Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. [Release] [ZM] BO2 Remix Mod

[Release] [ZM] BO2 Remix Mod

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
97 Posts 75 Posters 48.1k Views 12 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • qndaundefined Offline
    qndaundefined Offline
    qnda
    wrote on last edited by
    #22

    Hi, i'm here to tell you that I have encountered a potential bug with this mod. When I start a game with more than two players, only the host and one other player will receive the mod features, while the other players will not. Is this a bug or is it a limitation of the mod that only works for a maximum of two players?

    1 Reply Last reply
    0
    • NvvyGamingTTVundefined Offline
      NvvyGamingTTVundefined Offline
      NvvyGamingTTV
      wrote on last edited by NvvyGamingTTV
      #23

      I cant refill the plane on mob. Would love to know if there is a fix?

      1 Reply Last reply
      0
      • bgarber97undefined bgarber97

        I'm getting "Unresolved external : "create_dvar" with 2 parameters in "_hud" at lines 1,1,1,1,1,1,1,1,1,1,1,1,1"

        Does anyone know how to fix this? Thanks in advance!

        MrRiftundefined Offline
        MrRiftundefined Offline
        MrRift
        wrote on last edited by
        #24

        bgarber97
        Did you get any answer to this question?

        1 Reply Last reply
        0
        • 5and5undefined 5and5

          Call of Duty: Black Ops II Zombies - Remix

          This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

          Created by: 5and5

          YouTube - Twitch - Twitter

          badge-alt-text

          Download

          Download

          Leaderboards

          Leaderboards

          How to Install

          YouTube Video

          • Video Tutorial

          Automatic Installer

          • Download and install BO2 Plutonium Plutonium Download
          • Download the latest version of Remix Installer
          • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
          • Launch the game and enjoy!

          Manual Installation

          • Download and install BO2 Plutonium Plutonium Download
          • Download the latest version of Remix
          • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
          • Launch the game and enjoy!

          Custom Survival Maps Installation

          • Go here for more information
          • Download Remix Custom Survival Maps
          • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
          • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

          Change Notes

          General

          • Zombies start running at round 1
          • Walkers removed
          • Coop pause
          • Three weapon slots by default
          • Zombies health scales more linearly
          • Insta kill rounds start on round 115 on normal maps then happen every odd round after
          • Insta kill rounds start on round 75 on survival maps then happen every odd round after
          • 12 hour reset

          Visual

          • Tweaked graphics
          • Tweaked vision set
          • Rotating skybox
          • Fog disabled
          • Night mode option with night_mode 1
          • Change zombies eye color with eye_color 1

          Patches

          • Bank automatically full
          • Perma Perks given
          • Fridge has AN94 or War Machine depending on the map
          • Set box starting locations
          • First box
          • Round 255 round cap removed
          • In game fast ray rapid_fire 1
          • Characters can be selected with character

          HUD

          • Timer
          • Round timer
          • Health bar
          • SPH - appears after round 50
          • Zombies remaining counter
          • Current zone
          • Trap timer
          • All hud can be turned on with hud_all 1
          • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
          • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

          Player

          • Starting points set to 555
          • Max points set to 500005
          • Reduced fall damage

          Power Ups

          • Drop rate increased from 3% to 4%
          • Fire sales removed
          • Max ammos refill clip as well
          • Carpenters repair shields
          • Insta kill timer stacks
          • Double points timer stacks
          • Nukes kill zombies faster
          • Perk bottles give extra perk slot
          • Effect added to the first drop of a new powerup cycle

          Perks

          • Players can sprint while drinking perks
          • Perk bottles also increase players perk limit by 1
          • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
          • Deadshot increases head shot damage by x2
          • Who's who wont activate when player has quick revive
          • Electric cherry wont activate when a player goes down
          • Proning in front of perks gives you 100 points

          Mystery Box

          • Weapons can be shared by knifing the box
          • Box moves instantly now
          • Box perma perk guarantees a good weapon first hit
          • First box setup guaranteed
          • Mark 2 probability increased from 33% to 50%

          Buildables

          • All parts are given at the start of the game
          • Increased buildable buy distance
          • Buildables can be built without looking at them

          Weapons

          • Explosive damage scaling increased
          • Increased wall weapon buy distance
          • Buying wall weapon ammo fills clip

          Equipment

          • Claymores do 1/2 of zombies max health
          • Max claymores changed from 12 per player to 10 total on the map at a time

          Maps

          Survival

          • Dogs are enabled by default except on Nuketown
          • Dogs rounds always happen every 4 rounds

          Bus Depot

          • Pack-A-Punch added
          • Claymores added

          Farm

          • Pack-A-Punch added
          • Claymores added

          Town

          • Speed cola moved to tombstone location
          • Tombstone removed
          • Olympia wall buy replaced with an mp5
          • Claymores added

          Nuke Town

          • Pack-a-punch and jug will always land in the backyard that the box starts at
          • Set box starting location with nuked_box yellow or nuked_box green
          • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
          • Disabled zombies spawning in the middle while players are in either backyards
          • Limited M27

          Tranzit

          General

          • Denizens disabled
          • All light post portals are always active
          • Pap door is always open
          • Removed iron boards

          Zones

          • Farm barn zone acts the same as it does on Farm
          • Outside of Farm zone acts the same even if you open the door

          Buildables

          • Bus parts are prebuilt except cattle catcher
          • Dinner hatch is prebuilt
          • Turret does not need a turbine
          • Electric trap does not need a turbine

          Weapons

          • Jetgun recharges faster
          • Jetgun recharges while away
          • Jetgun returns to bench when over heated

          No Power

          • Enable no power game with no_power 1
          • This disables turbine workbench and jetgun

          Die Rise

          General

          • Leaper rounds always happen every 4 rounds
          • Perma phd flopper added

          Zones

          • Limited where players can camp while in the shaft
          • Zombies no longer jump across to trample steam zone
          • Disabled ground spawner in square room

          Elevators

          • Elevator wait time changed from 5-20 to 7-12 seconds
          • Standing on elevators make them move quicker
          • Key is given on spawn
          • Key is given 20 seconds after used
          • Key can lock elevators in a pre set position

          Weapons

          • Semtex wallbuy added by b23r
          • Sliquifier kills till round 255
          • Sliquifier continues to chain while put away
          • Sliquifier no longer drops extra goo
            <!-- - Sliquifier goo removed -->

          Mob of the Dead

          General

          • Blundergat spawns in wardens office without collecting 5 skulls
          • Set key to always spawn next to the cafeteria

          Buildables

          • All plane parts are given on spawn in solo only
          • Plane automatically refills
          • Zombie shield bench added inside wardens office
          • Zombie shield inside wardens has a 5 minute cooldown

          Traps

          • Fan trap no longer kills players instantly
          • Sniper trap does infinite damage
          • Acid trap player damage cool down increased from 1 to 1.5 seconds

          Zones

          • Opening double tap door does not cause zombies to spawn upstairs

          Weapons

          • Blundergat damage no longer falls off
          • Blundergat is no longer limited in the box
          • Blundergat ammo reduced by 1/3
          • Acidgat ammo reduced by 1/3
          • Tomahawk is upgraded when picked up
          • Tomahawk reduced cooldown from 5 to 4 seconds

          Buried

          General

          • Initial spawns changed to be closer to the slide
          • Vultureaid will always be the last perk given by the witches
          • Removed barricade in front of jug
          • Nerfed jug spawn zone

          Buildables

          • Spawned turbine workbench by candy shop
          • Subwoofer gives powerups
          • Subwoofer has increased range
          • Turbine starts dying at 17% instead of 50% power

          Weapons

          • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

          Leroy

          • Leroy runs 25% longer when meleed with a Bowie Knife
          • Leroy runs 50% longer when meleed with Galvaknuckles

          Origins

          General

          • Tank has instant cool down
          • Pack-a-punch is always on
          • First robot always comes over tank station
          • Reduced soul boxes zombie requirement from 30 to 15
          • Replace the 115 packed weapon reward with a Raygun Mark 2

          Buildables

          • All records and buildable parts are given on spawn
          • Gramophone is no longer needed

          Teleporters

          • Teleporters activate as soon as doors leading to them are opened
          • Teleporters in the crazy place can be used without first being used from the other side

          Special Rounds

          • Panzers will come every 4 rounds on solo and coop
          • Generator zombies can come every 4 rounds
          • Generator zombies will come the same round as you turn on 4 or more generators

          Weapons

          • Staffs can be upgraded without doing the easter egg steps
          • Upgraded lighting does infinite damage
          • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

          Crazy Place

          • Moving walls at disabled
          • All gems are spawned

          Shovel and Helmet

          • Shovels are given on spawn
          • Golden shovels are awarded after 5 digs
          • Golden helmet chance increased from 5% to 20%

          Dig spots

          • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
          • Dug powerups spawn in a cycle (4 main powerups)
          • Hidden perk bottle dig spots are visible without zombie blood
          • Hidden perk bottle dig spots respawn every round
          • Hidden perk bottles give all 9 perk slots

          Source Code

          • BO2-Remix - https://github.com/5and5/BO2-Remix
          • BO1-Remix - https://github.com/5and5/BO1-Remix

          Credits

          • JezuzLizard
          • JBleezy
          • ZECxR3ap3r
          • Bandit
          • TTS
          • Naomi
          • Chase
          • DoktorSAS
          • HuthTV
          MrRiftundefined Offline
          MrRiftundefined Offline
          MrRift
          wrote on last edited by
          #25

          5and5 Hello! Any ideas how to fix this?
          **** 1 script error(s):
          **** Unresolved external : "create_dvar" with 2 parameters in "_hud" at lines 1,1,1,1,1,1,1,1,1,1,1,1,1 ****
          I installed only the HUD one and the zone gsc, and I also didn't found the zone.gsc for origins. Is there any?*

          1 Reply Last reply
          0
          • Sonofiundefined Offline
            Sonofiundefined Offline
            Sonofi
            wrote on last edited by
            #26

            is there a way to remove certain features? i'm new and i dont really know how these thing works. I tried to delete one of the feature, the buildable feature, and it crashed the whole thing.

            can someone help? thx in advance

            1 Reply Last reply
            0
            • 5and5undefined 5and5

              Call of Duty: Black Ops II Zombies - Remix

              This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

              Created by: 5and5

              YouTube - Twitch - Twitter

              badge-alt-text

              Download

              Download

              Leaderboards

              Leaderboards

              How to Install

              YouTube Video

              • Video Tutorial

              Automatic Installer

              • Download and install BO2 Plutonium Plutonium Download
              • Download the latest version of Remix Installer
              • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
              • Launch the game and enjoy!

              Manual Installation

              • Download and install BO2 Plutonium Plutonium Download
              • Download the latest version of Remix
              • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
              • Launch the game and enjoy!

              Custom Survival Maps Installation

              • Go here for more information
              • Download Remix Custom Survival Maps
              • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
              • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

              Change Notes

              General

              • Zombies start running at round 1
              • Walkers removed
              • Coop pause
              • Three weapon slots by default
              • Zombies health scales more linearly
              • Insta kill rounds start on round 115 on normal maps then happen every odd round after
              • Insta kill rounds start on round 75 on survival maps then happen every odd round after
              • 12 hour reset

              Visual

              • Tweaked graphics
              • Tweaked vision set
              • Rotating skybox
              • Fog disabled
              • Night mode option with night_mode 1
              • Change zombies eye color with eye_color 1

              Patches

              • Bank automatically full
              • Perma Perks given
              • Fridge has AN94 or War Machine depending on the map
              • Set box starting locations
              • First box
              • Round 255 round cap removed
              • In game fast ray rapid_fire 1
              • Characters can be selected with character

              HUD

              • Timer
              • Round timer
              • Health bar
              • SPH - appears after round 50
              • Zombies remaining counter
              • Current zone
              • Trap timer
              • All hud can be turned on with hud_all 1
              • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
              • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

              Player

              • Starting points set to 555
              • Max points set to 500005
              • Reduced fall damage

              Power Ups

              • Drop rate increased from 3% to 4%
              • Fire sales removed
              • Max ammos refill clip as well
              • Carpenters repair shields
              • Insta kill timer stacks
              • Double points timer stacks
              • Nukes kill zombies faster
              • Perk bottles give extra perk slot
              • Effect added to the first drop of a new powerup cycle

              Perks

              • Players can sprint while drinking perks
              • Perk bottles also increase players perk limit by 1
              • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
              • Deadshot increases head shot damage by x2
              • Who's who wont activate when player has quick revive
              • Electric cherry wont activate when a player goes down
              • Proning in front of perks gives you 100 points

              Mystery Box

              • Weapons can be shared by knifing the box
              • Box moves instantly now
              • Box perma perk guarantees a good weapon first hit
              • First box setup guaranteed
              • Mark 2 probability increased from 33% to 50%

              Buildables

              • All parts are given at the start of the game
              • Increased buildable buy distance
              • Buildables can be built without looking at them

              Weapons

              • Explosive damage scaling increased
              • Increased wall weapon buy distance
              • Buying wall weapon ammo fills clip

              Equipment

              • Claymores do 1/2 of zombies max health
              • Max claymores changed from 12 per player to 10 total on the map at a time

              Maps

              Survival

              • Dogs are enabled by default except on Nuketown
              • Dogs rounds always happen every 4 rounds

              Bus Depot

              • Pack-A-Punch added
              • Claymores added

              Farm

              • Pack-A-Punch added
              • Claymores added

              Town

              • Speed cola moved to tombstone location
              • Tombstone removed
              • Olympia wall buy replaced with an mp5
              • Claymores added

              Nuke Town

              • Pack-a-punch and jug will always land in the backyard that the box starts at
              • Set box starting location with nuked_box yellow or nuked_box green
              • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
              • Disabled zombies spawning in the middle while players are in either backyards
              • Limited M27

              Tranzit

              General

              • Denizens disabled
              • All light post portals are always active
              • Pap door is always open
              • Removed iron boards

              Zones

              • Farm barn zone acts the same as it does on Farm
              • Outside of Farm zone acts the same even if you open the door

              Buildables

              • Bus parts are prebuilt except cattle catcher
              • Dinner hatch is prebuilt
              • Turret does not need a turbine
              • Electric trap does not need a turbine

              Weapons

              • Jetgun recharges faster
              • Jetgun recharges while away
              • Jetgun returns to bench when over heated

              No Power

              • Enable no power game with no_power 1
              • This disables turbine workbench and jetgun

              Die Rise

              General

              • Leaper rounds always happen every 4 rounds
              • Perma phd flopper added

              Zones

              • Limited where players can camp while in the shaft
              • Zombies no longer jump across to trample steam zone
              • Disabled ground spawner in square room

              Elevators

              • Elevator wait time changed from 5-20 to 7-12 seconds
              • Standing on elevators make them move quicker
              • Key is given on spawn
              • Key is given 20 seconds after used
              • Key can lock elevators in a pre set position

              Weapons

              • Semtex wallbuy added by b23r
              • Sliquifier kills till round 255
              • Sliquifier continues to chain while put away
              • Sliquifier no longer drops extra goo
                <!-- - Sliquifier goo removed -->

              Mob of the Dead

              General

              • Blundergat spawns in wardens office without collecting 5 skulls
              • Set key to always spawn next to the cafeteria

              Buildables

              • All plane parts are given on spawn in solo only
              • Plane automatically refills
              • Zombie shield bench added inside wardens office
              • Zombie shield inside wardens has a 5 minute cooldown

              Traps

              • Fan trap no longer kills players instantly
              • Sniper trap does infinite damage
              • Acid trap player damage cool down increased from 1 to 1.5 seconds

              Zones

              • Opening double tap door does not cause zombies to spawn upstairs

              Weapons

              • Blundergat damage no longer falls off
              • Blundergat is no longer limited in the box
              • Blundergat ammo reduced by 1/3
              • Acidgat ammo reduced by 1/3
              • Tomahawk is upgraded when picked up
              • Tomahawk reduced cooldown from 5 to 4 seconds

              Buried

              General

              • Initial spawns changed to be closer to the slide
              • Vultureaid will always be the last perk given by the witches
              • Removed barricade in front of jug
              • Nerfed jug spawn zone

              Buildables

              • Spawned turbine workbench by candy shop
              • Subwoofer gives powerups
              • Subwoofer has increased range
              • Turbine starts dying at 17% instead of 50% power

              Weapons

              • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

              Leroy

              • Leroy runs 25% longer when meleed with a Bowie Knife
              • Leroy runs 50% longer when meleed with Galvaknuckles

              Origins

              General

              • Tank has instant cool down
              • Pack-a-punch is always on
              • First robot always comes over tank station
              • Reduced soul boxes zombie requirement from 30 to 15
              • Replace the 115 packed weapon reward with a Raygun Mark 2

              Buildables

              • All records and buildable parts are given on spawn
              • Gramophone is no longer needed

              Teleporters

              • Teleporters activate as soon as doors leading to them are opened
              • Teleporters in the crazy place can be used without first being used from the other side

              Special Rounds

              • Panzers will come every 4 rounds on solo and coop
              • Generator zombies can come every 4 rounds
              • Generator zombies will come the same round as you turn on 4 or more generators

              Weapons

              • Staffs can be upgraded without doing the easter egg steps
              • Upgraded lighting does infinite damage
              • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

              Crazy Place

              • Moving walls at disabled
              • All gems are spawned

              Shovel and Helmet

              • Shovels are given on spawn
              • Golden shovels are awarded after 5 digs
              • Golden helmet chance increased from 5% to 20%

              Dig spots

              • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
              • Dug powerups spawn in a cycle (4 main powerups)
              • Hidden perk bottle dig spots are visible without zombie blood
              • Hidden perk bottle dig spots respawn every round
              • Hidden perk bottles give all 9 perk slots

              Source Code

              • BO2-Remix - https://github.com/5and5/BO2-Remix
              • BO1-Remix - https://github.com/5and5/BO1-Remix

              Credits

              • JezuzLizard
              • JBleezy
              • ZECxR3ap3r
              • Bandit
              • TTS
              • Naomi
              • Chase
              • DoktorSAS
              • HuthTV
              Sabino.ahkundefined Offline
              Sabino.ahkundefined Offline
              Sabino.ahk
              wrote on last edited by Sabino.ahk
              #27

              5and5 Hello bro, I wanted to ask you a question. It will be possible to make the easter eggs with this script or it is not possible.?

              1 Reply Last reply
              0
              • PtoZorroundefined Offline
                PtoZorroundefined Offline
                PtoZorro
                wrote on last edited by
                #28
                This post is deleted!
                1 Reply Last reply
                0
                • qndaundefined Offline
                  qndaundefined Offline
                  qnda
                  wrote on last edited by
                  #29

                  Bug Report: In Die Rise, elevator in Green Highrise Level 1b (room next to the trample steam bench) doesn't lock.

                  1 Reply Last reply
                  0
                  • PtoZorroundefined Offline
                    PtoZorroundefined Offline
                    PtoZorro
                    wrote on last edited by
                    #30

                    How can I change the probability of the weapons in the mistery box? I want to know where I can find the mark 2 modification in these scripts

                    1 Reply Last reply
                    0
                    • Gabbyxo97undefined Offline
                      Gabbyxo97undefined Offline
                      Gabbyxo97
                      Contributor
                      wrote on last edited by
                      #31

                      I would love to be able to disable the auto-mule kick so I can choose when I want 3 guns

                      1 Reply Last reply
                      0
                      • 5and5undefined 5and5

                        Call of Duty: Black Ops II Zombies - Remix

                        This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                        Created by: 5and5

                        YouTube - Twitch - Twitter

                        badge-alt-text

                        Download

                        Download

                        Leaderboards

                        Leaderboards

                        How to Install

                        YouTube Video

                        • Video Tutorial

                        Automatic Installer

                        • Download and install BO2 Plutonium Plutonium Download
                        • Download the latest version of Remix Installer
                        • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                        • Launch the game and enjoy!

                        Manual Installation

                        • Download and install BO2 Plutonium Plutonium Download
                        • Download the latest version of Remix
                        • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                        • Launch the game and enjoy!

                        Custom Survival Maps Installation

                        • Go here for more information
                        • Download Remix Custom Survival Maps
                        • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                        • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                        Change Notes

                        General

                        • Zombies start running at round 1
                        • Walkers removed
                        • Coop pause
                        • Three weapon slots by default
                        • Zombies health scales more linearly
                        • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                        • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                        • 12 hour reset

                        Visual

                        • Tweaked graphics
                        • Tweaked vision set
                        • Rotating skybox
                        • Fog disabled
                        • Night mode option with night_mode 1
                        • Change zombies eye color with eye_color 1

                        Patches

                        • Bank automatically full
                        • Perma Perks given
                        • Fridge has AN94 or War Machine depending on the map
                        • Set box starting locations
                        • First box
                        • Round 255 round cap removed
                        • In game fast ray rapid_fire 1
                        • Characters can be selected with character

                        HUD

                        • Timer
                        • Round timer
                        • Health bar
                        • SPH - appears after round 50
                        • Zombies remaining counter
                        • Current zone
                        • Trap timer
                        • All hud can be turned on with hud_all 1
                        • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                        • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                        Player

                        • Starting points set to 555
                        • Max points set to 500005
                        • Reduced fall damage

                        Power Ups

                        • Drop rate increased from 3% to 4%
                        • Fire sales removed
                        • Max ammos refill clip as well
                        • Carpenters repair shields
                        • Insta kill timer stacks
                        • Double points timer stacks
                        • Nukes kill zombies faster
                        • Perk bottles give extra perk slot
                        • Effect added to the first drop of a new powerup cycle

                        Perks

                        • Players can sprint while drinking perks
                        • Perk bottles also increase players perk limit by 1
                        • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                        • Deadshot increases head shot damage by x2
                        • Who's who wont activate when player has quick revive
                        • Electric cherry wont activate when a player goes down
                        • Proning in front of perks gives you 100 points

                        Mystery Box

                        • Weapons can be shared by knifing the box
                        • Box moves instantly now
                        • Box perma perk guarantees a good weapon first hit
                        • First box setup guaranteed
                        • Mark 2 probability increased from 33% to 50%

                        Buildables

                        • All parts are given at the start of the game
                        • Increased buildable buy distance
                        • Buildables can be built without looking at them

                        Weapons

                        • Explosive damage scaling increased
                        • Increased wall weapon buy distance
                        • Buying wall weapon ammo fills clip

                        Equipment

                        • Claymores do 1/2 of zombies max health
                        • Max claymores changed from 12 per player to 10 total on the map at a time

                        Maps

                        Survival

                        • Dogs are enabled by default except on Nuketown
                        • Dogs rounds always happen every 4 rounds

                        Bus Depot

                        • Pack-A-Punch added
                        • Claymores added

                        Farm

                        • Pack-A-Punch added
                        • Claymores added

                        Town

                        • Speed cola moved to tombstone location
                        • Tombstone removed
                        • Olympia wall buy replaced with an mp5
                        • Claymores added

                        Nuke Town

                        • Pack-a-punch and jug will always land in the backyard that the box starts at
                        • Set box starting location with nuked_box yellow or nuked_box green
                        • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                        • Disabled zombies spawning in the middle while players are in either backyards
                        • Limited M27

                        Tranzit

                        General

                        • Denizens disabled
                        • All light post portals are always active
                        • Pap door is always open
                        • Removed iron boards

                        Zones

                        • Farm barn zone acts the same as it does on Farm
                        • Outside of Farm zone acts the same even if you open the door

                        Buildables

                        • Bus parts are prebuilt except cattle catcher
                        • Dinner hatch is prebuilt
                        • Turret does not need a turbine
                        • Electric trap does not need a turbine

                        Weapons

                        • Jetgun recharges faster
                        • Jetgun recharges while away
                        • Jetgun returns to bench when over heated

                        No Power

                        • Enable no power game with no_power 1
                        • This disables turbine workbench and jetgun

                        Die Rise

                        General

                        • Leaper rounds always happen every 4 rounds
                        • Perma phd flopper added

                        Zones

                        • Limited where players can camp while in the shaft
                        • Zombies no longer jump across to trample steam zone
                        • Disabled ground spawner in square room

                        Elevators

                        • Elevator wait time changed from 5-20 to 7-12 seconds
                        • Standing on elevators make them move quicker
                        • Key is given on spawn
                        • Key is given 20 seconds after used
                        • Key can lock elevators in a pre set position

                        Weapons

                        • Semtex wallbuy added by b23r
                        • Sliquifier kills till round 255
                        • Sliquifier continues to chain while put away
                        • Sliquifier no longer drops extra goo
                          <!-- - Sliquifier goo removed -->

                        Mob of the Dead

                        General

                        • Blundergat spawns in wardens office without collecting 5 skulls
                        • Set key to always spawn next to the cafeteria

                        Buildables

                        • All plane parts are given on spawn in solo only
                        • Plane automatically refills
                        • Zombie shield bench added inside wardens office
                        • Zombie shield inside wardens has a 5 minute cooldown

                        Traps

                        • Fan trap no longer kills players instantly
                        • Sniper trap does infinite damage
                        • Acid trap player damage cool down increased from 1 to 1.5 seconds

                        Zones

                        • Opening double tap door does not cause zombies to spawn upstairs

                        Weapons

                        • Blundergat damage no longer falls off
                        • Blundergat is no longer limited in the box
                        • Blundergat ammo reduced by 1/3
                        • Acidgat ammo reduced by 1/3
                        • Tomahawk is upgraded when picked up
                        • Tomahawk reduced cooldown from 5 to 4 seconds

                        Buried

                        General

                        • Initial spawns changed to be closer to the slide
                        • Vultureaid will always be the last perk given by the witches
                        • Removed barricade in front of jug
                        • Nerfed jug spawn zone

                        Buildables

                        • Spawned turbine workbench by candy shop
                        • Subwoofer gives powerups
                        • Subwoofer has increased range
                        • Turbine starts dying at 17% instead of 50% power

                        Weapons

                        • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                        Leroy

                        • Leroy runs 25% longer when meleed with a Bowie Knife
                        • Leroy runs 50% longer when meleed with Galvaknuckles

                        Origins

                        General

                        • Tank has instant cool down
                        • Pack-a-punch is always on
                        • First robot always comes over tank station
                        • Reduced soul boxes zombie requirement from 30 to 15
                        • Replace the 115 packed weapon reward with a Raygun Mark 2

                        Buildables

                        • All records and buildable parts are given on spawn
                        • Gramophone is no longer needed

                        Teleporters

                        • Teleporters activate as soon as doors leading to them are opened
                        • Teleporters in the crazy place can be used without first being used from the other side

                        Special Rounds

                        • Panzers will come every 4 rounds on solo and coop
                        • Generator zombies can come every 4 rounds
                        • Generator zombies will come the same round as you turn on 4 or more generators

                        Weapons

                        • Staffs can be upgraded without doing the easter egg steps
                        • Upgraded lighting does infinite damage
                        • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                        Crazy Place

                        • Moving walls at disabled
                        • All gems are spawned

                        Shovel and Helmet

                        • Shovels are given on spawn
                        • Golden shovels are awarded after 5 digs
                        • Golden helmet chance increased from 5% to 20%

                        Dig spots

                        • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                        • Dug powerups spawn in a cycle (4 main powerups)
                        • Hidden perk bottle dig spots are visible without zombie blood
                        • Hidden perk bottle dig spots respawn every round
                        • Hidden perk bottles give all 9 perk slots

                        Source Code

                        • BO2-Remix - https://github.com/5and5/BO2-Remix
                        • BO1-Remix - https://github.com/5and5/BO1-Remix

                        Credits

                        • JezuzLizard
                        • JBleezy
                        • ZECxR3ap3r
                        • Bandit
                        • TTS
                        • Naomi
                        • Chase
                        • DoktorSAS
                        • HuthTV
                        thalesmo123undefined Offline
                        thalesmo123undefined Offline
                        thalesmo123
                        wrote on last edited by
                        #32

                        5and5 is good realease but you can do a verison without "tweakeds textures" and "Buildables Changes"

                        1 Reply Last reply
                        0
                        • Swagmaster42undefined Swagmaster42

                          iHarrow I tried this and the game just crashes on loading screen please be specific

                          yoryuyaundefined Offline
                          yoryuyaundefined Offline
                          yoryuya
                          wrote on last edited by
                          #33

                          Swagmaster42 Did you end up figuring it out? I'm having the same problem

                          J1ggy_undefined 1 Reply Last reply
                          0
                          • Welstielundefined Offline
                            Welstielundefined Offline
                            Welstiel
                            wrote on last edited by
                            #34

                            Hello. I attempted to remove the override for sprint from round 1. However, after I decompile the file to change things recompiling throws "Bad syntax in line 93." I checked that line and it ends at this point:
                            round_think_override( restart )
                            {
                            if( !(IsDefined( restart )) )
                            {
                            restart = 0;
                            }
                            level endon( "end_round_think" );
                            if( !(is_true( restart )) )
                            {
                            if( IsDefined( level.initial_round_wait_func ) )
                            {
                            [ ]; <---
                            }

                            Is this array supposed to be blank?

                            JezuzLizardundefined 1 Reply Last reply
                            0
                            • yoryuyaundefined yoryuya

                              Swagmaster42 Did you end up figuring it out? I'm having the same problem

                              J1ggy_undefined Offline
                              J1ggy_undefined Offline
                              J1ggy_
                              wrote on last edited by
                              #35

                              yoryuya I can't load up a game of origins with this mod, lmk if you find a fix

                              1 Reply Last reply
                              0
                              • 5and5undefined 5and5

                                Call of Duty: Black Ops II Zombies - Remix

                                This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                                Created by: 5and5

                                YouTube - Twitch - Twitter

                                badge-alt-text

                                Download

                                Download

                                Leaderboards

                                Leaderboards

                                How to Install

                                YouTube Video

                                • Video Tutorial

                                Automatic Installer

                                • Download and install BO2 Plutonium Plutonium Download
                                • Download the latest version of Remix Installer
                                • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                                • Launch the game and enjoy!

                                Manual Installation

                                • Download and install BO2 Plutonium Plutonium Download
                                • Download the latest version of Remix
                                • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                • Launch the game and enjoy!

                                Custom Survival Maps Installation

                                • Go here for more information
                                • Download Remix Custom Survival Maps
                                • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                                Change Notes

                                General

                                • Zombies start running at round 1
                                • Walkers removed
                                • Coop pause
                                • Three weapon slots by default
                                • Zombies health scales more linearly
                                • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                                • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                                • 12 hour reset

                                Visual

                                • Tweaked graphics
                                • Tweaked vision set
                                • Rotating skybox
                                • Fog disabled
                                • Night mode option with night_mode 1
                                • Change zombies eye color with eye_color 1

                                Patches

                                • Bank automatically full
                                • Perma Perks given
                                • Fridge has AN94 or War Machine depending on the map
                                • Set box starting locations
                                • First box
                                • Round 255 round cap removed
                                • In game fast ray rapid_fire 1
                                • Characters can be selected with character

                                HUD

                                • Timer
                                • Round timer
                                • Health bar
                                • SPH - appears after round 50
                                • Zombies remaining counter
                                • Current zone
                                • Trap timer
                                • All hud can be turned on with hud_all 1
                                • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                                • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                                Player

                                • Starting points set to 555
                                • Max points set to 500005
                                • Reduced fall damage

                                Power Ups

                                • Drop rate increased from 3% to 4%
                                • Fire sales removed
                                • Max ammos refill clip as well
                                • Carpenters repair shields
                                • Insta kill timer stacks
                                • Double points timer stacks
                                • Nukes kill zombies faster
                                • Perk bottles give extra perk slot
                                • Effect added to the first drop of a new powerup cycle

                                Perks

                                • Players can sprint while drinking perks
                                • Perk bottles also increase players perk limit by 1
                                • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                                • Deadshot increases head shot damage by x2
                                • Who's who wont activate when player has quick revive
                                • Electric cherry wont activate when a player goes down
                                • Proning in front of perks gives you 100 points

                                Mystery Box

                                • Weapons can be shared by knifing the box
                                • Box moves instantly now
                                • Box perma perk guarantees a good weapon first hit
                                • First box setup guaranteed
                                • Mark 2 probability increased from 33% to 50%

                                Buildables

                                • All parts are given at the start of the game
                                • Increased buildable buy distance
                                • Buildables can be built without looking at them

                                Weapons

                                • Explosive damage scaling increased
                                • Increased wall weapon buy distance
                                • Buying wall weapon ammo fills clip

                                Equipment

                                • Claymores do 1/2 of zombies max health
                                • Max claymores changed from 12 per player to 10 total on the map at a time

                                Maps

                                Survival

                                • Dogs are enabled by default except on Nuketown
                                • Dogs rounds always happen every 4 rounds

                                Bus Depot

                                • Pack-A-Punch added
                                • Claymores added

                                Farm

                                • Pack-A-Punch added
                                • Claymores added

                                Town

                                • Speed cola moved to tombstone location
                                • Tombstone removed
                                • Olympia wall buy replaced with an mp5
                                • Claymores added

                                Nuke Town

                                • Pack-a-punch and jug will always land in the backyard that the box starts at
                                • Set box starting location with nuked_box yellow or nuked_box green
                                • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                                • Disabled zombies spawning in the middle while players are in either backyards
                                • Limited M27

                                Tranzit

                                General

                                • Denizens disabled
                                • All light post portals are always active
                                • Pap door is always open
                                • Removed iron boards

                                Zones

                                • Farm barn zone acts the same as it does on Farm
                                • Outside of Farm zone acts the same even if you open the door

                                Buildables

                                • Bus parts are prebuilt except cattle catcher
                                • Dinner hatch is prebuilt
                                • Turret does not need a turbine
                                • Electric trap does not need a turbine

                                Weapons

                                • Jetgun recharges faster
                                • Jetgun recharges while away
                                • Jetgun returns to bench when over heated

                                No Power

                                • Enable no power game with no_power 1
                                • This disables turbine workbench and jetgun

                                Die Rise

                                General

                                • Leaper rounds always happen every 4 rounds
                                • Perma phd flopper added

                                Zones

                                • Limited where players can camp while in the shaft
                                • Zombies no longer jump across to trample steam zone
                                • Disabled ground spawner in square room

                                Elevators

                                • Elevator wait time changed from 5-20 to 7-12 seconds
                                • Standing on elevators make them move quicker
                                • Key is given on spawn
                                • Key is given 20 seconds after used
                                • Key can lock elevators in a pre set position

                                Weapons

                                • Semtex wallbuy added by b23r
                                • Sliquifier kills till round 255
                                • Sliquifier continues to chain while put away
                                • Sliquifier no longer drops extra goo
                                  <!-- - Sliquifier goo removed -->

                                Mob of the Dead

                                General

                                • Blundergat spawns in wardens office without collecting 5 skulls
                                • Set key to always spawn next to the cafeteria

                                Buildables

                                • All plane parts are given on spawn in solo only
                                • Plane automatically refills
                                • Zombie shield bench added inside wardens office
                                • Zombie shield inside wardens has a 5 minute cooldown

                                Traps

                                • Fan trap no longer kills players instantly
                                • Sniper trap does infinite damage
                                • Acid trap player damage cool down increased from 1 to 1.5 seconds

                                Zones

                                • Opening double tap door does not cause zombies to spawn upstairs

                                Weapons

                                • Blundergat damage no longer falls off
                                • Blundergat is no longer limited in the box
                                • Blundergat ammo reduced by 1/3
                                • Acidgat ammo reduced by 1/3
                                • Tomahawk is upgraded when picked up
                                • Tomahawk reduced cooldown from 5 to 4 seconds

                                Buried

                                General

                                • Initial spawns changed to be closer to the slide
                                • Vultureaid will always be the last perk given by the witches
                                • Removed barricade in front of jug
                                • Nerfed jug spawn zone

                                Buildables

                                • Spawned turbine workbench by candy shop
                                • Subwoofer gives powerups
                                • Subwoofer has increased range
                                • Turbine starts dying at 17% instead of 50% power

                                Weapons

                                • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                                Leroy

                                • Leroy runs 25% longer when meleed with a Bowie Knife
                                • Leroy runs 50% longer when meleed with Galvaknuckles

                                Origins

                                General

                                • Tank has instant cool down
                                • Pack-a-punch is always on
                                • First robot always comes over tank station
                                • Reduced soul boxes zombie requirement from 30 to 15
                                • Replace the 115 packed weapon reward with a Raygun Mark 2

                                Buildables

                                • All records and buildable parts are given on spawn
                                • Gramophone is no longer needed

                                Teleporters

                                • Teleporters activate as soon as doors leading to them are opened
                                • Teleporters in the crazy place can be used without first being used from the other side

                                Special Rounds

                                • Panzers will come every 4 rounds on solo and coop
                                • Generator zombies can come every 4 rounds
                                • Generator zombies will come the same round as you turn on 4 or more generators

                                Weapons

                                • Staffs can be upgraded without doing the easter egg steps
                                • Upgraded lighting does infinite damage
                                • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                                Crazy Place

                                • Moving walls at disabled
                                • All gems are spawned

                                Shovel and Helmet

                                • Shovels are given on spawn
                                • Golden shovels are awarded after 5 digs
                                • Golden helmet chance increased from 5% to 20%

                                Dig spots

                                • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                                • Dug powerups spawn in a cycle (4 main powerups)
                                • Hidden perk bottle dig spots are visible without zombie blood
                                • Hidden perk bottle dig spots respawn every round
                                • Hidden perk bottles give all 9 perk slots

                                Source Code

                                • BO2-Remix - https://github.com/5and5/BO2-Remix
                                • BO1-Remix - https://github.com/5and5/BO1-Remix

                                Credits

                                • JezuzLizard
                                • JBleezy
                                • ZECxR3ap3r
                                • Bandit
                                • TTS
                                • Naomi
                                • Chase
                                • DoktorSAS
                                • HuthTV
                                NickBickundefined Offline
                                NickBickundefined Offline
                                NickBick
                                wrote on last edited by
                                #36

                                L ratioed

                                1 Reply Last reply
                                0
                                • Welstielundefined Welstiel

                                  Hello. I attempted to remove the override for sprint from round 1. However, after I decompile the file to change things recompiling throws "Bad syntax in line 93." I checked that line and it ends at this point:
                                  round_think_override( restart )
                                  {
                                  if( !(IsDefined( restart )) )
                                  {
                                  restart = 0;
                                  }
                                  level endon( "end_round_think" );
                                  if( !(is_true( restart )) )
                                  {
                                  if( IsDefined( level.initial_round_wait_func ) )
                                  {
                                  [ ]; <---
                                  }

                                  Is this array supposed to be blank?

                                  JezuzLizardundefined Offline
                                  JezuzLizardundefined Offline
                                  JezuzLizard
                                  Plutonium Staff
                                  wrote on last edited by
                                  #37

                                  Welstiel Dude why are you decompiling an open source project?!

                                  Welstielundefined 1 Reply Last reply
                                  0
                                  • JezuzLizardundefined JezuzLizard

                                    Welstiel Dude why are you decompiling an open source project?!

                                    Welstielundefined Offline
                                    Welstielundefined Offline
                                    Welstiel
                                    wrote on last edited by
                                    #38

                                    JezuzLizard I tried compiling the code from GitHub and am still getting errors trying to compile that code too.
                                    Not quite sure what is happening that is throwing off the compiler but it's not compiling.

                                    1 Reply Last reply
                                    0
                                    • iHarrowundefined iHarrow

                                      it is easy Go to Source code Just Remove this code from _zombies.gsc this file can find it in remix folder
                                      bb7e37d0-5dfc-415d-9849-2bfa5bbfb459-image.png

                                      EDIT: To remove zombie runner check this post https://forum.plutonium.pw/post/155091

                                      AthiestGamerundefined Offline
                                      AthiestGamerundefined Offline
                                      AthiestGamer
                                      wrote on last edited by
                                      #39
                                      This post is deleted!
                                      1 Reply Last reply
                                      0
                                      • TopPlayerEUWundefined Offline
                                        TopPlayerEUWundefined Offline
                                        TopPlayerEUW
                                        wrote on last edited by
                                        #40

                                        How can you play with ur friends with Remix? Same thing as without it?

                                        SirHerboXIundefined 1 Reply Last reply
                                        0
                                        • TopPlayerEUWundefined TopPlayerEUW

                                          How can you play with ur friends with Remix? Same thing as without it?

                                          SirHerboXIundefined Offline
                                          SirHerboXIundefined Offline
                                          SirHerboXI
                                          wrote on last edited by
                                          #41

                                          TopPlayerEUW i think it would work the same. your friend would just have to get the same thing downloaded

                                          Mr.Somethingundefined 1 Reply Last reply
                                          0
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • 1
                                          • 2
                                          • 3
                                          • 4
                                          • 5
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Donate