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  3. [Release] [ZM] BO2 Remix Mod

[Release] [ZM] BO2 Remix Mod

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  • bgarber97undefined Offline
    bgarber97undefined Offline
    bgarber97
    wrote on last edited by
    #18

    I'm getting "Unresolved external : "create_dvar" with 2 parameters in "_hud" at lines 1,1,1,1,1,1,1,1,1,1,1,1,1"

    Does anyone know how to fix this? Thanks in advance!

    MrRiftundefined 1 Reply Last reply
    0
    • iHarrowundefined iHarrow

      it is easy Go to Source code Just Remove this code from _zombies.gsc this file can find it in remix folder
      bb7e37d0-5dfc-415d-9849-2bfa5bbfb459-image.png

      EDIT: To remove zombie runner check this post https://forum.plutonium.pw/post/155091

      Mr.Somethingundefined Offline
      Mr.Somethingundefined Offline
      Mr.Something
      Contributor
      wrote on last edited by
      #19
      This post is deleted!
      1 Reply Last reply
      0
      • Mr.Somethingundefined Offline
        Mr.Somethingundefined Offline
        Mr.Something
        Contributor
        wrote on last edited by
        #20

        iHarrow How do I compile the code after I edit something? Is it one of the tools in the githud download? NM I found out. Anyone who's wondering how, go to https://plutonium.pw/docs/modding/loading-mods/ and use the compiler.

        1 Reply Last reply
        0
        • Swagmaster42undefined Offline
          Swagmaster42undefined Offline
          Swagmaster42
          wrote on last edited by
          #21

          Bug report: When playing Mob it won't allow me to refill the plane it just tells me I need more parts. If anyone has an answer to this help would be appreciated.

          1 Reply Last reply
          0
          • qndaundefined Offline
            qndaundefined Offline
            qnda
            wrote on last edited by
            #22

            Hi, i'm here to tell you that I have encountered a potential bug with this mod. When I start a game with more than two players, only the host and one other player will receive the mod features, while the other players will not. Is this a bug or is it a limitation of the mod that only works for a maximum of two players?

            1 Reply Last reply
            0
            • NvvyGamingTTVundefined Offline
              NvvyGamingTTVundefined Offline
              NvvyGamingTTV
              wrote on last edited by NvvyGamingTTV
              #23

              I cant refill the plane on mob. Would love to know if there is a fix?

              1 Reply Last reply
              0
              • bgarber97undefined bgarber97

                I'm getting "Unresolved external : "create_dvar" with 2 parameters in "_hud" at lines 1,1,1,1,1,1,1,1,1,1,1,1,1"

                Does anyone know how to fix this? Thanks in advance!

                MrRiftundefined Offline
                MrRiftundefined Offline
                MrRift
                wrote on last edited by
                #24

                bgarber97
                Did you get any answer to this question?

                1 Reply Last reply
                0
                • 5and5undefined 5and5

                  Call of Duty: Black Ops II Zombies - Remix

                  This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                  Created by: 5and5

                  YouTube - Twitch - Twitter

                  badge-alt-text

                  Download

                  Download

                  Leaderboards

                  Leaderboards

                  How to Install

                  YouTube Video

                  • Video Tutorial

                  Automatic Installer

                  • Download and install BO2 Plutonium Plutonium Download
                  • Download the latest version of Remix Installer
                  • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                  • Launch the game and enjoy!

                  Manual Installation

                  • Download and install BO2 Plutonium Plutonium Download
                  • Download the latest version of Remix
                  • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                  • Launch the game and enjoy!

                  Custom Survival Maps Installation

                  • Go here for more information
                  • Download Remix Custom Survival Maps
                  • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                  • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                  Change Notes

                  General

                  • Zombies start running at round 1
                  • Walkers removed
                  • Coop pause
                  • Three weapon slots by default
                  • Zombies health scales more linearly
                  • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                  • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                  • 12 hour reset

                  Visual

                  • Tweaked graphics
                  • Tweaked vision set
                  • Rotating skybox
                  • Fog disabled
                  • Night mode option with night_mode 1
                  • Change zombies eye color with eye_color 1

                  Patches

                  • Bank automatically full
                  • Perma Perks given
                  • Fridge has AN94 or War Machine depending on the map
                  • Set box starting locations
                  • First box
                  • Round 255 round cap removed
                  • In game fast ray rapid_fire 1
                  • Characters can be selected with character

                  HUD

                  • Timer
                  • Round timer
                  • Health bar
                  • SPH - appears after round 50
                  • Zombies remaining counter
                  • Current zone
                  • Trap timer
                  • All hud can be turned on with hud_all 1
                  • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                  • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                  Player

                  • Starting points set to 555
                  • Max points set to 500005
                  • Reduced fall damage

                  Power Ups

                  • Drop rate increased from 3% to 4%
                  • Fire sales removed
                  • Max ammos refill clip as well
                  • Carpenters repair shields
                  • Insta kill timer stacks
                  • Double points timer stacks
                  • Nukes kill zombies faster
                  • Perk bottles give extra perk slot
                  • Effect added to the first drop of a new powerup cycle

                  Perks

                  • Players can sprint while drinking perks
                  • Perk bottles also increase players perk limit by 1
                  • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                  • Deadshot increases head shot damage by x2
                  • Who's who wont activate when player has quick revive
                  • Electric cherry wont activate when a player goes down
                  • Proning in front of perks gives you 100 points

                  Mystery Box

                  • Weapons can be shared by knifing the box
                  • Box moves instantly now
                  • Box perma perk guarantees a good weapon first hit
                  • First box setup guaranteed
                  • Mark 2 probability increased from 33% to 50%

                  Buildables

                  • All parts are given at the start of the game
                  • Increased buildable buy distance
                  • Buildables can be built without looking at them

                  Weapons

                  • Explosive damage scaling increased
                  • Increased wall weapon buy distance
                  • Buying wall weapon ammo fills clip

                  Equipment

                  • Claymores do 1/2 of zombies max health
                  • Max claymores changed from 12 per player to 10 total on the map at a time

                  Maps

                  Survival

                  • Dogs are enabled by default except on Nuketown
                  • Dogs rounds always happen every 4 rounds

                  Bus Depot

                  • Pack-A-Punch added
                  • Claymores added

                  Farm

                  • Pack-A-Punch added
                  • Claymores added

                  Town

                  • Speed cola moved to tombstone location
                  • Tombstone removed
                  • Olympia wall buy replaced with an mp5
                  • Claymores added

                  Nuke Town

                  • Pack-a-punch and jug will always land in the backyard that the box starts at
                  • Set box starting location with nuked_box yellow or nuked_box green
                  • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                  • Disabled zombies spawning in the middle while players are in either backyards
                  • Limited M27

                  Tranzit

                  General

                  • Denizens disabled
                  • All light post portals are always active
                  • Pap door is always open
                  • Removed iron boards

                  Zones

                  • Farm barn zone acts the same as it does on Farm
                  • Outside of Farm zone acts the same even if you open the door

                  Buildables

                  • Bus parts are prebuilt except cattle catcher
                  • Dinner hatch is prebuilt
                  • Turret does not need a turbine
                  • Electric trap does not need a turbine

                  Weapons

                  • Jetgun recharges faster
                  • Jetgun recharges while away
                  • Jetgun returns to bench when over heated

                  No Power

                  • Enable no power game with no_power 1
                  • This disables turbine workbench and jetgun

                  Die Rise

                  General

                  • Leaper rounds always happen every 4 rounds
                  • Perma phd flopper added

                  Zones

                  • Limited where players can camp while in the shaft
                  • Zombies no longer jump across to trample steam zone
                  • Disabled ground spawner in square room

                  Elevators

                  • Elevator wait time changed from 5-20 to 7-12 seconds
                  • Standing on elevators make them move quicker
                  • Key is given on spawn
                  • Key is given 20 seconds after used
                  • Key can lock elevators in a pre set position

                  Weapons

                  • Semtex wallbuy added by b23r
                  • Sliquifier kills till round 255
                  • Sliquifier continues to chain while put away
                  • Sliquifier no longer drops extra goo
                    <!-- - Sliquifier goo removed -->

                  Mob of the Dead

                  General

                  • Blundergat spawns in wardens office without collecting 5 skulls
                  • Set key to always spawn next to the cafeteria

                  Buildables

                  • All plane parts are given on spawn in solo only
                  • Plane automatically refills
                  • Zombie shield bench added inside wardens office
                  • Zombie shield inside wardens has a 5 minute cooldown

                  Traps

                  • Fan trap no longer kills players instantly
                  • Sniper trap does infinite damage
                  • Acid trap player damage cool down increased from 1 to 1.5 seconds

                  Zones

                  • Opening double tap door does not cause zombies to spawn upstairs

                  Weapons

                  • Blundergat damage no longer falls off
                  • Blundergat is no longer limited in the box
                  • Blundergat ammo reduced by 1/3
                  • Acidgat ammo reduced by 1/3
                  • Tomahawk is upgraded when picked up
                  • Tomahawk reduced cooldown from 5 to 4 seconds

                  Buried

                  General

                  • Initial spawns changed to be closer to the slide
                  • Vultureaid will always be the last perk given by the witches
                  • Removed barricade in front of jug
                  • Nerfed jug spawn zone

                  Buildables

                  • Spawned turbine workbench by candy shop
                  • Subwoofer gives powerups
                  • Subwoofer has increased range
                  • Turbine starts dying at 17% instead of 50% power

                  Weapons

                  • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                  Leroy

                  • Leroy runs 25% longer when meleed with a Bowie Knife
                  • Leroy runs 50% longer when meleed with Galvaknuckles

                  Origins

                  General

                  • Tank has instant cool down
                  • Pack-a-punch is always on
                  • First robot always comes over tank station
                  • Reduced soul boxes zombie requirement from 30 to 15
                  • Replace the 115 packed weapon reward with a Raygun Mark 2

                  Buildables

                  • All records and buildable parts are given on spawn
                  • Gramophone is no longer needed

                  Teleporters

                  • Teleporters activate as soon as doors leading to them are opened
                  • Teleporters in the crazy place can be used without first being used from the other side

                  Special Rounds

                  • Panzers will come every 4 rounds on solo and coop
                  • Generator zombies can come every 4 rounds
                  • Generator zombies will come the same round as you turn on 4 or more generators

                  Weapons

                  • Staffs can be upgraded without doing the easter egg steps
                  • Upgraded lighting does infinite damage
                  • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                  Crazy Place

                  • Moving walls at disabled
                  • All gems are spawned

                  Shovel and Helmet

                  • Shovels are given on spawn
                  • Golden shovels are awarded after 5 digs
                  • Golden helmet chance increased from 5% to 20%

                  Dig spots

                  • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                  • Dug powerups spawn in a cycle (4 main powerups)
                  • Hidden perk bottle dig spots are visible without zombie blood
                  • Hidden perk bottle dig spots respawn every round
                  • Hidden perk bottles give all 9 perk slots

                  Source Code

                  • BO2-Remix - https://github.com/5and5/BO2-Remix
                  • BO1-Remix - https://github.com/5and5/BO1-Remix

                  Credits

                  • JezuzLizard
                  • JBleezy
                  • ZECxR3ap3r
                  • Bandit
                  • TTS
                  • Naomi
                  • Chase
                  • DoktorSAS
                  • HuthTV
                  MrRiftundefined Offline
                  MrRiftundefined Offline
                  MrRift
                  wrote on last edited by
                  #25

                  5and5 Hello! Any ideas how to fix this?
                  **** 1 script error(s):
                  **** Unresolved external : "create_dvar" with 2 parameters in "_hud" at lines 1,1,1,1,1,1,1,1,1,1,1,1,1 ****
                  I installed only the HUD one and the zone gsc, and I also didn't found the zone.gsc for origins. Is there any?*

                  1 Reply Last reply
                  0
                  • Sonofiundefined Offline
                    Sonofiundefined Offline
                    Sonofi
                    wrote on last edited by
                    #26

                    is there a way to remove certain features? i'm new and i dont really know how these thing works. I tried to delete one of the feature, the buildable feature, and it crashed the whole thing.

                    can someone help? thx in advance

                    1 Reply Last reply
                    0
                    • 5and5undefined 5and5

                      Call of Duty: Black Ops II Zombies - Remix

                      This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                      Created by: 5and5

                      YouTube - Twitch - Twitter

                      badge-alt-text

                      Download

                      Download

                      Leaderboards

                      Leaderboards

                      How to Install

                      YouTube Video

                      • Video Tutorial

                      Automatic Installer

                      • Download and install BO2 Plutonium Plutonium Download
                      • Download the latest version of Remix Installer
                      • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                      • Launch the game and enjoy!

                      Manual Installation

                      • Download and install BO2 Plutonium Plutonium Download
                      • Download the latest version of Remix
                      • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                      • Launch the game and enjoy!

                      Custom Survival Maps Installation

                      • Go here for more information
                      • Download Remix Custom Survival Maps
                      • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                      • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                      Change Notes

                      General

                      • Zombies start running at round 1
                      • Walkers removed
                      • Coop pause
                      • Three weapon slots by default
                      • Zombies health scales more linearly
                      • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                      • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                      • 12 hour reset

                      Visual

                      • Tweaked graphics
                      • Tweaked vision set
                      • Rotating skybox
                      • Fog disabled
                      • Night mode option with night_mode 1
                      • Change zombies eye color with eye_color 1

                      Patches

                      • Bank automatically full
                      • Perma Perks given
                      • Fridge has AN94 or War Machine depending on the map
                      • Set box starting locations
                      • First box
                      • Round 255 round cap removed
                      • In game fast ray rapid_fire 1
                      • Characters can be selected with character

                      HUD

                      • Timer
                      • Round timer
                      • Health bar
                      • SPH - appears after round 50
                      • Zombies remaining counter
                      • Current zone
                      • Trap timer
                      • All hud can be turned on with hud_all 1
                      • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                      • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                      Player

                      • Starting points set to 555
                      • Max points set to 500005
                      • Reduced fall damage

                      Power Ups

                      • Drop rate increased from 3% to 4%
                      • Fire sales removed
                      • Max ammos refill clip as well
                      • Carpenters repair shields
                      • Insta kill timer stacks
                      • Double points timer stacks
                      • Nukes kill zombies faster
                      • Perk bottles give extra perk slot
                      • Effect added to the first drop of a new powerup cycle

                      Perks

                      • Players can sprint while drinking perks
                      • Perk bottles also increase players perk limit by 1
                      • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                      • Deadshot increases head shot damage by x2
                      • Who's who wont activate when player has quick revive
                      • Electric cherry wont activate when a player goes down
                      • Proning in front of perks gives you 100 points

                      Mystery Box

                      • Weapons can be shared by knifing the box
                      • Box moves instantly now
                      • Box perma perk guarantees a good weapon first hit
                      • First box setup guaranteed
                      • Mark 2 probability increased from 33% to 50%

                      Buildables

                      • All parts are given at the start of the game
                      • Increased buildable buy distance
                      • Buildables can be built without looking at them

                      Weapons

                      • Explosive damage scaling increased
                      • Increased wall weapon buy distance
                      • Buying wall weapon ammo fills clip

                      Equipment

                      • Claymores do 1/2 of zombies max health
                      • Max claymores changed from 12 per player to 10 total on the map at a time

                      Maps

                      Survival

                      • Dogs are enabled by default except on Nuketown
                      • Dogs rounds always happen every 4 rounds

                      Bus Depot

                      • Pack-A-Punch added
                      • Claymores added

                      Farm

                      • Pack-A-Punch added
                      • Claymores added

                      Town

                      • Speed cola moved to tombstone location
                      • Tombstone removed
                      • Olympia wall buy replaced with an mp5
                      • Claymores added

                      Nuke Town

                      • Pack-a-punch and jug will always land in the backyard that the box starts at
                      • Set box starting location with nuked_box yellow or nuked_box green
                      • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                      • Disabled zombies spawning in the middle while players are in either backyards
                      • Limited M27

                      Tranzit

                      General

                      • Denizens disabled
                      • All light post portals are always active
                      • Pap door is always open
                      • Removed iron boards

                      Zones

                      • Farm barn zone acts the same as it does on Farm
                      • Outside of Farm zone acts the same even if you open the door

                      Buildables

                      • Bus parts are prebuilt except cattle catcher
                      • Dinner hatch is prebuilt
                      • Turret does not need a turbine
                      • Electric trap does not need a turbine

                      Weapons

                      • Jetgun recharges faster
                      • Jetgun recharges while away
                      • Jetgun returns to bench when over heated

                      No Power

                      • Enable no power game with no_power 1
                      • This disables turbine workbench and jetgun

                      Die Rise

                      General

                      • Leaper rounds always happen every 4 rounds
                      • Perma phd flopper added

                      Zones

                      • Limited where players can camp while in the shaft
                      • Zombies no longer jump across to trample steam zone
                      • Disabled ground spawner in square room

                      Elevators

                      • Elevator wait time changed from 5-20 to 7-12 seconds
                      • Standing on elevators make them move quicker
                      • Key is given on spawn
                      • Key is given 20 seconds after used
                      • Key can lock elevators in a pre set position

                      Weapons

                      • Semtex wallbuy added by b23r
                      • Sliquifier kills till round 255
                      • Sliquifier continues to chain while put away
                      • Sliquifier no longer drops extra goo
                        <!-- - Sliquifier goo removed -->

                      Mob of the Dead

                      General

                      • Blundergat spawns in wardens office without collecting 5 skulls
                      • Set key to always spawn next to the cafeteria

                      Buildables

                      • All plane parts are given on spawn in solo only
                      • Plane automatically refills
                      • Zombie shield bench added inside wardens office
                      • Zombie shield inside wardens has a 5 minute cooldown

                      Traps

                      • Fan trap no longer kills players instantly
                      • Sniper trap does infinite damage
                      • Acid trap player damage cool down increased from 1 to 1.5 seconds

                      Zones

                      • Opening double tap door does not cause zombies to spawn upstairs

                      Weapons

                      • Blundergat damage no longer falls off
                      • Blundergat is no longer limited in the box
                      • Blundergat ammo reduced by 1/3
                      • Acidgat ammo reduced by 1/3
                      • Tomahawk is upgraded when picked up
                      • Tomahawk reduced cooldown from 5 to 4 seconds

                      Buried

                      General

                      • Initial spawns changed to be closer to the slide
                      • Vultureaid will always be the last perk given by the witches
                      • Removed barricade in front of jug
                      • Nerfed jug spawn zone

                      Buildables

                      • Spawned turbine workbench by candy shop
                      • Subwoofer gives powerups
                      • Subwoofer has increased range
                      • Turbine starts dying at 17% instead of 50% power

                      Weapons

                      • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                      Leroy

                      • Leroy runs 25% longer when meleed with a Bowie Knife
                      • Leroy runs 50% longer when meleed with Galvaknuckles

                      Origins

                      General

                      • Tank has instant cool down
                      • Pack-a-punch is always on
                      • First robot always comes over tank station
                      • Reduced soul boxes zombie requirement from 30 to 15
                      • Replace the 115 packed weapon reward with a Raygun Mark 2

                      Buildables

                      • All records and buildable parts are given on spawn
                      • Gramophone is no longer needed

                      Teleporters

                      • Teleporters activate as soon as doors leading to them are opened
                      • Teleporters in the crazy place can be used without first being used from the other side

                      Special Rounds

                      • Panzers will come every 4 rounds on solo and coop
                      • Generator zombies can come every 4 rounds
                      • Generator zombies will come the same round as you turn on 4 or more generators

                      Weapons

                      • Staffs can be upgraded without doing the easter egg steps
                      • Upgraded lighting does infinite damage
                      • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                      Crazy Place

                      • Moving walls at disabled
                      • All gems are spawned

                      Shovel and Helmet

                      • Shovels are given on spawn
                      • Golden shovels are awarded after 5 digs
                      • Golden helmet chance increased from 5% to 20%

                      Dig spots

                      • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                      • Dug powerups spawn in a cycle (4 main powerups)
                      • Hidden perk bottle dig spots are visible without zombie blood
                      • Hidden perk bottle dig spots respawn every round
                      • Hidden perk bottles give all 9 perk slots

                      Source Code

                      • BO2-Remix - https://github.com/5and5/BO2-Remix
                      • BO1-Remix - https://github.com/5and5/BO1-Remix

                      Credits

                      • JezuzLizard
                      • JBleezy
                      • ZECxR3ap3r
                      • Bandit
                      • TTS
                      • Naomi
                      • Chase
                      • DoktorSAS
                      • HuthTV
                      Sabino.ahkundefined Offline
                      Sabino.ahkundefined Offline
                      Sabino.ahk
                      wrote on last edited by Sabino.ahk
                      #27

                      5and5 Hello bro, I wanted to ask you a question. It will be possible to make the easter eggs with this script or it is not possible.?

                      1 Reply Last reply
                      0
                      • PtoZorroundefined Offline
                        PtoZorroundefined Offline
                        PtoZorro
                        wrote on last edited by
                        #28
                        This post is deleted!
                        1 Reply Last reply
                        0
                        • qndaundefined Offline
                          qndaundefined Offline
                          qnda
                          wrote on last edited by
                          #29

                          Bug Report: In Die Rise, elevator in Green Highrise Level 1b (room next to the trample steam bench) doesn't lock.

                          1 Reply Last reply
                          0
                          • PtoZorroundefined Offline
                            PtoZorroundefined Offline
                            PtoZorro
                            wrote on last edited by
                            #30

                            How can I change the probability of the weapons in the mistery box? I want to know where I can find the mark 2 modification in these scripts

                            1 Reply Last reply
                            0
                            • Gabbyxo97undefined Offline
                              Gabbyxo97undefined Offline
                              Gabbyxo97
                              Contributor
                              wrote on last edited by
                              #31

                              I would love to be able to disable the auto-mule kick so I can choose when I want 3 guns

                              1 Reply Last reply
                              0
                              • 5and5undefined 5and5

                                Call of Duty: Black Ops II Zombies - Remix

                                This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                                Created by: 5and5

                                YouTube - Twitch - Twitter

                                badge-alt-text

                                Download

                                Download

                                Leaderboards

                                Leaderboards

                                How to Install

                                YouTube Video

                                • Video Tutorial

                                Automatic Installer

                                • Download and install BO2 Plutonium Plutonium Download
                                • Download the latest version of Remix Installer
                                • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                                • Launch the game and enjoy!

                                Manual Installation

                                • Download and install BO2 Plutonium Plutonium Download
                                • Download the latest version of Remix
                                • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                • Launch the game and enjoy!

                                Custom Survival Maps Installation

                                • Go here for more information
                                • Download Remix Custom Survival Maps
                                • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                                Change Notes

                                General

                                • Zombies start running at round 1
                                • Walkers removed
                                • Coop pause
                                • Three weapon slots by default
                                • Zombies health scales more linearly
                                • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                                • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                                • 12 hour reset

                                Visual

                                • Tweaked graphics
                                • Tweaked vision set
                                • Rotating skybox
                                • Fog disabled
                                • Night mode option with night_mode 1
                                • Change zombies eye color with eye_color 1

                                Patches

                                • Bank automatically full
                                • Perma Perks given
                                • Fridge has AN94 or War Machine depending on the map
                                • Set box starting locations
                                • First box
                                • Round 255 round cap removed
                                • In game fast ray rapid_fire 1
                                • Characters can be selected with character

                                HUD

                                • Timer
                                • Round timer
                                • Health bar
                                • SPH - appears after round 50
                                • Zombies remaining counter
                                • Current zone
                                • Trap timer
                                • All hud can be turned on with hud_all 1
                                • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                                • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                                Player

                                • Starting points set to 555
                                • Max points set to 500005
                                • Reduced fall damage

                                Power Ups

                                • Drop rate increased from 3% to 4%
                                • Fire sales removed
                                • Max ammos refill clip as well
                                • Carpenters repair shields
                                • Insta kill timer stacks
                                • Double points timer stacks
                                • Nukes kill zombies faster
                                • Perk bottles give extra perk slot
                                • Effect added to the first drop of a new powerup cycle

                                Perks

                                • Players can sprint while drinking perks
                                • Perk bottles also increase players perk limit by 1
                                • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                                • Deadshot increases head shot damage by x2
                                • Who's who wont activate when player has quick revive
                                • Electric cherry wont activate when a player goes down
                                • Proning in front of perks gives you 100 points

                                Mystery Box

                                • Weapons can be shared by knifing the box
                                • Box moves instantly now
                                • Box perma perk guarantees a good weapon first hit
                                • First box setup guaranteed
                                • Mark 2 probability increased from 33% to 50%

                                Buildables

                                • All parts are given at the start of the game
                                • Increased buildable buy distance
                                • Buildables can be built without looking at them

                                Weapons

                                • Explosive damage scaling increased
                                • Increased wall weapon buy distance
                                • Buying wall weapon ammo fills clip

                                Equipment

                                • Claymores do 1/2 of zombies max health
                                • Max claymores changed from 12 per player to 10 total on the map at a time

                                Maps

                                Survival

                                • Dogs are enabled by default except on Nuketown
                                • Dogs rounds always happen every 4 rounds

                                Bus Depot

                                • Pack-A-Punch added
                                • Claymores added

                                Farm

                                • Pack-A-Punch added
                                • Claymores added

                                Town

                                • Speed cola moved to tombstone location
                                • Tombstone removed
                                • Olympia wall buy replaced with an mp5
                                • Claymores added

                                Nuke Town

                                • Pack-a-punch and jug will always land in the backyard that the box starts at
                                • Set box starting location with nuked_box yellow or nuked_box green
                                • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                                • Disabled zombies spawning in the middle while players are in either backyards
                                • Limited M27

                                Tranzit

                                General

                                • Denizens disabled
                                • All light post portals are always active
                                • Pap door is always open
                                • Removed iron boards

                                Zones

                                • Farm barn zone acts the same as it does on Farm
                                • Outside of Farm zone acts the same even if you open the door

                                Buildables

                                • Bus parts are prebuilt except cattle catcher
                                • Dinner hatch is prebuilt
                                • Turret does not need a turbine
                                • Electric trap does not need a turbine

                                Weapons

                                • Jetgun recharges faster
                                • Jetgun recharges while away
                                • Jetgun returns to bench when over heated

                                No Power

                                • Enable no power game with no_power 1
                                • This disables turbine workbench and jetgun

                                Die Rise

                                General

                                • Leaper rounds always happen every 4 rounds
                                • Perma phd flopper added

                                Zones

                                • Limited where players can camp while in the shaft
                                • Zombies no longer jump across to trample steam zone
                                • Disabled ground spawner in square room

                                Elevators

                                • Elevator wait time changed from 5-20 to 7-12 seconds
                                • Standing on elevators make them move quicker
                                • Key is given on spawn
                                • Key is given 20 seconds after used
                                • Key can lock elevators in a pre set position

                                Weapons

                                • Semtex wallbuy added by b23r
                                • Sliquifier kills till round 255
                                • Sliquifier continues to chain while put away
                                • Sliquifier no longer drops extra goo
                                  <!-- - Sliquifier goo removed -->

                                Mob of the Dead

                                General

                                • Blundergat spawns in wardens office without collecting 5 skulls
                                • Set key to always spawn next to the cafeteria

                                Buildables

                                • All plane parts are given on spawn in solo only
                                • Plane automatically refills
                                • Zombie shield bench added inside wardens office
                                • Zombie shield inside wardens has a 5 minute cooldown

                                Traps

                                • Fan trap no longer kills players instantly
                                • Sniper trap does infinite damage
                                • Acid trap player damage cool down increased from 1 to 1.5 seconds

                                Zones

                                • Opening double tap door does not cause zombies to spawn upstairs

                                Weapons

                                • Blundergat damage no longer falls off
                                • Blundergat is no longer limited in the box
                                • Blundergat ammo reduced by 1/3
                                • Acidgat ammo reduced by 1/3
                                • Tomahawk is upgraded when picked up
                                • Tomahawk reduced cooldown from 5 to 4 seconds

                                Buried

                                General

                                • Initial spawns changed to be closer to the slide
                                • Vultureaid will always be the last perk given by the witches
                                • Removed barricade in front of jug
                                • Nerfed jug spawn zone

                                Buildables

                                • Spawned turbine workbench by candy shop
                                • Subwoofer gives powerups
                                • Subwoofer has increased range
                                • Turbine starts dying at 17% instead of 50% power

                                Weapons

                                • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                                Leroy

                                • Leroy runs 25% longer when meleed with a Bowie Knife
                                • Leroy runs 50% longer when meleed with Galvaknuckles

                                Origins

                                General

                                • Tank has instant cool down
                                • Pack-a-punch is always on
                                • First robot always comes over tank station
                                • Reduced soul boxes zombie requirement from 30 to 15
                                • Replace the 115 packed weapon reward with a Raygun Mark 2

                                Buildables

                                • All records and buildable parts are given on spawn
                                • Gramophone is no longer needed

                                Teleporters

                                • Teleporters activate as soon as doors leading to them are opened
                                • Teleporters in the crazy place can be used without first being used from the other side

                                Special Rounds

                                • Panzers will come every 4 rounds on solo and coop
                                • Generator zombies can come every 4 rounds
                                • Generator zombies will come the same round as you turn on 4 or more generators

                                Weapons

                                • Staffs can be upgraded without doing the easter egg steps
                                • Upgraded lighting does infinite damage
                                • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                                Crazy Place

                                • Moving walls at disabled
                                • All gems are spawned

                                Shovel and Helmet

                                • Shovels are given on spawn
                                • Golden shovels are awarded after 5 digs
                                • Golden helmet chance increased from 5% to 20%

                                Dig spots

                                • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                                • Dug powerups spawn in a cycle (4 main powerups)
                                • Hidden perk bottle dig spots are visible without zombie blood
                                • Hidden perk bottle dig spots respawn every round
                                • Hidden perk bottles give all 9 perk slots

                                Source Code

                                • BO2-Remix - https://github.com/5and5/BO2-Remix
                                • BO1-Remix - https://github.com/5and5/BO1-Remix

                                Credits

                                • JezuzLizard
                                • JBleezy
                                • ZECxR3ap3r
                                • Bandit
                                • TTS
                                • Naomi
                                • Chase
                                • DoktorSAS
                                • HuthTV
                                thalesmo123undefined Offline
                                thalesmo123undefined Offline
                                thalesmo123
                                wrote on last edited by
                                #32

                                5and5 is good realease but you can do a verison without "tweakeds textures" and "Buildables Changes"

                                1 Reply Last reply
                                0
                                • Swagmaster42undefined Swagmaster42

                                  iHarrow I tried this and the game just crashes on loading screen please be specific

                                  yoryuyaundefined Offline
                                  yoryuyaundefined Offline
                                  yoryuya
                                  wrote on last edited by
                                  #33

                                  Swagmaster42 Did you end up figuring it out? I'm having the same problem

                                  J1ggy_undefined 1 Reply Last reply
                                  0
                                  • Welstielundefined Offline
                                    Welstielundefined Offline
                                    Welstiel
                                    wrote on last edited by
                                    #34

                                    Hello. I attempted to remove the override for sprint from round 1. However, after I decompile the file to change things recompiling throws "Bad syntax in line 93." I checked that line and it ends at this point:
                                    round_think_override( restart )
                                    {
                                    if( !(IsDefined( restart )) )
                                    {
                                    restart = 0;
                                    }
                                    level endon( "end_round_think" );
                                    if( !(is_true( restart )) )
                                    {
                                    if( IsDefined( level.initial_round_wait_func ) )
                                    {
                                    [ ]; <---
                                    }

                                    Is this array supposed to be blank?

                                    JezuzLizardundefined 1 Reply Last reply
                                    0
                                    • yoryuyaundefined yoryuya

                                      Swagmaster42 Did you end up figuring it out? I'm having the same problem

                                      J1ggy_undefined Offline
                                      J1ggy_undefined Offline
                                      J1ggy_
                                      wrote on last edited by
                                      #35

                                      yoryuya I can't load up a game of origins with this mod, lmk if you find a fix

                                      1 Reply Last reply
                                      0
                                      • 5and5undefined 5and5

                                        Call of Duty: Black Ops II Zombies - Remix

                                        This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                                        Created by: 5and5

                                        YouTube - Twitch - Twitter

                                        badge-alt-text

                                        Download

                                        Download

                                        Leaderboards

                                        Leaderboards

                                        How to Install

                                        YouTube Video

                                        • Video Tutorial

                                        Automatic Installer

                                        • Download and install BO2 Plutonium Plutonium Download
                                        • Download the latest version of Remix Installer
                                        • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                                        • Launch the game and enjoy!

                                        Manual Installation

                                        • Download and install BO2 Plutonium Plutonium Download
                                        • Download the latest version of Remix
                                        • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                        • Launch the game and enjoy!

                                        Custom Survival Maps Installation

                                        • Go here for more information
                                        • Download Remix Custom Survival Maps
                                        • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                        • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                                        Change Notes

                                        General

                                        • Zombies start running at round 1
                                        • Walkers removed
                                        • Coop pause
                                        • Three weapon slots by default
                                        • Zombies health scales more linearly
                                        • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                                        • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                                        • 12 hour reset

                                        Visual

                                        • Tweaked graphics
                                        • Tweaked vision set
                                        • Rotating skybox
                                        • Fog disabled
                                        • Night mode option with night_mode 1
                                        • Change zombies eye color with eye_color 1

                                        Patches

                                        • Bank automatically full
                                        • Perma Perks given
                                        • Fridge has AN94 or War Machine depending on the map
                                        • Set box starting locations
                                        • First box
                                        • Round 255 round cap removed
                                        • In game fast ray rapid_fire 1
                                        • Characters can be selected with character

                                        HUD

                                        • Timer
                                        • Round timer
                                        • Health bar
                                        • SPH - appears after round 50
                                        • Zombies remaining counter
                                        • Current zone
                                        • Trap timer
                                        • All hud can be turned on with hud_all 1
                                        • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                                        • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                                        Player

                                        • Starting points set to 555
                                        • Max points set to 500005
                                        • Reduced fall damage

                                        Power Ups

                                        • Drop rate increased from 3% to 4%
                                        • Fire sales removed
                                        • Max ammos refill clip as well
                                        • Carpenters repair shields
                                        • Insta kill timer stacks
                                        • Double points timer stacks
                                        • Nukes kill zombies faster
                                        • Perk bottles give extra perk slot
                                        • Effect added to the first drop of a new powerup cycle

                                        Perks

                                        • Players can sprint while drinking perks
                                        • Perk bottles also increase players perk limit by 1
                                        • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                                        • Deadshot increases head shot damage by x2
                                        • Who's who wont activate when player has quick revive
                                        • Electric cherry wont activate when a player goes down
                                        • Proning in front of perks gives you 100 points

                                        Mystery Box

                                        • Weapons can be shared by knifing the box
                                        • Box moves instantly now
                                        • Box perma perk guarantees a good weapon first hit
                                        • First box setup guaranteed
                                        • Mark 2 probability increased from 33% to 50%

                                        Buildables

                                        • All parts are given at the start of the game
                                        • Increased buildable buy distance
                                        • Buildables can be built without looking at them

                                        Weapons

                                        • Explosive damage scaling increased
                                        • Increased wall weapon buy distance
                                        • Buying wall weapon ammo fills clip

                                        Equipment

                                        • Claymores do 1/2 of zombies max health
                                        • Max claymores changed from 12 per player to 10 total on the map at a time

                                        Maps

                                        Survival

                                        • Dogs are enabled by default except on Nuketown
                                        • Dogs rounds always happen every 4 rounds

                                        Bus Depot

                                        • Pack-A-Punch added
                                        • Claymores added

                                        Farm

                                        • Pack-A-Punch added
                                        • Claymores added

                                        Town

                                        • Speed cola moved to tombstone location
                                        • Tombstone removed
                                        • Olympia wall buy replaced with an mp5
                                        • Claymores added

                                        Nuke Town

                                        • Pack-a-punch and jug will always land in the backyard that the box starts at
                                        • Set box starting location with nuked_box yellow or nuked_box green
                                        • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                                        • Disabled zombies spawning in the middle while players are in either backyards
                                        • Limited M27

                                        Tranzit

                                        General

                                        • Denizens disabled
                                        • All light post portals are always active
                                        • Pap door is always open
                                        • Removed iron boards

                                        Zones

                                        • Farm barn zone acts the same as it does on Farm
                                        • Outside of Farm zone acts the same even if you open the door

                                        Buildables

                                        • Bus parts are prebuilt except cattle catcher
                                        • Dinner hatch is prebuilt
                                        • Turret does not need a turbine
                                        • Electric trap does not need a turbine

                                        Weapons

                                        • Jetgun recharges faster
                                        • Jetgun recharges while away
                                        • Jetgun returns to bench when over heated

                                        No Power

                                        • Enable no power game with no_power 1
                                        • This disables turbine workbench and jetgun

                                        Die Rise

                                        General

                                        • Leaper rounds always happen every 4 rounds
                                        • Perma phd flopper added

                                        Zones

                                        • Limited where players can camp while in the shaft
                                        • Zombies no longer jump across to trample steam zone
                                        • Disabled ground spawner in square room

                                        Elevators

                                        • Elevator wait time changed from 5-20 to 7-12 seconds
                                        • Standing on elevators make them move quicker
                                        • Key is given on spawn
                                        • Key is given 20 seconds after used
                                        • Key can lock elevators in a pre set position

                                        Weapons

                                        • Semtex wallbuy added by b23r
                                        • Sliquifier kills till round 255
                                        • Sliquifier continues to chain while put away
                                        • Sliquifier no longer drops extra goo
                                          <!-- - Sliquifier goo removed -->

                                        Mob of the Dead

                                        General

                                        • Blundergat spawns in wardens office without collecting 5 skulls
                                        • Set key to always spawn next to the cafeteria

                                        Buildables

                                        • All plane parts are given on spawn in solo only
                                        • Plane automatically refills
                                        • Zombie shield bench added inside wardens office
                                        • Zombie shield inside wardens has a 5 minute cooldown

                                        Traps

                                        • Fan trap no longer kills players instantly
                                        • Sniper trap does infinite damage
                                        • Acid trap player damage cool down increased from 1 to 1.5 seconds

                                        Zones

                                        • Opening double tap door does not cause zombies to spawn upstairs

                                        Weapons

                                        • Blundergat damage no longer falls off
                                        • Blundergat is no longer limited in the box
                                        • Blundergat ammo reduced by 1/3
                                        • Acidgat ammo reduced by 1/3
                                        • Tomahawk is upgraded when picked up
                                        • Tomahawk reduced cooldown from 5 to 4 seconds

                                        Buried

                                        General

                                        • Initial spawns changed to be closer to the slide
                                        • Vultureaid will always be the last perk given by the witches
                                        • Removed barricade in front of jug
                                        • Nerfed jug spawn zone

                                        Buildables

                                        • Spawned turbine workbench by candy shop
                                        • Subwoofer gives powerups
                                        • Subwoofer has increased range
                                        • Turbine starts dying at 17% instead of 50% power

                                        Weapons

                                        • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                                        Leroy

                                        • Leroy runs 25% longer when meleed with a Bowie Knife
                                        • Leroy runs 50% longer when meleed with Galvaknuckles

                                        Origins

                                        General

                                        • Tank has instant cool down
                                        • Pack-a-punch is always on
                                        • First robot always comes over tank station
                                        • Reduced soul boxes zombie requirement from 30 to 15
                                        • Replace the 115 packed weapon reward with a Raygun Mark 2

                                        Buildables

                                        • All records and buildable parts are given on spawn
                                        • Gramophone is no longer needed

                                        Teleporters

                                        • Teleporters activate as soon as doors leading to them are opened
                                        • Teleporters in the crazy place can be used without first being used from the other side

                                        Special Rounds

                                        • Panzers will come every 4 rounds on solo and coop
                                        • Generator zombies can come every 4 rounds
                                        • Generator zombies will come the same round as you turn on 4 or more generators

                                        Weapons

                                        • Staffs can be upgraded without doing the easter egg steps
                                        • Upgraded lighting does infinite damage
                                        • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                                        Crazy Place

                                        • Moving walls at disabled
                                        • All gems are spawned

                                        Shovel and Helmet

                                        • Shovels are given on spawn
                                        • Golden shovels are awarded after 5 digs
                                        • Golden helmet chance increased from 5% to 20%

                                        Dig spots

                                        • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                                        • Dug powerups spawn in a cycle (4 main powerups)
                                        • Hidden perk bottle dig spots are visible without zombie blood
                                        • Hidden perk bottle dig spots respawn every round
                                        • Hidden perk bottles give all 9 perk slots

                                        Source Code

                                        • BO2-Remix - https://github.com/5and5/BO2-Remix
                                        • BO1-Remix - https://github.com/5and5/BO1-Remix

                                        Credits

                                        • JezuzLizard
                                        • JBleezy
                                        • ZECxR3ap3r
                                        • Bandit
                                        • TTS
                                        • Naomi
                                        • Chase
                                        • DoktorSAS
                                        • HuthTV
                                        NickBickundefined Offline
                                        NickBickundefined Offline
                                        NickBick
                                        wrote on last edited by
                                        #36

                                        L ratioed

                                        1 Reply Last reply
                                        0
                                        • Welstielundefined Welstiel

                                          Hello. I attempted to remove the override for sprint from round 1. However, after I decompile the file to change things recompiling throws "Bad syntax in line 93." I checked that line and it ends at this point:
                                          round_think_override( restart )
                                          {
                                          if( !(IsDefined( restart )) )
                                          {
                                          restart = 0;
                                          }
                                          level endon( "end_round_think" );
                                          if( !(is_true( restart )) )
                                          {
                                          if( IsDefined( level.initial_round_wait_func ) )
                                          {
                                          [ ]; <---
                                          }

                                          Is this array supposed to be blank?

                                          JezuzLizardundefined Offline
                                          JezuzLizardundefined Offline
                                          JezuzLizard
                                          Plutonium Staff
                                          wrote on last edited by
                                          #37

                                          Welstiel Dude why are you decompiling an open source project?!

                                          Welstielundefined 1 Reply Last reply
                                          0
                                          Reply
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