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  3. [Release] [ZM] BO2 Remix Mod

[Release] [ZM] BO2 Remix Mod

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  • 5and5undefined Offline
    5and5undefined Offline
    5and5
    Contributor
    wrote on last edited by Xerxes
    #1

    Call of Duty: Black Ops II Zombies - Remix

    This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

    Created by: 5and5

    YouTube - Twitch - Twitter

    badge-alt-text

    Download

    Download

    Leaderboards

    Leaderboards

    How to Install

    YouTube Video

    • Video Tutorial

    Automatic Installer

    • Download and install BO2 Plutonium Plutonium Download
    • Download the latest version of Remix Installer
    • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
    • Launch the game and enjoy!

    Manual Installation

    • Download and install BO2 Plutonium Plutonium Download
    • Download the latest version of Remix
    • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
    • Launch the game and enjoy!

    Custom Survival Maps Installation

    • Go here for more information
    • Download Remix Custom Survival Maps
    • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
    • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

    Change Notes

    General

    • Zombies start running at round 1
    • Walkers removed
    • Coop pause
    • Three weapon slots by default
    • Zombies health scales more linearly
    • Insta kill rounds start on round 115 on normal maps then happen every odd round after
    • Insta kill rounds start on round 75 on survival maps then happen every odd round after
    • 12 hour reset

    Visual

    • Tweaked graphics
    • Tweaked vision set
    • Rotating skybox
    • Fog disabled
    • Night mode option with night_mode 1
    • Change zombies eye color with eye_color 1

    Patches

    • Bank automatically full
    • Perma Perks given
    • Fridge has AN94 or War Machine depending on the map
    • Set box starting locations
    • First box
    • Round 255 round cap removed
    • In game fast ray rapid_fire 1
    • Characters can be selected with character

    HUD

    • Timer
    • Round timer
    • Health bar
    • SPH - appears after round 50
    • Zombies remaining counter
    • Current zone
    • Trap timer
    • All hud can be turned on with hud_all 1
    • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
    • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

    Player

    • Starting points set to 555
    • Max points set to 500005
    • Reduced fall damage

    Power Ups

    • Drop rate increased from 3% to 4%
    • Fire sales removed
    • Max ammos refill clip as well
    • Carpenters repair shields
    • Insta kill timer stacks
    • Double points timer stacks
    • Nukes kill zombies faster
    • Perk bottles give extra perk slot
    • Effect added to the first drop of a new powerup cycle

    Perks

    • Players can sprint while drinking perks
    • Perk bottles also increase players perk limit by 1
    • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
    • Deadshot increases head shot damage by x2
    • Who's who wont activate when player has quick revive
    • Electric cherry wont activate when a player goes down
    • Proning in front of perks gives you 100 points

    Mystery Box

    • Weapons can be shared by knifing the box
    • Box moves instantly now
    • Box perma perk guarantees a good weapon first hit
    • First box setup guaranteed
    • Mark 2 probability increased from 33% to 50%

    Buildables

    • All parts are given at the start of the game
    • Increased buildable buy distance
    • Buildables can be built without looking at them

    Weapons

    • Explosive damage scaling increased
    • Increased wall weapon buy distance
    • Buying wall weapon ammo fills clip

    Equipment

    • Claymores do 1/2 of zombies max health
    • Max claymores changed from 12 per player to 10 total on the map at a time

    Maps

    Survival

    • Dogs are enabled by default except on Nuketown
    • Dogs rounds always happen every 4 rounds

    Bus Depot

    • Pack-A-Punch added
    • Claymores added

    Farm

    • Pack-A-Punch added
    • Claymores added

    Town

    • Speed cola moved to tombstone location
    • Tombstone removed
    • Olympia wall buy replaced with an mp5
    • Claymores added

    Nuke Town

    • Pack-a-punch and jug will always land in the backyard that the box starts at
    • Set box starting location with nuked_box yellow or nuked_box green
    • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
    • Disabled zombies spawning in the middle while players are in either backyards
    • Limited M27

    Tranzit

    General

    • Denizens disabled
    • All light post portals are always active
    • Pap door is always open
    • Removed iron boards

    Zones

    • Farm barn zone acts the same as it does on Farm
    • Outside of Farm zone acts the same even if you open the door

    Buildables

    • Bus parts are prebuilt except cattle catcher
    • Dinner hatch is prebuilt
    • Turret does not need a turbine
    • Electric trap does not need a turbine

    Weapons

    • Jetgun recharges faster
    • Jetgun recharges while away
    • Jetgun returns to bench when over heated

    No Power

    • Enable no power game with no_power 1
    • This disables turbine workbench and jetgun

    Die Rise

    General

    • Leaper rounds always happen every 4 rounds
    • Perma phd flopper added

    Zones

    • Limited where players can camp while in the shaft
    • Zombies no longer jump across to trample steam zone
    • Disabled ground spawner in square room

    Elevators

    • Elevator wait time changed from 5-20 to 7-12 seconds
    • Standing on elevators make them move quicker
    • Key is given on spawn
    • Key is given 20 seconds after used
    • Key can lock elevators in a pre set position

    Weapons

    • Semtex wallbuy added by b23r
    • Sliquifier kills till round 255
    • Sliquifier continues to chain while put away
    • Sliquifier no longer drops extra goo
      <!-- - Sliquifier goo removed -->

    Mob of the Dead

    General

    • Blundergat spawns in wardens office without collecting 5 skulls
    • Set key to always spawn next to the cafeteria

    Buildables

    • All plane parts are given on spawn in solo only
    • Plane automatically refills
    • Zombie shield bench added inside wardens office
    • Zombie shield inside wardens has a 5 minute cooldown

    Traps

    • Fan trap no longer kills players instantly
    • Sniper trap does infinite damage
    • Acid trap player damage cool down increased from 1 to 1.5 seconds

    Zones

    • Opening double tap door does not cause zombies to spawn upstairs

    Weapons

    • Blundergat damage no longer falls off
    • Blundergat is no longer limited in the box
    • Blundergat ammo reduced by 1/3
    • Acidgat ammo reduced by 1/3
    • Tomahawk is upgraded when picked up
    • Tomahawk reduced cooldown from 5 to 4 seconds

    Buried

    General

    • Initial spawns changed to be closer to the slide
    • Vultureaid will always be the last perk given by the witches
    • Removed barricade in front of jug
    • Nerfed jug spawn zone

    Buildables

    • Spawned turbine workbench by candy shop
    • Subwoofer gives powerups
    • Subwoofer has increased range
    • Turbine starts dying at 17% instead of 50% power

    Weapons

    • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

    Leroy

    • Leroy runs 25% longer when meleed with a Bowie Knife
    • Leroy runs 50% longer when meleed with Galvaknuckles

    Origins

    General

    • Tank has instant cool down
    • Pack-a-punch is always on
    • First robot always comes over tank station
    • Reduced soul boxes zombie requirement from 30 to 15
    • Replace the 115 packed weapon reward with a Raygun Mark 2

    Buildables

    • All records and buildable parts are given on spawn
    • Gramophone is no longer needed

    Teleporters

    • Teleporters activate as soon as doors leading to them are opened
    • Teleporters in the crazy place can be used without first being used from the other side

    Special Rounds

    • Panzers will come every 4 rounds on solo and coop
    • Generator zombies can come every 4 rounds
    • Generator zombies will come the same round as you turn on 4 or more generators

    Weapons

    • Staffs can be upgraded without doing the easter egg steps
    • Upgraded lighting does infinite damage
    • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

    Crazy Place

    • Moving walls at disabled
    • All gems are spawned

    Shovel and Helmet

    • Shovels are given on spawn
    • Golden shovels are awarded after 5 digs
    • Golden helmet chance increased from 5% to 20%

    Dig spots

    • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
    • Dug powerups spawn in a cycle (4 main powerups)
    • Hidden perk bottle dig spots are visible without zombie blood
    • Hidden perk bottle dig spots respawn every round
    • Hidden perk bottles give all 9 perk slots

    Source Code

    • BO2-Remix - https://github.com/5and5/BO2-Remix
    • BO1-Remix - https://github.com/5and5/BO1-Remix

    Credits

    • JezuzLizard
    • JBleezy
    • ZECxR3ap3r
    • Bandit
    • TTS
    • Naomi
    • Chase
    • DoktorSAS
    • HuthTV
    Vin Sorenundefined Pastore65undefined Naomi_undefined 1kangelundefined Mr.Somethingundefined 20 Replies Last reply
    30
    • teh_banditundefined Offline
      teh_banditundefined Offline
      teh_bandit
      wrote on last edited by
      #2

      You fucken rule man

      1 Reply Last reply
      2
      • 5and5undefined 5and5

        Call of Duty: Black Ops II Zombies - Remix

        This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

        Created by: 5and5

        YouTube - Twitch - Twitter

        badge-alt-text

        Download

        Download

        Leaderboards

        Leaderboards

        How to Install

        YouTube Video

        • Video Tutorial

        Automatic Installer

        • Download and install BO2 Plutonium Plutonium Download
        • Download the latest version of Remix Installer
        • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
        • Launch the game and enjoy!

        Manual Installation

        • Download and install BO2 Plutonium Plutonium Download
        • Download the latest version of Remix
        • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
        • Launch the game and enjoy!

        Custom Survival Maps Installation

        • Go here for more information
        • Download Remix Custom Survival Maps
        • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
        • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

        Change Notes

        General

        • Zombies start running at round 1
        • Walkers removed
        • Coop pause
        • Three weapon slots by default
        • Zombies health scales more linearly
        • Insta kill rounds start on round 115 on normal maps then happen every odd round after
        • Insta kill rounds start on round 75 on survival maps then happen every odd round after
        • 12 hour reset

        Visual

        • Tweaked graphics
        • Tweaked vision set
        • Rotating skybox
        • Fog disabled
        • Night mode option with night_mode 1
        • Change zombies eye color with eye_color 1

        Patches

        • Bank automatically full
        • Perma Perks given
        • Fridge has AN94 or War Machine depending on the map
        • Set box starting locations
        • First box
        • Round 255 round cap removed
        • In game fast ray rapid_fire 1
        • Characters can be selected with character

        HUD

        • Timer
        • Round timer
        • Health bar
        • SPH - appears after round 50
        • Zombies remaining counter
        • Current zone
        • Trap timer
        • All hud can be turned on with hud_all 1
        • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
        • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

        Player

        • Starting points set to 555
        • Max points set to 500005
        • Reduced fall damage

        Power Ups

        • Drop rate increased from 3% to 4%
        • Fire sales removed
        • Max ammos refill clip as well
        • Carpenters repair shields
        • Insta kill timer stacks
        • Double points timer stacks
        • Nukes kill zombies faster
        • Perk bottles give extra perk slot
        • Effect added to the first drop of a new powerup cycle

        Perks

        • Players can sprint while drinking perks
        • Perk bottles also increase players perk limit by 1
        • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
        • Deadshot increases head shot damage by x2
        • Who's who wont activate when player has quick revive
        • Electric cherry wont activate when a player goes down
        • Proning in front of perks gives you 100 points

        Mystery Box

        • Weapons can be shared by knifing the box
        • Box moves instantly now
        • Box perma perk guarantees a good weapon first hit
        • First box setup guaranteed
        • Mark 2 probability increased from 33% to 50%

        Buildables

        • All parts are given at the start of the game
        • Increased buildable buy distance
        • Buildables can be built without looking at them

        Weapons

        • Explosive damage scaling increased
        • Increased wall weapon buy distance
        • Buying wall weapon ammo fills clip

        Equipment

        • Claymores do 1/2 of zombies max health
        • Max claymores changed from 12 per player to 10 total on the map at a time

        Maps

        Survival

        • Dogs are enabled by default except on Nuketown
        • Dogs rounds always happen every 4 rounds

        Bus Depot

        • Pack-A-Punch added
        • Claymores added

        Farm

        • Pack-A-Punch added
        • Claymores added

        Town

        • Speed cola moved to tombstone location
        • Tombstone removed
        • Olympia wall buy replaced with an mp5
        • Claymores added

        Nuke Town

        • Pack-a-punch and jug will always land in the backyard that the box starts at
        • Set box starting location with nuked_box yellow or nuked_box green
        • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
        • Disabled zombies spawning in the middle while players are in either backyards
        • Limited M27

        Tranzit

        General

        • Denizens disabled
        • All light post portals are always active
        • Pap door is always open
        • Removed iron boards

        Zones

        • Farm barn zone acts the same as it does on Farm
        • Outside of Farm zone acts the same even if you open the door

        Buildables

        • Bus parts are prebuilt except cattle catcher
        • Dinner hatch is prebuilt
        • Turret does not need a turbine
        • Electric trap does not need a turbine

        Weapons

        • Jetgun recharges faster
        • Jetgun recharges while away
        • Jetgun returns to bench when over heated

        No Power

        • Enable no power game with no_power 1
        • This disables turbine workbench and jetgun

        Die Rise

        General

        • Leaper rounds always happen every 4 rounds
        • Perma phd flopper added

        Zones

        • Limited where players can camp while in the shaft
        • Zombies no longer jump across to trample steam zone
        • Disabled ground spawner in square room

        Elevators

        • Elevator wait time changed from 5-20 to 7-12 seconds
        • Standing on elevators make them move quicker
        • Key is given on spawn
        • Key is given 20 seconds after used
        • Key can lock elevators in a pre set position

        Weapons

        • Semtex wallbuy added by b23r
        • Sliquifier kills till round 255
        • Sliquifier continues to chain while put away
        • Sliquifier no longer drops extra goo
          <!-- - Sliquifier goo removed -->

        Mob of the Dead

        General

        • Blundergat spawns in wardens office without collecting 5 skulls
        • Set key to always spawn next to the cafeteria

        Buildables

        • All plane parts are given on spawn in solo only
        • Plane automatically refills
        • Zombie shield bench added inside wardens office
        • Zombie shield inside wardens has a 5 minute cooldown

        Traps

        • Fan trap no longer kills players instantly
        • Sniper trap does infinite damage
        • Acid trap player damage cool down increased from 1 to 1.5 seconds

        Zones

        • Opening double tap door does not cause zombies to spawn upstairs

        Weapons

        • Blundergat damage no longer falls off
        • Blundergat is no longer limited in the box
        • Blundergat ammo reduced by 1/3
        • Acidgat ammo reduced by 1/3
        • Tomahawk is upgraded when picked up
        • Tomahawk reduced cooldown from 5 to 4 seconds

        Buried

        General

        • Initial spawns changed to be closer to the slide
        • Vultureaid will always be the last perk given by the witches
        • Removed barricade in front of jug
        • Nerfed jug spawn zone

        Buildables

        • Spawned turbine workbench by candy shop
        • Subwoofer gives powerups
        • Subwoofer has increased range
        • Turbine starts dying at 17% instead of 50% power

        Weapons

        • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

        Leroy

        • Leroy runs 25% longer when meleed with a Bowie Knife
        • Leroy runs 50% longer when meleed with Galvaknuckles

        Origins

        General

        • Tank has instant cool down
        • Pack-a-punch is always on
        • First robot always comes over tank station
        • Reduced soul boxes zombie requirement from 30 to 15
        • Replace the 115 packed weapon reward with a Raygun Mark 2

        Buildables

        • All records and buildable parts are given on spawn
        • Gramophone is no longer needed

        Teleporters

        • Teleporters activate as soon as doors leading to them are opened
        • Teleporters in the crazy place can be used without first being used from the other side

        Special Rounds

        • Panzers will come every 4 rounds on solo and coop
        • Generator zombies can come every 4 rounds
        • Generator zombies will come the same round as you turn on 4 or more generators

        Weapons

        • Staffs can be upgraded without doing the easter egg steps
        • Upgraded lighting does infinite damage
        • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

        Crazy Place

        • Moving walls at disabled
        • All gems are spawned

        Shovel and Helmet

        • Shovels are given on spawn
        • Golden shovels are awarded after 5 digs
        • Golden helmet chance increased from 5% to 20%

        Dig spots

        • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
        • Dug powerups spawn in a cycle (4 main powerups)
        • Hidden perk bottle dig spots are visible without zombie blood
        • Hidden perk bottle dig spots respawn every round
        • Hidden perk bottles give all 9 perk slots

        Source Code

        • BO2-Remix - https://github.com/5and5/BO2-Remix
        • BO1-Remix - https://github.com/5and5/BO1-Remix

        Credits

        • JezuzLizard
        • JBleezy
        • ZECxR3ap3r
        • Bandit
        • TTS
        • Naomi
        • Chase
        • DoktorSAS
        • HuthTV
        Vin Sorenundefined Offline
        Vin Sorenundefined Offline
        Vin Soren
        wrote on last edited by
        #3

        5and5 muy buena compilacion, ya lo estoy probando y todo va bien

        1 Reply Last reply
        1
        • GhostRider0125undefined Offline
          GhostRider0125undefined Offline
          GhostRider0125
          Banned
          wrote on last edited by
          #4

          dude you killed it fam! thats a lot of features how long did it take you like sheeesh!

          1 Reply Last reply
          1
          • GhostRider0125undefined Offline
            GhostRider0125undefined Offline
            GhostRider0125
            Banned
            wrote on last edited by
            #5

            is there any servers runing it right now? if so can you give me the name of the server thanks : )

            1 Reply Last reply
            0
            • 5and5undefined 5and5

              Call of Duty: Black Ops II Zombies - Remix

              This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

              Created by: 5and5

              YouTube - Twitch - Twitter

              badge-alt-text

              Download

              Download

              Leaderboards

              Leaderboards

              How to Install

              YouTube Video

              • Video Tutorial

              Automatic Installer

              • Download and install BO2 Plutonium Plutonium Download
              • Download the latest version of Remix Installer
              • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
              • Launch the game and enjoy!

              Manual Installation

              • Download and install BO2 Plutonium Plutonium Download
              • Download the latest version of Remix
              • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
              • Launch the game and enjoy!

              Custom Survival Maps Installation

              • Go here for more information
              • Download Remix Custom Survival Maps
              • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
              • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

              Change Notes

              General

              • Zombies start running at round 1
              • Walkers removed
              • Coop pause
              • Three weapon slots by default
              • Zombies health scales more linearly
              • Insta kill rounds start on round 115 on normal maps then happen every odd round after
              • Insta kill rounds start on round 75 on survival maps then happen every odd round after
              • 12 hour reset

              Visual

              • Tweaked graphics
              • Tweaked vision set
              • Rotating skybox
              • Fog disabled
              • Night mode option with night_mode 1
              • Change zombies eye color with eye_color 1

              Patches

              • Bank automatically full
              • Perma Perks given
              • Fridge has AN94 or War Machine depending on the map
              • Set box starting locations
              • First box
              • Round 255 round cap removed
              • In game fast ray rapid_fire 1
              • Characters can be selected with character

              HUD

              • Timer
              • Round timer
              • Health bar
              • SPH - appears after round 50
              • Zombies remaining counter
              • Current zone
              • Trap timer
              • All hud can be turned on with hud_all 1
              • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
              • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

              Player

              • Starting points set to 555
              • Max points set to 500005
              • Reduced fall damage

              Power Ups

              • Drop rate increased from 3% to 4%
              • Fire sales removed
              • Max ammos refill clip as well
              • Carpenters repair shields
              • Insta kill timer stacks
              • Double points timer stacks
              • Nukes kill zombies faster
              • Perk bottles give extra perk slot
              • Effect added to the first drop of a new powerup cycle

              Perks

              • Players can sprint while drinking perks
              • Perk bottles also increase players perk limit by 1
              • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
              • Deadshot increases head shot damage by x2
              • Who's who wont activate when player has quick revive
              • Electric cherry wont activate when a player goes down
              • Proning in front of perks gives you 100 points

              Mystery Box

              • Weapons can be shared by knifing the box
              • Box moves instantly now
              • Box perma perk guarantees a good weapon first hit
              • First box setup guaranteed
              • Mark 2 probability increased from 33% to 50%

              Buildables

              • All parts are given at the start of the game
              • Increased buildable buy distance
              • Buildables can be built without looking at them

              Weapons

              • Explosive damage scaling increased
              • Increased wall weapon buy distance
              • Buying wall weapon ammo fills clip

              Equipment

              • Claymores do 1/2 of zombies max health
              • Max claymores changed from 12 per player to 10 total on the map at a time

              Maps

              Survival

              • Dogs are enabled by default except on Nuketown
              • Dogs rounds always happen every 4 rounds

              Bus Depot

              • Pack-A-Punch added
              • Claymores added

              Farm

              • Pack-A-Punch added
              • Claymores added

              Town

              • Speed cola moved to tombstone location
              • Tombstone removed
              • Olympia wall buy replaced with an mp5
              • Claymores added

              Nuke Town

              • Pack-a-punch and jug will always land in the backyard that the box starts at
              • Set box starting location with nuked_box yellow or nuked_box green
              • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
              • Disabled zombies spawning in the middle while players are in either backyards
              • Limited M27

              Tranzit

              General

              • Denizens disabled
              • All light post portals are always active
              • Pap door is always open
              • Removed iron boards

              Zones

              • Farm barn zone acts the same as it does on Farm
              • Outside of Farm zone acts the same even if you open the door

              Buildables

              • Bus parts are prebuilt except cattle catcher
              • Dinner hatch is prebuilt
              • Turret does not need a turbine
              • Electric trap does not need a turbine

              Weapons

              • Jetgun recharges faster
              • Jetgun recharges while away
              • Jetgun returns to bench when over heated

              No Power

              • Enable no power game with no_power 1
              • This disables turbine workbench and jetgun

              Die Rise

              General

              • Leaper rounds always happen every 4 rounds
              • Perma phd flopper added

              Zones

              • Limited where players can camp while in the shaft
              • Zombies no longer jump across to trample steam zone
              • Disabled ground spawner in square room

              Elevators

              • Elevator wait time changed from 5-20 to 7-12 seconds
              • Standing on elevators make them move quicker
              • Key is given on spawn
              • Key is given 20 seconds after used
              • Key can lock elevators in a pre set position

              Weapons

              • Semtex wallbuy added by b23r
              • Sliquifier kills till round 255
              • Sliquifier continues to chain while put away
              • Sliquifier no longer drops extra goo
                <!-- - Sliquifier goo removed -->

              Mob of the Dead

              General

              • Blundergat spawns in wardens office without collecting 5 skulls
              • Set key to always spawn next to the cafeteria

              Buildables

              • All plane parts are given on spawn in solo only
              • Plane automatically refills
              • Zombie shield bench added inside wardens office
              • Zombie shield inside wardens has a 5 minute cooldown

              Traps

              • Fan trap no longer kills players instantly
              • Sniper trap does infinite damage
              • Acid trap player damage cool down increased from 1 to 1.5 seconds

              Zones

              • Opening double tap door does not cause zombies to spawn upstairs

              Weapons

              • Blundergat damage no longer falls off
              • Blundergat is no longer limited in the box
              • Blundergat ammo reduced by 1/3
              • Acidgat ammo reduced by 1/3
              • Tomahawk is upgraded when picked up
              • Tomahawk reduced cooldown from 5 to 4 seconds

              Buried

              General

              • Initial spawns changed to be closer to the slide
              • Vultureaid will always be the last perk given by the witches
              • Removed barricade in front of jug
              • Nerfed jug spawn zone

              Buildables

              • Spawned turbine workbench by candy shop
              • Subwoofer gives powerups
              • Subwoofer has increased range
              • Turbine starts dying at 17% instead of 50% power

              Weapons

              • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

              Leroy

              • Leroy runs 25% longer when meleed with a Bowie Knife
              • Leroy runs 50% longer when meleed with Galvaknuckles

              Origins

              General

              • Tank has instant cool down
              • Pack-a-punch is always on
              • First robot always comes over tank station
              • Reduced soul boxes zombie requirement from 30 to 15
              • Replace the 115 packed weapon reward with a Raygun Mark 2

              Buildables

              • All records and buildable parts are given on spawn
              • Gramophone is no longer needed

              Teleporters

              • Teleporters activate as soon as doors leading to them are opened
              • Teleporters in the crazy place can be used without first being used from the other side

              Special Rounds

              • Panzers will come every 4 rounds on solo and coop
              • Generator zombies can come every 4 rounds
              • Generator zombies will come the same round as you turn on 4 or more generators

              Weapons

              • Staffs can be upgraded without doing the easter egg steps
              • Upgraded lighting does infinite damage
              • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

              Crazy Place

              • Moving walls at disabled
              • All gems are spawned

              Shovel and Helmet

              • Shovels are given on spawn
              • Golden shovels are awarded after 5 digs
              • Golden helmet chance increased from 5% to 20%

              Dig spots

              • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
              • Dug powerups spawn in a cycle (4 main powerups)
              • Hidden perk bottle dig spots are visible without zombie blood
              • Hidden perk bottle dig spots respawn every round
              • Hidden perk bottles give all 9 perk slots

              Source Code

              • BO2-Remix - https://github.com/5and5/BO2-Remix
              • BO1-Remix - https://github.com/5and5/BO1-Remix

              Credits

              • JezuzLizard
              • JBleezy
              • ZECxR3ap3r
              • Bandit
              • TTS
              • Naomi
              • Chase
              • DoktorSAS
              • HuthTV
              Pastore65undefined Offline
              Pastore65undefined Offline
              Pastore65
              wrote on last edited by
              #6

              5and5 did you just fix like 90% of what is annoying in bo2?? simply unbelievable... thank you for this mod. You are amazing!!!

              1 Reply Last reply
              0
              • asunaqqundefined Offline
                asunaqqundefined Offline
                asunaqq
                wrote on last edited by
                #7

                now this is one fucking mod

                great fucking job
                tƶihin.jpg

                1 Reply Last reply
                0
                • 5and5undefined 5and5

                  Call of Duty: Black Ops II Zombies - Remix

                  This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                  Created by: 5and5

                  YouTube - Twitch - Twitter

                  badge-alt-text

                  Download

                  Download

                  Leaderboards

                  Leaderboards

                  How to Install

                  YouTube Video

                  • Video Tutorial

                  Automatic Installer

                  • Download and install BO2 Plutonium Plutonium Download
                  • Download the latest version of Remix Installer
                  • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                  • Launch the game and enjoy!

                  Manual Installation

                  • Download and install BO2 Plutonium Plutonium Download
                  • Download the latest version of Remix
                  • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                  • Launch the game and enjoy!

                  Custom Survival Maps Installation

                  • Go here for more information
                  • Download Remix Custom Survival Maps
                  • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                  • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                  Change Notes

                  General

                  • Zombies start running at round 1
                  • Walkers removed
                  • Coop pause
                  • Three weapon slots by default
                  • Zombies health scales more linearly
                  • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                  • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                  • 12 hour reset

                  Visual

                  • Tweaked graphics
                  • Tweaked vision set
                  • Rotating skybox
                  • Fog disabled
                  • Night mode option with night_mode 1
                  • Change zombies eye color with eye_color 1

                  Patches

                  • Bank automatically full
                  • Perma Perks given
                  • Fridge has AN94 or War Machine depending on the map
                  • Set box starting locations
                  • First box
                  • Round 255 round cap removed
                  • In game fast ray rapid_fire 1
                  • Characters can be selected with character

                  HUD

                  • Timer
                  • Round timer
                  • Health bar
                  • SPH - appears after round 50
                  • Zombies remaining counter
                  • Current zone
                  • Trap timer
                  • All hud can be turned on with hud_all 1
                  • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                  • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                  Player

                  • Starting points set to 555
                  • Max points set to 500005
                  • Reduced fall damage

                  Power Ups

                  • Drop rate increased from 3% to 4%
                  • Fire sales removed
                  • Max ammos refill clip as well
                  • Carpenters repair shields
                  • Insta kill timer stacks
                  • Double points timer stacks
                  • Nukes kill zombies faster
                  • Perk bottles give extra perk slot
                  • Effect added to the first drop of a new powerup cycle

                  Perks

                  • Players can sprint while drinking perks
                  • Perk bottles also increase players perk limit by 1
                  • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                  • Deadshot increases head shot damage by x2
                  • Who's who wont activate when player has quick revive
                  • Electric cherry wont activate when a player goes down
                  • Proning in front of perks gives you 100 points

                  Mystery Box

                  • Weapons can be shared by knifing the box
                  • Box moves instantly now
                  • Box perma perk guarantees a good weapon first hit
                  • First box setup guaranteed
                  • Mark 2 probability increased from 33% to 50%

                  Buildables

                  • All parts are given at the start of the game
                  • Increased buildable buy distance
                  • Buildables can be built without looking at them

                  Weapons

                  • Explosive damage scaling increased
                  • Increased wall weapon buy distance
                  • Buying wall weapon ammo fills clip

                  Equipment

                  • Claymores do 1/2 of zombies max health
                  • Max claymores changed from 12 per player to 10 total on the map at a time

                  Maps

                  Survival

                  • Dogs are enabled by default except on Nuketown
                  • Dogs rounds always happen every 4 rounds

                  Bus Depot

                  • Pack-A-Punch added
                  • Claymores added

                  Farm

                  • Pack-A-Punch added
                  • Claymores added

                  Town

                  • Speed cola moved to tombstone location
                  • Tombstone removed
                  • Olympia wall buy replaced with an mp5
                  • Claymores added

                  Nuke Town

                  • Pack-a-punch and jug will always land in the backyard that the box starts at
                  • Set box starting location with nuked_box yellow or nuked_box green
                  • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                  • Disabled zombies spawning in the middle while players are in either backyards
                  • Limited M27

                  Tranzit

                  General

                  • Denizens disabled
                  • All light post portals are always active
                  • Pap door is always open
                  • Removed iron boards

                  Zones

                  • Farm barn zone acts the same as it does on Farm
                  • Outside of Farm zone acts the same even if you open the door

                  Buildables

                  • Bus parts are prebuilt except cattle catcher
                  • Dinner hatch is prebuilt
                  • Turret does not need a turbine
                  • Electric trap does not need a turbine

                  Weapons

                  • Jetgun recharges faster
                  • Jetgun recharges while away
                  • Jetgun returns to bench when over heated

                  No Power

                  • Enable no power game with no_power 1
                  • This disables turbine workbench and jetgun

                  Die Rise

                  General

                  • Leaper rounds always happen every 4 rounds
                  • Perma phd flopper added

                  Zones

                  • Limited where players can camp while in the shaft
                  • Zombies no longer jump across to trample steam zone
                  • Disabled ground spawner in square room

                  Elevators

                  • Elevator wait time changed from 5-20 to 7-12 seconds
                  • Standing on elevators make them move quicker
                  • Key is given on spawn
                  • Key is given 20 seconds after used
                  • Key can lock elevators in a pre set position

                  Weapons

                  • Semtex wallbuy added by b23r
                  • Sliquifier kills till round 255
                  • Sliquifier continues to chain while put away
                  • Sliquifier no longer drops extra goo
                    <!-- - Sliquifier goo removed -->

                  Mob of the Dead

                  General

                  • Blundergat spawns in wardens office without collecting 5 skulls
                  • Set key to always spawn next to the cafeteria

                  Buildables

                  • All plane parts are given on spawn in solo only
                  • Plane automatically refills
                  • Zombie shield bench added inside wardens office
                  • Zombie shield inside wardens has a 5 minute cooldown

                  Traps

                  • Fan trap no longer kills players instantly
                  • Sniper trap does infinite damage
                  • Acid trap player damage cool down increased from 1 to 1.5 seconds

                  Zones

                  • Opening double tap door does not cause zombies to spawn upstairs

                  Weapons

                  • Blundergat damage no longer falls off
                  • Blundergat is no longer limited in the box
                  • Blundergat ammo reduced by 1/3
                  • Acidgat ammo reduced by 1/3
                  • Tomahawk is upgraded when picked up
                  • Tomahawk reduced cooldown from 5 to 4 seconds

                  Buried

                  General

                  • Initial spawns changed to be closer to the slide
                  • Vultureaid will always be the last perk given by the witches
                  • Removed barricade in front of jug
                  • Nerfed jug spawn zone

                  Buildables

                  • Spawned turbine workbench by candy shop
                  • Subwoofer gives powerups
                  • Subwoofer has increased range
                  • Turbine starts dying at 17% instead of 50% power

                  Weapons

                  • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                  Leroy

                  • Leroy runs 25% longer when meleed with a Bowie Knife
                  • Leroy runs 50% longer when meleed with Galvaknuckles

                  Origins

                  General

                  • Tank has instant cool down
                  • Pack-a-punch is always on
                  • First robot always comes over tank station
                  • Reduced soul boxes zombie requirement from 30 to 15
                  • Replace the 115 packed weapon reward with a Raygun Mark 2

                  Buildables

                  • All records and buildable parts are given on spawn
                  • Gramophone is no longer needed

                  Teleporters

                  • Teleporters activate as soon as doors leading to them are opened
                  • Teleporters in the crazy place can be used without first being used from the other side

                  Special Rounds

                  • Panzers will come every 4 rounds on solo and coop
                  • Generator zombies can come every 4 rounds
                  • Generator zombies will come the same round as you turn on 4 or more generators

                  Weapons

                  • Staffs can be upgraded without doing the easter egg steps
                  • Upgraded lighting does infinite damage
                  • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                  Crazy Place

                  • Moving walls at disabled
                  • All gems are spawned

                  Shovel and Helmet

                  • Shovels are given on spawn
                  • Golden shovels are awarded after 5 digs
                  • Golden helmet chance increased from 5% to 20%

                  Dig spots

                  • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                  • Dug powerups spawn in a cycle (4 main powerups)
                  • Hidden perk bottle dig spots are visible without zombie blood
                  • Hidden perk bottle dig spots respawn every round
                  • Hidden perk bottles give all 9 perk slots

                  Source Code

                  • BO2-Remix - https://github.com/5and5/BO2-Remix
                  • BO1-Remix - https://github.com/5and5/BO1-Remix

                  Credits

                  • JezuzLizard
                  • JBleezy
                  • ZECxR3ap3r
                  • Bandit
                  • TTS
                  • Naomi
                  • Chase
                  • DoktorSAS
                  • HuthTV
                  Naomi_undefined Offline
                  Naomi_undefined Offline
                  Naomi_
                  wrote on last edited by
                  #8

                  5and5 great release !

                  1 Reply Last reply
                  0
                  • unknowghostundefined Offline
                    unknowghostundefined Offline
                    unknowghost
                    Contributor
                    wrote on last edited by
                    #9

                    im having a bug with buried idk how to fix it but when i spawn in the game on buried it spawn me in a room and i can't buy or pick up anything and when i jump it jumps high idk why please help

                    SirHerboXIundefined 1 Reply Last reply
                    0
                    • unknowghostundefined unknowghost

                      im having a bug with buried idk how to fix it but when i spawn in the game on buried it spawn me in a room and i can't buy or pick up anything and when i jump it jumps high idk why please help

                      SirHerboXIundefined Offline
                      SirHerboXIundefined Offline
                      SirHerboXI
                      wrote on last edited by
                      #10

                      unknowghost press console key then type map_restart. worked for me

                      1 Reply Last reply
                      0
                      • 5and5undefined 5and5

                        Call of Duty: Black Ops II Zombies - Remix

                        This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                        Created by: 5and5

                        YouTube - Twitch - Twitter

                        badge-alt-text

                        Download

                        Download

                        Leaderboards

                        Leaderboards

                        How to Install

                        YouTube Video

                        • Video Tutorial

                        Automatic Installer

                        • Download and install BO2 Plutonium Plutonium Download
                        • Download the latest version of Remix Installer
                        • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                        • Launch the game and enjoy!

                        Manual Installation

                        • Download and install BO2 Plutonium Plutonium Download
                        • Download the latest version of Remix
                        • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                        • Launch the game and enjoy!

                        Custom Survival Maps Installation

                        • Go here for more information
                        • Download Remix Custom Survival Maps
                        • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                        • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                        Change Notes

                        General

                        • Zombies start running at round 1
                        • Walkers removed
                        • Coop pause
                        • Three weapon slots by default
                        • Zombies health scales more linearly
                        • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                        • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                        • 12 hour reset

                        Visual

                        • Tweaked graphics
                        • Tweaked vision set
                        • Rotating skybox
                        • Fog disabled
                        • Night mode option with night_mode 1
                        • Change zombies eye color with eye_color 1

                        Patches

                        • Bank automatically full
                        • Perma Perks given
                        • Fridge has AN94 or War Machine depending on the map
                        • Set box starting locations
                        • First box
                        • Round 255 round cap removed
                        • In game fast ray rapid_fire 1
                        • Characters can be selected with character

                        HUD

                        • Timer
                        • Round timer
                        • Health bar
                        • SPH - appears after round 50
                        • Zombies remaining counter
                        • Current zone
                        • Trap timer
                        • All hud can be turned on with hud_all 1
                        • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                        • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                        Player

                        • Starting points set to 555
                        • Max points set to 500005
                        • Reduced fall damage

                        Power Ups

                        • Drop rate increased from 3% to 4%
                        • Fire sales removed
                        • Max ammos refill clip as well
                        • Carpenters repair shields
                        • Insta kill timer stacks
                        • Double points timer stacks
                        • Nukes kill zombies faster
                        • Perk bottles give extra perk slot
                        • Effect added to the first drop of a new powerup cycle

                        Perks

                        • Players can sprint while drinking perks
                        • Perk bottles also increase players perk limit by 1
                        • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                        • Deadshot increases head shot damage by x2
                        • Who's who wont activate when player has quick revive
                        • Electric cherry wont activate when a player goes down
                        • Proning in front of perks gives you 100 points

                        Mystery Box

                        • Weapons can be shared by knifing the box
                        • Box moves instantly now
                        • Box perma perk guarantees a good weapon first hit
                        • First box setup guaranteed
                        • Mark 2 probability increased from 33% to 50%

                        Buildables

                        • All parts are given at the start of the game
                        • Increased buildable buy distance
                        • Buildables can be built without looking at them

                        Weapons

                        • Explosive damage scaling increased
                        • Increased wall weapon buy distance
                        • Buying wall weapon ammo fills clip

                        Equipment

                        • Claymores do 1/2 of zombies max health
                        • Max claymores changed from 12 per player to 10 total on the map at a time

                        Maps

                        Survival

                        • Dogs are enabled by default except on Nuketown
                        • Dogs rounds always happen every 4 rounds

                        Bus Depot

                        • Pack-A-Punch added
                        • Claymores added

                        Farm

                        • Pack-A-Punch added
                        • Claymores added

                        Town

                        • Speed cola moved to tombstone location
                        • Tombstone removed
                        • Olympia wall buy replaced with an mp5
                        • Claymores added

                        Nuke Town

                        • Pack-a-punch and jug will always land in the backyard that the box starts at
                        • Set box starting location with nuked_box yellow or nuked_box green
                        • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                        • Disabled zombies spawning in the middle while players are in either backyards
                        • Limited M27

                        Tranzit

                        General

                        • Denizens disabled
                        • All light post portals are always active
                        • Pap door is always open
                        • Removed iron boards

                        Zones

                        • Farm barn zone acts the same as it does on Farm
                        • Outside of Farm zone acts the same even if you open the door

                        Buildables

                        • Bus parts are prebuilt except cattle catcher
                        • Dinner hatch is prebuilt
                        • Turret does not need a turbine
                        • Electric trap does not need a turbine

                        Weapons

                        • Jetgun recharges faster
                        • Jetgun recharges while away
                        • Jetgun returns to bench when over heated

                        No Power

                        • Enable no power game with no_power 1
                        • This disables turbine workbench and jetgun

                        Die Rise

                        General

                        • Leaper rounds always happen every 4 rounds
                        • Perma phd flopper added

                        Zones

                        • Limited where players can camp while in the shaft
                        • Zombies no longer jump across to trample steam zone
                        • Disabled ground spawner in square room

                        Elevators

                        • Elevator wait time changed from 5-20 to 7-12 seconds
                        • Standing on elevators make them move quicker
                        • Key is given on spawn
                        • Key is given 20 seconds after used
                        • Key can lock elevators in a pre set position

                        Weapons

                        • Semtex wallbuy added by b23r
                        • Sliquifier kills till round 255
                        • Sliquifier continues to chain while put away
                        • Sliquifier no longer drops extra goo
                          <!-- - Sliquifier goo removed -->

                        Mob of the Dead

                        General

                        • Blundergat spawns in wardens office without collecting 5 skulls
                        • Set key to always spawn next to the cafeteria

                        Buildables

                        • All plane parts are given on spawn in solo only
                        • Plane automatically refills
                        • Zombie shield bench added inside wardens office
                        • Zombie shield inside wardens has a 5 minute cooldown

                        Traps

                        • Fan trap no longer kills players instantly
                        • Sniper trap does infinite damage
                        • Acid trap player damage cool down increased from 1 to 1.5 seconds

                        Zones

                        • Opening double tap door does not cause zombies to spawn upstairs

                        Weapons

                        • Blundergat damage no longer falls off
                        • Blundergat is no longer limited in the box
                        • Blundergat ammo reduced by 1/3
                        • Acidgat ammo reduced by 1/3
                        • Tomahawk is upgraded when picked up
                        • Tomahawk reduced cooldown from 5 to 4 seconds

                        Buried

                        General

                        • Initial spawns changed to be closer to the slide
                        • Vultureaid will always be the last perk given by the witches
                        • Removed barricade in front of jug
                        • Nerfed jug spawn zone

                        Buildables

                        • Spawned turbine workbench by candy shop
                        • Subwoofer gives powerups
                        • Subwoofer has increased range
                        • Turbine starts dying at 17% instead of 50% power

                        Weapons

                        • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                        Leroy

                        • Leroy runs 25% longer when meleed with a Bowie Knife
                        • Leroy runs 50% longer when meleed with Galvaknuckles

                        Origins

                        General

                        • Tank has instant cool down
                        • Pack-a-punch is always on
                        • First robot always comes over tank station
                        • Reduced soul boxes zombie requirement from 30 to 15
                        • Replace the 115 packed weapon reward with a Raygun Mark 2

                        Buildables

                        • All records and buildable parts are given on spawn
                        • Gramophone is no longer needed

                        Teleporters

                        • Teleporters activate as soon as doors leading to them are opened
                        • Teleporters in the crazy place can be used without first being used from the other side

                        Special Rounds

                        • Panzers will come every 4 rounds on solo and coop
                        • Generator zombies can come every 4 rounds
                        • Generator zombies will come the same round as you turn on 4 or more generators

                        Weapons

                        • Staffs can be upgraded without doing the easter egg steps
                        • Upgraded lighting does infinite damage
                        • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                        Crazy Place

                        • Moving walls at disabled
                        • All gems are spawned

                        Shovel and Helmet

                        • Shovels are given on spawn
                        • Golden shovels are awarded after 5 digs
                        • Golden helmet chance increased from 5% to 20%

                        Dig spots

                        • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                        • Dug powerups spawn in a cycle (4 main powerups)
                        • Hidden perk bottle dig spots are visible without zombie blood
                        • Hidden perk bottle dig spots respawn every round
                        • Hidden perk bottles give all 9 perk slots

                        Source Code

                        • BO2-Remix - https://github.com/5and5/BO2-Remix
                        • BO1-Remix - https://github.com/5and5/BO1-Remix

                        Credits

                        • JezuzLizard
                        • JBleezy
                        • ZECxR3ap3r
                        • Bandit
                        • TTS
                        • Naomi
                        • Chase
                        • DoktorSAS
                        • HuthTV
                        1kangelundefined Offline
                        1kangelundefined Offline
                        1kangel
                        wrote on last edited by
                        #11

                        5and5 yo any way to turn off the running zombies on round 1? 😭I’m too trash for that lol

                        iHarrowundefined 1 Reply Last reply
                        0
                        • 1kangelundefined 1kangel

                          5and5 yo any way to turn off the running zombies on round 1? 😭I’m too trash for that lol

                          iHarrowundefined Offline
                          iHarrowundefined Offline
                          iHarrow
                          wrote on last edited by iHarrow
                          #12

                          it is easy Go to Source code Just Remove this code from _zombies.gsc this file can find it in remix folder
                          bb7e37d0-5dfc-415d-9849-2bfa5bbfb459-image.png

                          EDIT: To remove zombie runner check this post https://forum.plutonium.pw/post/155091

                          Swagmaster42undefined Mr.Somethingundefined AthiestGamerundefined 3 Replies Last reply
                          0
                          • iHarrowundefined iHarrow

                            it is easy Go to Source code Just Remove this code from _zombies.gsc this file can find it in remix folder
                            bb7e37d0-5dfc-415d-9849-2bfa5bbfb459-image.png

                            EDIT: To remove zombie runner check this post https://forum.plutonium.pw/post/155091

                            Swagmaster42undefined Offline
                            Swagmaster42undefined Offline
                            Swagmaster42
                            wrote on last edited by
                            #13

                            iHarrow I tried this and the game just crashes on loading screen please be specific

                            yoryuyaundefined 1 Reply Last reply
                            1
                            • 5and5undefined 5and5

                              Call of Duty: Black Ops II Zombies - Remix

                              This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                              Created by: 5and5

                              YouTube - Twitch - Twitter

                              badge-alt-text

                              Download

                              Download

                              Leaderboards

                              Leaderboards

                              How to Install

                              YouTube Video

                              • Video Tutorial

                              Automatic Installer

                              • Download and install BO2 Plutonium Plutonium Download
                              • Download the latest version of Remix Installer
                              • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                              • Launch the game and enjoy!

                              Manual Installation

                              • Download and install BO2 Plutonium Plutonium Download
                              • Download the latest version of Remix
                              • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                              • Launch the game and enjoy!

                              Custom Survival Maps Installation

                              • Go here for more information
                              • Download Remix Custom Survival Maps
                              • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                              • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                              Change Notes

                              General

                              • Zombies start running at round 1
                              • Walkers removed
                              • Coop pause
                              • Three weapon slots by default
                              • Zombies health scales more linearly
                              • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                              • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                              • 12 hour reset

                              Visual

                              • Tweaked graphics
                              • Tweaked vision set
                              • Rotating skybox
                              • Fog disabled
                              • Night mode option with night_mode 1
                              • Change zombies eye color with eye_color 1

                              Patches

                              • Bank automatically full
                              • Perma Perks given
                              • Fridge has AN94 or War Machine depending on the map
                              • Set box starting locations
                              • First box
                              • Round 255 round cap removed
                              • In game fast ray rapid_fire 1
                              • Characters can be selected with character

                              HUD

                              • Timer
                              • Round timer
                              • Health bar
                              • SPH - appears after round 50
                              • Zombies remaining counter
                              • Current zone
                              • Trap timer
                              • All hud can be turned on with hud_all 1
                              • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                              • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                              Player

                              • Starting points set to 555
                              • Max points set to 500005
                              • Reduced fall damage

                              Power Ups

                              • Drop rate increased from 3% to 4%
                              • Fire sales removed
                              • Max ammos refill clip as well
                              • Carpenters repair shields
                              • Insta kill timer stacks
                              • Double points timer stacks
                              • Nukes kill zombies faster
                              • Perk bottles give extra perk slot
                              • Effect added to the first drop of a new powerup cycle

                              Perks

                              • Players can sprint while drinking perks
                              • Perk bottles also increase players perk limit by 1
                              • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                              • Deadshot increases head shot damage by x2
                              • Who's who wont activate when player has quick revive
                              • Electric cherry wont activate when a player goes down
                              • Proning in front of perks gives you 100 points

                              Mystery Box

                              • Weapons can be shared by knifing the box
                              • Box moves instantly now
                              • Box perma perk guarantees a good weapon first hit
                              • First box setup guaranteed
                              • Mark 2 probability increased from 33% to 50%

                              Buildables

                              • All parts are given at the start of the game
                              • Increased buildable buy distance
                              • Buildables can be built without looking at them

                              Weapons

                              • Explosive damage scaling increased
                              • Increased wall weapon buy distance
                              • Buying wall weapon ammo fills clip

                              Equipment

                              • Claymores do 1/2 of zombies max health
                              • Max claymores changed from 12 per player to 10 total on the map at a time

                              Maps

                              Survival

                              • Dogs are enabled by default except on Nuketown
                              • Dogs rounds always happen every 4 rounds

                              Bus Depot

                              • Pack-A-Punch added
                              • Claymores added

                              Farm

                              • Pack-A-Punch added
                              • Claymores added

                              Town

                              • Speed cola moved to tombstone location
                              • Tombstone removed
                              • Olympia wall buy replaced with an mp5
                              • Claymores added

                              Nuke Town

                              • Pack-a-punch and jug will always land in the backyard that the box starts at
                              • Set box starting location with nuked_box yellow or nuked_box green
                              • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                              • Disabled zombies spawning in the middle while players are in either backyards
                              • Limited M27

                              Tranzit

                              General

                              • Denizens disabled
                              • All light post portals are always active
                              • Pap door is always open
                              • Removed iron boards

                              Zones

                              • Farm barn zone acts the same as it does on Farm
                              • Outside of Farm zone acts the same even if you open the door

                              Buildables

                              • Bus parts are prebuilt except cattle catcher
                              • Dinner hatch is prebuilt
                              • Turret does not need a turbine
                              • Electric trap does not need a turbine

                              Weapons

                              • Jetgun recharges faster
                              • Jetgun recharges while away
                              • Jetgun returns to bench when over heated

                              No Power

                              • Enable no power game with no_power 1
                              • This disables turbine workbench and jetgun

                              Die Rise

                              General

                              • Leaper rounds always happen every 4 rounds
                              • Perma phd flopper added

                              Zones

                              • Limited where players can camp while in the shaft
                              • Zombies no longer jump across to trample steam zone
                              • Disabled ground spawner in square room

                              Elevators

                              • Elevator wait time changed from 5-20 to 7-12 seconds
                              • Standing on elevators make them move quicker
                              • Key is given on spawn
                              • Key is given 20 seconds after used
                              • Key can lock elevators in a pre set position

                              Weapons

                              • Semtex wallbuy added by b23r
                              • Sliquifier kills till round 255
                              • Sliquifier continues to chain while put away
                              • Sliquifier no longer drops extra goo
                                <!-- - Sliquifier goo removed -->

                              Mob of the Dead

                              General

                              • Blundergat spawns in wardens office without collecting 5 skulls
                              • Set key to always spawn next to the cafeteria

                              Buildables

                              • All plane parts are given on spawn in solo only
                              • Plane automatically refills
                              • Zombie shield bench added inside wardens office
                              • Zombie shield inside wardens has a 5 minute cooldown

                              Traps

                              • Fan trap no longer kills players instantly
                              • Sniper trap does infinite damage
                              • Acid trap player damage cool down increased from 1 to 1.5 seconds

                              Zones

                              • Opening double tap door does not cause zombies to spawn upstairs

                              Weapons

                              • Blundergat damage no longer falls off
                              • Blundergat is no longer limited in the box
                              • Blundergat ammo reduced by 1/3
                              • Acidgat ammo reduced by 1/3
                              • Tomahawk is upgraded when picked up
                              • Tomahawk reduced cooldown from 5 to 4 seconds

                              Buried

                              General

                              • Initial spawns changed to be closer to the slide
                              • Vultureaid will always be the last perk given by the witches
                              • Removed barricade in front of jug
                              • Nerfed jug spawn zone

                              Buildables

                              • Spawned turbine workbench by candy shop
                              • Subwoofer gives powerups
                              • Subwoofer has increased range
                              • Turbine starts dying at 17% instead of 50% power

                              Weapons

                              • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                              Leroy

                              • Leroy runs 25% longer when meleed with a Bowie Knife
                              • Leroy runs 50% longer when meleed with Galvaknuckles

                              Origins

                              General

                              • Tank has instant cool down
                              • Pack-a-punch is always on
                              • First robot always comes over tank station
                              • Reduced soul boxes zombie requirement from 30 to 15
                              • Replace the 115 packed weapon reward with a Raygun Mark 2

                              Buildables

                              • All records and buildable parts are given on spawn
                              • Gramophone is no longer needed

                              Teleporters

                              • Teleporters activate as soon as doors leading to them are opened
                              • Teleporters in the crazy place can be used without first being used from the other side

                              Special Rounds

                              • Panzers will come every 4 rounds on solo and coop
                              • Generator zombies can come every 4 rounds
                              • Generator zombies will come the same round as you turn on 4 or more generators

                              Weapons

                              • Staffs can be upgraded without doing the easter egg steps
                              • Upgraded lighting does infinite damage
                              • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                              Crazy Place

                              • Moving walls at disabled
                              • All gems are spawned

                              Shovel and Helmet

                              • Shovels are given on spawn
                              • Golden shovels are awarded after 5 digs
                              • Golden helmet chance increased from 5% to 20%

                              Dig spots

                              • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                              • Dug powerups spawn in a cycle (4 main powerups)
                              • Hidden perk bottle dig spots are visible without zombie blood
                              • Hidden perk bottle dig spots respawn every round
                              • Hidden perk bottles give all 9 perk slots

                              Source Code

                              • BO2-Remix - https://github.com/5and5/BO2-Remix
                              • BO1-Remix - https://github.com/5and5/BO1-Remix

                              Credits

                              • JezuzLizard
                              • JBleezy
                              • ZECxR3ap3r
                              • Bandit
                              • TTS
                              • Naomi
                              • Chase
                              • DoktorSAS
                              • HuthTV
                              Mr.Somethingundefined Offline
                              Mr.Somethingundefined Offline
                              Mr.Something
                              Contributor
                              wrote on last edited by Mr.Something
                              #14
                              This post is deleted!
                              1 Reply Last reply
                              0
                              • David23undefined Offline
                                David23undefined Offline
                                David23
                                wrote on last edited by
                                #15

                                pls how do i use all and disable only graphic changes? im running without a gpu for now so it lags with visual changes. help

                                1 Reply Last reply
                                0
                                • crjuez22undefined Offline
                                  crjuez22undefined Offline
                                  crjuez22
                                  wrote on last edited by
                                  #16
                                  This post is deleted!
                                  1 Reply Last reply
                                  0
                                  • 5and5undefined 5and5

                                    Call of Duty: Black Ops II Zombies - Remix

                                    This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                                    Created by: 5and5

                                    YouTube - Twitch - Twitter

                                    badge-alt-text

                                    Download

                                    Download

                                    Leaderboards

                                    Leaderboards

                                    How to Install

                                    YouTube Video

                                    • Video Tutorial

                                    Automatic Installer

                                    • Download and install BO2 Plutonium Plutonium Download
                                    • Download the latest version of Remix Installer
                                    • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                                    • Launch the game and enjoy!

                                    Manual Installation

                                    • Download and install BO2 Plutonium Plutonium Download
                                    • Download the latest version of Remix
                                    • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                    • Launch the game and enjoy!

                                    Custom Survival Maps Installation

                                    • Go here for more information
                                    • Download Remix Custom Survival Maps
                                    • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                    • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                                    Change Notes

                                    General

                                    • Zombies start running at round 1
                                    • Walkers removed
                                    • Coop pause
                                    • Three weapon slots by default
                                    • Zombies health scales more linearly
                                    • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                                    • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                                    • 12 hour reset

                                    Visual

                                    • Tweaked graphics
                                    • Tweaked vision set
                                    • Rotating skybox
                                    • Fog disabled
                                    • Night mode option with night_mode 1
                                    • Change zombies eye color with eye_color 1

                                    Patches

                                    • Bank automatically full
                                    • Perma Perks given
                                    • Fridge has AN94 or War Machine depending on the map
                                    • Set box starting locations
                                    • First box
                                    • Round 255 round cap removed
                                    • In game fast ray rapid_fire 1
                                    • Characters can be selected with character

                                    HUD

                                    • Timer
                                    • Round timer
                                    • Health bar
                                    • SPH - appears after round 50
                                    • Zombies remaining counter
                                    • Current zone
                                    • Trap timer
                                    • All hud can be turned on with hud_all 1
                                    • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                                    • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                                    Player

                                    • Starting points set to 555
                                    • Max points set to 500005
                                    • Reduced fall damage

                                    Power Ups

                                    • Drop rate increased from 3% to 4%
                                    • Fire sales removed
                                    • Max ammos refill clip as well
                                    • Carpenters repair shields
                                    • Insta kill timer stacks
                                    • Double points timer stacks
                                    • Nukes kill zombies faster
                                    • Perk bottles give extra perk slot
                                    • Effect added to the first drop of a new powerup cycle

                                    Perks

                                    • Players can sprint while drinking perks
                                    • Perk bottles also increase players perk limit by 1
                                    • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                                    • Deadshot increases head shot damage by x2
                                    • Who's who wont activate when player has quick revive
                                    • Electric cherry wont activate when a player goes down
                                    • Proning in front of perks gives you 100 points

                                    Mystery Box

                                    • Weapons can be shared by knifing the box
                                    • Box moves instantly now
                                    • Box perma perk guarantees a good weapon first hit
                                    • First box setup guaranteed
                                    • Mark 2 probability increased from 33% to 50%

                                    Buildables

                                    • All parts are given at the start of the game
                                    • Increased buildable buy distance
                                    • Buildables can be built without looking at them

                                    Weapons

                                    • Explosive damage scaling increased
                                    • Increased wall weapon buy distance
                                    • Buying wall weapon ammo fills clip

                                    Equipment

                                    • Claymores do 1/2 of zombies max health
                                    • Max claymores changed from 12 per player to 10 total on the map at a time

                                    Maps

                                    Survival

                                    • Dogs are enabled by default except on Nuketown
                                    • Dogs rounds always happen every 4 rounds

                                    Bus Depot

                                    • Pack-A-Punch added
                                    • Claymores added

                                    Farm

                                    • Pack-A-Punch added
                                    • Claymores added

                                    Town

                                    • Speed cola moved to tombstone location
                                    • Tombstone removed
                                    • Olympia wall buy replaced with an mp5
                                    • Claymores added

                                    Nuke Town

                                    • Pack-a-punch and jug will always land in the backyard that the box starts at
                                    • Set box starting location with nuked_box yellow or nuked_box green
                                    • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                                    • Disabled zombies spawning in the middle while players are in either backyards
                                    • Limited M27

                                    Tranzit

                                    General

                                    • Denizens disabled
                                    • All light post portals are always active
                                    • Pap door is always open
                                    • Removed iron boards

                                    Zones

                                    • Farm barn zone acts the same as it does on Farm
                                    • Outside of Farm zone acts the same even if you open the door

                                    Buildables

                                    • Bus parts are prebuilt except cattle catcher
                                    • Dinner hatch is prebuilt
                                    • Turret does not need a turbine
                                    • Electric trap does not need a turbine

                                    Weapons

                                    • Jetgun recharges faster
                                    • Jetgun recharges while away
                                    • Jetgun returns to bench when over heated

                                    No Power

                                    • Enable no power game with no_power 1
                                    • This disables turbine workbench and jetgun

                                    Die Rise

                                    General

                                    • Leaper rounds always happen every 4 rounds
                                    • Perma phd flopper added

                                    Zones

                                    • Limited where players can camp while in the shaft
                                    • Zombies no longer jump across to trample steam zone
                                    • Disabled ground spawner in square room

                                    Elevators

                                    • Elevator wait time changed from 5-20 to 7-12 seconds
                                    • Standing on elevators make them move quicker
                                    • Key is given on spawn
                                    • Key is given 20 seconds after used
                                    • Key can lock elevators in a pre set position

                                    Weapons

                                    • Semtex wallbuy added by b23r
                                    • Sliquifier kills till round 255
                                    • Sliquifier continues to chain while put away
                                    • Sliquifier no longer drops extra goo
                                      <!-- - Sliquifier goo removed -->

                                    Mob of the Dead

                                    General

                                    • Blundergat spawns in wardens office without collecting 5 skulls
                                    • Set key to always spawn next to the cafeteria

                                    Buildables

                                    • All plane parts are given on spawn in solo only
                                    • Plane automatically refills
                                    • Zombie shield bench added inside wardens office
                                    • Zombie shield inside wardens has a 5 minute cooldown

                                    Traps

                                    • Fan trap no longer kills players instantly
                                    • Sniper trap does infinite damage
                                    • Acid trap player damage cool down increased from 1 to 1.5 seconds

                                    Zones

                                    • Opening double tap door does not cause zombies to spawn upstairs

                                    Weapons

                                    • Blundergat damage no longer falls off
                                    • Blundergat is no longer limited in the box
                                    • Blundergat ammo reduced by 1/3
                                    • Acidgat ammo reduced by 1/3
                                    • Tomahawk is upgraded when picked up
                                    • Tomahawk reduced cooldown from 5 to 4 seconds

                                    Buried

                                    General

                                    • Initial spawns changed to be closer to the slide
                                    • Vultureaid will always be the last perk given by the witches
                                    • Removed barricade in front of jug
                                    • Nerfed jug spawn zone

                                    Buildables

                                    • Spawned turbine workbench by candy shop
                                    • Subwoofer gives powerups
                                    • Subwoofer has increased range
                                    • Turbine starts dying at 17% instead of 50% power

                                    Weapons

                                    • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                                    Leroy

                                    • Leroy runs 25% longer when meleed with a Bowie Knife
                                    • Leroy runs 50% longer when meleed with Galvaknuckles

                                    Origins

                                    General

                                    • Tank has instant cool down
                                    • Pack-a-punch is always on
                                    • First robot always comes over tank station
                                    • Reduced soul boxes zombie requirement from 30 to 15
                                    • Replace the 115 packed weapon reward with a Raygun Mark 2

                                    Buildables

                                    • All records and buildable parts are given on spawn
                                    • Gramophone is no longer needed

                                    Teleporters

                                    • Teleporters activate as soon as doors leading to them are opened
                                    • Teleporters in the crazy place can be used without first being used from the other side

                                    Special Rounds

                                    • Panzers will come every 4 rounds on solo and coop
                                    • Generator zombies can come every 4 rounds
                                    • Generator zombies will come the same round as you turn on 4 or more generators

                                    Weapons

                                    • Staffs can be upgraded without doing the easter egg steps
                                    • Upgraded lighting does infinite damage
                                    • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                                    Crazy Place

                                    • Moving walls at disabled
                                    • All gems are spawned

                                    Shovel and Helmet

                                    • Shovels are given on spawn
                                    • Golden shovels are awarded after 5 digs
                                    • Golden helmet chance increased from 5% to 20%

                                    Dig spots

                                    • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                                    • Dug powerups spawn in a cycle (4 main powerups)
                                    • Hidden perk bottle dig spots are visible without zombie blood
                                    • Hidden perk bottle dig spots respawn every round
                                    • Hidden perk bottles give all 9 perk slots

                                    Source Code

                                    • BO2-Remix - https://github.com/5and5/BO2-Remix
                                    • BO1-Remix - https://github.com/5and5/BO1-Remix

                                    Credits

                                    • JezuzLizard
                                    • JBleezy
                                    • ZECxR3ap3r
                                    • Bandit
                                    • TTS
                                    • Naomi
                                    • Chase
                                    • DoktorSAS
                                    • HuthTV
                                    crjuez22undefined Offline
                                    crjuez22undefined Offline
                                    crjuez22
                                    wrote on last edited by
                                    #17

                                    5and5 can say me how to can i use only the current zone display?

                                    1 Reply Last reply
                                    0
                                    • bgarber97undefined Offline
                                      bgarber97undefined Offline
                                      bgarber97
                                      wrote on last edited by
                                      #18

                                      I'm getting "Unresolved external : "create_dvar" with 2 parameters in "_hud" at lines 1,1,1,1,1,1,1,1,1,1,1,1,1"

                                      Does anyone know how to fix this? Thanks in advance!

                                      MrRiftundefined 1 Reply Last reply
                                      0
                                      • iHarrowundefined iHarrow

                                        it is easy Go to Source code Just Remove this code from _zombies.gsc this file can find it in remix folder
                                        bb7e37d0-5dfc-415d-9849-2bfa5bbfb459-image.png

                                        EDIT: To remove zombie runner check this post https://forum.plutonium.pw/post/155091

                                        Mr.Somethingundefined Offline
                                        Mr.Somethingundefined Offline
                                        Mr.Something
                                        Contributor
                                        wrote on last edited by
                                        #19
                                        This post is deleted!
                                        1 Reply Last reply
                                        0
                                        • Mr.Somethingundefined Offline
                                          Mr.Somethingundefined Offline
                                          Mr.Something
                                          Contributor
                                          wrote on last edited by
                                          #20

                                          iHarrow How do I compile the code after I edit something? Is it one of the tools in the githud download? NM I found out. Anyone who's wondering how, go to https://plutonium.pw/docs/modding/loading-mods/ and use the compiler.

                                          1 Reply Last reply
                                          0

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