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  3. [Release] [ZM] BO2 Remix Mod

[Release] [ZM] BO2 Remix Mod

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  • MrRiftundefined Offline
    MrRiftundefined Offline
    MrRift
    replied to bgarber97 on last edited by
    #24

    bgarber97
    Did you get any answer to this question?

    1 Reply Last reply
    0
    • MrRiftundefined Offline
      MrRiftundefined Offline
      MrRift
      replied to 5and5 on last edited by
      #25

      5and5 Hello! Any ideas how to fix this?
      **** 1 script error(s):
      **** Unresolved external : "create_dvar" with 2 parameters in "_hud" at lines 1,1,1,1,1,1,1,1,1,1,1,1,1 ****
      I installed only the HUD one and the zone gsc, and I also didn't found the zone.gsc for origins. Is there any?*

      1 Reply Last reply
      0
      • Sonofiundefined Offline
        Sonofiundefined Offline
        Sonofi
        wrote on last edited by
        #26

        is there a way to remove certain features? i'm new and i dont really know how these thing works. I tried to delete one of the feature, the buildable feature, and it crashed the whole thing.

        can someone help? thx in advance

        1 Reply Last reply
        0
        • Sabino.ahkundefined Offline
          Sabino.ahkundefined Offline
          Sabino.ahk
          replied to 5and5 on last edited by Sabino.ahk
          #27

          5and5 Hello bro, I wanted to ask you a question. It will be possible to make the easter eggs with this script or it is not possible.?

          1 Reply Last reply
          0
          • PtoZorroundefined Offline
            PtoZorroundefined Offline
            PtoZorro
            wrote on last edited by
            #28
            This post is deleted!
            1 Reply Last reply
            0
            • qndaundefined Offline
              qndaundefined Offline
              qnda
              wrote on last edited by
              #29

              Bug Report: In Die Rise, elevator in Green Highrise Level 1b (room next to the trample steam bench) doesn't lock.

              1 Reply Last reply
              0
              • PtoZorroundefined Offline
                PtoZorroundefined Offline
                PtoZorro
                wrote on last edited by
                #30

                How can I change the probability of the weapons in the mistery box? I want to know where I can find the mark 2 modification in these scripts

                1 Reply Last reply
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                • Gabbyxo97undefined Offline
                  Gabbyxo97undefined Offline
                  Gabbyxo97 Contributor
                  wrote on last edited by
                  #31

                  I would love to be able to disable the auto-mule kick so I can choose when I want 3 guns

                  1 Reply Last reply
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                  • thalesmo123undefined Offline
                    thalesmo123undefined Offline
                    thalesmo123
                    replied to 5and5 on last edited by
                    #32

                    5and5 is good realease but you can do a verison without "tweakeds textures" and "Buildables Changes"

                    1 Reply Last reply
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                    • yoryuyaundefined Offline
                      yoryuyaundefined Offline
                      yoryuya
                      replied to Swagmaster42 on last edited by
                      #33

                      Swagmaster42 Did you end up figuring it out? I'm having the same problem

                      J1ggy_undefined 1 Reply Last reply
                      0
                      • Welstielundefined Offline
                        Welstielundefined Offline
                        Welstiel
                        wrote on last edited by
                        #34

                        Hello. I attempted to remove the override for sprint from round 1. However, after I decompile the file to change things recompiling throws "Bad syntax in line 93." I checked that line and it ends at this point:
                        round_think_override( restart )
                        {
                        if( !(IsDefined( restart )) )
                        {
                        restart = 0;
                        }
                        level endon( "end_round_think" );
                        if( !(is_true( restart )) )
                        {
                        if( IsDefined( level.initial_round_wait_func ) )
                        {
                        [ ]; <---
                        }

                        Is this array supposed to be blank?

                        JezuzLizardundefined 1 Reply Last reply
                        0
                        • J1ggy_undefined Offline
                          J1ggy_undefined Offline
                          J1ggy_
                          replied to yoryuya on last edited by
                          #35

                          yoryuya I can't load up a game of origins with this mod, lmk if you find a fix

                          1 Reply Last reply
                          0
                          • NickBickundefined Offline
                            NickBickundefined Offline
                            NickBick
                            replied to 5and5 on last edited by
                            #36

                            L ratioed

                            1 Reply Last reply
                            0
                            • JezuzLizardundefined Offline
                              JezuzLizardundefined Offline
                              JezuzLizard Plutonium Staff
                              replied to Welstiel on last edited by
                              #37

                              Welstiel Dude why are you decompiling an open source project?!

                              Welstielundefined 1 Reply Last reply
                              0
                              • Welstielundefined Offline
                                Welstielundefined Offline
                                Welstiel
                                replied to JezuzLizard on last edited by
                                #38

                                JezuzLizard I tried compiling the code from GitHub and am still getting errors trying to compile that code too.
                                Not quite sure what is happening that is throwing off the compiler but it's not compiling.

                                1 Reply Last reply
                                0
                                • AthiestGamerundefined Offline
                                  AthiestGamerundefined Offline
                                  AthiestGamer
                                  replied to iHarrow on last edited by
                                  #39
                                  This post is deleted!
                                  1 Reply Last reply
                                  0
                                  • TopPlayerEUWundefined Offline
                                    TopPlayerEUWundefined Offline
                                    TopPlayerEUW
                                    wrote on last edited by
                                    #40

                                    How can you play with ur friends with Remix? Same thing as without it?

                                    SirHerboXIundefined 1 Reply Last reply
                                    0
                                    • SirHerboXIundefined Offline
                                      SirHerboXIundefined Offline
                                      SirHerboXI
                                      replied to TopPlayerEUW on last edited by
                                      #41

                                      TopPlayerEUW i think it would work the same. your friend would just have to get the same thing downloaded

                                      Mr.Somethingundefined 1 Reply Last reply
                                      0
                                      • Mr.Somethingundefined Online
                                        Mr.Somethingundefined Online
                                        Mr.Something Contributor
                                        replied to SirHerboXI on last edited by
                                        #42

                                        SirHerboXI They don't even have to download the scripts. So it's basically the same.

                                        1 Reply Last reply
                                        0
                                        • TopPlayerEUWundefined Offline
                                          TopPlayerEUWundefined Offline
                                          TopPlayerEUW
                                          wrote on last edited by
                                          #43

                                          Why if i play as coop 2 or more in REMIX, zombies spawn so slowly and sometimes the map feels just dead (even if there are 300 zombies as counter)?

                                          1 Reply Last reply
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