          #144

          Where are the wunderfizz on each map? Can't seem to find a few

          L4zy_LZundefined 1 Reply Last reply
          0
          • ikeundefined ike

            Where are the wunderfizz on each map? Can't seem to find a few

            L4zy_LZundefined Offline
            L4zy_LZundefined Offline
            L4zy_LZ
            wrote on last edited by
            #145

            ike the wunderfizz is perk drop floating can't in origins it's easy to find, because every generator has one.

            1 Reply Last reply
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            • GrSpetsNaZundefined Offline
              GrSpetsNaZundefined Offline
              GrSpetsNaZ
              wrote on last edited by
              #146

              Bug report: When using ballistic knife if you buy the bowie knife, the ballistic knife reverts to a black rarity , cannot be upgraded with salvage, can only be pack a punched once and the ammo buy thinks its a wonder weapon and charges 10k points for restock. However it keeps the damage of whatever rarity it was. In my game I had a purple ballistic knife before buying and until round 26 the melee was still instakilling zombies.

              1 Reply Last reply
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              • Gabbyxo97undefined Offline
                Gabbyxo97undefined Offline
                Gabbyxo97
                Contributor
                wrote on last edited by
                #147

                So I was wondering, does this mod work with survival maps or map mods? For example I would love to have a mod for mule kick on Town with this mod but not sure if it's possible or not. Since there's no wunderfizz on Town obviously.

                hindercanrunundefined 1 Reply Last reply
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                • Gabbyxo97undefined Gabbyxo97

                  So I was wondering, does this mod work with survival maps or map mods? For example I would love to have a mod for mule kick on Town with this mod but not sure if it's possible or not. Since there's no wunderfizz on Town obviously.

                  hindercanrunundefined Offline
                  hindercanrunundefined Offline
                  hindercanrun
                  wrote on last edited by
                  #148

                  Gabbyxo97 the perk drop will give u mule kick randomly

                  Gabbyxo97undefined 1 Reply Last reply
                  0
                  • hindercanrunundefined hindercanrun

                    Gabbyxo97 the perk drop will give u mule kick randomly

                    Gabbyxo97undefined Offline
                    Gabbyxo97undefined Offline
                    Gabbyxo97
                    Contributor
                    wrote on last edited by Gabbyxo97
                    #149

                    hindercanrun Oh IDK I haven't seen a perk drop yet.

                    GerardS0406 Noticed a bug on Origins where the capturing of the generator doesn't show progress hud thing so you don't know how far it's done / empty (to maximize points) Same with something like the stone tablet for g-strikes it doesn't show up either

                    hindercanrunundefined Weezlundefined 2 Replies Last reply
                    0
                    • Gabbyxo97undefined Gabbyxo97

                      hindercanrun Oh IDK I haven't seen a perk drop yet.

                      GerardS0406 Noticed a bug on Origins where the capturing of the generator doesn't show progress hud thing so you don't know how far it's done / empty (to maximize points) Same with something like the stone tablet for g-strikes it doesn't show up either

                      hindercanrunundefined Offline
                      hindercanrunundefined Offline
                      hindercanrun
                      wrote on last edited by
                      #150

                      Gabbyxo97 that’s because there’s a limit on how much stuff u can have on ur hud

                      Gabbyxo97undefined 1 Reply Last reply
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                      • hindercanrunundefined hindercanrun

                        Gabbyxo97 that’s because there’s a limit on how much stuff u can have on ur hud

                        Gabbyxo97undefined Offline
                        Gabbyxo97undefined Offline
                        Gabbyxo97
                        Contributor
                        wrote on last edited by
                        #151

                        hindercanrun Okay fair enough. About the perk drops, are they activated standardly or do I have to enable a command, or are they just super rare? Since I haven't seen one and I'm not sure if I'm blind and read over something or they are just rare.

                        hindercanrunundefined 1 Reply Last reply
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                        • Gabbyxo97undefined Gabbyxo97

                          hindercanrun Okay fair enough. About the perk drops, are they activated standardly or do I have to enable a command, or are they just super rare? Since I haven't seen one and I'm not sure if I'm blind and read over something or they are just rare.

                          hindercanrunundefined Offline
                          hindercanrunundefined Offline
                          hindercanrun
                          wrote on last edited by
                          #152

                          Gabbyxo97 they should just spawn in when u load into the map

                          1 Reply Last reply
                          0
                          • hindercanrunundefined Offline
                            hindercanrunundefined Offline
                            hindercanrun
                            wrote on last edited by
                            #153

                            On town it’s right next to the teddy bear in the bar

                            Gabbyxo97undefined 1 Reply Last reply
                            0
                            • hindercanrunundefined hindercanrun

                              On town it’s right next to the teddy bear in the bar

                              Gabbyxo97undefined Offline
                              Gabbyxo97undefined Offline
                              Gabbyxo97
                              Contributor
                              wrote on last edited by
                              #154

                              hindercanrun Oh thanks I noticed, didn't know it worked like that! Cheers!

                              1 Reply Last reply
                              0
                              • Gabbyxo97undefined Gabbyxo97

                                hindercanrun Oh IDK I haven't seen a perk drop yet.

                                GerardS0406 Noticed a bug on Origins where the capturing of the generator doesn't show progress hud thing so you don't know how far it's done / empty (to maximize points) Same with something like the stone tablet for g-strikes it doesn't show up either

                                Weezlundefined Offline
                                Weezlundefined Offline
                                Weezl
                                wrote on last edited by
                                #155

                                Gabbyxo97 for the generators, you can look at the 2 cylinders on either side of them, the more full they are the closer it is to completion

                                Gabbyxo97undefined 1 Reply Last reply
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                                • Weezlundefined Weezl

                                  Gabbyxo97 for the generators, you can look at the 2 cylinders on either side of them, the more full they are the closer it is to completion

                                  Gabbyxo97undefined Offline
                                  Gabbyxo97undefined Offline
                                  Gabbyxo97
                                  Contributor
                                  wrote on last edited by
                                  #156

                                  Weezl Yeah I know its just not as efficient as having the hud

                                  1 Reply Last reply
                                  0
                                  • Chubbulusundefined Offline
                                    Chubbulusundefined Offline
                                    Chubbulus
                                    wrote on last edited by Chubbulus
                                    #157

                                    Is there any way to make it so that I can bind my Field Upgrade to a single key? In a panic situation, having to remember which specific actions go together to activate it can be silly difficult and leads to me just dying rather than activating it, meaning Aether Shroud is pretty worthless as of RN, and the HUD shows to just press F, which is what I instinctively push due to playing Cold War and having it work like that.

                                    JezuzLizardundefined 1 Reply Last reply
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                                    • GerardS0406undefined GerardS0406

                                      Black Ops II Cold War Mod

                                      Not recommended for servers
                                      https://www.youtube.com/watch?v=SWrggKpV_LQ

                                      Description
                                      This mod is a recreation of Cold War Zombies into Black Ops II. While not being the largest fan of Cold War Zombies, I thought this would be a good scripting challenge for myself and took the challenge. Features left out will be described below. Thanks for checking the mod out!

                                      bbb59733-bccc-4b3a-898e-e3b41f0acdff-image.png

                                      Features

                                      • Cold War Armor System

                                        • 3 Levels of Armor
                                        • Can be purchased at Arsenal with Salvage
                                        • Damage from enemies reduced.
                                      • Cold War Health System

                                        • Players
                                          • Players now always have a regen delay (4.5 seconds)
                                          • Players have a slow regen speed (~75 Health/second)
                                          • Zombies hit for less damage on lower rounds
                                        • Zombies
                                          • Health values can be found in spreadsheet at bottom of post
                                          • Health cap at round 55 of 60k.
                                      • Cold War Perks

                                        • Quick Revive
                                          • Revive Teammates Faster
                                          • Faster Health Regen Delay (2.5 seconds)
                                          • Faster Health Regen (~240 Health/Second)
                                          • After teammate revived, both players gain a temporary speed boost
                                        • Double Tap (Replaces Death Perception)
                                          • Increased Fire Rate
                                          • Chance for a bullet to do Double Damage
                                          • Gain 20% more looted Salvage and High-Grade Salvage
                                        • Speed Cola
                                          • Increased Reload Speed
                                          • Swap Weapons Faster
                                          • Field Upgrades Charge Faster
                                          • Box Settles faster
                                        • Juggernog
                                          • Increases Player Health
                                          • Reduces effects from special zombies/Lava
                                          • Player's Armor Durability is Increased
                                          • Player not downed on lethal hit. Armor is taken, health set to 1.
                                        • Stamin-Up
                                          • Sprint Faster
                                          • No Fall Damage
                                        • Mule Kick
                                          • Player able to hold 3 weapons
                                          • Stowed weapons will reload slowly
                                          • Small chance zombies will drop ammo on death.
                                          • Mule Kick weapon will return on repurchase
                                        • Deadshot
                                          • ADS will lock to enemy's head
                                          • Initial Headshot Damage is Doubled
                                          • Increased Headshot Damage
                                        • PHD Flopper
                                          • Immune to explosive damage
                                          • Flopping will create an explosion
                                          • Falling a great height will create an explosion
                                        • Tombstone
                                          • Will enter a shadowed form when downed where player can revive self
                                          • Will drop a "Tombstone" on death to pickup items on respawn.
                                          • Player will only lose Tombstone on down.
                                        • Elemental Pop
                                          • Chance to use an Ammo Mod
                                            • Thunder Wall
                                            • Train Go Boom
                                            • Brain Rot
                                            • And more...
                                          • Reload will send an electric shock around player stunning zombies.
                                          • Equipment and melee can activate Elemental Pop
                                        • General Perk Features
                                          • Price of Perks increase based on amount of perks owned
                                          • Wunderfizz will give a Random Perk, costs same as regular perk price.
                                      • Cold War Field Upgrades

                                        • Ring of Fire
                                          • Player Damage Increased 5x
                                          • Ammo taken from Stock instead of Magazine
                                          • Burn effect has a small chance to insta-kill
                                          • Ring Duration increases longer player is inside
                                        • Aether Shroud
                                          • Player is invisible to enemies for 8 seconds
                                          • Player gains a movement speed boost while shrouded
                                          • Weapon instantly reloaded
                                        • Healing Aura
                                          • Player and allies instantly healed to full health on activation
                                          • Player and allies gain a regenerative healing effect lasting 10 seconds
                                          • Revives all downed allies
                                        • Frenzied Guard
                                          • Activation repairs Armor to full
                                          • Enemies killed repair 10% of armor
                                          • Normal enemies explode after hitting player
                                          • Duration of 15 seconds
                                        • Energy Mine
                                          • Creates a mine of energy that detonates on proximity of enemies
                                          • Large size of blast
                                          • Mine detonates 3 times in rapid succession
                                      • Cold War Salvage System

                                        • Zombies have a chance to drop salvage
                                        • Salvage can be used at Arsenal to upgrade weapons or equip armor
                                        • Salvage Drop Rates can be found in spreadsheet at bottom of post
                                      • Cold War Weapon Tier System

                                        • 5 Tiers for Non-Wonder Weapons
                                          • Common (Spawn Weapon Only)
                                          • Uncommon
                                          • Rare
                                          • Epic
                                          • Legendary
                                        • Weapons can be upgraded with salvage at Arsenal
                                        • Weapons can be Pack a Punched 3 times
                                        • Weapon damage by tier can be found in the spreadsheet at bottom of post.
                                      • Cold War Mystery Box

                                        • Weapon chances can be found in the spreadsheet at bottom of post.
                                        • Wonder Weapons have higher chance as game progresses.
                                      • Cold War Dynamic Wallbuys

                                        • Every 5 rounds, wallbuys have a chance to increase in tier.
                                      • Cold War Drop System

                                        • Zombies will drop salvage periodically
                                        • When player buys or picks up a new weapon, their replaced weapon will be dropped for teammates to pick up.
                                      • Cold War Ammo Boxes

                                        • Ammo Boxes are spread around maps
                                        • Cost depends on Pack a Punch level of weapon
                                          • 250 Non-Paped
                                          • 1000 First Pap
                                          • 2500 Second Pap
                                          • 5000 Third Pap
                                          • 10000 Wonder Weapon
                                      • Cold War Exfil

                                        • Cold War Exfil
                                        • Available every 5 rounds after round 10
                                        • Found near/in spawn on every map
                                      • Cold War HUD

                                        • Fully remade BO2 HUD to replicate Cold War's HUD
                                      • Cold War Rampage Inducer

                                        • set cw_rampage_inducer 1 (1 for true, 0 for false)
                                      • Miscellaneous Features

                                        • Carpenter Repairs Armor Fully
                                        • Max Ammo restores ammo in Stock and Magazine
                                        • Hitmarkers
                                        • 2 self-revives in Solo
                                        • Unlimited Sprint
                                        • Shield Removed
                                      • Extra Feature

                                        • Create Custom Field Upgrades! Follow outline in github.

                                      Not included features from Cold War:

                                      • Sliding: Wouldn't be very fun on a server with lag.
                                      • Crafting Bench: Limited on Resources, Unfortunately. Also not much to be crafted for BO2.

                                      Spreadsheet of Data: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing

                                      PS if I forgot any features from Cold War that I didn't mention please lmk, they might be in the mod and I just forgot to list them 😛 Thanks

                                      Download: https://github.com/GerardS0406/BO2-Cold-War-Mod/releases
                                      Source code will be released after bug fixes.

                                      Install: Extract downloaded zip file into %localappdata%/Plutonium/storage/t6/
                                      Install Vid: https://www.youtube.com/watch?v=737tfodXwB8

                                      Disclaimer 1: You must have all images installed to use mod. If you are not using the images, the mod will not be playable. Feel free to edit any unused textures to your liking. No camos have been edited.

                                      Disclaimer 2: This mod is at the very limit that bo2 will allow for gsc HUD elements. This limits much about what I can do further. Also, there are not many other shaders to replace for the mod's sake. This mod is pronounced finished besides bug fixes.

                                      A Black Ops 1 version is in development that will be more like Cold War! ❤


                                      Custom Easter Eggs - Solved by
                                      ??? - N/A

                                      Solo Origins Speedruns
                                      Base EE% - GerardS0406 - 4h35m (can't beat that)
                                      Rampage Inducer Base EE% - N/A
                                      ??? EE% - N/A
                                      Rampage Inducer ??? EE% - N/A

                                      Sentient Odin% - Angelobeta - Infinite


                                      Credits:
                                      GerardS0406

                                      SrDAvincciundefined Offline
                                      SrDAvincciundefined Offline
                                      SrDAvincci
                                      wrote on last edited by
                                      #158

                                      GerardS0406 It's great dude!! 😄

                                      1 Reply Last reply
                                      0
                                      • Chubbulusundefined Chubbulus

                                        Is there any way to make it so that I can bind my Field Upgrade to a single key? In a panic situation, having to remember which specific actions go together to activate it can be silly difficult and leads to me just dying rather than activating it, meaning Aether Shroud is pretty worthless as of RN, and the HUD shows to just press F, which is what I instinctively push due to playing Cold War and having it work like that.

                                        JezuzLizardundefined Offline
                                        JezuzLizardundefined Offline
                                        JezuzLizard
                                        Plutonium Staff
                                        wrote on last edited by
                                        #159

                                        Chubbulus There are only a certain number of keys available for GSC to access so unless Gerard codes it to support binding custom keys which has to be done manually there isn't much he can do.

                                        1 Reply Last reply
                                        0
                                        • Darckantusundefined Offline
                                          Darckantusundefined Offline
                                          Darckantus
                                          wrote on last edited by
                                          #160

                                          when will it come out for bo1?

                                          DoorknobBoyundefined 1 Reply Last reply
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