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  3. [Release] [ZM] BO2 Remix Mod

[Release] [ZM] BO2 Remix Mod

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  • Mr.Somethingundefined Offline
    Mr.Somethingundefined Offline
    Mr.Something Contributor
    replied to 5and5 on last edited by Mr.Something
    #14
    This post is deleted!
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    • David23undefined Offline
      David23undefined Offline
      David23
      wrote on last edited by
      #15

      pls how do i use all and disable only graphic changes? im running without a gpu for now so it lags with visual changes. help

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      • crjuez22undefined Offline
        crjuez22undefined Offline
        crjuez22
        wrote on last edited by
        #16
        This post is deleted!
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        • crjuez22undefined Offline
          crjuez22undefined Offline
          crjuez22
          replied to 5and5 on last edited by
          #17

          5and5 can say me how to can i use only the current zone display?

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          • bgarber97undefined Offline
            bgarber97undefined Offline
            bgarber97
            wrote on last edited by
            #18

            I'm getting "Unresolved external : "create_dvar" with 2 parameters in "_hud" at lines 1,1,1,1,1,1,1,1,1,1,1,1,1"

            Does anyone know how to fix this? Thanks in advance!

            MrRiftundefined 1 Reply Last reply
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            • Mr.Somethingundefined Offline
              Mr.Somethingundefined Offline
              Mr.Something Contributor
              replied to iHarrow on last edited by
              #19
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              • Mr.Somethingundefined Offline
                Mr.Somethingundefined Offline
                Mr.Something Contributor
                wrote on last edited by
                #20

                iHarrow How do I compile the code after I edit something? Is it one of the tools in the githud download? NM I found out. Anyone who's wondering how, go to https://plutonium.pw/docs/modding/loading-mods/ and use the compiler.

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                • Swagmaster42undefined Offline
                  Swagmaster42undefined Offline
                  Swagmaster42
                  wrote on last edited by
                  #21

                  Bug report: When playing Mob it won't allow me to refill the plane it just tells me I need more parts. If anyone has an answer to this help would be appreciated.

                  1 Reply Last reply
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                  • qndaundefined Offline
                    qndaundefined Offline
                    qnda
                    wrote on last edited by
                    #22

                    Hi, i'm here to tell you that I have encountered a potential bug with this mod. When I start a game with more than two players, only the host and one other player will receive the mod features, while the other players will not. Is this a bug or is it a limitation of the mod that only works for a maximum of two players?

                    1 Reply Last reply
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                    • NvvyGamingTTVundefined Offline
                      NvvyGamingTTVundefined Offline
                      NvvyGamingTTV
                      wrote on last edited by NvvyGamingTTV
                      #23

                      I cant refill the plane on mob. Would love to know if there is a fix?

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                      • MrRiftundefined Offline
                        MrRiftundefined Offline
                        MrRift
                        replied to bgarber97 on last edited by
                        #24

                        bgarber97
                        Did you get any answer to this question?

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                        • MrRiftundefined Offline
                          MrRiftundefined Offline
                          MrRift
                          replied to 5and5 on last edited by
                          #25

                          5and5 Hello! Any ideas how to fix this?
                          **** 1 script error(s):
                          **** Unresolved external : "create_dvar" with 2 parameters in "_hud" at lines 1,1,1,1,1,1,1,1,1,1,1,1,1 ****
                          I installed only the HUD one and the zone gsc, and I also didn't found the zone.gsc for origins. Is there any?*

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                          • Sonofiundefined Offline
                            Sonofiundefined Offline
                            Sonofi
                            wrote on last edited by
                            #26

                            is there a way to remove certain features? i'm new and i dont really know how these thing works. I tried to delete one of the feature, the buildable feature, and it crashed the whole thing.

                            can someone help? thx in advance

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                            • Sabino.ahkundefined Offline
                              Sabino.ahkundefined Offline
                              Sabino.ahk
                              replied to 5and5 on last edited by Sabino.ahk
                              #27

                              5and5 Hello bro, I wanted to ask you a question. It will be possible to make the easter eggs with this script or it is not possible.?

                              1 Reply Last reply
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                              • PtoZorroundefined Offline
                                PtoZorroundefined Offline
                                PtoZorro
                                wrote on last edited by
                                #28
                                This post is deleted!
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                                • qndaundefined Offline
                                  qndaundefined Offline
                                  qnda
                                  wrote on last edited by
                                  #29

                                  Bug Report: In Die Rise, elevator in Green Highrise Level 1b (room next to the trample steam bench) doesn't lock.

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                                  • PtoZorroundefined Offline
                                    PtoZorroundefined Offline
                                    PtoZorro
                                    wrote on last edited by
                                    #30

                                    How can I change the probability of the weapons in the mistery box? I want to know where I can find the mark 2 modification in these scripts

                                    1 Reply Last reply
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                                    • Gabbyxo97undefined Offline
                                      Gabbyxo97undefined Offline
                                      Gabbyxo97 Contributor
                                      wrote on last edited by
                                      #31

                                      I would love to be able to disable the auto-mule kick so I can choose when I want 3 guns

                                      1 Reply Last reply
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                                      • thalesmo123undefined Offline
                                        thalesmo123undefined Offline
                                        thalesmo123
                                        replied to 5and5 on last edited by
                                        #32

                                        5and5 is good realease but you can do a verison without "tweakeds textures" and "Buildables Changes"

                                        1 Reply Last reply
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                                        • yoryuyaundefined Offline
                                          yoryuyaundefined Offline
                                          yoryuya
                                          replied to Swagmaster42 on last edited by
                                          #33

                                          Swagmaster42 Did you end up figuring it out? I'm having the same problem

                                          J1ggy_undefined 1 Reply Last reply
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