[Release] [ZM] BO2 Remix Mod
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5and5 yo any way to turn off the running zombies on round 1? I’m too trash for that lol
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1kangel it is easy Go to Source code Just Remove this code from _zombies.gsc this file can find it in remix folder
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iHarrow I tried this and the game just crashes on loading screen please be specific
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pls how do i use all and disable only graphic changes? im running without a gpu for now so it lags with visual changes. help
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5and5 can say me how to can i use only the current zone display?
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I'm getting "Unresolved external : "create_dvar" with 2 parameters in "_hud" at lines 1,1,1,1,1,1,1,1,1,1,1,1,1"
Does anyone know how to fix this? Thanks in advance!
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iHarrow
How do I compile the code after I edit something? Is it one of the tools in the githud download?NM I found out. Anyone who's wondering how, go to https://plutonium.pw/docs/modding/loading-mods/ and use the compiler. -
Bug report: When playing Mob it won't allow me to refill the plane it just tells me I need more parts. If anyone has an answer to this help would be appreciated.
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Hi, i'm here to tell you that I have encountered a potential bug with this mod. When I start a game with more than two players, only the host and one other player will receive the mod features, while the other players will not. Is this a bug or is it a limitation of the mod that only works for a maximum of two players?
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I cant refill the plane on mob. Would love to know if there is a fix?
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bgarber97
Did you get any answer to this question? -
5and5 Hello! Any ideas how to fix this?
**** 1 script error(s):
**** Unresolved external : "create_dvar" with 2 parameters in "_hud" at lines 1,1,1,1,1,1,1,1,1,1,1,1,1 ****
I installed only the HUD one and the zone gsc, and I also didn't found the zone.gsc for origins. Is there any?* -
is there a way to remove certain features? i'm new and i dont really know how these thing works. I tried to delete one of the feature, the buildable feature, and it crashed the whole thing.
can someone help? thx in advance
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5and5 Hello bro, I wanted to ask you a question. It will be possible to make the easter eggs with this script or it is not possible.?
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Bug Report: In Die Rise, elevator in Green Highrise Level 1b (room next to the trample steam bench) doesn't lock.
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How can I change the probability of the weapons in the mistery box? I want to know where I can find the mark 2 modification in these scripts