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  3. [Release] [ZM] BO2 Remix Mod

[Release] [ZM] BO2 Remix Mod

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  • crjuez22undefined Offline
    crjuez22undefined Offline
    crjuez22
    wrote on last edited by
    #16
    This post is deleted!
    1 Reply Last reply
    0
    • 5and5undefined 5and5

      Call of Duty: Black Ops II Zombies - Remix

      This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

      Created by: 5and5

      YouTube - Twitch - Twitter

      badge-alt-text

      Download

      Download

      Leaderboards

      Leaderboards

      How to Install

      YouTube Video

      • Video Tutorial

      Automatic Installer

      • Download and install BO2 Plutonium Plutonium Download
      • Download the latest version of Remix Installer
      • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
      • Launch the game and enjoy!

      Manual Installation

      • Download and install BO2 Plutonium Plutonium Download
      • Download the latest version of Remix
      • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
      • Launch the game and enjoy!

      Custom Survival Maps Installation

      • Go here for more information
      • Download Remix Custom Survival Maps
      • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
      • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

      Change Notes

      General

      • Zombies start running at round 1
      • Walkers removed
      • Coop pause
      • Three weapon slots by default
      • Zombies health scales more linearly
      • Insta kill rounds start on round 115 on normal maps then happen every odd round after
      • Insta kill rounds start on round 75 on survival maps then happen every odd round after
      • 12 hour reset

      Visual

      • Tweaked graphics
      • Tweaked vision set
      • Rotating skybox
      • Fog disabled
      • Night mode option with night_mode 1
      • Change zombies eye color with eye_color 1

      Patches

      • Bank automatically full
      • Perma Perks given
      • Fridge has AN94 or War Machine depending on the map
      • Set box starting locations
      • First box
      • Round 255 round cap removed
      • In game fast ray rapid_fire 1
      • Characters can be selected with character

      HUD

      • Timer
      • Round timer
      • Health bar
      • SPH - appears after round 50
      • Zombies remaining counter
      • Current zone
      • Trap timer
      • All hud can be turned on with hud_all 1
      • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
      • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

      Player

      • Starting points set to 555
      • Max points set to 500005
      • Reduced fall damage

      Power Ups

      • Drop rate increased from 3% to 4%
      • Fire sales removed
      • Max ammos refill clip as well
      • Carpenters repair shields
      • Insta kill timer stacks
      • Double points timer stacks
      • Nukes kill zombies faster
      • Perk bottles give extra perk slot
      • Effect added to the first drop of a new powerup cycle

      Perks

      • Players can sprint while drinking perks
      • Perk bottles also increase players perk limit by 1
      • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
      • Deadshot increases head shot damage by x2
      • Who's who wont activate when player has quick revive
      • Electric cherry wont activate when a player goes down
      • Proning in front of perks gives you 100 points

      Mystery Box

      • Weapons can be shared by knifing the box
      • Box moves instantly now
      • Box perma perk guarantees a good weapon first hit
      • First box setup guaranteed
      • Mark 2 probability increased from 33% to 50%

      Buildables

      • All parts are given at the start of the game
      • Increased buildable buy distance
      • Buildables can be built without looking at them

      Weapons

      • Explosive damage scaling increased
      • Increased wall weapon buy distance
      • Buying wall weapon ammo fills clip

      Equipment

      • Claymores do 1/2 of zombies max health
      • Max claymores changed from 12 per player to 10 total on the map at a time

      Maps

      Survival

      • Dogs are enabled by default except on Nuketown
      • Dogs rounds always happen every 4 rounds

      Bus Depot

      • Pack-A-Punch added
      • Claymores added

      Farm

      • Pack-A-Punch added
      • Claymores added

      Town

      • Speed cola moved to tombstone location
      • Tombstone removed
      • Olympia wall buy replaced with an mp5
      • Claymores added

      Nuke Town

      • Pack-a-punch and jug will always land in the backyard that the box starts at
      • Set box starting location with nuked_box yellow or nuked_box green
      • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
      • Disabled zombies spawning in the middle while players are in either backyards
      • Limited M27

      Tranzit

      General

      • Denizens disabled
      • All light post portals are always active
      • Pap door is always open
      • Removed iron boards

      Zones

      • Farm barn zone acts the same as it does on Farm
      • Outside of Farm zone acts the same even if you open the door

      Buildables

      • Bus parts are prebuilt except cattle catcher
      • Dinner hatch is prebuilt
      • Turret does not need a turbine
      • Electric trap does not need a turbine

      Weapons

      • Jetgun recharges faster
      • Jetgun recharges while away
      • Jetgun returns to bench when over heated

      No Power

      • Enable no power game with no_power 1
      • This disables turbine workbench and jetgun

      Die Rise

      General

      • Leaper rounds always happen every 4 rounds
      • Perma phd flopper added

      Zones

      • Limited where players can camp while in the shaft
      • Zombies no longer jump across to trample steam zone
      • Disabled ground spawner in square room

      Elevators

      • Elevator wait time changed from 5-20 to 7-12 seconds
      • Standing on elevators make them move quicker
      • Key is given on spawn
      • Key is given 20 seconds after used
      • Key can lock elevators in a pre set position

      Weapons

      • Semtex wallbuy added by b23r
      • Sliquifier kills till round 255
      • Sliquifier continues to chain while put away
      • Sliquifier no longer drops extra goo
        <!-- - Sliquifier goo removed -->

      Mob of the Dead

      General

      • Blundergat spawns in wardens office without collecting 5 skulls
      • Set key to always spawn next to the cafeteria

      Buildables

      • All plane parts are given on spawn in solo only
      • Plane automatically refills
      • Zombie shield bench added inside wardens office
      • Zombie shield inside wardens has a 5 minute cooldown

      Traps

      • Fan trap no longer kills players instantly
      • Sniper trap does infinite damage
      • Acid trap player damage cool down increased from 1 to 1.5 seconds

      Zones

      • Opening double tap door does not cause zombies to spawn upstairs

      Weapons

      • Blundergat damage no longer falls off
      • Blundergat is no longer limited in the box
      • Blundergat ammo reduced by 1/3
      • Acidgat ammo reduced by 1/3
      • Tomahawk is upgraded when picked up
      • Tomahawk reduced cooldown from 5 to 4 seconds

      Buried

      General

      • Initial spawns changed to be closer to the slide
      • Vultureaid will always be the last perk given by the witches
      • Removed barricade in front of jug
      • Nerfed jug spawn zone

      Buildables

      • Spawned turbine workbench by candy shop
      • Subwoofer gives powerups
      • Subwoofer has increased range
      • Turbine starts dying at 17% instead of 50% power

      Weapons

      • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

      Leroy

      • Leroy runs 25% longer when meleed with a Bowie Knife
      • Leroy runs 50% longer when meleed with Galvaknuckles

      Origins

      General

      • Tank has instant cool down
      • Pack-a-punch is always on
      • First robot always comes over tank station
      • Reduced soul boxes zombie requirement from 30 to 15
      • Replace the 115 packed weapon reward with a Raygun Mark 2

      Buildables

      • All records and buildable parts are given on spawn
      • Gramophone is no longer needed

      Teleporters

      • Teleporters activate as soon as doors leading to them are opened
      • Teleporters in the crazy place can be used without first being used from the other side

      Special Rounds

      • Panzers will come every 4 rounds on solo and coop
      • Generator zombies can come every 4 rounds
      • Generator zombies will come the same round as you turn on 4 or more generators

      Weapons

      • Staffs can be upgraded without doing the easter egg steps
      • Upgraded lighting does infinite damage
      • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

      Crazy Place

      • Moving walls at disabled
      • All gems are spawned

      Shovel and Helmet

      • Shovels are given on spawn
      • Golden shovels are awarded after 5 digs
      • Golden helmet chance increased from 5% to 20%

      Dig spots

      • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
      • Dug powerups spawn in a cycle (4 main powerups)
      • Hidden perk bottle dig spots are visible without zombie blood
      • Hidden perk bottle dig spots respawn every round
      • Hidden perk bottles give all 9 perk slots

      Source Code

      • BO2-Remix - https://github.com/5and5/BO2-Remix
      • BO1-Remix - https://github.com/5and5/BO1-Remix

      Credits

      • JezuzLizard
      • JBleezy
      • ZECxR3ap3r
      • Bandit
      • TTS
      • Naomi
      • Chase
      • DoktorSAS
      • HuthTV
      crjuez22undefined Offline
      crjuez22undefined Offline
      crjuez22
      wrote on last edited by
      #17

      5and5 can say me how to can i use only the current zone display?

      1 Reply Last reply
      0
      • bgarber97undefined Offline
        bgarber97undefined Offline
        bgarber97
        wrote on last edited by
        #18

        I'm getting "Unresolved external : "create_dvar" with 2 parameters in "_hud" at lines 1,1,1,1,1,1,1,1,1,1,1,1,1"

        Does anyone know how to fix this? Thanks in advance!

        MrRiftundefined 1 Reply Last reply
        0
        • iHarrowundefined iHarrow

          it is easy Go to Source code Just Remove this code from _zombies.gsc this file can find it in remix folder
          bb7e37d0-5dfc-415d-9849-2bfa5bbfb459-image.png

          EDIT: To remove zombie runner check this post https://forum.plutonium.pw/post/155091

          Mr.Somethingundefined Offline
          Mr.Somethingundefined Offline
          Mr.Something
          Contributor
          wrote on last edited by
          #19
          This post is deleted!
          1 Reply Last reply
          0
          • Mr.Somethingundefined Offline
            Mr.Somethingundefined Offline
            Mr.Something
            Contributor
            wrote on last edited by
            #20

            iHarrow How do I compile the code after I edit something? Is it one of the tools in the githud download? NM I found out. Anyone who's wondering how, go to https://plutonium.pw/docs/modding/loading-mods/ and use the compiler.

            1 Reply Last reply
            0
            • Swagmaster42undefined Offline
              Swagmaster42undefined Offline
              Swagmaster42
              wrote on last edited by
              #21

              Bug report: When playing Mob it won't allow me to refill the plane it just tells me I need more parts. If anyone has an answer to this help would be appreciated.

              1 Reply Last reply
              0
              • qndaundefined Offline
                qndaundefined Offline
                qnda
                wrote on last edited by
                #22

                Hi, i'm here to tell you that I have encountered a potential bug with this mod. When I start a game with more than two players, only the host and one other player will receive the mod features, while the other players will not. Is this a bug or is it a limitation of the mod that only works for a maximum of two players?

                1 Reply Last reply
                0
                • NvvyGamingTTVundefined Offline
                  NvvyGamingTTVundefined Offline
                  NvvyGamingTTV
                  wrote on last edited by NvvyGamingTTV
                  #23

                  I cant refill the plane on mob. Would love to know if there is a fix?

                  1 Reply Last reply
                  0
                  • bgarber97undefined bgarber97

                    I'm getting "Unresolved external : "create_dvar" with 2 parameters in "_hud" at lines 1,1,1,1,1,1,1,1,1,1,1,1,1"

                    Does anyone know how to fix this? Thanks in advance!

                    MrRiftundefined Offline
                    MrRiftundefined Offline
                    MrRift
                    wrote on last edited by
                    #24

                    bgarber97
                    Did you get any answer to this question?

                    1 Reply Last reply
                    0
                    • 5and5undefined 5and5

                      Call of Duty: Black Ops II Zombies - Remix

                      This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                      Created by: 5and5

                      YouTube - Twitch - Twitter

                      badge-alt-text

                      Download

                      Download

                      Leaderboards

                      Leaderboards

                      How to Install

                      YouTube Video

                      • Video Tutorial

                      Automatic Installer

                      • Download and install BO2 Plutonium Plutonium Download
                      • Download the latest version of Remix Installer
                      • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                      • Launch the game and enjoy!

                      Manual Installation

                      • Download and install BO2 Plutonium Plutonium Download
                      • Download the latest version of Remix
                      • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                      • Launch the game and enjoy!

                      Custom Survival Maps Installation

                      • Go here for more information
                      • Download Remix Custom Survival Maps
                      • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                      • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                      Change Notes

                      General

                      • Zombies start running at round 1
                      • Walkers removed
                      • Coop pause
                      • Three weapon slots by default
                      • Zombies health scales more linearly
                      • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                      • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                      • 12 hour reset

                      Visual

                      • Tweaked graphics
                      • Tweaked vision set
                      • Rotating skybox
                      • Fog disabled
                      • Night mode option with night_mode 1
                      • Change zombies eye color with eye_color 1

                      Patches

                      • Bank automatically full
                      • Perma Perks given
                      • Fridge has AN94 or War Machine depending on the map
                      • Set box starting locations
                      • First box
                      • Round 255 round cap removed
                      • In game fast ray rapid_fire 1
                      • Characters can be selected with character

                      HUD

                      • Timer
                      • Round timer
                      • Health bar
                      • SPH - appears after round 50
                      • Zombies remaining counter
                      • Current zone
                      • Trap timer
                      • All hud can be turned on with hud_all 1
                      • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                      • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                      Player

                      • Starting points set to 555
                      • Max points set to 500005
                      • Reduced fall damage

                      Power Ups

                      • Drop rate increased from 3% to 4%
                      • Fire sales removed
                      • Max ammos refill clip as well
                      • Carpenters repair shields
                      • Insta kill timer stacks
                      • Double points timer stacks
                      • Nukes kill zombies faster
                      • Perk bottles give extra perk slot
                      • Effect added to the first drop of a new powerup cycle

                      Perks

                      • Players can sprint while drinking perks
                      • Perk bottles also increase players perk limit by 1
                      • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                      • Deadshot increases head shot damage by x2
                      • Who's who wont activate when player has quick revive
                      • Electric cherry wont activate when a player goes down
                      • Proning in front of perks gives you 100 points

                      Mystery Box

                      • Weapons can be shared by knifing the box
                      • Box moves instantly now
                      • Box perma perk guarantees a good weapon first hit
                      • First box setup guaranteed
                      • Mark 2 probability increased from 33% to 50%

                      Buildables

                      • All parts are given at the start of the game
                      • Increased buildable buy distance
                      • Buildables can be built without looking at them

                      Weapons

                      • Explosive damage scaling increased
                      • Increased wall weapon buy distance
                      • Buying wall weapon ammo fills clip

                      Equipment

                      • Claymores do 1/2 of zombies max health
                      • Max claymores changed from 12 per player to 10 total on the map at a time

                      Maps

                      Survival

                      • Dogs are enabled by default except on Nuketown
                      • Dogs rounds always happen every 4 rounds

                      Bus Depot

                      • Pack-A-Punch added
                      • Claymores added

                      Farm

                      • Pack-A-Punch added
                      • Claymores added

                      Town

                      • Speed cola moved to tombstone location
                      • Tombstone removed
                      • Olympia wall buy replaced with an mp5
                      • Claymores added

                      Nuke Town

                      • Pack-a-punch and jug will always land in the backyard that the box starts at
                      • Set box starting location with nuked_box yellow or nuked_box green
                      • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                      • Disabled zombies spawning in the middle while players are in either backyards
                      • Limited M27

                      Tranzit

                      General

                      • Denizens disabled
                      • All light post portals are always active
                      • Pap door is always open
                      • Removed iron boards

                      Zones

                      • Farm barn zone acts the same as it does on Farm
                      • Outside of Farm zone acts the same even if you open the door

                      Buildables

                      • Bus parts are prebuilt except cattle catcher
                      • Dinner hatch is prebuilt
                      • Turret does not need a turbine
                      • Electric trap does not need a turbine

                      Weapons

                      • Jetgun recharges faster
                      • Jetgun recharges while away
                      • Jetgun returns to bench when over heated

                      No Power

                      • Enable no power game with no_power 1
                      • This disables turbine workbench and jetgun

                      Die Rise

                      General

                      • Leaper rounds always happen every 4 rounds
                      • Perma phd flopper added

                      Zones

                      • Limited where players can camp while in the shaft
                      • Zombies no longer jump across to trample steam zone
                      • Disabled ground spawner in square room

                      Elevators

                      • Elevator wait time changed from 5-20 to 7-12 seconds
                      • Standing on elevators make them move quicker
                      • Key is given on spawn
                      • Key is given 20 seconds after used
                      • Key can lock elevators in a pre set position

                      Weapons

                      • Semtex wallbuy added by b23r
                      • Sliquifier kills till round 255
                      • Sliquifier continues to chain while put away
                      • Sliquifier no longer drops extra goo
                        <!-- - Sliquifier goo removed -->

                      Mob of the Dead

                      General

                      • Blundergat spawns in wardens office without collecting 5 skulls
                      • Set key to always spawn next to the cafeteria

                      Buildables

                      • All plane parts are given on spawn in solo only
                      • Plane automatically refills
                      • Zombie shield bench added inside wardens office
                      • Zombie shield inside wardens has a 5 minute cooldown

                      Traps

                      • Fan trap no longer kills players instantly
                      • Sniper trap does infinite damage
                      • Acid trap player damage cool down increased from 1 to 1.5 seconds

                      Zones

                      • Opening double tap door does not cause zombies to spawn upstairs

                      Weapons

                      • Blundergat damage no longer falls off
                      • Blundergat is no longer limited in the box
                      • Blundergat ammo reduced by 1/3
                      • Acidgat ammo reduced by 1/3
                      • Tomahawk is upgraded when picked up
                      • Tomahawk reduced cooldown from 5 to 4 seconds

                      Buried

                      General

                      • Initial spawns changed to be closer to the slide
                      • Vultureaid will always be the last perk given by the witches
                      • Removed barricade in front of jug
                      • Nerfed jug spawn zone

                      Buildables

                      • Spawned turbine workbench by candy shop
                      • Subwoofer gives powerups
                      • Subwoofer has increased range
                      • Turbine starts dying at 17% instead of 50% power

                      Weapons

                      • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                      Leroy

                      • Leroy runs 25% longer when meleed with a Bowie Knife
                      • Leroy runs 50% longer when meleed with Galvaknuckles

                      Origins

                      General

                      • Tank has instant cool down
                      • Pack-a-punch is always on
                      • First robot always comes over tank station
                      • Reduced soul boxes zombie requirement from 30 to 15
                      • Replace the 115 packed weapon reward with a Raygun Mark 2

                      Buildables

                      • All records and buildable parts are given on spawn
                      • Gramophone is no longer needed

                      Teleporters

                      • Teleporters activate as soon as doors leading to them are opened
                      • Teleporters in the crazy place can be used without first being used from the other side

                      Special Rounds

                      • Panzers will come every 4 rounds on solo and coop
                      • Generator zombies can come every 4 rounds
                      • Generator zombies will come the same round as you turn on 4 or more generators

                      Weapons

                      • Staffs can be upgraded without doing the easter egg steps
                      • Upgraded lighting does infinite damage
                      • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                      Crazy Place

                      • Moving walls at disabled
                      • All gems are spawned

                      Shovel and Helmet

                      • Shovels are given on spawn
                      • Golden shovels are awarded after 5 digs
                      • Golden helmet chance increased from 5% to 20%

                      Dig spots

                      • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                      • Dug powerups spawn in a cycle (4 main powerups)
                      • Hidden perk bottle dig spots are visible without zombie blood
                      • Hidden perk bottle dig spots respawn every round
                      • Hidden perk bottles give all 9 perk slots

                      Source Code

                      • BO2-Remix - https://github.com/5and5/BO2-Remix
                      • BO1-Remix - https://github.com/5and5/BO1-Remix

                      Credits

                      • JezuzLizard
                      • JBleezy
                      • ZECxR3ap3r
                      • Bandit
                      • TTS
                      • Naomi
                      • Chase
                      • DoktorSAS
                      • HuthTV
                      MrRiftundefined Offline
                      MrRiftundefined Offline
                      MrRift
                      wrote on last edited by
                      #25

                      5and5 Hello! Any ideas how to fix this?
                      **** 1 script error(s):
                      **** Unresolved external : "create_dvar" with 2 parameters in "_hud" at lines 1,1,1,1,1,1,1,1,1,1,1,1,1 ****
                      I installed only the HUD one and the zone gsc, and I also didn't found the zone.gsc for origins. Is there any?*

                      1 Reply Last reply
                      0
                      • Sonofiundefined Offline
                        Sonofiundefined Offline
                        Sonofi
                        wrote on last edited by
                        #26

                        is there a way to remove certain features? i'm new and i dont really know how these thing works. I tried to delete one of the feature, the buildable feature, and it crashed the whole thing.

                        can someone help? thx in advance

                        1 Reply Last reply
                        0
                        • 5and5undefined 5and5

                          Call of Duty: Black Ops II Zombies - Remix

                          This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                          Created by: 5and5

                          YouTube - Twitch - Twitter

                          badge-alt-text

                          Download

                          Download

                          Leaderboards

                          Leaderboards

                          How to Install

                          YouTube Video

                          • Video Tutorial

                          Automatic Installer

                          • Download and install BO2 Plutonium Plutonium Download
                          • Download the latest version of Remix Installer
                          • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                          • Launch the game and enjoy!

                          Manual Installation

                          • Download and install BO2 Plutonium Plutonium Download
                          • Download the latest version of Remix
                          • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                          • Launch the game and enjoy!

                          Custom Survival Maps Installation

                          • Go here for more information
                          • Download Remix Custom Survival Maps
                          • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                          • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                          Change Notes

                          General

                          • Zombies start running at round 1
                          • Walkers removed
                          • Coop pause
                          • Three weapon slots by default
                          • Zombies health scales more linearly
                          • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                          • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                          • 12 hour reset

                          Visual

                          • Tweaked graphics
                          • Tweaked vision set
                          • Rotating skybox
                          • Fog disabled
                          • Night mode option with night_mode 1
                          • Change zombies eye color with eye_color 1

                          Patches

                          • Bank automatically full
                          • Perma Perks given
                          • Fridge has AN94 or War Machine depending on the map
                          • Set box starting locations
                          • First box
                          • Round 255 round cap removed
                          • In game fast ray rapid_fire 1
                          • Characters can be selected with character

                          HUD

                          • Timer
                          • Round timer
                          • Health bar
                          • SPH - appears after round 50
                          • Zombies remaining counter
                          • Current zone
                          • Trap timer
                          • All hud can be turned on with hud_all 1
                          • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                          • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                          Player

                          • Starting points set to 555
                          • Max points set to 500005
                          • Reduced fall damage

                          Power Ups

                          • Drop rate increased from 3% to 4%
                          • Fire sales removed
                          • Max ammos refill clip as well
                          • Carpenters repair shields
                          • Insta kill timer stacks
                          • Double points timer stacks
                          • Nukes kill zombies faster
                          • Perk bottles give extra perk slot
                          • Effect added to the first drop of a new powerup cycle

                          Perks

                          • Players can sprint while drinking perks
                          • Perk bottles also increase players perk limit by 1
                          • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                          • Deadshot increases head shot damage by x2
                          • Who's who wont activate when player has quick revive
                          • Electric cherry wont activate when a player goes down
                          • Proning in front of perks gives you 100 points

                          Mystery Box

                          • Weapons can be shared by knifing the box
                          • Box moves instantly now
                          • Box perma perk guarantees a good weapon first hit
                          • First box setup guaranteed
                          • Mark 2 probability increased from 33% to 50%

                          Buildables

                          • All parts are given at the start of the game
                          • Increased buildable buy distance
                          • Buildables can be built without looking at them

                          Weapons

                          • Explosive damage scaling increased
                          • Increased wall weapon buy distance
                          • Buying wall weapon ammo fills clip

                          Equipment

                          • Claymores do 1/2 of zombies max health
                          • Max claymores changed from 12 per player to 10 total on the map at a time

                          Maps

                          Survival

                          • Dogs are enabled by default except on Nuketown
                          • Dogs rounds always happen every 4 rounds

                          Bus Depot

                          • Pack-A-Punch added
                          • Claymores added

                          Farm

                          • Pack-A-Punch added
                          • Claymores added

                          Town

                          • Speed cola moved to tombstone location
                          • Tombstone removed
                          • Olympia wall buy replaced with an mp5
                          • Claymores added

                          Nuke Town

                          • Pack-a-punch and jug will always land in the backyard that the box starts at
                          • Set box starting location with nuked_box yellow or nuked_box green
                          • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                          • Disabled zombies spawning in the middle while players are in either backyards
                          • Limited M27

                          Tranzit

                          General

                          • Denizens disabled
                          • All light post portals are always active
                          • Pap door is always open
                          • Removed iron boards

                          Zones

                          • Farm barn zone acts the same as it does on Farm
                          • Outside of Farm zone acts the same even if you open the door

                          Buildables

                          • Bus parts are prebuilt except cattle catcher
                          • Dinner hatch is prebuilt
                          • Turret does not need a turbine
                          • Electric trap does not need a turbine

                          Weapons

                          • Jetgun recharges faster
                          • Jetgun recharges while away
                          • Jetgun returns to bench when over heated

                          No Power

                          • Enable no power game with no_power 1
                          • This disables turbine workbench and jetgun

                          Die Rise

                          General

                          • Leaper rounds always happen every 4 rounds
                          • Perma phd flopper added

                          Zones

                          • Limited where players can camp while in the shaft
                          • Zombies no longer jump across to trample steam zone
                          • Disabled ground spawner in square room

                          Elevators

                          • Elevator wait time changed from 5-20 to 7-12 seconds
                          • Standing on elevators make them move quicker
                          • Key is given on spawn
                          • Key is given 20 seconds after used
                          • Key can lock elevators in a pre set position

                          Weapons

                          • Semtex wallbuy added by b23r
                          • Sliquifier kills till round 255
                          • Sliquifier continues to chain while put away
                          • Sliquifier no longer drops extra goo
                            <!-- - Sliquifier goo removed -->

                          Mob of the Dead

                          General

                          • Blundergat spawns in wardens office without collecting 5 skulls
                          • Set key to always spawn next to the cafeteria

                          Buildables

                          • All plane parts are given on spawn in solo only
                          • Plane automatically refills
                          • Zombie shield bench added inside wardens office
                          • Zombie shield inside wardens has a 5 minute cooldown

                          Traps

                          • Fan trap no longer kills players instantly
                          • Sniper trap does infinite damage
                          • Acid trap player damage cool down increased from 1 to 1.5 seconds

                          Zones

                          • Opening double tap door does not cause zombies to spawn upstairs

                          Weapons

                          • Blundergat damage no longer falls off
                          • Blundergat is no longer limited in the box
                          • Blundergat ammo reduced by 1/3
                          • Acidgat ammo reduced by 1/3
                          • Tomahawk is upgraded when picked up
                          • Tomahawk reduced cooldown from 5 to 4 seconds

                          Buried

                          General

                          • Initial spawns changed to be closer to the slide
                          • Vultureaid will always be the last perk given by the witches
                          • Removed barricade in front of jug
                          • Nerfed jug spawn zone

                          Buildables

                          • Spawned turbine workbench by candy shop
                          • Subwoofer gives powerups
                          • Subwoofer has increased range
                          • Turbine starts dying at 17% instead of 50% power

                          Weapons

                          • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                          Leroy

                          • Leroy runs 25% longer when meleed with a Bowie Knife
                          • Leroy runs 50% longer when meleed with Galvaknuckles

                          Origins

                          General

                          • Tank has instant cool down
                          • Pack-a-punch is always on
                          • First robot always comes over tank station
                          • Reduced soul boxes zombie requirement from 30 to 15
                          • Replace the 115 packed weapon reward with a Raygun Mark 2

                          Buildables

                          • All records and buildable parts are given on spawn
                          • Gramophone is no longer needed

                          Teleporters

                          • Teleporters activate as soon as doors leading to them are opened
                          • Teleporters in the crazy place can be used without first being used from the other side

                          Special Rounds

                          • Panzers will come every 4 rounds on solo and coop
                          • Generator zombies can come every 4 rounds
                          • Generator zombies will come the same round as you turn on 4 or more generators

                          Weapons

                          • Staffs can be upgraded without doing the easter egg steps
                          • Upgraded lighting does infinite damage
                          • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                          Crazy Place

                          • Moving walls at disabled
                          • All gems are spawned

                          Shovel and Helmet

                          • Shovels are given on spawn
                          • Golden shovels are awarded after 5 digs
                          • Golden helmet chance increased from 5% to 20%

                          Dig spots

                          • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                          • Dug powerups spawn in a cycle (4 main powerups)
                          • Hidden perk bottle dig spots are visible without zombie blood
                          • Hidden perk bottle dig spots respawn every round
                          • Hidden perk bottles give all 9 perk slots

                          Source Code

                          • BO2-Remix - https://github.com/5and5/BO2-Remix
                          • BO1-Remix - https://github.com/5and5/BO1-Remix

                          Credits

                          • JezuzLizard
                          • JBleezy
                          • ZECxR3ap3r
                          • Bandit
                          • TTS
                          • Naomi
                          • Chase
                          • DoktorSAS
                          • HuthTV
                          Sabino.ahkundefined Offline
                          Sabino.ahkundefined Offline
                          Sabino.ahk
                          wrote on last edited by Sabino.ahk
                          #27

                          5and5 Hello bro, I wanted to ask you a question. It will be possible to make the easter eggs with this script or it is not possible.?

                          1 Reply Last reply
                          0
                          • PtoZorroundefined Offline
                            PtoZorroundefined Offline
                            PtoZorro
                            wrote on last edited by
                            #28
                            This post is deleted!
                            1 Reply Last reply
                            0
                            • qndaundefined Offline
                              qndaundefined Offline
                              qnda
                              wrote on last edited by
                              #29

                              Bug Report: In Die Rise, elevator in Green Highrise Level 1b (room next to the trample steam bench) doesn't lock.

                              1 Reply Last reply
                              0
                              • PtoZorroundefined Offline
                                PtoZorroundefined Offline
                                PtoZorro
                                wrote on last edited by
                                #30

                                How can I change the probability of the weapons in the mistery box? I want to know where I can find the mark 2 modification in these scripts

                                1 Reply Last reply
                                0
                                • Gabbyxo97undefined Offline
                                  Gabbyxo97undefined Offline
                                  Gabbyxo97
                                  Contributor
                                  wrote on last edited by
                                  #31

                                  I would love to be able to disable the auto-mule kick so I can choose when I want 3 guns

                                  1 Reply Last reply
                                  0
                                  • 5and5undefined 5and5

                                    Call of Duty: Black Ops II Zombies - Remix

                                    This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                                    Created by: 5and5

                                    YouTube - Twitch - Twitter

                                    badge-alt-text

                                    Download

                                    Download

                                    Leaderboards

                                    Leaderboards

                                    How to Install

                                    YouTube Video

                                    • Video Tutorial

                                    Automatic Installer

                                    • Download and install BO2 Plutonium Plutonium Download
                                    • Download the latest version of Remix Installer
                                    • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                                    • Launch the game and enjoy!

                                    Manual Installation

                                    • Download and install BO2 Plutonium Plutonium Download
                                    • Download the latest version of Remix
                                    • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                    • Launch the game and enjoy!

                                    Custom Survival Maps Installation

                                    • Go here for more information
                                    • Download Remix Custom Survival Maps
                                    • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                    • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                                    Change Notes

                                    General

                                    • Zombies start running at round 1
                                    • Walkers removed
                                    • Coop pause
                                    • Three weapon slots by default
                                    • Zombies health scales more linearly
                                    • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                                    • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                                    • 12 hour reset

                                    Visual

                                    • Tweaked graphics
                                    • Tweaked vision set
                                    • Rotating skybox
                                    • Fog disabled
                                    • Night mode option with night_mode 1
                                    • Change zombies eye color with eye_color 1

                                    Patches

                                    • Bank automatically full
                                    • Perma Perks given
                                    • Fridge has AN94 or War Machine depending on the map
                                    • Set box starting locations
                                    • First box
                                    • Round 255 round cap removed
                                    • In game fast ray rapid_fire 1
                                    • Characters can be selected with character

                                    HUD

                                    • Timer
                                    • Round timer
                                    • Health bar
                                    • SPH - appears after round 50
                                    • Zombies remaining counter
                                    • Current zone
                                    • Trap timer
                                    • All hud can be turned on with hud_all 1
                                    • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                                    • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                                    Player

                                    • Starting points set to 555
                                    • Max points set to 500005
                                    • Reduced fall damage

                                    Power Ups

                                    • Drop rate increased from 3% to 4%
                                    • Fire sales removed
                                    • Max ammos refill clip as well
                                    • Carpenters repair shields
                                    • Insta kill timer stacks
                                    • Double points timer stacks
                                    • Nukes kill zombies faster
                                    • Perk bottles give extra perk slot
                                    • Effect added to the first drop of a new powerup cycle

                                    Perks

                                    • Players can sprint while drinking perks
                                    • Perk bottles also increase players perk limit by 1
                                    • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                                    • Deadshot increases head shot damage by x2
                                    • Who's who wont activate when player has quick revive
                                    • Electric cherry wont activate when a player goes down
                                    • Proning in front of perks gives you 100 points

                                    Mystery Box

                                    • Weapons can be shared by knifing the box
                                    • Box moves instantly now
                                    • Box perma perk guarantees a good weapon first hit
                                    • First box setup guaranteed
                                    • Mark 2 probability increased from 33% to 50%

                                    Buildables

                                    • All parts are given at the start of the game
                                    • Increased buildable buy distance
                                    • Buildables can be built without looking at them

                                    Weapons

                                    • Explosive damage scaling increased
                                    • Increased wall weapon buy distance
                                    • Buying wall weapon ammo fills clip

                                    Equipment

                                    • Claymores do 1/2 of zombies max health
                                    • Max claymores changed from 12 per player to 10 total on the map at a time

                                    Maps

                                    Survival

                                    • Dogs are enabled by default except on Nuketown
                                    • Dogs rounds always happen every 4 rounds

                                    Bus Depot

                                    • Pack-A-Punch added
                                    • Claymores added

                                    Farm

                                    • Pack-A-Punch added
                                    • Claymores added

                                    Town

                                    • Speed cola moved to tombstone location
                                    • Tombstone removed
                                    • Olympia wall buy replaced with an mp5
                                    • Claymores added

                                    Nuke Town

                                    • Pack-a-punch and jug will always land in the backyard that the box starts at
                                    • Set box starting location with nuked_box yellow or nuked_box green
                                    • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                                    • Disabled zombies spawning in the middle while players are in either backyards
                                    • Limited M27

                                    Tranzit

                                    General

                                    • Denizens disabled
                                    • All light post portals are always active
                                    • Pap door is always open
                                    • Removed iron boards

                                    Zones

                                    • Farm barn zone acts the same as it does on Farm
                                    • Outside of Farm zone acts the same even if you open the door

                                    Buildables

                                    • Bus parts are prebuilt except cattle catcher
                                    • Dinner hatch is prebuilt
                                    • Turret does not need a turbine
                                    • Electric trap does not need a turbine

                                    Weapons

                                    • Jetgun recharges faster
                                    • Jetgun recharges while away
                                    • Jetgun returns to bench when over heated

                                    No Power

                                    • Enable no power game with no_power 1
                                    • This disables turbine workbench and jetgun

                                    Die Rise

                                    General

                                    • Leaper rounds always happen every 4 rounds
                                    • Perma phd flopper added

                                    Zones

                                    • Limited where players can camp while in the shaft
                                    • Zombies no longer jump across to trample steam zone
                                    • Disabled ground spawner in square room

                                    Elevators

                                    • Elevator wait time changed from 5-20 to 7-12 seconds
                                    • Standing on elevators make them move quicker
                                    • Key is given on spawn
                                    • Key is given 20 seconds after used
                                    • Key can lock elevators in a pre set position

                                    Weapons

                                    • Semtex wallbuy added by b23r
                                    • Sliquifier kills till round 255
                                    • Sliquifier continues to chain while put away
                                    • Sliquifier no longer drops extra goo
                                      <!-- - Sliquifier goo removed -->

                                    Mob of the Dead

                                    General

                                    • Blundergat spawns in wardens office without collecting 5 skulls
                                    • Set key to always spawn next to the cafeteria

                                    Buildables

                                    • All plane parts are given on spawn in solo only
                                    • Plane automatically refills
                                    • Zombie shield bench added inside wardens office
                                    • Zombie shield inside wardens has a 5 minute cooldown

                                    Traps

                                    • Fan trap no longer kills players instantly
                                    • Sniper trap does infinite damage
                                    • Acid trap player damage cool down increased from 1 to 1.5 seconds

                                    Zones

                                    • Opening double tap door does not cause zombies to spawn upstairs

                                    Weapons

                                    • Blundergat damage no longer falls off
                                    • Blundergat is no longer limited in the box
                                    • Blundergat ammo reduced by 1/3
                                    • Acidgat ammo reduced by 1/3
                                    • Tomahawk is upgraded when picked up
                                    • Tomahawk reduced cooldown from 5 to 4 seconds

                                    Buried

                                    General

                                    • Initial spawns changed to be closer to the slide
                                    • Vultureaid will always be the last perk given by the witches
                                    • Removed barricade in front of jug
                                    • Nerfed jug spawn zone

                                    Buildables

                                    • Spawned turbine workbench by candy shop
                                    • Subwoofer gives powerups
                                    • Subwoofer has increased range
                                    • Turbine starts dying at 17% instead of 50% power

                                    Weapons

                                    • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                                    Leroy

                                    • Leroy runs 25% longer when meleed with a Bowie Knife
                                    • Leroy runs 50% longer when meleed with Galvaknuckles

                                    Origins

                                    General

                                    • Tank has instant cool down
                                    • Pack-a-punch is always on
                                    • First robot always comes over tank station
                                    • Reduced soul boxes zombie requirement from 30 to 15
                                    • Replace the 115 packed weapon reward with a Raygun Mark 2

                                    Buildables

                                    • All records and buildable parts are given on spawn
                                    • Gramophone is no longer needed

                                    Teleporters

                                    • Teleporters activate as soon as doors leading to them are opened
                                    • Teleporters in the crazy place can be used without first being used from the other side

                                    Special Rounds

                                    • Panzers will come every 4 rounds on solo and coop
                                    • Generator zombies can come every 4 rounds
                                    • Generator zombies will come the same round as you turn on 4 or more generators

                                    Weapons

                                    • Staffs can be upgraded without doing the easter egg steps
                                    • Upgraded lighting does infinite damage
                                    • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                                    Crazy Place

                                    • Moving walls at disabled
                                    • All gems are spawned

                                    Shovel and Helmet

                                    • Shovels are given on spawn
                                    • Golden shovels are awarded after 5 digs
                                    • Golden helmet chance increased from 5% to 20%

                                    Dig spots

                                    • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                                    • Dug powerups spawn in a cycle (4 main powerups)
                                    • Hidden perk bottle dig spots are visible without zombie blood
                                    • Hidden perk bottle dig spots respawn every round
                                    • Hidden perk bottles give all 9 perk slots

                                    Source Code

                                    • BO2-Remix - https://github.com/5and5/BO2-Remix
                                    • BO1-Remix - https://github.com/5and5/BO1-Remix

                                    Credits

                                    • JezuzLizard
                                    • JBleezy
                                    • ZECxR3ap3r
                                    • Bandit
                                    • TTS
                                    • Naomi
                                    • Chase
                                    • DoktorSAS
                                    • HuthTV
                                    thalesmo123undefined Offline
                                    thalesmo123undefined Offline
                                    thalesmo123
                                    wrote on last edited by
                                    #32

                                    5and5 is good realease but you can do a verison without "tweakeds textures" and "Buildables Changes"

                                    1 Reply Last reply
                                    0
                                    • Swagmaster42undefined Swagmaster42

                                      iHarrow I tried this and the game just crashes on loading screen please be specific

                                      yoryuyaundefined Offline
                                      yoryuyaundefined Offline
                                      yoryuya
                                      wrote on last edited by
                                      #33

                                      Swagmaster42 Did you end up figuring it out? I'm having the same problem

                                      J1ggy_undefined 1 Reply Last reply
                                      0
                                      • Welstielundefined Offline
                                        Welstielundefined Offline
                                        Welstiel
                                        wrote on last edited by
                                        #34

                                        Hello. I attempted to remove the override for sprint from round 1. However, after I decompile the file to change things recompiling throws "Bad syntax in line 93." I checked that line and it ends at this point:
                                        round_think_override( restart )
                                        {
                                        if( !(IsDefined( restart )) )
                                        {
                                        restart = 0;
                                        }
                                        level endon( "end_round_think" );
                                        if( !(is_true( restart )) )
                                        {
                                        if( IsDefined( level.initial_round_wait_func ) )
                                        {
                                        [ ]; <---
                                        }

                                        Is this array supposed to be blank?

                                        JezuzLizardundefined 1 Reply Last reply
                                        0
                                        • yoryuyaundefined yoryuya

                                          Swagmaster42 Did you end up figuring it out? I'm having the same problem

                                          J1ggy_undefined Offline
                                          J1ggy_undefined Offline
                                          J1ggy_
                                          wrote on last edited by
                                          #35

                                          yoryuya I can't load up a game of origins with this mod, lmk if you find a fix

                                          1 Reply Last reply
                                          0
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