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  3. [Release] [ZM] BO2 Remix Mod

[Release] [ZM] BO2 Remix Mod

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  • 5and5undefined 5and5

    Call of Duty: Black Ops II Zombies - Remix

    This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

    Created by: 5and5

    YouTube - Twitch - Twitter

    badge-alt-text

    Download

    Download

    Leaderboards

    Leaderboards

    How to Install

    YouTube Video

    • Video Tutorial

    Automatic Installer

    • Download and install BO2 Plutonium Plutonium Download
    • Download the latest version of Remix Installer
    • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
    • Launch the game and enjoy!

    Manual Installation

    • Download and install BO2 Plutonium Plutonium Download
    • Download the latest version of Remix
    • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
    • Launch the game and enjoy!

    Custom Survival Maps Installation

    • Go here for more information
    • Download Remix Custom Survival Maps
    • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
    • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

    Change Notes

    General

    • Zombies start running at round 1
    • Walkers removed
    • Coop pause
    • Three weapon slots by default
    • Zombies health scales more linearly
    • Insta kill rounds start on round 115 on normal maps then happen every odd round after
    • Insta kill rounds start on round 75 on survival maps then happen every odd round after
    • 12 hour reset

    Visual

    • Tweaked graphics
    • Tweaked vision set
    • Rotating skybox
    • Fog disabled
    • Night mode option with night_mode 1
    • Change zombies eye color with eye_color 1

    Patches

    • Bank automatically full
    • Perma Perks given
    • Fridge has AN94 or War Machine depending on the map
    • Set box starting locations
    • First box
    • Round 255 round cap removed
    • In game fast ray rapid_fire 1
    • Characters can be selected with character

    HUD

    • Timer
    • Round timer
    • Health bar
    • SPH - appears after round 50
    • Zombies remaining counter
    • Current zone
    • Trap timer
    • All hud can be turned on with hud_all 1
    • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
    • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

    Player

    • Starting points set to 555
    • Max points set to 500005
    • Reduced fall damage

    Power Ups

    • Drop rate increased from 3% to 4%
    • Fire sales removed
    • Max ammos refill clip as well
    • Carpenters repair shields
    • Insta kill timer stacks
    • Double points timer stacks
    • Nukes kill zombies faster
    • Perk bottles give extra perk slot
    • Effect added to the first drop of a new powerup cycle

    Perks

    • Players can sprint while drinking perks
    • Perk bottles also increase players perk limit by 1
    • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
    • Deadshot increases head shot damage by x2
    • Who's who wont activate when player has quick revive
    • Electric cherry wont activate when a player goes down
    • Proning in front of perks gives you 100 points

    Mystery Box

    • Weapons can be shared by knifing the box
    • Box moves instantly now
    • Box perma perk guarantees a good weapon first hit
    • First box setup guaranteed
    • Mark 2 probability increased from 33% to 50%

    Buildables

    • All parts are given at the start of the game
    • Increased buildable buy distance
    • Buildables can be built without looking at them

    Weapons

    • Explosive damage scaling increased
    • Increased wall weapon buy distance
    • Buying wall weapon ammo fills clip

    Equipment

    • Claymores do 1/2 of zombies max health
    • Max claymores changed from 12 per player to 10 total on the map at a time

    Maps

    Survival

    • Dogs are enabled by default except on Nuketown
    • Dogs rounds always happen every 4 rounds

    Bus Depot

    • Pack-A-Punch added
    • Claymores added

    Farm

    • Pack-A-Punch added
    • Claymores added

    Town

    • Speed cola moved to tombstone location
    • Tombstone removed
    • Olympia wall buy replaced with an mp5
    • Claymores added

    Nuke Town

    • Pack-a-punch and jug will always land in the backyard that the box starts at
    • Set box starting location with nuked_box yellow or nuked_box green
    • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
    • Disabled zombies spawning in the middle while players are in either backyards
    • Limited M27

    Tranzit

    General

    • Denizens disabled
    • All light post portals are always active
    • Pap door is always open
    • Removed iron boards

    Zones

    • Farm barn zone acts the same as it does on Farm
    • Outside of Farm zone acts the same even if you open the door

    Buildables

    • Bus parts are prebuilt except cattle catcher
    • Dinner hatch is prebuilt
    • Turret does not need a turbine
    • Electric trap does not need a turbine

    Weapons

    • Jetgun recharges faster
    • Jetgun recharges while away
    • Jetgun returns to bench when over heated

    No Power

    • Enable no power game with no_power 1
    • This disables turbine workbench and jetgun

    Die Rise

    General

    • Leaper rounds always happen every 4 rounds
    • Perma phd flopper added

    Zones

    • Limited where players can camp while in the shaft
    • Zombies no longer jump across to trample steam zone
    • Disabled ground spawner in square room

    Elevators

    • Elevator wait time changed from 5-20 to 7-12 seconds
    • Standing on elevators make them move quicker
    • Key is given on spawn
    • Key is given 20 seconds after used
    • Key can lock elevators in a pre set position

    Weapons

    • Semtex wallbuy added by b23r
    • Sliquifier kills till round 255
    • Sliquifier continues to chain while put away
    • Sliquifier no longer drops extra goo
      <!-- - Sliquifier goo removed -->

    Mob of the Dead

    General

    • Blundergat spawns in wardens office without collecting 5 skulls
    • Set key to always spawn next to the cafeteria

    Buildables

    • All plane parts are given on spawn in solo only
    • Plane automatically refills
    • Zombie shield bench added inside wardens office
    • Zombie shield inside wardens has a 5 minute cooldown

    Traps

    • Fan trap no longer kills players instantly
    • Sniper trap does infinite damage
    • Acid trap player damage cool down increased from 1 to 1.5 seconds

    Zones

    • Opening double tap door does not cause zombies to spawn upstairs

    Weapons

    • Blundergat damage no longer falls off
    • Blundergat is no longer limited in the box
    • Blundergat ammo reduced by 1/3
    • Acidgat ammo reduced by 1/3
    • Tomahawk is upgraded when picked up
    • Tomahawk reduced cooldown from 5 to 4 seconds

    Buried

    General

    • Initial spawns changed to be closer to the slide
    • Vultureaid will always be the last perk given by the witches
    • Removed barricade in front of jug
    • Nerfed jug spawn zone

    Buildables

    • Spawned turbine workbench by candy shop
    • Subwoofer gives powerups
    • Subwoofer has increased range
    • Turbine starts dying at 17% instead of 50% power

    Weapons

    • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

    Leroy

    • Leroy runs 25% longer when meleed with a Bowie Knife
    • Leroy runs 50% longer when meleed with Galvaknuckles

    Origins

    General

    • Tank has instant cool down
    • Pack-a-punch is always on
    • First robot always comes over tank station
    • Reduced soul boxes zombie requirement from 30 to 15
    • Replace the 115 packed weapon reward with a Raygun Mark 2

    Buildables

    • All records and buildable parts are given on spawn
    • Gramophone is no longer needed

    Teleporters

    • Teleporters activate as soon as doors leading to them are opened
    • Teleporters in the crazy place can be used without first being used from the other side

    Special Rounds

    • Panzers will come every 4 rounds on solo and coop
    • Generator zombies can come every 4 rounds
    • Generator zombies will come the same round as you turn on 4 or more generators

    Weapons

    • Staffs can be upgraded without doing the easter egg steps
    • Upgraded lighting does infinite damage
    • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

    Crazy Place

    • Moving walls at disabled
    • All gems are spawned

    Shovel and Helmet

    • Shovels are given on spawn
    • Golden shovels are awarded after 5 digs
    • Golden helmet chance increased from 5% to 20%

    Dig spots

    • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
    • Dug powerups spawn in a cycle (4 main powerups)
    • Hidden perk bottle dig spots are visible without zombie blood
    • Hidden perk bottle dig spots respawn every round
    • Hidden perk bottles give all 9 perk slots

    Source Code

    • BO2-Remix - https://github.com/5and5/BO2-Remix
    • BO1-Remix - https://github.com/5and5/BO1-Remix

    Credits

    • JezuzLizard
    • JBleezy
    • ZECxR3ap3r
    • Bandit
    • TTS
    • Naomi
    • Chase
    • DoktorSAS
    • HuthTV
    Vin Sorenundefined Offline
    Vin Sorenundefined Offline
    Vin Soren
    wrote on last edited by
    #3

    5and5 muy buena compilacion, ya lo estoy probando y todo va bien

    1 Reply Last reply
    1
    • GhostRider0125undefined Offline
      GhostRider0125undefined Offline
      GhostRider0125
      wrote on last edited by
      #4

      dude you killed it fam! thats a lot of features how long did it take you like sheeesh!

      1 Reply Last reply
      1
      • GhostRider0125undefined Offline
        GhostRider0125undefined Offline
        GhostRider0125
        wrote on last edited by
        #5

        is there any servers runing it right now? if so can you give me the name of the server thanks : )

        1 Reply Last reply
        0
        • 5and5undefined 5and5

          Call of Duty: Black Ops II Zombies - Remix

          This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

          Created by: 5and5

          YouTube - Twitch - Twitter

          badge-alt-text

          Download

          Download

          Leaderboards

          Leaderboards

          How to Install

          YouTube Video

          • Video Tutorial

          Automatic Installer

          • Download and install BO2 Plutonium Plutonium Download
          • Download the latest version of Remix Installer
          • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
          • Launch the game and enjoy!

          Manual Installation

          • Download and install BO2 Plutonium Plutonium Download
          • Download the latest version of Remix
          • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
          • Launch the game and enjoy!

          Custom Survival Maps Installation

          • Go here for more information
          • Download Remix Custom Survival Maps
          • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
          • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

          Change Notes

          General

          • Zombies start running at round 1
          • Walkers removed
          • Coop pause
          • Three weapon slots by default
          • Zombies health scales more linearly
          • Insta kill rounds start on round 115 on normal maps then happen every odd round after
          • Insta kill rounds start on round 75 on survival maps then happen every odd round after
          • 12 hour reset

          Visual

          • Tweaked graphics
          • Tweaked vision set
          • Rotating skybox
          • Fog disabled
          • Night mode option with night_mode 1
          • Change zombies eye color with eye_color 1

          Patches

          • Bank automatically full
          • Perma Perks given
          • Fridge has AN94 or War Machine depending on the map
          • Set box starting locations
          • First box
          • Round 255 round cap removed
          • In game fast ray rapid_fire 1
          • Characters can be selected with character

          HUD

          • Timer
          • Round timer
          • Health bar
          • SPH - appears after round 50
          • Zombies remaining counter
          • Current zone
          • Trap timer
          • All hud can be turned on with hud_all 1
          • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
          • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

          Player

          • Starting points set to 555
          • Max points set to 500005
          • Reduced fall damage

          Power Ups

          • Drop rate increased from 3% to 4%
          • Fire sales removed
          • Max ammos refill clip as well
          • Carpenters repair shields
          • Insta kill timer stacks
          • Double points timer stacks
          • Nukes kill zombies faster
          • Perk bottles give extra perk slot
          • Effect added to the first drop of a new powerup cycle

          Perks

          • Players can sprint while drinking perks
          • Perk bottles also increase players perk limit by 1
          • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
          • Deadshot increases head shot damage by x2
          • Who's who wont activate when player has quick revive
          • Electric cherry wont activate when a player goes down
          • Proning in front of perks gives you 100 points

          Mystery Box

          • Weapons can be shared by knifing the box
          • Box moves instantly now
          • Box perma perk guarantees a good weapon first hit
          • First box setup guaranteed
          • Mark 2 probability increased from 33% to 50%

          Buildables

          • All parts are given at the start of the game
          • Increased buildable buy distance
          • Buildables can be built without looking at them

          Weapons

          • Explosive damage scaling increased
          • Increased wall weapon buy distance
          • Buying wall weapon ammo fills clip

          Equipment

          • Claymores do 1/2 of zombies max health
          • Max claymores changed from 12 per player to 10 total on the map at a time

          Maps

          Survival

          • Dogs are enabled by default except on Nuketown
          • Dogs rounds always happen every 4 rounds

          Bus Depot

          • Pack-A-Punch added
          • Claymores added

          Farm

          • Pack-A-Punch added
          • Claymores added

          Town

          • Speed cola moved to tombstone location
          • Tombstone removed
          • Olympia wall buy replaced with an mp5
          • Claymores added

          Nuke Town

          • Pack-a-punch and jug will always land in the backyard that the box starts at
          • Set box starting location with nuked_box yellow or nuked_box green
          • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
          • Disabled zombies spawning in the middle while players are in either backyards
          • Limited M27

          Tranzit

          General

          • Denizens disabled
          • All light post portals are always active
          • Pap door is always open
          • Removed iron boards

          Zones

          • Farm barn zone acts the same as it does on Farm
          • Outside of Farm zone acts the same even if you open the door

          Buildables

          • Bus parts are prebuilt except cattle catcher
          • Dinner hatch is prebuilt
          • Turret does not need a turbine
          • Electric trap does not need a turbine

          Weapons

          • Jetgun recharges faster
          • Jetgun recharges while away
          • Jetgun returns to bench when over heated

          No Power

          • Enable no power game with no_power 1
          • This disables turbine workbench and jetgun

          Die Rise

          General

          • Leaper rounds always happen every 4 rounds
          • Perma phd flopper added

          Zones

          • Limited where players can camp while in the shaft
          • Zombies no longer jump across to trample steam zone
          • Disabled ground spawner in square room

          Elevators

          • Elevator wait time changed from 5-20 to 7-12 seconds
          • Standing on elevators make them move quicker
          • Key is given on spawn
          • Key is given 20 seconds after used
          • Key can lock elevators in a pre set position

          Weapons

          • Semtex wallbuy added by b23r
          • Sliquifier kills till round 255
          • Sliquifier continues to chain while put away
          • Sliquifier no longer drops extra goo
            <!-- - Sliquifier goo removed -->

          Mob of the Dead

          General

          • Blundergat spawns in wardens office without collecting 5 skulls
          • Set key to always spawn next to the cafeteria

          Buildables

          • All plane parts are given on spawn in solo only
          • Plane automatically refills
          • Zombie shield bench added inside wardens office
          • Zombie shield inside wardens has a 5 minute cooldown

          Traps

          • Fan trap no longer kills players instantly
          • Sniper trap does infinite damage
          • Acid trap player damage cool down increased from 1 to 1.5 seconds

          Zones

          • Opening double tap door does not cause zombies to spawn upstairs

          Weapons

          • Blundergat damage no longer falls off
          • Blundergat is no longer limited in the box
          • Blundergat ammo reduced by 1/3
          • Acidgat ammo reduced by 1/3
          • Tomahawk is upgraded when picked up
          • Tomahawk reduced cooldown from 5 to 4 seconds

          Buried

          General

          • Initial spawns changed to be closer to the slide
          • Vultureaid will always be the last perk given by the witches
          • Removed barricade in front of jug
          • Nerfed jug spawn zone

          Buildables

          • Spawned turbine workbench by candy shop
          • Subwoofer gives powerups
          • Subwoofer has increased range
          • Turbine starts dying at 17% instead of 50% power

          Weapons

          • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

          Leroy

          • Leroy runs 25% longer when meleed with a Bowie Knife
          • Leroy runs 50% longer when meleed with Galvaknuckles

          Origins

          General

          • Tank has instant cool down
          • Pack-a-punch is always on
          • First robot always comes over tank station
          • Reduced soul boxes zombie requirement from 30 to 15
          • Replace the 115 packed weapon reward with a Raygun Mark 2

          Buildables

          • All records and buildable parts are given on spawn
          • Gramophone is no longer needed

          Teleporters

          • Teleporters activate as soon as doors leading to them are opened
          • Teleporters in the crazy place can be used without first being used from the other side

          Special Rounds

          • Panzers will come every 4 rounds on solo and coop
          • Generator zombies can come every 4 rounds
          • Generator zombies will come the same round as you turn on 4 or more generators

          Weapons

          • Staffs can be upgraded without doing the easter egg steps
          • Upgraded lighting does infinite damage
          • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

          Crazy Place

          • Moving walls at disabled
          • All gems are spawned

          Shovel and Helmet

          • Shovels are given on spawn
          • Golden shovels are awarded after 5 digs
          • Golden helmet chance increased from 5% to 20%

          Dig spots

          • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
          • Dug powerups spawn in a cycle (4 main powerups)
          • Hidden perk bottle dig spots are visible without zombie blood
          • Hidden perk bottle dig spots respawn every round
          • Hidden perk bottles give all 9 perk slots

          Source Code

          • BO2-Remix - https://github.com/5and5/BO2-Remix
          • BO1-Remix - https://github.com/5and5/BO1-Remix

          Credits

          • JezuzLizard
          • JBleezy
          • ZECxR3ap3r
          • Bandit
          • TTS
          • Naomi
          • Chase
          • DoktorSAS
          • HuthTV
          Pastore65undefined Offline
          Pastore65undefined Offline
          Pastore65
          wrote on last edited by
          #6

          5and5 did you just fix like 90% of what is annoying in bo2?? simply unbelievable... thank you for this mod. You are amazing!!!

          1 Reply Last reply
          0
          • asunaqqundefined Offline
            asunaqqundefined Offline
            asunaqq
            wrote on last edited by
            #7

            now this is one fucking mod

            great fucking job
            töihin.jpg

            1 Reply Last reply
            0
            • 5and5undefined 5and5

              Call of Duty: Black Ops II Zombies - Remix

              This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

              Created by: 5and5

              YouTube - Twitch - Twitter

              badge-alt-text

              Download

              Download

              Leaderboards

              Leaderboards

              How to Install

              YouTube Video

              • Video Tutorial

              Automatic Installer

              • Download and install BO2 Plutonium Plutonium Download
              • Download the latest version of Remix Installer
              • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
              • Launch the game and enjoy!

              Manual Installation

              • Download and install BO2 Plutonium Plutonium Download
              • Download the latest version of Remix
              • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
              • Launch the game and enjoy!

              Custom Survival Maps Installation

              • Go here for more information
              • Download Remix Custom Survival Maps
              • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
              • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

              Change Notes

              General

              • Zombies start running at round 1
              • Walkers removed
              • Coop pause
              • Three weapon slots by default
              • Zombies health scales more linearly
              • Insta kill rounds start on round 115 on normal maps then happen every odd round after
              • Insta kill rounds start on round 75 on survival maps then happen every odd round after
              • 12 hour reset

              Visual

              • Tweaked graphics
              • Tweaked vision set
              • Rotating skybox
              • Fog disabled
              • Night mode option with night_mode 1
              • Change zombies eye color with eye_color 1

              Patches

              • Bank automatically full
              • Perma Perks given
              • Fridge has AN94 or War Machine depending on the map
              • Set box starting locations
              • First box
              • Round 255 round cap removed
              • In game fast ray rapid_fire 1
              • Characters can be selected with character

              HUD

              • Timer
              • Round timer
              • Health bar
              • SPH - appears after round 50
              • Zombies remaining counter
              • Current zone
              • Trap timer
              • All hud can be turned on with hud_all 1
              • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
              • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

              Player

              • Starting points set to 555
              • Max points set to 500005
              • Reduced fall damage

              Power Ups

              • Drop rate increased from 3% to 4%
              • Fire sales removed
              • Max ammos refill clip as well
              • Carpenters repair shields
              • Insta kill timer stacks
              • Double points timer stacks
              • Nukes kill zombies faster
              • Perk bottles give extra perk slot
              • Effect added to the first drop of a new powerup cycle

              Perks

              • Players can sprint while drinking perks
              • Perk bottles also increase players perk limit by 1
              • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
              • Deadshot increases head shot damage by x2
              • Who's who wont activate when player has quick revive
              • Electric cherry wont activate when a player goes down
              • Proning in front of perks gives you 100 points

              Mystery Box

              • Weapons can be shared by knifing the box
              • Box moves instantly now
              • Box perma perk guarantees a good weapon first hit
              • First box setup guaranteed
              • Mark 2 probability increased from 33% to 50%

              Buildables

              • All parts are given at the start of the game
              • Increased buildable buy distance
              • Buildables can be built without looking at them

              Weapons

              • Explosive damage scaling increased
              • Increased wall weapon buy distance
              • Buying wall weapon ammo fills clip

              Equipment

              • Claymores do 1/2 of zombies max health
              • Max claymores changed from 12 per player to 10 total on the map at a time

              Maps

              Survival

              • Dogs are enabled by default except on Nuketown
              • Dogs rounds always happen every 4 rounds

              Bus Depot

              • Pack-A-Punch added
              • Claymores added

              Farm

              • Pack-A-Punch added
              • Claymores added

              Town

              • Speed cola moved to tombstone location
              • Tombstone removed
              • Olympia wall buy replaced with an mp5
              • Claymores added

              Nuke Town

              • Pack-a-punch and jug will always land in the backyard that the box starts at
              • Set box starting location with nuked_box yellow or nuked_box green
              • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
              • Disabled zombies spawning in the middle while players are in either backyards
              • Limited M27

              Tranzit

              General

              • Denizens disabled
              • All light post portals are always active
              • Pap door is always open
              • Removed iron boards

              Zones

              • Farm barn zone acts the same as it does on Farm
              • Outside of Farm zone acts the same even if you open the door

              Buildables

              • Bus parts are prebuilt except cattle catcher
              • Dinner hatch is prebuilt
              • Turret does not need a turbine
              • Electric trap does not need a turbine

              Weapons

              • Jetgun recharges faster
              • Jetgun recharges while away
              • Jetgun returns to bench when over heated

              No Power

              • Enable no power game with no_power 1
              • This disables turbine workbench and jetgun

              Die Rise

              General

              • Leaper rounds always happen every 4 rounds
              • Perma phd flopper added

              Zones

              • Limited where players can camp while in the shaft
              • Zombies no longer jump across to trample steam zone
              • Disabled ground spawner in square room

              Elevators

              • Elevator wait time changed from 5-20 to 7-12 seconds
              • Standing on elevators make them move quicker
              • Key is given on spawn
              • Key is given 20 seconds after used
              • Key can lock elevators in a pre set position

              Weapons

              • Semtex wallbuy added by b23r
              • Sliquifier kills till round 255
              • Sliquifier continues to chain while put away
              • Sliquifier no longer drops extra goo
                <!-- - Sliquifier goo removed -->

              Mob of the Dead

              General

              • Blundergat spawns in wardens office without collecting 5 skulls
              • Set key to always spawn next to the cafeteria

              Buildables

              • All plane parts are given on spawn in solo only
              • Plane automatically refills
              • Zombie shield bench added inside wardens office
              • Zombie shield inside wardens has a 5 minute cooldown

              Traps

              • Fan trap no longer kills players instantly
              • Sniper trap does infinite damage
              • Acid trap player damage cool down increased from 1 to 1.5 seconds

              Zones

              • Opening double tap door does not cause zombies to spawn upstairs

              Weapons

              • Blundergat damage no longer falls off
              • Blundergat is no longer limited in the box
              • Blundergat ammo reduced by 1/3
              • Acidgat ammo reduced by 1/3
              • Tomahawk is upgraded when picked up
              • Tomahawk reduced cooldown from 5 to 4 seconds

              Buried

              General

              • Initial spawns changed to be closer to the slide
              • Vultureaid will always be the last perk given by the witches
              • Removed barricade in front of jug
              • Nerfed jug spawn zone

              Buildables

              • Spawned turbine workbench by candy shop
              • Subwoofer gives powerups
              • Subwoofer has increased range
              • Turbine starts dying at 17% instead of 50% power

              Weapons

              • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

              Leroy

              • Leroy runs 25% longer when meleed with a Bowie Knife
              • Leroy runs 50% longer when meleed with Galvaknuckles

              Origins

              General

              • Tank has instant cool down
              • Pack-a-punch is always on
              • First robot always comes over tank station
              • Reduced soul boxes zombie requirement from 30 to 15
              • Replace the 115 packed weapon reward with a Raygun Mark 2

              Buildables

              • All records and buildable parts are given on spawn
              • Gramophone is no longer needed

              Teleporters

              • Teleporters activate as soon as doors leading to them are opened
              • Teleporters in the crazy place can be used without first being used from the other side

              Special Rounds

              • Panzers will come every 4 rounds on solo and coop
              • Generator zombies can come every 4 rounds
              • Generator zombies will come the same round as you turn on 4 or more generators

              Weapons

              • Staffs can be upgraded without doing the easter egg steps
              • Upgraded lighting does infinite damage
              • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

              Crazy Place

              • Moving walls at disabled
              • All gems are spawned

              Shovel and Helmet

              • Shovels are given on spawn
              • Golden shovels are awarded after 5 digs
              • Golden helmet chance increased from 5% to 20%

              Dig spots

              • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
              • Dug powerups spawn in a cycle (4 main powerups)
              • Hidden perk bottle dig spots are visible without zombie blood
              • Hidden perk bottle dig spots respawn every round
              • Hidden perk bottles give all 9 perk slots

              Source Code

              • BO2-Remix - https://github.com/5and5/BO2-Remix
              • BO1-Remix - https://github.com/5and5/BO1-Remix

              Credits

              • JezuzLizard
              • JBleezy
              • ZECxR3ap3r
              • Bandit
              • TTS
              • Naomi
              • Chase
              • DoktorSAS
              • HuthTV
              Naomi_undefined Offline
              Naomi_undefined Offline
              Naomi_
              wrote on last edited by
              #8

              5and5 great release !

              1 Reply Last reply
              0
              • unknowghostundefined Offline
                unknowghostundefined Offline
                unknowghost
                Contributor
                wrote on last edited by
                #9

                im having a bug with buried idk how to fix it but when i spawn in the game on buried it spawn me in a room and i can't buy or pick up anything and when i jump it jumps high idk why please help

                SirHerboXIundefined 1 Reply Last reply
                0
                • unknowghostundefined unknowghost

                  im having a bug with buried idk how to fix it but when i spawn in the game on buried it spawn me in a room and i can't buy or pick up anything and when i jump it jumps high idk why please help

                  SirHerboXIundefined Offline
                  SirHerboXIundefined Offline
                  SirHerboXI
                  wrote on last edited by
                  #10

                  unknowghost press console key then type map_restart. worked for me

                  1 Reply Last reply
                  0
                  • 5and5undefined 5and5

                    Call of Duty: Black Ops II Zombies - Remix

                    This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                    Created by: 5and5

                    YouTube - Twitch - Twitter

                    badge-alt-text

                    Download

                    Download

                    Leaderboards

                    Leaderboards

                    How to Install

                    YouTube Video

                    • Video Tutorial

                    Automatic Installer

                    • Download and install BO2 Plutonium Plutonium Download
                    • Download the latest version of Remix Installer
                    • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                    • Launch the game and enjoy!

                    Manual Installation

                    • Download and install BO2 Plutonium Plutonium Download
                    • Download the latest version of Remix
                    • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                    • Launch the game and enjoy!

                    Custom Survival Maps Installation

                    • Go here for more information
                    • Download Remix Custom Survival Maps
                    • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                    • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                    Change Notes

                    General

                    • Zombies start running at round 1
                    • Walkers removed
                    • Coop pause
                    • Three weapon slots by default
                    • Zombies health scales more linearly
                    • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                    • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                    • 12 hour reset

                    Visual

                    • Tweaked graphics
                    • Tweaked vision set
                    • Rotating skybox
                    • Fog disabled
                    • Night mode option with night_mode 1
                    • Change zombies eye color with eye_color 1

                    Patches

                    • Bank automatically full
                    • Perma Perks given
                    • Fridge has AN94 or War Machine depending on the map
                    • Set box starting locations
                    • First box
                    • Round 255 round cap removed
                    • In game fast ray rapid_fire 1
                    • Characters can be selected with character

                    HUD

                    • Timer
                    • Round timer
                    • Health bar
                    • SPH - appears after round 50
                    • Zombies remaining counter
                    • Current zone
                    • Trap timer
                    • All hud can be turned on with hud_all 1
                    • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                    • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                    Player

                    • Starting points set to 555
                    • Max points set to 500005
                    • Reduced fall damage

                    Power Ups

                    • Drop rate increased from 3% to 4%
                    • Fire sales removed
                    • Max ammos refill clip as well
                    • Carpenters repair shields
                    • Insta kill timer stacks
                    • Double points timer stacks
                    • Nukes kill zombies faster
                    • Perk bottles give extra perk slot
                    • Effect added to the first drop of a new powerup cycle

                    Perks

                    • Players can sprint while drinking perks
                    • Perk bottles also increase players perk limit by 1
                    • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                    • Deadshot increases head shot damage by x2
                    • Who's who wont activate when player has quick revive
                    • Electric cherry wont activate when a player goes down
                    • Proning in front of perks gives you 100 points

                    Mystery Box

                    • Weapons can be shared by knifing the box
                    • Box moves instantly now
                    • Box perma perk guarantees a good weapon first hit
                    • First box setup guaranteed
                    • Mark 2 probability increased from 33% to 50%

                    Buildables

                    • All parts are given at the start of the game
                    • Increased buildable buy distance
                    • Buildables can be built without looking at them

                    Weapons

                    • Explosive damage scaling increased
                    • Increased wall weapon buy distance
                    • Buying wall weapon ammo fills clip

                    Equipment

                    • Claymores do 1/2 of zombies max health
                    • Max claymores changed from 12 per player to 10 total on the map at a time

                    Maps

                    Survival

                    • Dogs are enabled by default except on Nuketown
                    • Dogs rounds always happen every 4 rounds

                    Bus Depot

                    • Pack-A-Punch added
                    • Claymores added

                    Farm

                    • Pack-A-Punch added
                    • Claymores added

                    Town

                    • Speed cola moved to tombstone location
                    • Tombstone removed
                    • Olympia wall buy replaced with an mp5
                    • Claymores added

                    Nuke Town

                    • Pack-a-punch and jug will always land in the backyard that the box starts at
                    • Set box starting location with nuked_box yellow or nuked_box green
                    • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                    • Disabled zombies spawning in the middle while players are in either backyards
                    • Limited M27

                    Tranzit

                    General

                    • Denizens disabled
                    • All light post portals are always active
                    • Pap door is always open
                    • Removed iron boards

                    Zones

                    • Farm barn zone acts the same as it does on Farm
                    • Outside of Farm zone acts the same even if you open the door

                    Buildables

                    • Bus parts are prebuilt except cattle catcher
                    • Dinner hatch is prebuilt
                    • Turret does not need a turbine
                    • Electric trap does not need a turbine

                    Weapons

                    • Jetgun recharges faster
                    • Jetgun recharges while away
                    • Jetgun returns to bench when over heated

                    No Power

                    • Enable no power game with no_power 1
                    • This disables turbine workbench and jetgun

                    Die Rise

                    General

                    • Leaper rounds always happen every 4 rounds
                    • Perma phd flopper added

                    Zones

                    • Limited where players can camp while in the shaft
                    • Zombies no longer jump across to trample steam zone
                    • Disabled ground spawner in square room

                    Elevators

                    • Elevator wait time changed from 5-20 to 7-12 seconds
                    • Standing on elevators make them move quicker
                    • Key is given on spawn
                    • Key is given 20 seconds after used
                    • Key can lock elevators in a pre set position

                    Weapons

                    • Semtex wallbuy added by b23r
                    • Sliquifier kills till round 255
                    • Sliquifier continues to chain while put away
                    • Sliquifier no longer drops extra goo
                      <!-- - Sliquifier goo removed -->

                    Mob of the Dead

                    General

                    • Blundergat spawns in wardens office without collecting 5 skulls
                    • Set key to always spawn next to the cafeteria

                    Buildables

                    • All plane parts are given on spawn in solo only
                    • Plane automatically refills
                    • Zombie shield bench added inside wardens office
                    • Zombie shield inside wardens has a 5 minute cooldown

                    Traps

                    • Fan trap no longer kills players instantly
                    • Sniper trap does infinite damage
                    • Acid trap player damage cool down increased from 1 to 1.5 seconds

                    Zones

                    • Opening double tap door does not cause zombies to spawn upstairs

                    Weapons

                    • Blundergat damage no longer falls off
                    • Blundergat is no longer limited in the box
                    • Blundergat ammo reduced by 1/3
                    • Acidgat ammo reduced by 1/3
                    • Tomahawk is upgraded when picked up
                    • Tomahawk reduced cooldown from 5 to 4 seconds

                    Buried

                    General

                    • Initial spawns changed to be closer to the slide
                    • Vultureaid will always be the last perk given by the witches
                    • Removed barricade in front of jug
                    • Nerfed jug spawn zone

                    Buildables

                    • Spawned turbine workbench by candy shop
                    • Subwoofer gives powerups
                    • Subwoofer has increased range
                    • Turbine starts dying at 17% instead of 50% power

                    Weapons

                    • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                    Leroy

                    • Leroy runs 25% longer when meleed with a Bowie Knife
                    • Leroy runs 50% longer when meleed with Galvaknuckles

                    Origins

                    General

                    • Tank has instant cool down
                    • Pack-a-punch is always on
                    • First robot always comes over tank station
                    • Reduced soul boxes zombie requirement from 30 to 15
                    • Replace the 115 packed weapon reward with a Raygun Mark 2

                    Buildables

                    • All records and buildable parts are given on spawn
                    • Gramophone is no longer needed

                    Teleporters

                    • Teleporters activate as soon as doors leading to them are opened
                    • Teleporters in the crazy place can be used without first being used from the other side

                    Special Rounds

                    • Panzers will come every 4 rounds on solo and coop
                    • Generator zombies can come every 4 rounds
                    • Generator zombies will come the same round as you turn on 4 or more generators

                    Weapons

                    • Staffs can be upgraded without doing the easter egg steps
                    • Upgraded lighting does infinite damage
                    • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                    Crazy Place

                    • Moving walls at disabled
                    • All gems are spawned

                    Shovel and Helmet

                    • Shovels are given on spawn
                    • Golden shovels are awarded after 5 digs
                    • Golden helmet chance increased from 5% to 20%

                    Dig spots

                    • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                    • Dug powerups spawn in a cycle (4 main powerups)
                    • Hidden perk bottle dig spots are visible without zombie blood
                    • Hidden perk bottle dig spots respawn every round
                    • Hidden perk bottles give all 9 perk slots

                    Source Code

                    • BO2-Remix - https://github.com/5and5/BO2-Remix
                    • BO1-Remix - https://github.com/5and5/BO1-Remix

                    Credits

                    • JezuzLizard
                    • JBleezy
                    • ZECxR3ap3r
                    • Bandit
                    • TTS
                    • Naomi
                    • Chase
                    • DoktorSAS
                    • HuthTV
                    1kangelundefined Offline
                    1kangelundefined Offline
                    1kangel
                    wrote on last edited by
                    #11

                    5and5 yo any way to turn off the running zombies on round 1? 😭I’m too trash for that lol

                    iHarrowundefined 1 Reply Last reply
                    0
                    • 1kangelundefined 1kangel

                      5and5 yo any way to turn off the running zombies on round 1? 😭I’m too trash for that lol

                      iHarrowundefined Offline
                      iHarrowundefined Offline
                      iHarrow
                      wrote on last edited by iHarrow
                      #12

                      it is easy Go to Source code Just Remove this code from _zombies.gsc this file can find it in remix folder
                      bb7e37d0-5dfc-415d-9849-2bfa5bbfb459-image.png

                      EDIT: To remove zombie runner check this post https://forum.plutonium.pw/post/155091

                      Swagmaster42undefined Mr.Somethingundefined AthiestGamerundefined 3 Replies Last reply
                      0
                      • iHarrowundefined iHarrow

                        it is easy Go to Source code Just Remove this code from _zombies.gsc this file can find it in remix folder
                        bb7e37d0-5dfc-415d-9849-2bfa5bbfb459-image.png

                        EDIT: To remove zombie runner check this post https://forum.plutonium.pw/post/155091

                        Swagmaster42undefined Offline
                        Swagmaster42undefined Offline
                        Swagmaster42
                        wrote on last edited by
                        #13

                        iHarrow I tried this and the game just crashes on loading screen please be specific

                        yoryuyaundefined 1 Reply Last reply
                        1
                        • 5and5undefined 5and5

                          Call of Duty: Black Ops II Zombies - Remix

                          This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                          Created by: 5and5

                          YouTube - Twitch - Twitter

                          badge-alt-text

                          Download

                          Download

                          Leaderboards

                          Leaderboards

                          How to Install

                          YouTube Video

                          • Video Tutorial

                          Automatic Installer

                          • Download and install BO2 Plutonium Plutonium Download
                          • Download the latest version of Remix Installer
                          • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                          • Launch the game and enjoy!

                          Manual Installation

                          • Download and install BO2 Plutonium Plutonium Download
                          • Download the latest version of Remix
                          • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                          • Launch the game and enjoy!

                          Custom Survival Maps Installation

                          • Go here for more information
                          • Download Remix Custom Survival Maps
                          • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                          • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                          Change Notes

                          General

                          • Zombies start running at round 1
                          • Walkers removed
                          • Coop pause
                          • Three weapon slots by default
                          • Zombies health scales more linearly
                          • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                          • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                          • 12 hour reset

                          Visual

                          • Tweaked graphics
                          • Tweaked vision set
                          • Rotating skybox
                          • Fog disabled
                          • Night mode option with night_mode 1
                          • Change zombies eye color with eye_color 1

                          Patches

                          • Bank automatically full
                          • Perma Perks given
                          • Fridge has AN94 or War Machine depending on the map
                          • Set box starting locations
                          • First box
                          • Round 255 round cap removed
                          • In game fast ray rapid_fire 1
                          • Characters can be selected with character

                          HUD

                          • Timer
                          • Round timer
                          • Health bar
                          • SPH - appears after round 50
                          • Zombies remaining counter
                          • Current zone
                          • Trap timer
                          • All hud can be turned on with hud_all 1
                          • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                          • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                          Player

                          • Starting points set to 555
                          • Max points set to 500005
                          • Reduced fall damage

                          Power Ups

                          • Drop rate increased from 3% to 4%
                          • Fire sales removed
                          • Max ammos refill clip as well
                          • Carpenters repair shields
                          • Insta kill timer stacks
                          • Double points timer stacks
                          • Nukes kill zombies faster
                          • Perk bottles give extra perk slot
                          • Effect added to the first drop of a new powerup cycle

                          Perks

                          • Players can sprint while drinking perks
                          • Perk bottles also increase players perk limit by 1
                          • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                          • Deadshot increases head shot damage by x2
                          • Who's who wont activate when player has quick revive
                          • Electric cherry wont activate when a player goes down
                          • Proning in front of perks gives you 100 points

                          Mystery Box

                          • Weapons can be shared by knifing the box
                          • Box moves instantly now
                          • Box perma perk guarantees a good weapon first hit
                          • First box setup guaranteed
                          • Mark 2 probability increased from 33% to 50%

                          Buildables

                          • All parts are given at the start of the game
                          • Increased buildable buy distance
                          • Buildables can be built without looking at them

                          Weapons

                          • Explosive damage scaling increased
                          • Increased wall weapon buy distance
                          • Buying wall weapon ammo fills clip

                          Equipment

                          • Claymores do 1/2 of zombies max health
                          • Max claymores changed from 12 per player to 10 total on the map at a time

                          Maps

                          Survival

                          • Dogs are enabled by default except on Nuketown
                          • Dogs rounds always happen every 4 rounds

                          Bus Depot

                          • Pack-A-Punch added
                          • Claymores added

                          Farm

                          • Pack-A-Punch added
                          • Claymores added

                          Town

                          • Speed cola moved to tombstone location
                          • Tombstone removed
                          • Olympia wall buy replaced with an mp5
                          • Claymores added

                          Nuke Town

                          • Pack-a-punch and jug will always land in the backyard that the box starts at
                          • Set box starting location with nuked_box yellow or nuked_box green
                          • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                          • Disabled zombies spawning in the middle while players are in either backyards
                          • Limited M27

                          Tranzit

                          General

                          • Denizens disabled
                          • All light post portals are always active
                          • Pap door is always open
                          • Removed iron boards

                          Zones

                          • Farm barn zone acts the same as it does on Farm
                          • Outside of Farm zone acts the same even if you open the door

                          Buildables

                          • Bus parts are prebuilt except cattle catcher
                          • Dinner hatch is prebuilt
                          • Turret does not need a turbine
                          • Electric trap does not need a turbine

                          Weapons

                          • Jetgun recharges faster
                          • Jetgun recharges while away
                          • Jetgun returns to bench when over heated

                          No Power

                          • Enable no power game with no_power 1
                          • This disables turbine workbench and jetgun

                          Die Rise

                          General

                          • Leaper rounds always happen every 4 rounds
                          • Perma phd flopper added

                          Zones

                          • Limited where players can camp while in the shaft
                          • Zombies no longer jump across to trample steam zone
                          • Disabled ground spawner in square room

                          Elevators

                          • Elevator wait time changed from 5-20 to 7-12 seconds
                          • Standing on elevators make them move quicker
                          • Key is given on spawn
                          • Key is given 20 seconds after used
                          • Key can lock elevators in a pre set position

                          Weapons

                          • Semtex wallbuy added by b23r
                          • Sliquifier kills till round 255
                          • Sliquifier continues to chain while put away
                          • Sliquifier no longer drops extra goo
                            <!-- - Sliquifier goo removed -->

                          Mob of the Dead

                          General

                          • Blundergat spawns in wardens office without collecting 5 skulls
                          • Set key to always spawn next to the cafeteria

                          Buildables

                          • All plane parts are given on spawn in solo only
                          • Plane automatically refills
                          • Zombie shield bench added inside wardens office
                          • Zombie shield inside wardens has a 5 minute cooldown

                          Traps

                          • Fan trap no longer kills players instantly
                          • Sniper trap does infinite damage
                          • Acid trap player damage cool down increased from 1 to 1.5 seconds

                          Zones

                          • Opening double tap door does not cause zombies to spawn upstairs

                          Weapons

                          • Blundergat damage no longer falls off
                          • Blundergat is no longer limited in the box
                          • Blundergat ammo reduced by 1/3
                          • Acidgat ammo reduced by 1/3
                          • Tomahawk is upgraded when picked up
                          • Tomahawk reduced cooldown from 5 to 4 seconds

                          Buried

                          General

                          • Initial spawns changed to be closer to the slide
                          • Vultureaid will always be the last perk given by the witches
                          • Removed barricade in front of jug
                          • Nerfed jug spawn zone

                          Buildables

                          • Spawned turbine workbench by candy shop
                          • Subwoofer gives powerups
                          • Subwoofer has increased range
                          • Turbine starts dying at 17% instead of 50% power

                          Weapons

                          • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                          Leroy

                          • Leroy runs 25% longer when meleed with a Bowie Knife
                          • Leroy runs 50% longer when meleed with Galvaknuckles

                          Origins

                          General

                          • Tank has instant cool down
                          • Pack-a-punch is always on
                          • First robot always comes over tank station
                          • Reduced soul boxes zombie requirement from 30 to 15
                          • Replace the 115 packed weapon reward with a Raygun Mark 2

                          Buildables

                          • All records and buildable parts are given on spawn
                          • Gramophone is no longer needed

                          Teleporters

                          • Teleporters activate as soon as doors leading to them are opened
                          • Teleporters in the crazy place can be used without first being used from the other side

                          Special Rounds

                          • Panzers will come every 4 rounds on solo and coop
                          • Generator zombies can come every 4 rounds
                          • Generator zombies will come the same round as you turn on 4 or more generators

                          Weapons

                          • Staffs can be upgraded without doing the easter egg steps
                          • Upgraded lighting does infinite damage
                          • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                          Crazy Place

                          • Moving walls at disabled
                          • All gems are spawned

                          Shovel and Helmet

                          • Shovels are given on spawn
                          • Golden shovels are awarded after 5 digs
                          • Golden helmet chance increased from 5% to 20%

                          Dig spots

                          • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                          • Dug powerups spawn in a cycle (4 main powerups)
                          • Hidden perk bottle dig spots are visible without zombie blood
                          • Hidden perk bottle dig spots respawn every round
                          • Hidden perk bottles give all 9 perk slots

                          Source Code

                          • BO2-Remix - https://github.com/5and5/BO2-Remix
                          • BO1-Remix - https://github.com/5and5/BO1-Remix

                          Credits

                          • JezuzLizard
                          • JBleezy
                          • ZECxR3ap3r
                          • Bandit
                          • TTS
                          • Naomi
                          • Chase
                          • DoktorSAS
                          • HuthTV
                          Mr.Somethingundefined Offline
                          Mr.Somethingundefined Offline
                          Mr.Something
                          Contributor
                          wrote on last edited by Mr.Something
                          #14
                          This post is deleted!
                          1 Reply Last reply
                          0
                          • David23undefined Offline
                            David23undefined Offline
                            David23
                            wrote on last edited by
                            #15

                            pls how do i use all and disable only graphic changes? im running without a gpu for now so it lags with visual changes. help

                            1 Reply Last reply
                            0
                            • crjuez22undefined Offline
                              crjuez22undefined Offline
                              crjuez22
                              wrote on last edited by
                              #16
                              This post is deleted!
                              1 Reply Last reply
                              0
                              • 5and5undefined 5and5

                                Call of Duty: Black Ops II Zombies - Remix

                                This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                                Created by: 5and5

                                YouTube - Twitch - Twitter

                                badge-alt-text

                                Download

                                Download

                                Leaderboards

                                Leaderboards

                                How to Install

                                YouTube Video

                                • Video Tutorial

                                Automatic Installer

                                • Download and install BO2 Plutonium Plutonium Download
                                • Download the latest version of Remix Installer
                                • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                                • Launch the game and enjoy!

                                Manual Installation

                                • Download and install BO2 Plutonium Plutonium Download
                                • Download the latest version of Remix
                                • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                • Launch the game and enjoy!

                                Custom Survival Maps Installation

                                • Go here for more information
                                • Download Remix Custom Survival Maps
                                • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                                Change Notes

                                General

                                • Zombies start running at round 1
                                • Walkers removed
                                • Coop pause
                                • Three weapon slots by default
                                • Zombies health scales more linearly
                                • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                                • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                                • 12 hour reset

                                Visual

                                • Tweaked graphics
                                • Tweaked vision set
                                • Rotating skybox
                                • Fog disabled
                                • Night mode option with night_mode 1
                                • Change zombies eye color with eye_color 1

                                Patches

                                • Bank automatically full
                                • Perma Perks given
                                • Fridge has AN94 or War Machine depending on the map
                                • Set box starting locations
                                • First box
                                • Round 255 round cap removed
                                • In game fast ray rapid_fire 1
                                • Characters can be selected with character

                                HUD

                                • Timer
                                • Round timer
                                • Health bar
                                • SPH - appears after round 50
                                • Zombies remaining counter
                                • Current zone
                                • Trap timer
                                • All hud can be turned on with hud_all 1
                                • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                                • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                                Player

                                • Starting points set to 555
                                • Max points set to 500005
                                • Reduced fall damage

                                Power Ups

                                • Drop rate increased from 3% to 4%
                                • Fire sales removed
                                • Max ammos refill clip as well
                                • Carpenters repair shields
                                • Insta kill timer stacks
                                • Double points timer stacks
                                • Nukes kill zombies faster
                                • Perk bottles give extra perk slot
                                • Effect added to the first drop of a new powerup cycle

                                Perks

                                • Players can sprint while drinking perks
                                • Perk bottles also increase players perk limit by 1
                                • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                                • Deadshot increases head shot damage by x2
                                • Who's who wont activate when player has quick revive
                                • Electric cherry wont activate when a player goes down
                                • Proning in front of perks gives you 100 points

                                Mystery Box

                                • Weapons can be shared by knifing the box
                                • Box moves instantly now
                                • Box perma perk guarantees a good weapon first hit
                                • First box setup guaranteed
                                • Mark 2 probability increased from 33% to 50%

                                Buildables

                                • All parts are given at the start of the game
                                • Increased buildable buy distance
                                • Buildables can be built without looking at them

                                Weapons

                                • Explosive damage scaling increased
                                • Increased wall weapon buy distance
                                • Buying wall weapon ammo fills clip

                                Equipment

                                • Claymores do 1/2 of zombies max health
                                • Max claymores changed from 12 per player to 10 total on the map at a time

                                Maps

                                Survival

                                • Dogs are enabled by default except on Nuketown
                                • Dogs rounds always happen every 4 rounds

                                Bus Depot

                                • Pack-A-Punch added
                                • Claymores added

                                Farm

                                • Pack-A-Punch added
                                • Claymores added

                                Town

                                • Speed cola moved to tombstone location
                                • Tombstone removed
                                • Olympia wall buy replaced with an mp5
                                • Claymores added

                                Nuke Town

                                • Pack-a-punch and jug will always land in the backyard that the box starts at
                                • Set box starting location with nuked_box yellow or nuked_box green
                                • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                                • Disabled zombies spawning in the middle while players are in either backyards
                                • Limited M27

                                Tranzit

                                General

                                • Denizens disabled
                                • All light post portals are always active
                                • Pap door is always open
                                • Removed iron boards

                                Zones

                                • Farm barn zone acts the same as it does on Farm
                                • Outside of Farm zone acts the same even if you open the door

                                Buildables

                                • Bus parts are prebuilt except cattle catcher
                                • Dinner hatch is prebuilt
                                • Turret does not need a turbine
                                • Electric trap does not need a turbine

                                Weapons

                                • Jetgun recharges faster
                                • Jetgun recharges while away
                                • Jetgun returns to bench when over heated

                                No Power

                                • Enable no power game with no_power 1
                                • This disables turbine workbench and jetgun

                                Die Rise

                                General

                                • Leaper rounds always happen every 4 rounds
                                • Perma phd flopper added

                                Zones

                                • Limited where players can camp while in the shaft
                                • Zombies no longer jump across to trample steam zone
                                • Disabled ground spawner in square room

                                Elevators

                                • Elevator wait time changed from 5-20 to 7-12 seconds
                                • Standing on elevators make them move quicker
                                • Key is given on spawn
                                • Key is given 20 seconds after used
                                • Key can lock elevators in a pre set position

                                Weapons

                                • Semtex wallbuy added by b23r
                                • Sliquifier kills till round 255
                                • Sliquifier continues to chain while put away
                                • Sliquifier no longer drops extra goo
                                  <!-- - Sliquifier goo removed -->

                                Mob of the Dead

                                General

                                • Blundergat spawns in wardens office without collecting 5 skulls
                                • Set key to always spawn next to the cafeteria

                                Buildables

                                • All plane parts are given on spawn in solo only
                                • Plane automatically refills
                                • Zombie shield bench added inside wardens office
                                • Zombie shield inside wardens has a 5 minute cooldown

                                Traps

                                • Fan trap no longer kills players instantly
                                • Sniper trap does infinite damage
                                • Acid trap player damage cool down increased from 1 to 1.5 seconds

                                Zones

                                • Opening double tap door does not cause zombies to spawn upstairs

                                Weapons

                                • Blundergat damage no longer falls off
                                • Blundergat is no longer limited in the box
                                • Blundergat ammo reduced by 1/3
                                • Acidgat ammo reduced by 1/3
                                • Tomahawk is upgraded when picked up
                                • Tomahawk reduced cooldown from 5 to 4 seconds

                                Buried

                                General

                                • Initial spawns changed to be closer to the slide
                                • Vultureaid will always be the last perk given by the witches
                                • Removed barricade in front of jug
                                • Nerfed jug spawn zone

                                Buildables

                                • Spawned turbine workbench by candy shop
                                • Subwoofer gives powerups
                                • Subwoofer has increased range
                                • Turbine starts dying at 17% instead of 50% power

                                Weapons

                                • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                                Leroy

                                • Leroy runs 25% longer when meleed with a Bowie Knife
                                • Leroy runs 50% longer when meleed with Galvaknuckles

                                Origins

                                General

                                • Tank has instant cool down
                                • Pack-a-punch is always on
                                • First robot always comes over tank station
                                • Reduced soul boxes zombie requirement from 30 to 15
                                • Replace the 115 packed weapon reward with a Raygun Mark 2

                                Buildables

                                • All records and buildable parts are given on spawn
                                • Gramophone is no longer needed

                                Teleporters

                                • Teleporters activate as soon as doors leading to them are opened
                                • Teleporters in the crazy place can be used without first being used from the other side

                                Special Rounds

                                • Panzers will come every 4 rounds on solo and coop
                                • Generator zombies can come every 4 rounds
                                • Generator zombies will come the same round as you turn on 4 or more generators

                                Weapons

                                • Staffs can be upgraded without doing the easter egg steps
                                • Upgraded lighting does infinite damage
                                • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                                Crazy Place

                                • Moving walls at disabled
                                • All gems are spawned

                                Shovel and Helmet

                                • Shovels are given on spawn
                                • Golden shovels are awarded after 5 digs
                                • Golden helmet chance increased from 5% to 20%

                                Dig spots

                                • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                                • Dug powerups spawn in a cycle (4 main powerups)
                                • Hidden perk bottle dig spots are visible without zombie blood
                                • Hidden perk bottle dig spots respawn every round
                                • Hidden perk bottles give all 9 perk slots

                                Source Code

                                • BO2-Remix - https://github.com/5and5/BO2-Remix
                                • BO1-Remix - https://github.com/5and5/BO1-Remix

                                Credits

                                • JezuzLizard
                                • JBleezy
                                • ZECxR3ap3r
                                • Bandit
                                • TTS
                                • Naomi
                                • Chase
                                • DoktorSAS
                                • HuthTV
                                crjuez22undefined Offline
                                crjuez22undefined Offline
                                crjuez22
                                wrote on last edited by
                                #17

                                5and5 can say me how to can i use only the current zone display?

                                1 Reply Last reply
                                0
                                • bgarber97undefined Offline
                                  bgarber97undefined Offline
                                  bgarber97
                                  wrote on last edited by
                                  #18

                                  I'm getting "Unresolved external : "create_dvar" with 2 parameters in "_hud" at lines 1,1,1,1,1,1,1,1,1,1,1,1,1"

                                  Does anyone know how to fix this? Thanks in advance!

                                  MrRiftundefined 1 Reply Last reply
                                  0
                                  • iHarrowundefined iHarrow

                                    it is easy Go to Source code Just Remove this code from _zombies.gsc this file can find it in remix folder
                                    bb7e37d0-5dfc-415d-9849-2bfa5bbfb459-image.png

                                    EDIT: To remove zombie runner check this post https://forum.plutonium.pw/post/155091

                                    Mr.Somethingundefined Offline
                                    Mr.Somethingundefined Offline
                                    Mr.Something
                                    Contributor
                                    wrote on last edited by
                                    #19
                                    This post is deleted!
                                    1 Reply Last reply
                                    0
                                    • Mr.Somethingundefined Offline
                                      Mr.Somethingundefined Offline
                                      Mr.Something
                                      Contributor
                                      wrote on last edited by
                                      #20

                                      iHarrow How do I compile the code after I edit something? Is it one of the tools in the githud download? NM I found out. Anyone who's wondering how, go to https://plutonium.pw/docs/modding/loading-mods/ and use the compiler.

                                      1 Reply Last reply
                                      0
                                      • Swagmaster42undefined Offline
                                        Swagmaster42undefined Offline
                                        Swagmaster42
                                        wrote on last edited by
                                        #21

                                        Bug report: When playing Mob it won't allow me to refill the plane it just tells me I need more parts. If anyone has an answer to this help would be appreciated.

                                        1 Reply Last reply
                                        0
                                        • qndaundefined Offline
                                          qndaundefined Offline
                                          qnda
                                          wrote on last edited by
                                          #22

                                          Hi, i'm here to tell you that I have encountered a potential bug with this mod. When I start a game with more than two players, only the host and one other player will receive the mod features, while the other players will not. Is this a bug or is it a limitation of the mod that only works for a maximum of two players?

                                          1 Reply Last reply
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