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  3. [Release] [ZM] BO2 Remix Mod

[Release] [ZM] BO2 Remix Mod

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  • 5and5undefined 5and5

    Call of Duty: Black Ops II Zombies - Remix

    This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

    Created by: 5and5

    YouTube - Twitch - Twitter

    badge-alt-text

    Download

    Download

    Leaderboards

    Leaderboards

    How to Install

    YouTube Video

    • Video Tutorial

    Automatic Installer

    • Download and install BO2 Plutonium Plutonium Download
    • Download the latest version of Remix Installer
    • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
    • Launch the game and enjoy!

    Manual Installation

    • Download and install BO2 Plutonium Plutonium Download
    • Download the latest version of Remix
    • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
    • Launch the game and enjoy!

    Custom Survival Maps Installation

    • Go here for more information
    • Download Remix Custom Survival Maps
    • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
    • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

    Change Notes

    General

    • Zombies start running at round 1
    • Walkers removed
    • Coop pause
    • Three weapon slots by default
    • Zombies health scales more linearly
    • Insta kill rounds start on round 115 on normal maps then happen every odd round after
    • Insta kill rounds start on round 75 on survival maps then happen every odd round after
    • 12 hour reset

    Visual

    • Tweaked graphics
    • Tweaked vision set
    • Rotating skybox
    • Fog disabled
    • Night mode option with night_mode 1
    • Change zombies eye color with eye_color 1

    Patches

    • Bank automatically full
    • Perma Perks given
    • Fridge has AN94 or War Machine depending on the map
    • Set box starting locations
    • First box
    • Round 255 round cap removed
    • In game fast ray rapid_fire 1
    • Characters can be selected with character

    HUD

    • Timer
    • Round timer
    • Health bar
    • SPH - appears after round 50
    • Zombies remaining counter
    • Current zone
    • Trap timer
    • All hud can be turned on with hud_all 1
    • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
    • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

    Player

    • Starting points set to 555
    • Max points set to 500005
    • Reduced fall damage

    Power Ups

    • Drop rate increased from 3% to 4%
    • Fire sales removed
    • Max ammos refill clip as well
    • Carpenters repair shields
    • Insta kill timer stacks
    • Double points timer stacks
    • Nukes kill zombies faster
    • Perk bottles give extra perk slot
    • Effect added to the first drop of a new powerup cycle

    Perks

    • Players can sprint while drinking perks
    • Perk bottles also increase players perk limit by 1
    • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
    • Deadshot increases head shot damage by x2
    • Who's who wont activate when player has quick revive
    • Electric cherry wont activate when a player goes down
    • Proning in front of perks gives you 100 points

    Mystery Box

    • Weapons can be shared by knifing the box
    • Box moves instantly now
    • Box perma perk guarantees a good weapon first hit
    • First box setup guaranteed
    • Mark 2 probability increased from 33% to 50%

    Buildables

    • All parts are given at the start of the game
    • Increased buildable buy distance
    • Buildables can be built without looking at them

    Weapons

    • Explosive damage scaling increased
    • Increased wall weapon buy distance
    • Buying wall weapon ammo fills clip

    Equipment

    • Claymores do 1/2 of zombies max health
    • Max claymores changed from 12 per player to 10 total on the map at a time

    Maps

    Survival

    • Dogs are enabled by default except on Nuketown
    • Dogs rounds always happen every 4 rounds

    Bus Depot

    • Pack-A-Punch added
    • Claymores added

    Farm

    • Pack-A-Punch added
    • Claymores added

    Town

    • Speed cola moved to tombstone location
    • Tombstone removed
    • Olympia wall buy replaced with an mp5
    • Claymores added

    Nuke Town

    • Pack-a-punch and jug will always land in the backyard that the box starts at
    • Set box starting location with nuked_box yellow or nuked_box green
    • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
    • Disabled zombies spawning in the middle while players are in either backyards
    • Limited M27

    Tranzit

    General

    • Denizens disabled
    • All light post portals are always active
    • Pap door is always open
    • Removed iron boards

    Zones

    • Farm barn zone acts the same as it does on Farm
    • Outside of Farm zone acts the same even if you open the door

    Buildables

    • Bus parts are prebuilt except cattle catcher
    • Dinner hatch is prebuilt
    • Turret does not need a turbine
    • Electric trap does not need a turbine

    Weapons

    • Jetgun recharges faster
    • Jetgun recharges while away
    • Jetgun returns to bench when over heated

    No Power

    • Enable no power game with no_power 1
    • This disables turbine workbench and jetgun

    Die Rise

    General

    • Leaper rounds always happen every 4 rounds
    • Perma phd flopper added

    Zones

    • Limited where players can camp while in the shaft
    • Zombies no longer jump across to trample steam zone
    • Disabled ground spawner in square room

    Elevators

    • Elevator wait time changed from 5-20 to 7-12 seconds
    • Standing on elevators make them move quicker
    • Key is given on spawn
    • Key is given 20 seconds after used
    • Key can lock elevators in a pre set position

    Weapons

    • Semtex wallbuy added by b23r
    • Sliquifier kills till round 255
    • Sliquifier continues to chain while put away
    • Sliquifier no longer drops extra goo
      <!-- - Sliquifier goo removed -->

    Mob of the Dead

    General

    • Blundergat spawns in wardens office without collecting 5 skulls
    • Set key to always spawn next to the cafeteria

    Buildables

    • All plane parts are given on spawn in solo only
    • Plane automatically refills
    • Zombie shield bench added inside wardens office
    • Zombie shield inside wardens has a 5 minute cooldown

    Traps

    • Fan trap no longer kills players instantly
    • Sniper trap does infinite damage
    • Acid trap player damage cool down increased from 1 to 1.5 seconds

    Zones

    • Opening double tap door does not cause zombies to spawn upstairs

    Weapons

    • Blundergat damage no longer falls off
    • Blundergat is no longer limited in the box
    • Blundergat ammo reduced by 1/3
    • Acidgat ammo reduced by 1/3
    • Tomahawk is upgraded when picked up
    • Tomahawk reduced cooldown from 5 to 4 seconds

    Buried

    General

    • Initial spawns changed to be closer to the slide
    • Vultureaid will always be the last perk given by the witches
    • Removed barricade in front of jug
    • Nerfed jug spawn zone

    Buildables

    • Spawned turbine workbench by candy shop
    • Subwoofer gives powerups
    • Subwoofer has increased range
    • Turbine starts dying at 17% instead of 50% power

    Weapons

    • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

    Leroy

    • Leroy runs 25% longer when meleed with a Bowie Knife
    • Leroy runs 50% longer when meleed with Galvaknuckles

    Origins

    General

    • Tank has instant cool down
    • Pack-a-punch is always on
    • First robot always comes over tank station
    • Reduced soul boxes zombie requirement from 30 to 15
    • Replace the 115 packed weapon reward with a Raygun Mark 2

    Buildables

    • All records and buildable parts are given on spawn
    • Gramophone is no longer needed

    Teleporters

    • Teleporters activate as soon as doors leading to them are opened
    • Teleporters in the crazy place can be used without first being used from the other side

    Special Rounds

    • Panzers will come every 4 rounds on solo and coop
    • Generator zombies can come every 4 rounds
    • Generator zombies will come the same round as you turn on 4 or more generators

    Weapons

    • Staffs can be upgraded without doing the easter egg steps
    • Upgraded lighting does infinite damage
    • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

    Crazy Place

    • Moving walls at disabled
    • All gems are spawned

    Shovel and Helmet

    • Shovels are given on spawn
    • Golden shovels are awarded after 5 digs
    • Golden helmet chance increased from 5% to 20%

    Dig spots

    • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
    • Dug powerups spawn in a cycle (4 main powerups)
    • Hidden perk bottle dig spots are visible without zombie blood
    • Hidden perk bottle dig spots respawn every round
    • Hidden perk bottles give all 9 perk slots

    Source Code

    • BO2-Remix - https://github.com/5and5/BO2-Remix
    • BO1-Remix - https://github.com/5and5/BO1-Remix

    Credits

    • JezuzLizard
    • JBleezy
    • ZECxR3ap3r
    • Bandit
    • TTS
    • Naomi
    • Chase
    • DoktorSAS
    • HuthTV
    Mr.Somethingundefined Offline
    Mr.Somethingundefined Offline
    Mr.Something
    Contributor
    wrote on last edited by Mr.Something
    #14
    This post is deleted!
    1 Reply Last reply
    0
    • David23undefined Offline
      David23undefined Offline
      David23
      wrote on last edited by
      #15

      pls how do i use all and disable only graphic changes? im running without a gpu for now so it lags with visual changes. help

      1 Reply Last reply
      0
      • crjuez22undefined Offline
        crjuez22undefined Offline
        crjuez22
        wrote on last edited by
        #16
        This post is deleted!
        1 Reply Last reply
        0
        • 5and5undefined 5and5

          Call of Duty: Black Ops II Zombies - Remix

          This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

          Created by: 5and5

          YouTube - Twitch - Twitter

          badge-alt-text

          Download

          Download

          Leaderboards

          Leaderboards

          How to Install

          YouTube Video

          • Video Tutorial

          Automatic Installer

          • Download and install BO2 Plutonium Plutonium Download
          • Download the latest version of Remix Installer
          • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
          • Launch the game and enjoy!

          Manual Installation

          • Download and install BO2 Plutonium Plutonium Download
          • Download the latest version of Remix
          • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
          • Launch the game and enjoy!

          Custom Survival Maps Installation

          • Go here for more information
          • Download Remix Custom Survival Maps
          • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
          • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

          Change Notes

          General

          • Zombies start running at round 1
          • Walkers removed
          • Coop pause
          • Three weapon slots by default
          • Zombies health scales more linearly
          • Insta kill rounds start on round 115 on normal maps then happen every odd round after
          • Insta kill rounds start on round 75 on survival maps then happen every odd round after
          • 12 hour reset

          Visual

          • Tweaked graphics
          • Tweaked vision set
          • Rotating skybox
          • Fog disabled
          • Night mode option with night_mode 1
          • Change zombies eye color with eye_color 1

          Patches

          • Bank automatically full
          • Perma Perks given
          • Fridge has AN94 or War Machine depending on the map
          • Set box starting locations
          • First box
          • Round 255 round cap removed
          • In game fast ray rapid_fire 1
          • Characters can be selected with character

          HUD

          • Timer
          • Round timer
          • Health bar
          • SPH - appears after round 50
          • Zombies remaining counter
          • Current zone
          • Trap timer
          • All hud can be turned on with hud_all 1
          • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
          • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

          Player

          • Starting points set to 555
          • Max points set to 500005
          • Reduced fall damage

          Power Ups

          • Drop rate increased from 3% to 4%
          • Fire sales removed
          • Max ammos refill clip as well
          • Carpenters repair shields
          • Insta kill timer stacks
          • Double points timer stacks
          • Nukes kill zombies faster
          • Perk bottles give extra perk slot
          • Effect added to the first drop of a new powerup cycle

          Perks

          • Players can sprint while drinking perks
          • Perk bottles also increase players perk limit by 1
          • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
          • Deadshot increases head shot damage by x2
          • Who's who wont activate when player has quick revive
          • Electric cherry wont activate when a player goes down
          • Proning in front of perks gives you 100 points

          Mystery Box

          • Weapons can be shared by knifing the box
          • Box moves instantly now
          • Box perma perk guarantees a good weapon first hit
          • First box setup guaranteed
          • Mark 2 probability increased from 33% to 50%

          Buildables

          • All parts are given at the start of the game
          • Increased buildable buy distance
          • Buildables can be built without looking at them

          Weapons

          • Explosive damage scaling increased
          • Increased wall weapon buy distance
          • Buying wall weapon ammo fills clip

          Equipment

          • Claymores do 1/2 of zombies max health
          • Max claymores changed from 12 per player to 10 total on the map at a time

          Maps

          Survival

          • Dogs are enabled by default except on Nuketown
          • Dogs rounds always happen every 4 rounds

          Bus Depot

          • Pack-A-Punch added
          • Claymores added

          Farm

          • Pack-A-Punch added
          • Claymores added

          Town

          • Speed cola moved to tombstone location
          • Tombstone removed
          • Olympia wall buy replaced with an mp5
          • Claymores added

          Nuke Town

          • Pack-a-punch and jug will always land in the backyard that the box starts at
          • Set box starting location with nuked_box yellow or nuked_box green
          • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
          • Disabled zombies spawning in the middle while players are in either backyards
          • Limited M27

          Tranzit

          General

          • Denizens disabled
          • All light post portals are always active
          • Pap door is always open
          • Removed iron boards

          Zones

          • Farm barn zone acts the same as it does on Farm
          • Outside of Farm zone acts the same even if you open the door

          Buildables

          • Bus parts are prebuilt except cattle catcher
          • Dinner hatch is prebuilt
          • Turret does not need a turbine
          • Electric trap does not need a turbine

          Weapons

          • Jetgun recharges faster
          • Jetgun recharges while away
          • Jetgun returns to bench when over heated

          No Power

          • Enable no power game with no_power 1
          • This disables turbine workbench and jetgun

          Die Rise

          General

          • Leaper rounds always happen every 4 rounds
          • Perma phd flopper added

          Zones

          • Limited where players can camp while in the shaft
          • Zombies no longer jump across to trample steam zone
          • Disabled ground spawner in square room

          Elevators

          • Elevator wait time changed from 5-20 to 7-12 seconds
          • Standing on elevators make them move quicker
          • Key is given on spawn
          • Key is given 20 seconds after used
          • Key can lock elevators in a pre set position

          Weapons

          • Semtex wallbuy added by b23r
          • Sliquifier kills till round 255
          • Sliquifier continues to chain while put away
          • Sliquifier no longer drops extra goo
            <!-- - Sliquifier goo removed -->

          Mob of the Dead

          General

          • Blundergat spawns in wardens office without collecting 5 skulls
          • Set key to always spawn next to the cafeteria

          Buildables

          • All plane parts are given on spawn in solo only
          • Plane automatically refills
          • Zombie shield bench added inside wardens office
          • Zombie shield inside wardens has a 5 minute cooldown

          Traps

          • Fan trap no longer kills players instantly
          • Sniper trap does infinite damage
          • Acid trap player damage cool down increased from 1 to 1.5 seconds

          Zones

          • Opening double tap door does not cause zombies to spawn upstairs

          Weapons

          • Blundergat damage no longer falls off
          • Blundergat is no longer limited in the box
          • Blundergat ammo reduced by 1/3
          • Acidgat ammo reduced by 1/3
          • Tomahawk is upgraded when picked up
          • Tomahawk reduced cooldown from 5 to 4 seconds

          Buried

          General

          • Initial spawns changed to be closer to the slide
          • Vultureaid will always be the last perk given by the witches
          • Removed barricade in front of jug
          • Nerfed jug spawn zone

          Buildables

          • Spawned turbine workbench by candy shop
          • Subwoofer gives powerups
          • Subwoofer has increased range
          • Turbine starts dying at 17% instead of 50% power

          Weapons

          • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

          Leroy

          • Leroy runs 25% longer when meleed with a Bowie Knife
          • Leroy runs 50% longer when meleed with Galvaknuckles

          Origins

          General

          • Tank has instant cool down
          • Pack-a-punch is always on
          • First robot always comes over tank station
          • Reduced soul boxes zombie requirement from 30 to 15
          • Replace the 115 packed weapon reward with a Raygun Mark 2

          Buildables

          • All records and buildable parts are given on spawn
          • Gramophone is no longer needed

          Teleporters

          • Teleporters activate as soon as doors leading to them are opened
          • Teleporters in the crazy place can be used without first being used from the other side

          Special Rounds

          • Panzers will come every 4 rounds on solo and coop
          • Generator zombies can come every 4 rounds
          • Generator zombies will come the same round as you turn on 4 or more generators

          Weapons

          • Staffs can be upgraded without doing the easter egg steps
          • Upgraded lighting does infinite damage
          • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

          Crazy Place

          • Moving walls at disabled
          • All gems are spawned

          Shovel and Helmet

          • Shovels are given on spawn
          • Golden shovels are awarded after 5 digs
          • Golden helmet chance increased from 5% to 20%

          Dig spots

          • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
          • Dug powerups spawn in a cycle (4 main powerups)
          • Hidden perk bottle dig spots are visible without zombie blood
          • Hidden perk bottle dig spots respawn every round
          • Hidden perk bottles give all 9 perk slots

          Source Code

          • BO2-Remix - https://github.com/5and5/BO2-Remix
          • BO1-Remix - https://github.com/5and5/BO1-Remix

          Credits

          • JezuzLizard
          • JBleezy
          • ZECxR3ap3r
          • Bandit
          • TTS
          • Naomi
          • Chase
          • DoktorSAS
          • HuthTV
          crjuez22undefined Offline
          crjuez22undefined Offline
          crjuez22
          wrote on last edited by
          #17

          5and5 can say me how to can i use only the current zone display?

          1 Reply Last reply
          0
          • bgarber97undefined Offline
            bgarber97undefined Offline
            bgarber97
            wrote on last edited by
            #18

            I'm getting "Unresolved external : "create_dvar" with 2 parameters in "_hud" at lines 1,1,1,1,1,1,1,1,1,1,1,1,1"

            Does anyone know how to fix this? Thanks in advance!

            MrRiftundefined 1 Reply Last reply
            0
            • iHarrowundefined iHarrow

              it is easy Go to Source code Just Remove this code from _zombies.gsc this file can find it in remix folder
              bb7e37d0-5dfc-415d-9849-2bfa5bbfb459-image.png

              EDIT: To remove zombie runner check this post https://forum.plutonium.pw/post/155091

              Mr.Somethingundefined Offline
              Mr.Somethingundefined Offline
              Mr.Something
              Contributor
              wrote on last edited by
              #19
              This post is deleted!
              1 Reply Last reply
              0
              • Mr.Somethingundefined Offline
                Mr.Somethingundefined Offline
                Mr.Something
                Contributor
                wrote on last edited by
                #20

                iHarrow How do I compile the code after I edit something? Is it one of the tools in the githud download? NM I found out. Anyone who's wondering how, go to https://plutonium.pw/docs/modding/loading-mods/ and use the compiler.

                1 Reply Last reply
                0
                • Swagmaster42undefined Offline
                  Swagmaster42undefined Offline
                  Swagmaster42
                  wrote on last edited by
                  #21

                  Bug report: When playing Mob it won't allow me to refill the plane it just tells me I need more parts. If anyone has an answer to this help would be appreciated.

                  1 Reply Last reply
                  0
                  • qndaundefined Offline
                    qndaundefined Offline
                    qnda
                    wrote on last edited by
                    #22

                    Hi, i'm here to tell you that I have encountered a potential bug with this mod. When I start a game with more than two players, only the host and one other player will receive the mod features, while the other players will not. Is this a bug or is it a limitation of the mod that only works for a maximum of two players?

                    1 Reply Last reply
                    0
                    • NvvyGamingTTVundefined Offline
                      NvvyGamingTTVundefined Offline
                      NvvyGamingTTV
                      wrote on last edited by NvvyGamingTTV
                      #23

                      I cant refill the plane on mob. Would love to know if there is a fix?

                      1 Reply Last reply
                      0
                      • bgarber97undefined bgarber97

                        I'm getting "Unresolved external : "create_dvar" with 2 parameters in "_hud" at lines 1,1,1,1,1,1,1,1,1,1,1,1,1"

                        Does anyone know how to fix this? Thanks in advance!

                        MrRiftundefined Offline
                        MrRiftundefined Offline
                        MrRift
                        wrote on last edited by
                        #24

                        bgarber97
                        Did you get any answer to this question?

                        1 Reply Last reply
                        0
                        • 5and5undefined 5and5

                          Call of Duty: Black Ops II Zombies - Remix

                          This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                          Created by: 5and5

                          YouTube - Twitch - Twitter

                          badge-alt-text

                          Download

                          Download

                          Leaderboards

                          Leaderboards

                          How to Install

                          YouTube Video

                          • Video Tutorial

                          Automatic Installer

                          • Download and install BO2 Plutonium Plutonium Download
                          • Download the latest version of Remix Installer
                          • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                          • Launch the game and enjoy!

                          Manual Installation

                          • Download and install BO2 Plutonium Plutonium Download
                          • Download the latest version of Remix
                          • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                          • Launch the game and enjoy!

                          Custom Survival Maps Installation

                          • Go here for more information
                          • Download Remix Custom Survival Maps
                          • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                          • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                          Change Notes

                          General

                          • Zombies start running at round 1
                          • Walkers removed
                          • Coop pause
                          • Three weapon slots by default
                          • Zombies health scales more linearly
                          • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                          • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                          • 12 hour reset

                          Visual

                          • Tweaked graphics
                          • Tweaked vision set
                          • Rotating skybox
                          • Fog disabled
                          • Night mode option with night_mode 1
                          • Change zombies eye color with eye_color 1

                          Patches

                          • Bank automatically full
                          • Perma Perks given
                          • Fridge has AN94 or War Machine depending on the map
                          • Set box starting locations
                          • First box
                          • Round 255 round cap removed
                          • In game fast ray rapid_fire 1
                          • Characters can be selected with character

                          HUD

                          • Timer
                          • Round timer
                          • Health bar
                          • SPH - appears after round 50
                          • Zombies remaining counter
                          • Current zone
                          • Trap timer
                          • All hud can be turned on with hud_all 1
                          • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                          • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                          Player

                          • Starting points set to 555
                          • Max points set to 500005
                          • Reduced fall damage

                          Power Ups

                          • Drop rate increased from 3% to 4%
                          • Fire sales removed
                          • Max ammos refill clip as well
                          • Carpenters repair shields
                          • Insta kill timer stacks
                          • Double points timer stacks
                          • Nukes kill zombies faster
                          • Perk bottles give extra perk slot
                          • Effect added to the first drop of a new powerup cycle

                          Perks

                          • Players can sprint while drinking perks
                          • Perk bottles also increase players perk limit by 1
                          • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                          • Deadshot increases head shot damage by x2
                          • Who's who wont activate when player has quick revive
                          • Electric cherry wont activate when a player goes down
                          • Proning in front of perks gives you 100 points

                          Mystery Box

                          • Weapons can be shared by knifing the box
                          • Box moves instantly now
                          • Box perma perk guarantees a good weapon first hit
                          • First box setup guaranteed
                          • Mark 2 probability increased from 33% to 50%

                          Buildables

                          • All parts are given at the start of the game
                          • Increased buildable buy distance
                          • Buildables can be built without looking at them

                          Weapons

                          • Explosive damage scaling increased
                          • Increased wall weapon buy distance
                          • Buying wall weapon ammo fills clip

                          Equipment

                          • Claymores do 1/2 of zombies max health
                          • Max claymores changed from 12 per player to 10 total on the map at a time

                          Maps

                          Survival

                          • Dogs are enabled by default except on Nuketown
                          • Dogs rounds always happen every 4 rounds

                          Bus Depot

                          • Pack-A-Punch added
                          • Claymores added

                          Farm

                          • Pack-A-Punch added
                          • Claymores added

                          Town

                          • Speed cola moved to tombstone location
                          • Tombstone removed
                          • Olympia wall buy replaced with an mp5
                          • Claymores added

                          Nuke Town

                          • Pack-a-punch and jug will always land in the backyard that the box starts at
                          • Set box starting location with nuked_box yellow or nuked_box green
                          • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                          • Disabled zombies spawning in the middle while players are in either backyards
                          • Limited M27

                          Tranzit

                          General

                          • Denizens disabled
                          • All light post portals are always active
                          • Pap door is always open
                          • Removed iron boards

                          Zones

                          • Farm barn zone acts the same as it does on Farm
                          • Outside of Farm zone acts the same even if you open the door

                          Buildables

                          • Bus parts are prebuilt except cattle catcher
                          • Dinner hatch is prebuilt
                          • Turret does not need a turbine
                          • Electric trap does not need a turbine

                          Weapons

                          • Jetgun recharges faster
                          • Jetgun recharges while away
                          • Jetgun returns to bench when over heated

                          No Power

                          • Enable no power game with no_power 1
                          • This disables turbine workbench and jetgun

                          Die Rise

                          General

                          • Leaper rounds always happen every 4 rounds
                          • Perma phd flopper added

                          Zones

                          • Limited where players can camp while in the shaft
                          • Zombies no longer jump across to trample steam zone
                          • Disabled ground spawner in square room

                          Elevators

                          • Elevator wait time changed from 5-20 to 7-12 seconds
                          • Standing on elevators make them move quicker
                          • Key is given on spawn
                          • Key is given 20 seconds after used
                          • Key can lock elevators in a pre set position

                          Weapons

                          • Semtex wallbuy added by b23r
                          • Sliquifier kills till round 255
                          • Sliquifier continues to chain while put away
                          • Sliquifier no longer drops extra goo
                            <!-- - Sliquifier goo removed -->

                          Mob of the Dead

                          General

                          • Blundergat spawns in wardens office without collecting 5 skulls
                          • Set key to always spawn next to the cafeteria

                          Buildables

                          • All plane parts are given on spawn in solo only
                          • Plane automatically refills
                          • Zombie shield bench added inside wardens office
                          • Zombie shield inside wardens has a 5 minute cooldown

                          Traps

                          • Fan trap no longer kills players instantly
                          • Sniper trap does infinite damage
                          • Acid trap player damage cool down increased from 1 to 1.5 seconds

                          Zones

                          • Opening double tap door does not cause zombies to spawn upstairs

                          Weapons

                          • Blundergat damage no longer falls off
                          • Blundergat is no longer limited in the box
                          • Blundergat ammo reduced by 1/3
                          • Acidgat ammo reduced by 1/3
                          • Tomahawk is upgraded when picked up
                          • Tomahawk reduced cooldown from 5 to 4 seconds

                          Buried

                          General

                          • Initial spawns changed to be closer to the slide
                          • Vultureaid will always be the last perk given by the witches
                          • Removed barricade in front of jug
                          • Nerfed jug spawn zone

                          Buildables

                          • Spawned turbine workbench by candy shop
                          • Subwoofer gives powerups
                          • Subwoofer has increased range
                          • Turbine starts dying at 17% instead of 50% power

                          Weapons

                          • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                          Leroy

                          • Leroy runs 25% longer when meleed with a Bowie Knife
                          • Leroy runs 50% longer when meleed with Galvaknuckles

                          Origins

                          General

                          • Tank has instant cool down
                          • Pack-a-punch is always on
                          • First robot always comes over tank station
                          • Reduced soul boxes zombie requirement from 30 to 15
                          • Replace the 115 packed weapon reward with a Raygun Mark 2

                          Buildables

                          • All records and buildable parts are given on spawn
                          • Gramophone is no longer needed

                          Teleporters

                          • Teleporters activate as soon as doors leading to them are opened
                          • Teleporters in the crazy place can be used without first being used from the other side

                          Special Rounds

                          • Panzers will come every 4 rounds on solo and coop
                          • Generator zombies can come every 4 rounds
                          • Generator zombies will come the same round as you turn on 4 or more generators

                          Weapons

                          • Staffs can be upgraded without doing the easter egg steps
                          • Upgraded lighting does infinite damage
                          • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                          Crazy Place

                          • Moving walls at disabled
                          • All gems are spawned

                          Shovel and Helmet

                          • Shovels are given on spawn
                          • Golden shovels are awarded after 5 digs
                          • Golden helmet chance increased from 5% to 20%

                          Dig spots

                          • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                          • Dug powerups spawn in a cycle (4 main powerups)
                          • Hidden perk bottle dig spots are visible without zombie blood
                          • Hidden perk bottle dig spots respawn every round
                          • Hidden perk bottles give all 9 perk slots

                          Source Code

                          • BO2-Remix - https://github.com/5and5/BO2-Remix
                          • BO1-Remix - https://github.com/5and5/BO1-Remix

                          Credits

                          • JezuzLizard
                          • JBleezy
                          • ZECxR3ap3r
                          • Bandit
                          • TTS
                          • Naomi
                          • Chase
                          • DoktorSAS
                          • HuthTV
                          MrRiftundefined Offline
                          MrRiftundefined Offline
                          MrRift
                          wrote on last edited by
                          #25

                          5and5 Hello! Any ideas how to fix this?
                          **** 1 script error(s):
                          **** Unresolved external : "create_dvar" with 2 parameters in "_hud" at lines 1,1,1,1,1,1,1,1,1,1,1,1,1 ****
                          I installed only the HUD one and the zone gsc, and I also didn't found the zone.gsc for origins. Is there any?*

                          1 Reply Last reply
                          0
                          • Sonofiundefined Offline
                            Sonofiundefined Offline
                            Sonofi
                            wrote on last edited by
                            #26

                            is there a way to remove certain features? i'm new and i dont really know how these thing works. I tried to delete one of the feature, the buildable feature, and it crashed the whole thing.

                            can someone help? thx in advance

                            1 Reply Last reply
                            0
                            • 5and5undefined 5and5

                              Call of Duty: Black Ops II Zombies - Remix

                              This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                              Created by: 5and5

                              YouTube - Twitch - Twitter

                              badge-alt-text

                              Download

                              Download

                              Leaderboards

                              Leaderboards

                              How to Install

                              YouTube Video

                              • Video Tutorial

                              Automatic Installer

                              • Download and install BO2 Plutonium Plutonium Download
                              • Download the latest version of Remix Installer
                              • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                              • Launch the game and enjoy!

                              Manual Installation

                              • Download and install BO2 Plutonium Plutonium Download
                              • Download the latest version of Remix
                              • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                              • Launch the game and enjoy!

                              Custom Survival Maps Installation

                              • Go here for more information
                              • Download Remix Custom Survival Maps
                              • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                              • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                              Change Notes

                              General

                              • Zombies start running at round 1
                              • Walkers removed
                              • Coop pause
                              • Three weapon slots by default
                              • Zombies health scales more linearly
                              • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                              • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                              • 12 hour reset

                              Visual

                              • Tweaked graphics
                              • Tweaked vision set
                              • Rotating skybox
                              • Fog disabled
                              • Night mode option with night_mode 1
                              • Change zombies eye color with eye_color 1

                              Patches

                              • Bank automatically full
                              • Perma Perks given
                              • Fridge has AN94 or War Machine depending on the map
                              • Set box starting locations
                              • First box
                              • Round 255 round cap removed
                              • In game fast ray rapid_fire 1
                              • Characters can be selected with character

                              HUD

                              • Timer
                              • Round timer
                              • Health bar
                              • SPH - appears after round 50
                              • Zombies remaining counter
                              • Current zone
                              • Trap timer
                              • All hud can be turned on with hud_all 1
                              • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                              • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                              Player

                              • Starting points set to 555
                              • Max points set to 500005
                              • Reduced fall damage

                              Power Ups

                              • Drop rate increased from 3% to 4%
                              • Fire sales removed
                              • Max ammos refill clip as well
                              • Carpenters repair shields
                              • Insta kill timer stacks
                              • Double points timer stacks
                              • Nukes kill zombies faster
                              • Perk bottles give extra perk slot
                              • Effect added to the first drop of a new powerup cycle

                              Perks

                              • Players can sprint while drinking perks
                              • Perk bottles also increase players perk limit by 1
                              • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                              • Deadshot increases head shot damage by x2
                              • Who's who wont activate when player has quick revive
                              • Electric cherry wont activate when a player goes down
                              • Proning in front of perks gives you 100 points

                              Mystery Box

                              • Weapons can be shared by knifing the box
                              • Box moves instantly now
                              • Box perma perk guarantees a good weapon first hit
                              • First box setup guaranteed
                              • Mark 2 probability increased from 33% to 50%

                              Buildables

                              • All parts are given at the start of the game
                              • Increased buildable buy distance
                              • Buildables can be built without looking at them

                              Weapons

                              • Explosive damage scaling increased
                              • Increased wall weapon buy distance
                              • Buying wall weapon ammo fills clip

                              Equipment

                              • Claymores do 1/2 of zombies max health
                              • Max claymores changed from 12 per player to 10 total on the map at a time

                              Maps

                              Survival

                              • Dogs are enabled by default except on Nuketown
                              • Dogs rounds always happen every 4 rounds

                              Bus Depot

                              • Pack-A-Punch added
                              • Claymores added

                              Farm

                              • Pack-A-Punch added
                              • Claymores added

                              Town

                              • Speed cola moved to tombstone location
                              • Tombstone removed
                              • Olympia wall buy replaced with an mp5
                              • Claymores added

                              Nuke Town

                              • Pack-a-punch and jug will always land in the backyard that the box starts at
                              • Set box starting location with nuked_box yellow or nuked_box green
                              • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                              • Disabled zombies spawning in the middle while players are in either backyards
                              • Limited M27

                              Tranzit

                              General

                              • Denizens disabled
                              • All light post portals are always active
                              • Pap door is always open
                              • Removed iron boards

                              Zones

                              • Farm barn zone acts the same as it does on Farm
                              • Outside of Farm zone acts the same even if you open the door

                              Buildables

                              • Bus parts are prebuilt except cattle catcher
                              • Dinner hatch is prebuilt
                              • Turret does not need a turbine
                              • Electric trap does not need a turbine

                              Weapons

                              • Jetgun recharges faster
                              • Jetgun recharges while away
                              • Jetgun returns to bench when over heated

                              No Power

                              • Enable no power game with no_power 1
                              • This disables turbine workbench and jetgun

                              Die Rise

                              General

                              • Leaper rounds always happen every 4 rounds
                              • Perma phd flopper added

                              Zones

                              • Limited where players can camp while in the shaft
                              • Zombies no longer jump across to trample steam zone
                              • Disabled ground spawner in square room

                              Elevators

                              • Elevator wait time changed from 5-20 to 7-12 seconds
                              • Standing on elevators make them move quicker
                              • Key is given on spawn
                              • Key is given 20 seconds after used
                              • Key can lock elevators in a pre set position

                              Weapons

                              • Semtex wallbuy added by b23r
                              • Sliquifier kills till round 255
                              • Sliquifier continues to chain while put away
                              • Sliquifier no longer drops extra goo
                                <!-- - Sliquifier goo removed -->

                              Mob of the Dead

                              General

                              • Blundergat spawns in wardens office without collecting 5 skulls
                              • Set key to always spawn next to the cafeteria

                              Buildables

                              • All plane parts are given on spawn in solo only
                              • Plane automatically refills
                              • Zombie shield bench added inside wardens office
                              • Zombie shield inside wardens has a 5 minute cooldown

                              Traps

                              • Fan trap no longer kills players instantly
                              • Sniper trap does infinite damage
                              • Acid trap player damage cool down increased from 1 to 1.5 seconds

                              Zones

                              • Opening double tap door does not cause zombies to spawn upstairs

                              Weapons

                              • Blundergat damage no longer falls off
                              • Blundergat is no longer limited in the box
                              • Blundergat ammo reduced by 1/3
                              • Acidgat ammo reduced by 1/3
                              • Tomahawk is upgraded when picked up
                              • Tomahawk reduced cooldown from 5 to 4 seconds

                              Buried

                              General

                              • Initial spawns changed to be closer to the slide
                              • Vultureaid will always be the last perk given by the witches
                              • Removed barricade in front of jug
                              • Nerfed jug spawn zone

                              Buildables

                              • Spawned turbine workbench by candy shop
                              • Subwoofer gives powerups
                              • Subwoofer has increased range
                              • Turbine starts dying at 17% instead of 50% power

                              Weapons

                              • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                              Leroy

                              • Leroy runs 25% longer when meleed with a Bowie Knife
                              • Leroy runs 50% longer when meleed with Galvaknuckles

                              Origins

                              General

                              • Tank has instant cool down
                              • Pack-a-punch is always on
                              • First robot always comes over tank station
                              • Reduced soul boxes zombie requirement from 30 to 15
                              • Replace the 115 packed weapon reward with a Raygun Mark 2

                              Buildables

                              • All records and buildable parts are given on spawn
                              • Gramophone is no longer needed

                              Teleporters

                              • Teleporters activate as soon as doors leading to them are opened
                              • Teleporters in the crazy place can be used without first being used from the other side

                              Special Rounds

                              • Panzers will come every 4 rounds on solo and coop
                              • Generator zombies can come every 4 rounds
                              • Generator zombies will come the same round as you turn on 4 or more generators

                              Weapons

                              • Staffs can be upgraded without doing the easter egg steps
                              • Upgraded lighting does infinite damage
                              • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                              Crazy Place

                              • Moving walls at disabled
                              • All gems are spawned

                              Shovel and Helmet

                              • Shovels are given on spawn
                              • Golden shovels are awarded after 5 digs
                              • Golden helmet chance increased from 5% to 20%

                              Dig spots

                              • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                              • Dug powerups spawn in a cycle (4 main powerups)
                              • Hidden perk bottle dig spots are visible without zombie blood
                              • Hidden perk bottle dig spots respawn every round
                              • Hidden perk bottles give all 9 perk slots

                              Source Code

                              • BO2-Remix - https://github.com/5and5/BO2-Remix
                              • BO1-Remix - https://github.com/5and5/BO1-Remix

                              Credits

                              • JezuzLizard
                              • JBleezy
                              • ZECxR3ap3r
                              • Bandit
                              • TTS
                              • Naomi
                              • Chase
                              • DoktorSAS
                              • HuthTV
                              Sabino.ahkundefined Offline
                              Sabino.ahkundefined Offline
                              Sabino.ahk
                              wrote on last edited by Sabino.ahk
                              #27

                              5and5 Hello bro, I wanted to ask you a question. It will be possible to make the easter eggs with this script or it is not possible.?

                              1 Reply Last reply
                              0
                              • PtoZorroundefined Offline
                                PtoZorroundefined Offline
                                PtoZorro
                                wrote on last edited by
                                #28
                                This post is deleted!
                                1 Reply Last reply
                                0
                                • qndaundefined Offline
                                  qndaundefined Offline
                                  qnda
                                  wrote on last edited by
                                  #29

                                  Bug Report: In Die Rise, elevator in Green Highrise Level 1b (room next to the trample steam bench) doesn't lock.

                                  1 Reply Last reply
                                  0
                                  • PtoZorroundefined Offline
                                    PtoZorroundefined Offline
                                    PtoZorro
                                    wrote on last edited by
                                    #30

                                    How can I change the probability of the weapons in the mistery box? I want to know where I can find the mark 2 modification in these scripts

                                    1 Reply Last reply
                                    0
                                    • Gabbyxo97undefined Offline
                                      Gabbyxo97undefined Offline
                                      Gabbyxo97
                                      Contributor
                                      wrote on last edited by
                                      #31

                                      I would love to be able to disable the auto-mule kick so I can choose when I want 3 guns

                                      1 Reply Last reply
                                      0
                                      • 5and5undefined 5and5

                                        Call of Duty: Black Ops II Zombies - Remix

                                        This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                                        Created by: 5and5

                                        YouTube - Twitch - Twitter

                                        badge-alt-text

                                        Download

                                        Download

                                        Leaderboards

                                        Leaderboards

                                        How to Install

                                        YouTube Video

                                        • Video Tutorial

                                        Automatic Installer

                                        • Download and install BO2 Plutonium Plutonium Download
                                        • Download the latest version of Remix Installer
                                        • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                                        • Launch the game and enjoy!

                                        Manual Installation

                                        • Download and install BO2 Plutonium Plutonium Download
                                        • Download the latest version of Remix
                                        • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                        • Launch the game and enjoy!

                                        Custom Survival Maps Installation

                                        • Go here for more information
                                        • Download Remix Custom Survival Maps
                                        • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                        • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                                        Change Notes

                                        General

                                        • Zombies start running at round 1
                                        • Walkers removed
                                        • Coop pause
                                        • Three weapon slots by default
                                        • Zombies health scales more linearly
                                        • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                                        • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                                        • 12 hour reset

                                        Visual

                                        • Tweaked graphics
                                        • Tweaked vision set
                                        • Rotating skybox
                                        • Fog disabled
                                        • Night mode option with night_mode 1
                                        • Change zombies eye color with eye_color 1

                                        Patches

                                        • Bank automatically full
                                        • Perma Perks given
                                        • Fridge has AN94 or War Machine depending on the map
                                        • Set box starting locations
                                        • First box
                                        • Round 255 round cap removed
                                        • In game fast ray rapid_fire 1
                                        • Characters can be selected with character

                                        HUD

                                        • Timer
                                        • Round timer
                                        • Health bar
                                        • SPH - appears after round 50
                                        • Zombies remaining counter
                                        • Current zone
                                        • Trap timer
                                        • All hud can be turned on with hud_all 1
                                        • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                                        • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                                        Player

                                        • Starting points set to 555
                                        • Max points set to 500005
                                        • Reduced fall damage

                                        Power Ups

                                        • Drop rate increased from 3% to 4%
                                        • Fire sales removed
                                        • Max ammos refill clip as well
                                        • Carpenters repair shields
                                        • Insta kill timer stacks
                                        • Double points timer stacks
                                        • Nukes kill zombies faster
                                        • Perk bottles give extra perk slot
                                        • Effect added to the first drop of a new powerup cycle

                                        Perks

                                        • Players can sprint while drinking perks
                                        • Perk bottles also increase players perk limit by 1
                                        • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                                        • Deadshot increases head shot damage by x2
                                        • Who's who wont activate when player has quick revive
                                        • Electric cherry wont activate when a player goes down
                                        • Proning in front of perks gives you 100 points

                                        Mystery Box

                                        • Weapons can be shared by knifing the box
                                        • Box moves instantly now
                                        • Box perma perk guarantees a good weapon first hit
                                        • First box setup guaranteed
                                        • Mark 2 probability increased from 33% to 50%

                                        Buildables

                                        • All parts are given at the start of the game
                                        • Increased buildable buy distance
                                        • Buildables can be built without looking at them

                                        Weapons

                                        • Explosive damage scaling increased
                                        • Increased wall weapon buy distance
                                        • Buying wall weapon ammo fills clip

                                        Equipment

                                        • Claymores do 1/2 of zombies max health
                                        • Max claymores changed from 12 per player to 10 total on the map at a time

                                        Maps

                                        Survival

                                        • Dogs are enabled by default except on Nuketown
                                        • Dogs rounds always happen every 4 rounds

                                        Bus Depot

                                        • Pack-A-Punch added
                                        • Claymores added

                                        Farm

                                        • Pack-A-Punch added
                                        • Claymores added

                                        Town

                                        • Speed cola moved to tombstone location
                                        • Tombstone removed
                                        • Olympia wall buy replaced with an mp5
                                        • Claymores added

                                        Nuke Town

                                        • Pack-a-punch and jug will always land in the backyard that the box starts at
                                        • Set box starting location with nuked_box yellow or nuked_box green
                                        • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                                        • Disabled zombies spawning in the middle while players are in either backyards
                                        • Limited M27

                                        Tranzit

                                        General

                                        • Denizens disabled
                                        • All light post portals are always active
                                        • Pap door is always open
                                        • Removed iron boards

                                        Zones

                                        • Farm barn zone acts the same as it does on Farm
                                        • Outside of Farm zone acts the same even if you open the door

                                        Buildables

                                        • Bus parts are prebuilt except cattle catcher
                                        • Dinner hatch is prebuilt
                                        • Turret does not need a turbine
                                        • Electric trap does not need a turbine

                                        Weapons

                                        • Jetgun recharges faster
                                        • Jetgun recharges while away
                                        • Jetgun returns to bench when over heated

                                        No Power

                                        • Enable no power game with no_power 1
                                        • This disables turbine workbench and jetgun

                                        Die Rise

                                        General

                                        • Leaper rounds always happen every 4 rounds
                                        • Perma phd flopper added

                                        Zones

                                        • Limited where players can camp while in the shaft
                                        • Zombies no longer jump across to trample steam zone
                                        • Disabled ground spawner in square room

                                        Elevators

                                        • Elevator wait time changed from 5-20 to 7-12 seconds
                                        • Standing on elevators make them move quicker
                                        • Key is given on spawn
                                        • Key is given 20 seconds after used
                                        • Key can lock elevators in a pre set position

                                        Weapons

                                        • Semtex wallbuy added by b23r
                                        • Sliquifier kills till round 255
                                        • Sliquifier continues to chain while put away
                                        • Sliquifier no longer drops extra goo
                                          <!-- - Sliquifier goo removed -->

                                        Mob of the Dead

                                        General

                                        • Blundergat spawns in wardens office without collecting 5 skulls
                                        • Set key to always spawn next to the cafeteria

                                        Buildables

                                        • All plane parts are given on spawn in solo only
                                        • Plane automatically refills
                                        • Zombie shield bench added inside wardens office
                                        • Zombie shield inside wardens has a 5 minute cooldown

                                        Traps

                                        • Fan trap no longer kills players instantly
                                        • Sniper trap does infinite damage
                                        • Acid trap player damage cool down increased from 1 to 1.5 seconds

                                        Zones

                                        • Opening double tap door does not cause zombies to spawn upstairs

                                        Weapons

                                        • Blundergat damage no longer falls off
                                        • Blundergat is no longer limited in the box
                                        • Blundergat ammo reduced by 1/3
                                        • Acidgat ammo reduced by 1/3
                                        • Tomahawk is upgraded when picked up
                                        • Tomahawk reduced cooldown from 5 to 4 seconds

                                        Buried

                                        General

                                        • Initial spawns changed to be closer to the slide
                                        • Vultureaid will always be the last perk given by the witches
                                        • Removed barricade in front of jug
                                        • Nerfed jug spawn zone

                                        Buildables

                                        • Spawned turbine workbench by candy shop
                                        • Subwoofer gives powerups
                                        • Subwoofer has increased range
                                        • Turbine starts dying at 17% instead of 50% power

                                        Weapons

                                        • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                                        Leroy

                                        • Leroy runs 25% longer when meleed with a Bowie Knife
                                        • Leroy runs 50% longer when meleed with Galvaknuckles

                                        Origins

                                        General

                                        • Tank has instant cool down
                                        • Pack-a-punch is always on
                                        • First robot always comes over tank station
                                        • Reduced soul boxes zombie requirement from 30 to 15
                                        • Replace the 115 packed weapon reward with a Raygun Mark 2

                                        Buildables

                                        • All records and buildable parts are given on spawn
                                        • Gramophone is no longer needed

                                        Teleporters

                                        • Teleporters activate as soon as doors leading to them are opened
                                        • Teleporters in the crazy place can be used without first being used from the other side

                                        Special Rounds

                                        • Panzers will come every 4 rounds on solo and coop
                                        • Generator zombies can come every 4 rounds
                                        • Generator zombies will come the same round as you turn on 4 or more generators

                                        Weapons

                                        • Staffs can be upgraded without doing the easter egg steps
                                        • Upgraded lighting does infinite damage
                                        • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                                        Crazy Place

                                        • Moving walls at disabled
                                        • All gems are spawned

                                        Shovel and Helmet

                                        • Shovels are given on spawn
                                        • Golden shovels are awarded after 5 digs
                                        • Golden helmet chance increased from 5% to 20%

                                        Dig spots

                                        • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                                        • Dug powerups spawn in a cycle (4 main powerups)
                                        • Hidden perk bottle dig spots are visible without zombie blood
                                        • Hidden perk bottle dig spots respawn every round
                                        • Hidden perk bottles give all 9 perk slots

                                        Source Code

                                        • BO2-Remix - https://github.com/5and5/BO2-Remix
                                        • BO1-Remix - https://github.com/5and5/BO1-Remix

                                        Credits

                                        • JezuzLizard
                                        • JBleezy
                                        • ZECxR3ap3r
                                        • Bandit
                                        • TTS
                                        • Naomi
                                        • Chase
                                        • DoktorSAS
                                        • HuthTV
                                        thalesmo123undefined Offline
                                        thalesmo123undefined Offline
                                        thalesmo123
                                        wrote on last edited by
                                        #32

                                        5and5 is good realease but you can do a verison without "tweakeds textures" and "Buildables Changes"

                                        1 Reply Last reply
                                        0
                                        • Swagmaster42undefined Swagmaster42

                                          iHarrow I tried this and the game just crashes on loading screen please be specific

                                          yoryuyaundefined Offline
                                          yoryuyaundefined Offline
                                          yoryuya
                                          wrote on last edited by
                                          #33

                                          Swagmaster42 Did you end up figuring it out? I'm having the same problem

                                          J1ggy_undefined 1 Reply Last reply
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