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  3. [Release] [ZM] BO2 Remix Mod

[Release] [ZM] BO2 Remix Mod

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  • asunaqqundefined Offline
    asunaqqundefined Offline
    asunaqq
    wrote on last edited by
    #7

    now this is one fucking mod

    great fucking job
    töihin.jpg

    1 Reply Last reply
    0
    • 5and5undefined 5and5

      Call of Duty: Black Ops II Zombies - Remix

      This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

      Created by: 5and5

      YouTube - Twitch - Twitter

      badge-alt-text

      Download

      Download

      Leaderboards

      Leaderboards

      How to Install

      YouTube Video

      • Video Tutorial

      Automatic Installer

      • Download and install BO2 Plutonium Plutonium Download
      • Download the latest version of Remix Installer
      • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
      • Launch the game and enjoy!

      Manual Installation

      • Download and install BO2 Plutonium Plutonium Download
      • Download the latest version of Remix
      • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
      • Launch the game and enjoy!

      Custom Survival Maps Installation

      • Go here for more information
      • Download Remix Custom Survival Maps
      • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
      • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

      Change Notes

      General

      • Zombies start running at round 1
      • Walkers removed
      • Coop pause
      • Three weapon slots by default
      • Zombies health scales more linearly
      • Insta kill rounds start on round 115 on normal maps then happen every odd round after
      • Insta kill rounds start on round 75 on survival maps then happen every odd round after
      • 12 hour reset

      Visual

      • Tweaked graphics
      • Tweaked vision set
      • Rotating skybox
      • Fog disabled
      • Night mode option with night_mode 1
      • Change zombies eye color with eye_color 1

      Patches

      • Bank automatically full
      • Perma Perks given
      • Fridge has AN94 or War Machine depending on the map
      • Set box starting locations
      • First box
      • Round 255 round cap removed
      • In game fast ray rapid_fire 1
      • Characters can be selected with character

      HUD

      • Timer
      • Round timer
      • Health bar
      • SPH - appears after round 50
      • Zombies remaining counter
      • Current zone
      • Trap timer
      • All hud can be turned on with hud_all 1
      • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
      • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

      Player

      • Starting points set to 555
      • Max points set to 500005
      • Reduced fall damage

      Power Ups

      • Drop rate increased from 3% to 4%
      • Fire sales removed
      • Max ammos refill clip as well
      • Carpenters repair shields
      • Insta kill timer stacks
      • Double points timer stacks
      • Nukes kill zombies faster
      • Perk bottles give extra perk slot
      • Effect added to the first drop of a new powerup cycle

      Perks

      • Players can sprint while drinking perks
      • Perk bottles also increase players perk limit by 1
      • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
      • Deadshot increases head shot damage by x2
      • Who's who wont activate when player has quick revive
      • Electric cherry wont activate when a player goes down
      • Proning in front of perks gives you 100 points

      Mystery Box

      • Weapons can be shared by knifing the box
      • Box moves instantly now
      • Box perma perk guarantees a good weapon first hit
      • First box setup guaranteed
      • Mark 2 probability increased from 33% to 50%

      Buildables

      • All parts are given at the start of the game
      • Increased buildable buy distance
      • Buildables can be built without looking at them

      Weapons

      • Explosive damage scaling increased
      • Increased wall weapon buy distance
      • Buying wall weapon ammo fills clip

      Equipment

      • Claymores do 1/2 of zombies max health
      • Max claymores changed from 12 per player to 10 total on the map at a time

      Maps

      Survival

      • Dogs are enabled by default except on Nuketown
      • Dogs rounds always happen every 4 rounds

      Bus Depot

      • Pack-A-Punch added
      • Claymores added

      Farm

      • Pack-A-Punch added
      • Claymores added

      Town

      • Speed cola moved to tombstone location
      • Tombstone removed
      • Olympia wall buy replaced with an mp5
      • Claymores added

      Nuke Town

      • Pack-a-punch and jug will always land in the backyard that the box starts at
      • Set box starting location with nuked_box yellow or nuked_box green
      • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
      • Disabled zombies spawning in the middle while players are in either backyards
      • Limited M27

      Tranzit

      General

      • Denizens disabled
      • All light post portals are always active
      • Pap door is always open
      • Removed iron boards

      Zones

      • Farm barn zone acts the same as it does on Farm
      • Outside of Farm zone acts the same even if you open the door

      Buildables

      • Bus parts are prebuilt except cattle catcher
      • Dinner hatch is prebuilt
      • Turret does not need a turbine
      • Electric trap does not need a turbine

      Weapons

      • Jetgun recharges faster
      • Jetgun recharges while away
      • Jetgun returns to bench when over heated

      No Power

      • Enable no power game with no_power 1
      • This disables turbine workbench and jetgun

      Die Rise

      General

      • Leaper rounds always happen every 4 rounds
      • Perma phd flopper added

      Zones

      • Limited where players can camp while in the shaft
      • Zombies no longer jump across to trample steam zone
      • Disabled ground spawner in square room

      Elevators

      • Elevator wait time changed from 5-20 to 7-12 seconds
      • Standing on elevators make them move quicker
      • Key is given on spawn
      • Key is given 20 seconds after used
      • Key can lock elevators in a pre set position

      Weapons

      • Semtex wallbuy added by b23r
      • Sliquifier kills till round 255
      • Sliquifier continues to chain while put away
      • Sliquifier no longer drops extra goo
        <!-- - Sliquifier goo removed -->

      Mob of the Dead

      General

      • Blundergat spawns in wardens office without collecting 5 skulls
      • Set key to always spawn next to the cafeteria

      Buildables

      • All plane parts are given on spawn in solo only
      • Plane automatically refills
      • Zombie shield bench added inside wardens office
      • Zombie shield inside wardens has a 5 minute cooldown

      Traps

      • Fan trap no longer kills players instantly
      • Sniper trap does infinite damage
      • Acid trap player damage cool down increased from 1 to 1.5 seconds

      Zones

      • Opening double tap door does not cause zombies to spawn upstairs

      Weapons

      • Blundergat damage no longer falls off
      • Blundergat is no longer limited in the box
      • Blundergat ammo reduced by 1/3
      • Acidgat ammo reduced by 1/3
      • Tomahawk is upgraded when picked up
      • Tomahawk reduced cooldown from 5 to 4 seconds

      Buried

      General

      • Initial spawns changed to be closer to the slide
      • Vultureaid will always be the last perk given by the witches
      • Removed barricade in front of jug
      • Nerfed jug spawn zone

      Buildables

      • Spawned turbine workbench by candy shop
      • Subwoofer gives powerups
      • Subwoofer has increased range
      • Turbine starts dying at 17% instead of 50% power

      Weapons

      • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

      Leroy

      • Leroy runs 25% longer when meleed with a Bowie Knife
      • Leroy runs 50% longer when meleed with Galvaknuckles

      Origins

      General

      • Tank has instant cool down
      • Pack-a-punch is always on
      • First robot always comes over tank station
      • Reduced soul boxes zombie requirement from 30 to 15
      • Replace the 115 packed weapon reward with a Raygun Mark 2

      Buildables

      • All records and buildable parts are given on spawn
      • Gramophone is no longer needed

      Teleporters

      • Teleporters activate as soon as doors leading to them are opened
      • Teleporters in the crazy place can be used without first being used from the other side

      Special Rounds

      • Panzers will come every 4 rounds on solo and coop
      • Generator zombies can come every 4 rounds
      • Generator zombies will come the same round as you turn on 4 or more generators

      Weapons

      • Staffs can be upgraded without doing the easter egg steps
      • Upgraded lighting does infinite damage
      • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

      Crazy Place

      • Moving walls at disabled
      • All gems are spawned

      Shovel and Helmet

      • Shovels are given on spawn
      • Golden shovels are awarded after 5 digs
      • Golden helmet chance increased from 5% to 20%

      Dig spots

      • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
      • Dug powerups spawn in a cycle (4 main powerups)
      • Hidden perk bottle dig spots are visible without zombie blood
      • Hidden perk bottle dig spots respawn every round
      • Hidden perk bottles give all 9 perk slots

      Source Code

      • BO2-Remix - https://github.com/5and5/BO2-Remix
      • BO1-Remix - https://github.com/5and5/BO1-Remix

      Credits

      • JezuzLizard
      • JBleezy
      • ZECxR3ap3r
      • Bandit
      • TTS
      • Naomi
      • Chase
      • DoktorSAS
      • HuthTV
      Naomi_undefined Offline
      Naomi_undefined Offline
      Naomi_
      wrote on last edited by
      #8

      5and5 great release !

      1 Reply Last reply
      0
      • unknowghostundefined Offline
        unknowghostundefined Offline
        unknowghost
        Contributor
        wrote on last edited by
        #9

        im having a bug with buried idk how to fix it but when i spawn in the game on buried it spawn me in a room and i can't buy or pick up anything and when i jump it jumps high idk why please help

        SirHerboXIundefined 1 Reply Last reply
        0
        • unknowghostundefined unknowghost

          im having a bug with buried idk how to fix it but when i spawn in the game on buried it spawn me in a room and i can't buy or pick up anything and when i jump it jumps high idk why please help

          SirHerboXIundefined Offline
          SirHerboXIundefined Offline
          SirHerboXI
          wrote on last edited by
          #10

          unknowghost press console key then type map_restart. worked for me

          1 Reply Last reply
          0
          • 5and5undefined 5and5

            Call of Duty: Black Ops II Zombies - Remix

            This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

            Created by: 5and5

            YouTube - Twitch - Twitter

            badge-alt-text

            Download

            Download

            Leaderboards

            Leaderboards

            How to Install

            YouTube Video

            • Video Tutorial

            Automatic Installer

            • Download and install BO2 Plutonium Plutonium Download
            • Download the latest version of Remix Installer
            • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
            • Launch the game and enjoy!

            Manual Installation

            • Download and install BO2 Plutonium Plutonium Download
            • Download the latest version of Remix
            • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
            • Launch the game and enjoy!

            Custom Survival Maps Installation

            • Go here for more information
            • Download Remix Custom Survival Maps
            • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
            • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

            Change Notes

            General

            • Zombies start running at round 1
            • Walkers removed
            • Coop pause
            • Three weapon slots by default
            • Zombies health scales more linearly
            • Insta kill rounds start on round 115 on normal maps then happen every odd round after
            • Insta kill rounds start on round 75 on survival maps then happen every odd round after
            • 12 hour reset

            Visual

            • Tweaked graphics
            • Tweaked vision set
            • Rotating skybox
            • Fog disabled
            • Night mode option with night_mode 1
            • Change zombies eye color with eye_color 1

            Patches

            • Bank automatically full
            • Perma Perks given
            • Fridge has AN94 or War Machine depending on the map
            • Set box starting locations
            • First box
            • Round 255 round cap removed
            • In game fast ray rapid_fire 1
            • Characters can be selected with character

            HUD

            • Timer
            • Round timer
            • Health bar
            • SPH - appears after round 50
            • Zombies remaining counter
            • Current zone
            • Trap timer
            • All hud can be turned on with hud_all 1
            • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
            • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

            Player

            • Starting points set to 555
            • Max points set to 500005
            • Reduced fall damage

            Power Ups

            • Drop rate increased from 3% to 4%
            • Fire sales removed
            • Max ammos refill clip as well
            • Carpenters repair shields
            • Insta kill timer stacks
            • Double points timer stacks
            • Nukes kill zombies faster
            • Perk bottles give extra perk slot
            • Effect added to the first drop of a new powerup cycle

            Perks

            • Players can sprint while drinking perks
            • Perk bottles also increase players perk limit by 1
            • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
            • Deadshot increases head shot damage by x2
            • Who's who wont activate when player has quick revive
            • Electric cherry wont activate when a player goes down
            • Proning in front of perks gives you 100 points

            Mystery Box

            • Weapons can be shared by knifing the box
            • Box moves instantly now
            • Box perma perk guarantees a good weapon first hit
            • First box setup guaranteed
            • Mark 2 probability increased from 33% to 50%

            Buildables

            • All parts are given at the start of the game
            • Increased buildable buy distance
            • Buildables can be built without looking at them

            Weapons

            • Explosive damage scaling increased
            • Increased wall weapon buy distance
            • Buying wall weapon ammo fills clip

            Equipment

            • Claymores do 1/2 of zombies max health
            • Max claymores changed from 12 per player to 10 total on the map at a time

            Maps

            Survival

            • Dogs are enabled by default except on Nuketown
            • Dogs rounds always happen every 4 rounds

            Bus Depot

            • Pack-A-Punch added
            • Claymores added

            Farm

            • Pack-A-Punch added
            • Claymores added

            Town

            • Speed cola moved to tombstone location
            • Tombstone removed
            • Olympia wall buy replaced with an mp5
            • Claymores added

            Nuke Town

            • Pack-a-punch and jug will always land in the backyard that the box starts at
            • Set box starting location with nuked_box yellow or nuked_box green
            • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
            • Disabled zombies spawning in the middle while players are in either backyards
            • Limited M27

            Tranzit

            General

            • Denizens disabled
            • All light post portals are always active
            • Pap door is always open
            • Removed iron boards

            Zones

            • Farm barn zone acts the same as it does on Farm
            • Outside of Farm zone acts the same even if you open the door

            Buildables

            • Bus parts are prebuilt except cattle catcher
            • Dinner hatch is prebuilt
            • Turret does not need a turbine
            • Electric trap does not need a turbine

            Weapons

            • Jetgun recharges faster
            • Jetgun recharges while away
            • Jetgun returns to bench when over heated

            No Power

            • Enable no power game with no_power 1
            • This disables turbine workbench and jetgun

            Die Rise

            General

            • Leaper rounds always happen every 4 rounds
            • Perma phd flopper added

            Zones

            • Limited where players can camp while in the shaft
            • Zombies no longer jump across to trample steam zone
            • Disabled ground spawner in square room

            Elevators

            • Elevator wait time changed from 5-20 to 7-12 seconds
            • Standing on elevators make them move quicker
            • Key is given on spawn
            • Key is given 20 seconds after used
            • Key can lock elevators in a pre set position

            Weapons

            • Semtex wallbuy added by b23r
            • Sliquifier kills till round 255
            • Sliquifier continues to chain while put away
            • Sliquifier no longer drops extra goo
              <!-- - Sliquifier goo removed -->

            Mob of the Dead

            General

            • Blundergat spawns in wardens office without collecting 5 skulls
            • Set key to always spawn next to the cafeteria

            Buildables

            • All plane parts are given on spawn in solo only
            • Plane automatically refills
            • Zombie shield bench added inside wardens office
            • Zombie shield inside wardens has a 5 minute cooldown

            Traps

            • Fan trap no longer kills players instantly
            • Sniper trap does infinite damage
            • Acid trap player damage cool down increased from 1 to 1.5 seconds

            Zones

            • Opening double tap door does not cause zombies to spawn upstairs

            Weapons

            • Blundergat damage no longer falls off
            • Blundergat is no longer limited in the box
            • Blundergat ammo reduced by 1/3
            • Acidgat ammo reduced by 1/3
            • Tomahawk is upgraded when picked up
            • Tomahawk reduced cooldown from 5 to 4 seconds

            Buried

            General

            • Initial spawns changed to be closer to the slide
            • Vultureaid will always be the last perk given by the witches
            • Removed barricade in front of jug
            • Nerfed jug spawn zone

            Buildables

            • Spawned turbine workbench by candy shop
            • Subwoofer gives powerups
            • Subwoofer has increased range
            • Turbine starts dying at 17% instead of 50% power

            Weapons

            • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

            Leroy

            • Leroy runs 25% longer when meleed with a Bowie Knife
            • Leroy runs 50% longer when meleed with Galvaknuckles

            Origins

            General

            • Tank has instant cool down
            • Pack-a-punch is always on
            • First robot always comes over tank station
            • Reduced soul boxes zombie requirement from 30 to 15
            • Replace the 115 packed weapon reward with a Raygun Mark 2

            Buildables

            • All records and buildable parts are given on spawn
            • Gramophone is no longer needed

            Teleporters

            • Teleporters activate as soon as doors leading to them are opened
            • Teleporters in the crazy place can be used without first being used from the other side

            Special Rounds

            • Panzers will come every 4 rounds on solo and coop
            • Generator zombies can come every 4 rounds
            • Generator zombies will come the same round as you turn on 4 or more generators

            Weapons

            • Staffs can be upgraded without doing the easter egg steps
            • Upgraded lighting does infinite damage
            • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

            Crazy Place

            • Moving walls at disabled
            • All gems are spawned

            Shovel and Helmet

            • Shovels are given on spawn
            • Golden shovels are awarded after 5 digs
            • Golden helmet chance increased from 5% to 20%

            Dig spots

            • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
            • Dug powerups spawn in a cycle (4 main powerups)
            • Hidden perk bottle dig spots are visible without zombie blood
            • Hidden perk bottle dig spots respawn every round
            • Hidden perk bottles give all 9 perk slots

            Source Code

            • BO2-Remix - https://github.com/5and5/BO2-Remix
            • BO1-Remix - https://github.com/5and5/BO1-Remix

            Credits

            • JezuzLizard
            • JBleezy
            • ZECxR3ap3r
            • Bandit
            • TTS
            • Naomi
            • Chase
            • DoktorSAS
            • HuthTV
            1kangelundefined Offline
            1kangelundefined Offline
            1kangel
            wrote on last edited by
            #11

            5and5 yo any way to turn off the running zombies on round 1? 😭I’m too trash for that lol

            iHarrowundefined 1 Reply Last reply
            0
            • 1kangelundefined 1kangel

              5and5 yo any way to turn off the running zombies on round 1? 😭I’m too trash for that lol

              iHarrowundefined Offline
              iHarrowundefined Offline
              iHarrow
              wrote on last edited by iHarrow
              #12

              it is easy Go to Source code Just Remove this code from _zombies.gsc this file can find it in remix folder
              bb7e37d0-5dfc-415d-9849-2bfa5bbfb459-image.png

              EDIT: To remove zombie runner check this post https://forum.plutonium.pw/post/155091

              Swagmaster42undefined Mr.Somethingundefined AthiestGamerundefined 3 Replies Last reply
              0
              • iHarrowundefined iHarrow

                it is easy Go to Source code Just Remove this code from _zombies.gsc this file can find it in remix folder
                bb7e37d0-5dfc-415d-9849-2bfa5bbfb459-image.png

                EDIT: To remove zombie runner check this post https://forum.plutonium.pw/post/155091

                Swagmaster42undefined Offline
                Swagmaster42undefined Offline
                Swagmaster42
                wrote on last edited by
                #13

                iHarrow I tried this and the game just crashes on loading screen please be specific

                yoryuyaundefined 1 Reply Last reply
                1
                • 5and5undefined 5and5

                  Call of Duty: Black Ops II Zombies - Remix

                  This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                  Created by: 5and5

                  YouTube - Twitch - Twitter

                  badge-alt-text

                  Download

                  Download

                  Leaderboards

                  Leaderboards

                  How to Install

                  YouTube Video

                  • Video Tutorial

                  Automatic Installer

                  • Download and install BO2 Plutonium Plutonium Download
                  • Download the latest version of Remix Installer
                  • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                  • Launch the game and enjoy!

                  Manual Installation

                  • Download and install BO2 Plutonium Plutonium Download
                  • Download the latest version of Remix
                  • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                  • Launch the game and enjoy!

                  Custom Survival Maps Installation

                  • Go here for more information
                  • Download Remix Custom Survival Maps
                  • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                  • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                  Change Notes

                  General

                  • Zombies start running at round 1
                  • Walkers removed
                  • Coop pause
                  • Three weapon slots by default
                  • Zombies health scales more linearly
                  • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                  • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                  • 12 hour reset

                  Visual

                  • Tweaked graphics
                  • Tweaked vision set
                  • Rotating skybox
                  • Fog disabled
                  • Night mode option with night_mode 1
                  • Change zombies eye color with eye_color 1

                  Patches

                  • Bank automatically full
                  • Perma Perks given
                  • Fridge has AN94 or War Machine depending on the map
                  • Set box starting locations
                  • First box
                  • Round 255 round cap removed
                  • In game fast ray rapid_fire 1
                  • Characters can be selected with character

                  HUD

                  • Timer
                  • Round timer
                  • Health bar
                  • SPH - appears after round 50
                  • Zombies remaining counter
                  • Current zone
                  • Trap timer
                  • All hud can be turned on with hud_all 1
                  • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                  • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                  Player

                  • Starting points set to 555
                  • Max points set to 500005
                  • Reduced fall damage

                  Power Ups

                  • Drop rate increased from 3% to 4%
                  • Fire sales removed
                  • Max ammos refill clip as well
                  • Carpenters repair shields
                  • Insta kill timer stacks
                  • Double points timer stacks
                  • Nukes kill zombies faster
                  • Perk bottles give extra perk slot
                  • Effect added to the first drop of a new powerup cycle

                  Perks

                  • Players can sprint while drinking perks
                  • Perk bottles also increase players perk limit by 1
                  • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                  • Deadshot increases head shot damage by x2
                  • Who's who wont activate when player has quick revive
                  • Electric cherry wont activate when a player goes down
                  • Proning in front of perks gives you 100 points

                  Mystery Box

                  • Weapons can be shared by knifing the box
                  • Box moves instantly now
                  • Box perma perk guarantees a good weapon first hit
                  • First box setup guaranteed
                  • Mark 2 probability increased from 33% to 50%

                  Buildables

                  • All parts are given at the start of the game
                  • Increased buildable buy distance
                  • Buildables can be built without looking at them

                  Weapons

                  • Explosive damage scaling increased
                  • Increased wall weapon buy distance
                  • Buying wall weapon ammo fills clip

                  Equipment

                  • Claymores do 1/2 of zombies max health
                  • Max claymores changed from 12 per player to 10 total on the map at a time

                  Maps

                  Survival

                  • Dogs are enabled by default except on Nuketown
                  • Dogs rounds always happen every 4 rounds

                  Bus Depot

                  • Pack-A-Punch added
                  • Claymores added

                  Farm

                  • Pack-A-Punch added
                  • Claymores added

                  Town

                  • Speed cola moved to tombstone location
                  • Tombstone removed
                  • Olympia wall buy replaced with an mp5
                  • Claymores added

                  Nuke Town

                  • Pack-a-punch and jug will always land in the backyard that the box starts at
                  • Set box starting location with nuked_box yellow or nuked_box green
                  • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                  • Disabled zombies spawning in the middle while players are in either backyards
                  • Limited M27

                  Tranzit

                  General

                  • Denizens disabled
                  • All light post portals are always active
                  • Pap door is always open
                  • Removed iron boards

                  Zones

                  • Farm barn zone acts the same as it does on Farm
                  • Outside of Farm zone acts the same even if you open the door

                  Buildables

                  • Bus parts are prebuilt except cattle catcher
                  • Dinner hatch is prebuilt
                  • Turret does not need a turbine
                  • Electric trap does not need a turbine

                  Weapons

                  • Jetgun recharges faster
                  • Jetgun recharges while away
                  • Jetgun returns to bench when over heated

                  No Power

                  • Enable no power game with no_power 1
                  • This disables turbine workbench and jetgun

                  Die Rise

                  General

                  • Leaper rounds always happen every 4 rounds
                  • Perma phd flopper added

                  Zones

                  • Limited where players can camp while in the shaft
                  • Zombies no longer jump across to trample steam zone
                  • Disabled ground spawner in square room

                  Elevators

                  • Elevator wait time changed from 5-20 to 7-12 seconds
                  • Standing on elevators make them move quicker
                  • Key is given on spawn
                  • Key is given 20 seconds after used
                  • Key can lock elevators in a pre set position

                  Weapons

                  • Semtex wallbuy added by b23r
                  • Sliquifier kills till round 255
                  • Sliquifier continues to chain while put away
                  • Sliquifier no longer drops extra goo
                    <!-- - Sliquifier goo removed -->

                  Mob of the Dead

                  General

                  • Blundergat spawns in wardens office without collecting 5 skulls
                  • Set key to always spawn next to the cafeteria

                  Buildables

                  • All plane parts are given on spawn in solo only
                  • Plane automatically refills
                  • Zombie shield bench added inside wardens office
                  • Zombie shield inside wardens has a 5 minute cooldown

                  Traps

                  • Fan trap no longer kills players instantly
                  • Sniper trap does infinite damage
                  • Acid trap player damage cool down increased from 1 to 1.5 seconds

                  Zones

                  • Opening double tap door does not cause zombies to spawn upstairs

                  Weapons

                  • Blundergat damage no longer falls off
                  • Blundergat is no longer limited in the box
                  • Blundergat ammo reduced by 1/3
                  • Acidgat ammo reduced by 1/3
                  • Tomahawk is upgraded when picked up
                  • Tomahawk reduced cooldown from 5 to 4 seconds

                  Buried

                  General

                  • Initial spawns changed to be closer to the slide
                  • Vultureaid will always be the last perk given by the witches
                  • Removed barricade in front of jug
                  • Nerfed jug spawn zone

                  Buildables

                  • Spawned turbine workbench by candy shop
                  • Subwoofer gives powerups
                  • Subwoofer has increased range
                  • Turbine starts dying at 17% instead of 50% power

                  Weapons

                  • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                  Leroy

                  • Leroy runs 25% longer when meleed with a Bowie Knife
                  • Leroy runs 50% longer when meleed with Galvaknuckles

                  Origins

                  General

                  • Tank has instant cool down
                  • Pack-a-punch is always on
                  • First robot always comes over tank station
                  • Reduced soul boxes zombie requirement from 30 to 15
                  • Replace the 115 packed weapon reward with a Raygun Mark 2

                  Buildables

                  • All records and buildable parts are given on spawn
                  • Gramophone is no longer needed

                  Teleporters

                  • Teleporters activate as soon as doors leading to them are opened
                  • Teleporters in the crazy place can be used without first being used from the other side

                  Special Rounds

                  • Panzers will come every 4 rounds on solo and coop
                  • Generator zombies can come every 4 rounds
                  • Generator zombies will come the same round as you turn on 4 or more generators

                  Weapons

                  • Staffs can be upgraded without doing the easter egg steps
                  • Upgraded lighting does infinite damage
                  • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                  Crazy Place

                  • Moving walls at disabled
                  • All gems are spawned

                  Shovel and Helmet

                  • Shovels are given on spawn
                  • Golden shovels are awarded after 5 digs
                  • Golden helmet chance increased from 5% to 20%

                  Dig spots

                  • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                  • Dug powerups spawn in a cycle (4 main powerups)
                  • Hidden perk bottle dig spots are visible without zombie blood
                  • Hidden perk bottle dig spots respawn every round
                  • Hidden perk bottles give all 9 perk slots

                  Source Code

                  • BO2-Remix - https://github.com/5and5/BO2-Remix
                  • BO1-Remix - https://github.com/5and5/BO1-Remix

                  Credits

                  • JezuzLizard
                  • JBleezy
                  • ZECxR3ap3r
                  • Bandit
                  • TTS
                  • Naomi
                  • Chase
                  • DoktorSAS
                  • HuthTV
                  Mr.Somethingundefined Offline
                  Mr.Somethingundefined Offline
                  Mr.Something
                  Contributor
                  wrote on last edited by Mr.Something
                  #14
                  This post is deleted!
                  1 Reply Last reply
                  0
                  • David23undefined Offline
                    David23undefined Offline
                    David23
                    wrote on last edited by
                    #15

                    pls how do i use all and disable only graphic changes? im running without a gpu for now so it lags with visual changes. help

                    1 Reply Last reply
                    0
                    • crjuez22undefined Offline
                      crjuez22undefined Offline
                      crjuez22
                      wrote on last edited by
                      #16
                      This post is deleted!
                      1 Reply Last reply
                      0
                      • 5and5undefined 5and5

                        Call of Duty: Black Ops II Zombies - Remix

                        This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                        Created by: 5and5

                        YouTube - Twitch - Twitter

                        badge-alt-text

                        Download

                        Download

                        Leaderboards

                        Leaderboards

                        How to Install

                        YouTube Video

                        • Video Tutorial

                        Automatic Installer

                        • Download and install BO2 Plutonium Plutonium Download
                        • Download the latest version of Remix Installer
                        • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                        • Launch the game and enjoy!

                        Manual Installation

                        • Download and install BO2 Plutonium Plutonium Download
                        • Download the latest version of Remix
                        • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                        • Launch the game and enjoy!

                        Custom Survival Maps Installation

                        • Go here for more information
                        • Download Remix Custom Survival Maps
                        • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                        • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                        Change Notes

                        General

                        • Zombies start running at round 1
                        • Walkers removed
                        • Coop pause
                        • Three weapon slots by default
                        • Zombies health scales more linearly
                        • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                        • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                        • 12 hour reset

                        Visual

                        • Tweaked graphics
                        • Tweaked vision set
                        • Rotating skybox
                        • Fog disabled
                        • Night mode option with night_mode 1
                        • Change zombies eye color with eye_color 1

                        Patches

                        • Bank automatically full
                        • Perma Perks given
                        • Fridge has AN94 or War Machine depending on the map
                        • Set box starting locations
                        • First box
                        • Round 255 round cap removed
                        • In game fast ray rapid_fire 1
                        • Characters can be selected with character

                        HUD

                        • Timer
                        • Round timer
                        • Health bar
                        • SPH - appears after round 50
                        • Zombies remaining counter
                        • Current zone
                        • Trap timer
                        • All hud can be turned on with hud_all 1
                        • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                        • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                        Player

                        • Starting points set to 555
                        • Max points set to 500005
                        • Reduced fall damage

                        Power Ups

                        • Drop rate increased from 3% to 4%
                        • Fire sales removed
                        • Max ammos refill clip as well
                        • Carpenters repair shields
                        • Insta kill timer stacks
                        • Double points timer stacks
                        • Nukes kill zombies faster
                        • Perk bottles give extra perk slot
                        • Effect added to the first drop of a new powerup cycle

                        Perks

                        • Players can sprint while drinking perks
                        • Perk bottles also increase players perk limit by 1
                        • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                        • Deadshot increases head shot damage by x2
                        • Who's who wont activate when player has quick revive
                        • Electric cherry wont activate when a player goes down
                        • Proning in front of perks gives you 100 points

                        Mystery Box

                        • Weapons can be shared by knifing the box
                        • Box moves instantly now
                        • Box perma perk guarantees a good weapon first hit
                        • First box setup guaranteed
                        • Mark 2 probability increased from 33% to 50%

                        Buildables

                        • All parts are given at the start of the game
                        • Increased buildable buy distance
                        • Buildables can be built without looking at them

                        Weapons

                        • Explosive damage scaling increased
                        • Increased wall weapon buy distance
                        • Buying wall weapon ammo fills clip

                        Equipment

                        • Claymores do 1/2 of zombies max health
                        • Max claymores changed from 12 per player to 10 total on the map at a time

                        Maps

                        Survival

                        • Dogs are enabled by default except on Nuketown
                        • Dogs rounds always happen every 4 rounds

                        Bus Depot

                        • Pack-A-Punch added
                        • Claymores added

                        Farm

                        • Pack-A-Punch added
                        • Claymores added

                        Town

                        • Speed cola moved to tombstone location
                        • Tombstone removed
                        • Olympia wall buy replaced with an mp5
                        • Claymores added

                        Nuke Town

                        • Pack-a-punch and jug will always land in the backyard that the box starts at
                        • Set box starting location with nuked_box yellow or nuked_box green
                        • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                        • Disabled zombies spawning in the middle while players are in either backyards
                        • Limited M27

                        Tranzit

                        General

                        • Denizens disabled
                        • All light post portals are always active
                        • Pap door is always open
                        • Removed iron boards

                        Zones

                        • Farm barn zone acts the same as it does on Farm
                        • Outside of Farm zone acts the same even if you open the door

                        Buildables

                        • Bus parts are prebuilt except cattle catcher
                        • Dinner hatch is prebuilt
                        • Turret does not need a turbine
                        • Electric trap does not need a turbine

                        Weapons

                        • Jetgun recharges faster
                        • Jetgun recharges while away
                        • Jetgun returns to bench when over heated

                        No Power

                        • Enable no power game with no_power 1
                        • This disables turbine workbench and jetgun

                        Die Rise

                        General

                        • Leaper rounds always happen every 4 rounds
                        • Perma phd flopper added

                        Zones

                        • Limited where players can camp while in the shaft
                        • Zombies no longer jump across to trample steam zone
                        • Disabled ground spawner in square room

                        Elevators

                        • Elevator wait time changed from 5-20 to 7-12 seconds
                        • Standing on elevators make them move quicker
                        • Key is given on spawn
                        • Key is given 20 seconds after used
                        • Key can lock elevators in a pre set position

                        Weapons

                        • Semtex wallbuy added by b23r
                        • Sliquifier kills till round 255
                        • Sliquifier continues to chain while put away
                        • Sliquifier no longer drops extra goo
                          <!-- - Sliquifier goo removed -->

                        Mob of the Dead

                        General

                        • Blundergat spawns in wardens office without collecting 5 skulls
                        • Set key to always spawn next to the cafeteria

                        Buildables

                        • All plane parts are given on spawn in solo only
                        • Plane automatically refills
                        • Zombie shield bench added inside wardens office
                        • Zombie shield inside wardens has a 5 minute cooldown

                        Traps

                        • Fan trap no longer kills players instantly
                        • Sniper trap does infinite damage
                        • Acid trap player damage cool down increased from 1 to 1.5 seconds

                        Zones

                        • Opening double tap door does not cause zombies to spawn upstairs

                        Weapons

                        • Blundergat damage no longer falls off
                        • Blundergat is no longer limited in the box
                        • Blundergat ammo reduced by 1/3
                        • Acidgat ammo reduced by 1/3
                        • Tomahawk is upgraded when picked up
                        • Tomahawk reduced cooldown from 5 to 4 seconds

                        Buried

                        General

                        • Initial spawns changed to be closer to the slide
                        • Vultureaid will always be the last perk given by the witches
                        • Removed barricade in front of jug
                        • Nerfed jug spawn zone

                        Buildables

                        • Spawned turbine workbench by candy shop
                        • Subwoofer gives powerups
                        • Subwoofer has increased range
                        • Turbine starts dying at 17% instead of 50% power

                        Weapons

                        • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                        Leroy

                        • Leroy runs 25% longer when meleed with a Bowie Knife
                        • Leroy runs 50% longer when meleed with Galvaknuckles

                        Origins

                        General

                        • Tank has instant cool down
                        • Pack-a-punch is always on
                        • First robot always comes over tank station
                        • Reduced soul boxes zombie requirement from 30 to 15
                        • Replace the 115 packed weapon reward with a Raygun Mark 2

                        Buildables

                        • All records and buildable parts are given on spawn
                        • Gramophone is no longer needed

                        Teleporters

                        • Teleporters activate as soon as doors leading to them are opened
                        • Teleporters in the crazy place can be used without first being used from the other side

                        Special Rounds

                        • Panzers will come every 4 rounds on solo and coop
                        • Generator zombies can come every 4 rounds
                        • Generator zombies will come the same round as you turn on 4 or more generators

                        Weapons

                        • Staffs can be upgraded without doing the easter egg steps
                        • Upgraded lighting does infinite damage
                        • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                        Crazy Place

                        • Moving walls at disabled
                        • All gems are spawned

                        Shovel and Helmet

                        • Shovels are given on spawn
                        • Golden shovels are awarded after 5 digs
                        • Golden helmet chance increased from 5% to 20%

                        Dig spots

                        • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                        • Dug powerups spawn in a cycle (4 main powerups)
                        • Hidden perk bottle dig spots are visible without zombie blood
                        • Hidden perk bottle dig spots respawn every round
                        • Hidden perk bottles give all 9 perk slots

                        Source Code

                        • BO2-Remix - https://github.com/5and5/BO2-Remix
                        • BO1-Remix - https://github.com/5and5/BO1-Remix

                        Credits

                        • JezuzLizard
                        • JBleezy
                        • ZECxR3ap3r
                        • Bandit
                        • TTS
                        • Naomi
                        • Chase
                        • DoktorSAS
                        • HuthTV
                        crjuez22undefined Offline
                        crjuez22undefined Offline
                        crjuez22
                        wrote on last edited by
                        #17

                        5and5 can say me how to can i use only the current zone display?

                        1 Reply Last reply
                        0
                        • bgarber97undefined Offline
                          bgarber97undefined Offline
                          bgarber97
                          wrote on last edited by
                          #18

                          I'm getting "Unresolved external : "create_dvar" with 2 parameters in "_hud" at lines 1,1,1,1,1,1,1,1,1,1,1,1,1"

                          Does anyone know how to fix this? Thanks in advance!

                          MrRiftundefined 1 Reply Last reply
                          0
                          • iHarrowundefined iHarrow

                            it is easy Go to Source code Just Remove this code from _zombies.gsc this file can find it in remix folder
                            bb7e37d0-5dfc-415d-9849-2bfa5bbfb459-image.png

                            EDIT: To remove zombie runner check this post https://forum.plutonium.pw/post/155091

                            Mr.Somethingundefined Offline
                            Mr.Somethingundefined Offline
                            Mr.Something
                            Contributor
                            wrote on last edited by
                            #19
                            This post is deleted!
                            1 Reply Last reply
                            0
                            • Mr.Somethingundefined Offline
                              Mr.Somethingundefined Offline
                              Mr.Something
                              Contributor
                              wrote on last edited by
                              #20

                              iHarrow How do I compile the code after I edit something? Is it one of the tools in the githud download? NM I found out. Anyone who's wondering how, go to https://plutonium.pw/docs/modding/loading-mods/ and use the compiler.

                              1 Reply Last reply
                              0
                              • Swagmaster42undefined Offline
                                Swagmaster42undefined Offline
                                Swagmaster42
                                wrote on last edited by
                                #21

                                Bug report: When playing Mob it won't allow me to refill the plane it just tells me I need more parts. If anyone has an answer to this help would be appreciated.

                                1 Reply Last reply
                                0
                                • qndaundefined Offline
                                  qndaundefined Offline
                                  qnda
                                  wrote on last edited by
                                  #22

                                  Hi, i'm here to tell you that I have encountered a potential bug with this mod. When I start a game with more than two players, only the host and one other player will receive the mod features, while the other players will not. Is this a bug or is it a limitation of the mod that only works for a maximum of two players?

                                  1 Reply Last reply
                                  0
                                  • NvvyGamingTTVundefined Offline
                                    NvvyGamingTTVundefined Offline
                                    NvvyGamingTTV
                                    wrote on last edited by NvvyGamingTTV
                                    #23

                                    I cant refill the plane on mob. Would love to know if there is a fix?

                                    1 Reply Last reply
                                    0
                                    • bgarber97undefined bgarber97

                                      I'm getting "Unresolved external : "create_dvar" with 2 parameters in "_hud" at lines 1,1,1,1,1,1,1,1,1,1,1,1,1"

                                      Does anyone know how to fix this? Thanks in advance!

                                      MrRiftundefined Offline
                                      MrRiftundefined Offline
                                      MrRift
                                      wrote on last edited by
                                      #24

                                      bgarber97
                                      Did you get any answer to this question?

                                      1 Reply Last reply
                                      0
                                      • 5and5undefined 5and5

                                        Call of Duty: Black Ops II Zombies - Remix

                                        This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                                        Created by: 5and5

                                        YouTube - Twitch - Twitter

                                        badge-alt-text

                                        Download

                                        Download

                                        Leaderboards

                                        Leaderboards

                                        How to Install

                                        YouTube Video

                                        • Video Tutorial

                                        Automatic Installer

                                        • Download and install BO2 Plutonium Plutonium Download
                                        • Download the latest version of Remix Installer
                                        • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                                        • Launch the game and enjoy!

                                        Manual Installation

                                        • Download and install BO2 Plutonium Plutonium Download
                                        • Download the latest version of Remix
                                        • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                        • Launch the game and enjoy!

                                        Custom Survival Maps Installation

                                        • Go here for more information
                                        • Download Remix Custom Survival Maps
                                        • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                        • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                                        Change Notes

                                        General

                                        • Zombies start running at round 1
                                        • Walkers removed
                                        • Coop pause
                                        • Three weapon slots by default
                                        • Zombies health scales more linearly
                                        • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                                        • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                                        • 12 hour reset

                                        Visual

                                        • Tweaked graphics
                                        • Tweaked vision set
                                        • Rotating skybox
                                        • Fog disabled
                                        • Night mode option with night_mode 1
                                        • Change zombies eye color with eye_color 1

                                        Patches

                                        • Bank automatically full
                                        • Perma Perks given
                                        • Fridge has AN94 or War Machine depending on the map
                                        • Set box starting locations
                                        • First box
                                        • Round 255 round cap removed
                                        • In game fast ray rapid_fire 1
                                        • Characters can be selected with character

                                        HUD

                                        • Timer
                                        • Round timer
                                        • Health bar
                                        • SPH - appears after round 50
                                        • Zombies remaining counter
                                        • Current zone
                                        • Trap timer
                                        • All hud can be turned on with hud_all 1
                                        • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                                        • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                                        Player

                                        • Starting points set to 555
                                        • Max points set to 500005
                                        • Reduced fall damage

                                        Power Ups

                                        • Drop rate increased from 3% to 4%
                                        • Fire sales removed
                                        • Max ammos refill clip as well
                                        • Carpenters repair shields
                                        • Insta kill timer stacks
                                        • Double points timer stacks
                                        • Nukes kill zombies faster
                                        • Perk bottles give extra perk slot
                                        • Effect added to the first drop of a new powerup cycle

                                        Perks

                                        • Players can sprint while drinking perks
                                        • Perk bottles also increase players perk limit by 1
                                        • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                                        • Deadshot increases head shot damage by x2
                                        • Who's who wont activate when player has quick revive
                                        • Electric cherry wont activate when a player goes down
                                        • Proning in front of perks gives you 100 points

                                        Mystery Box

                                        • Weapons can be shared by knifing the box
                                        • Box moves instantly now
                                        • Box perma perk guarantees a good weapon first hit
                                        • First box setup guaranteed
                                        • Mark 2 probability increased from 33% to 50%

                                        Buildables

                                        • All parts are given at the start of the game
                                        • Increased buildable buy distance
                                        • Buildables can be built without looking at them

                                        Weapons

                                        • Explosive damage scaling increased
                                        • Increased wall weapon buy distance
                                        • Buying wall weapon ammo fills clip

                                        Equipment

                                        • Claymores do 1/2 of zombies max health
                                        • Max claymores changed from 12 per player to 10 total on the map at a time

                                        Maps

                                        Survival

                                        • Dogs are enabled by default except on Nuketown
                                        • Dogs rounds always happen every 4 rounds

                                        Bus Depot

                                        • Pack-A-Punch added
                                        • Claymores added

                                        Farm

                                        • Pack-A-Punch added
                                        • Claymores added

                                        Town

                                        • Speed cola moved to tombstone location
                                        • Tombstone removed
                                        • Olympia wall buy replaced with an mp5
                                        • Claymores added

                                        Nuke Town

                                        • Pack-a-punch and jug will always land in the backyard that the box starts at
                                        • Set box starting location with nuked_box yellow or nuked_box green
                                        • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                                        • Disabled zombies spawning in the middle while players are in either backyards
                                        • Limited M27

                                        Tranzit

                                        General

                                        • Denizens disabled
                                        • All light post portals are always active
                                        • Pap door is always open
                                        • Removed iron boards

                                        Zones

                                        • Farm barn zone acts the same as it does on Farm
                                        • Outside of Farm zone acts the same even if you open the door

                                        Buildables

                                        • Bus parts are prebuilt except cattle catcher
                                        • Dinner hatch is prebuilt
                                        • Turret does not need a turbine
                                        • Electric trap does not need a turbine

                                        Weapons

                                        • Jetgun recharges faster
                                        • Jetgun recharges while away
                                        • Jetgun returns to bench when over heated

                                        No Power

                                        • Enable no power game with no_power 1
                                        • This disables turbine workbench and jetgun

                                        Die Rise

                                        General

                                        • Leaper rounds always happen every 4 rounds
                                        • Perma phd flopper added

                                        Zones

                                        • Limited where players can camp while in the shaft
                                        • Zombies no longer jump across to trample steam zone
                                        • Disabled ground spawner in square room

                                        Elevators

                                        • Elevator wait time changed from 5-20 to 7-12 seconds
                                        • Standing on elevators make them move quicker
                                        • Key is given on spawn
                                        • Key is given 20 seconds after used
                                        • Key can lock elevators in a pre set position

                                        Weapons

                                        • Semtex wallbuy added by b23r
                                        • Sliquifier kills till round 255
                                        • Sliquifier continues to chain while put away
                                        • Sliquifier no longer drops extra goo
                                          <!-- - Sliquifier goo removed -->

                                        Mob of the Dead

                                        General

                                        • Blundergat spawns in wardens office without collecting 5 skulls
                                        • Set key to always spawn next to the cafeteria

                                        Buildables

                                        • All plane parts are given on spawn in solo only
                                        • Plane automatically refills
                                        • Zombie shield bench added inside wardens office
                                        • Zombie shield inside wardens has a 5 minute cooldown

                                        Traps

                                        • Fan trap no longer kills players instantly
                                        • Sniper trap does infinite damage
                                        • Acid trap player damage cool down increased from 1 to 1.5 seconds

                                        Zones

                                        • Opening double tap door does not cause zombies to spawn upstairs

                                        Weapons

                                        • Blundergat damage no longer falls off
                                        • Blundergat is no longer limited in the box
                                        • Blundergat ammo reduced by 1/3
                                        • Acidgat ammo reduced by 1/3
                                        • Tomahawk is upgraded when picked up
                                        • Tomahawk reduced cooldown from 5 to 4 seconds

                                        Buried

                                        General

                                        • Initial spawns changed to be closer to the slide
                                        • Vultureaid will always be the last perk given by the witches
                                        • Removed barricade in front of jug
                                        • Nerfed jug spawn zone

                                        Buildables

                                        • Spawned turbine workbench by candy shop
                                        • Subwoofer gives powerups
                                        • Subwoofer has increased range
                                        • Turbine starts dying at 17% instead of 50% power

                                        Weapons

                                        • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                                        Leroy

                                        • Leroy runs 25% longer when meleed with a Bowie Knife
                                        • Leroy runs 50% longer when meleed with Galvaknuckles

                                        Origins

                                        General

                                        • Tank has instant cool down
                                        • Pack-a-punch is always on
                                        • First robot always comes over tank station
                                        • Reduced soul boxes zombie requirement from 30 to 15
                                        • Replace the 115 packed weapon reward with a Raygun Mark 2

                                        Buildables

                                        • All records and buildable parts are given on spawn
                                        • Gramophone is no longer needed

                                        Teleporters

                                        • Teleporters activate as soon as doors leading to them are opened
                                        • Teleporters in the crazy place can be used without first being used from the other side

                                        Special Rounds

                                        • Panzers will come every 4 rounds on solo and coop
                                        • Generator zombies can come every 4 rounds
                                        • Generator zombies will come the same round as you turn on 4 or more generators

                                        Weapons

                                        • Staffs can be upgraded without doing the easter egg steps
                                        • Upgraded lighting does infinite damage
                                        • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                                        Crazy Place

                                        • Moving walls at disabled
                                        • All gems are spawned

                                        Shovel and Helmet

                                        • Shovels are given on spawn
                                        • Golden shovels are awarded after 5 digs
                                        • Golden helmet chance increased from 5% to 20%

                                        Dig spots

                                        • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                                        • Dug powerups spawn in a cycle (4 main powerups)
                                        • Hidden perk bottle dig spots are visible without zombie blood
                                        • Hidden perk bottle dig spots respawn every round
                                        • Hidden perk bottles give all 9 perk slots

                                        Source Code

                                        • BO2-Remix - https://github.com/5and5/BO2-Remix
                                        • BO1-Remix - https://github.com/5and5/BO1-Remix

                                        Credits

                                        • JezuzLizard
                                        • JBleezy
                                        • ZECxR3ap3r
                                        • Bandit
                                        • TTS
                                        • Naomi
                                        • Chase
                                        • DoktorSAS
                                        • HuthTV
                                        MrRiftundefined Offline
                                        MrRiftundefined Offline
                                        MrRift
                                        wrote on last edited by
                                        #25

                                        5and5 Hello! Any ideas how to fix this?
                                        **** 1 script error(s):
                                        **** Unresolved external : "create_dvar" with 2 parameters in "_hud" at lines 1,1,1,1,1,1,1,1,1,1,1,1,1 ****
                                        I installed only the HUD one and the zone gsc, and I also didn't found the zone.gsc for origins. Is there any?*

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                                        • Sonofiundefined Offline
                                          Sonofiundefined Offline
                                          Sonofi
                                          wrote on last edited by
                                          #26

                                          is there a way to remove certain features? i'm new and i dont really know how these thing works. I tried to delete one of the feature, the buildable feature, and it crashed the whole thing.

                                          can someone help? thx in advance

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