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  3. [Release] [ZM] BO2 Remix Mod

[Release] [ZM] BO2 Remix Mod

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  • 1kangelundefined 1kangel

    5and5 yo any way to turn off the running zombies on round 1? 😭I’m too trash for that lol

    iHarrowundefined Offline
    iHarrowundefined Offline
    iHarrow
    wrote on last edited by iHarrow
    #12

    it is easy Go to Source code Just Remove this code from _zombies.gsc this file can find it in remix folder
    bb7e37d0-5dfc-415d-9849-2bfa5bbfb459-image.png

    EDIT: To remove zombie runner check this post https://forum.plutonium.pw/post/155091

    Swagmaster42undefined Mr.Somethingundefined AthiestGamerundefined 3 Replies Last reply
    0
    • iHarrowundefined iHarrow

      it is easy Go to Source code Just Remove this code from _zombies.gsc this file can find it in remix folder
      bb7e37d0-5dfc-415d-9849-2bfa5bbfb459-image.png

      EDIT: To remove zombie runner check this post https://forum.plutonium.pw/post/155091

      Swagmaster42undefined Offline
      Swagmaster42undefined Offline
      Swagmaster42
      wrote on last edited by
      #13

      iHarrow I tried this and the game just crashes on loading screen please be specific

      yoryuyaundefined 1 Reply Last reply
      1
      • 5and5undefined 5and5

        Call of Duty: Black Ops II Zombies - Remix

        This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

        Created by: 5and5

        YouTube - Twitch - Twitter

        badge-alt-text

        Download

        Download

        Leaderboards

        Leaderboards

        How to Install

        YouTube Video

        • Video Tutorial

        Automatic Installer

        • Download and install BO2 Plutonium Plutonium Download
        • Download the latest version of Remix Installer
        • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
        • Launch the game and enjoy!

        Manual Installation

        • Download and install BO2 Plutonium Plutonium Download
        • Download the latest version of Remix
        • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
        • Launch the game and enjoy!

        Custom Survival Maps Installation

        • Go here for more information
        • Download Remix Custom Survival Maps
        • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
        • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

        Change Notes

        General

        • Zombies start running at round 1
        • Walkers removed
        • Coop pause
        • Three weapon slots by default
        • Zombies health scales more linearly
        • Insta kill rounds start on round 115 on normal maps then happen every odd round after
        • Insta kill rounds start on round 75 on survival maps then happen every odd round after
        • 12 hour reset

        Visual

        • Tweaked graphics
        • Tweaked vision set
        • Rotating skybox
        • Fog disabled
        • Night mode option with night_mode 1
        • Change zombies eye color with eye_color 1

        Patches

        • Bank automatically full
        • Perma Perks given
        • Fridge has AN94 or War Machine depending on the map
        • Set box starting locations
        • First box
        • Round 255 round cap removed
        • In game fast ray rapid_fire 1
        • Characters can be selected with character

        HUD

        • Timer
        • Round timer
        • Health bar
        • SPH - appears after round 50
        • Zombies remaining counter
        • Current zone
        • Trap timer
        • All hud can be turned on with hud_all 1
        • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
        • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

        Player

        • Starting points set to 555
        • Max points set to 500005
        • Reduced fall damage

        Power Ups

        • Drop rate increased from 3% to 4%
        • Fire sales removed
        • Max ammos refill clip as well
        • Carpenters repair shields
        • Insta kill timer stacks
        • Double points timer stacks
        • Nukes kill zombies faster
        • Perk bottles give extra perk slot
        • Effect added to the first drop of a new powerup cycle

        Perks

        • Players can sprint while drinking perks
        • Perk bottles also increase players perk limit by 1
        • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
        • Deadshot increases head shot damage by x2
        • Who's who wont activate when player has quick revive
        • Electric cherry wont activate when a player goes down
        • Proning in front of perks gives you 100 points

        Mystery Box

        • Weapons can be shared by knifing the box
        • Box moves instantly now
        • Box perma perk guarantees a good weapon first hit
        • First box setup guaranteed
        • Mark 2 probability increased from 33% to 50%

        Buildables

        • All parts are given at the start of the game
        • Increased buildable buy distance
        • Buildables can be built without looking at them

        Weapons

        • Explosive damage scaling increased
        • Increased wall weapon buy distance
        • Buying wall weapon ammo fills clip

        Equipment

        • Claymores do 1/2 of zombies max health
        • Max claymores changed from 12 per player to 10 total on the map at a time

        Maps

        Survival

        • Dogs are enabled by default except on Nuketown
        • Dogs rounds always happen every 4 rounds

        Bus Depot

        • Pack-A-Punch added
        • Claymores added

        Farm

        • Pack-A-Punch added
        • Claymores added

        Town

        • Speed cola moved to tombstone location
        • Tombstone removed
        • Olympia wall buy replaced with an mp5
        • Claymores added

        Nuke Town

        • Pack-a-punch and jug will always land in the backyard that the box starts at
        • Set box starting location with nuked_box yellow or nuked_box green
        • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
        • Disabled zombies spawning in the middle while players are in either backyards
        • Limited M27

        Tranzit

        General

        • Denizens disabled
        • All light post portals are always active
        • Pap door is always open
        • Removed iron boards

        Zones

        • Farm barn zone acts the same as it does on Farm
        • Outside of Farm zone acts the same even if you open the door

        Buildables

        • Bus parts are prebuilt except cattle catcher
        • Dinner hatch is prebuilt
        • Turret does not need a turbine
        • Electric trap does not need a turbine

        Weapons

        • Jetgun recharges faster
        • Jetgun recharges while away
        • Jetgun returns to bench when over heated

        No Power

        • Enable no power game with no_power 1
        • This disables turbine workbench and jetgun

        Die Rise

        General

        • Leaper rounds always happen every 4 rounds
        • Perma phd flopper added

        Zones

        • Limited where players can camp while in the shaft
        • Zombies no longer jump across to trample steam zone
        • Disabled ground spawner in square room

        Elevators

        • Elevator wait time changed from 5-20 to 7-12 seconds
        • Standing on elevators make them move quicker
        • Key is given on spawn
        • Key is given 20 seconds after used
        • Key can lock elevators in a pre set position

        Weapons

        • Semtex wallbuy added by b23r
        • Sliquifier kills till round 255
        • Sliquifier continues to chain while put away
        • Sliquifier no longer drops extra goo
          <!-- - Sliquifier goo removed -->

        Mob of the Dead

        General

        • Blundergat spawns in wardens office without collecting 5 skulls
        • Set key to always spawn next to the cafeteria

        Buildables

        • All plane parts are given on spawn in solo only
        • Plane automatically refills
        • Zombie shield bench added inside wardens office
        • Zombie shield inside wardens has a 5 minute cooldown

        Traps

        • Fan trap no longer kills players instantly
        • Sniper trap does infinite damage
        • Acid trap player damage cool down increased from 1 to 1.5 seconds

        Zones

        • Opening double tap door does not cause zombies to spawn upstairs

        Weapons

        • Blundergat damage no longer falls off
        • Blundergat is no longer limited in the box
        • Blundergat ammo reduced by 1/3
        • Acidgat ammo reduced by 1/3
        • Tomahawk is upgraded when picked up
        • Tomahawk reduced cooldown from 5 to 4 seconds

        Buried

        General

        • Initial spawns changed to be closer to the slide
        • Vultureaid will always be the last perk given by the witches
        • Removed barricade in front of jug
        • Nerfed jug spawn zone

        Buildables

        • Spawned turbine workbench by candy shop
        • Subwoofer gives powerups
        • Subwoofer has increased range
        • Turbine starts dying at 17% instead of 50% power

        Weapons

        • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

        Leroy

        • Leroy runs 25% longer when meleed with a Bowie Knife
        • Leroy runs 50% longer when meleed with Galvaknuckles

        Origins

        General

        • Tank has instant cool down
        • Pack-a-punch is always on
        • First robot always comes over tank station
        • Reduced soul boxes zombie requirement from 30 to 15
        • Replace the 115 packed weapon reward with a Raygun Mark 2

        Buildables

        • All records and buildable parts are given on spawn
        • Gramophone is no longer needed

        Teleporters

        • Teleporters activate as soon as doors leading to them are opened
        • Teleporters in the crazy place can be used without first being used from the other side

        Special Rounds

        • Panzers will come every 4 rounds on solo and coop
        • Generator zombies can come every 4 rounds
        • Generator zombies will come the same round as you turn on 4 or more generators

        Weapons

        • Staffs can be upgraded without doing the easter egg steps
        • Upgraded lighting does infinite damage
        • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

        Crazy Place

        • Moving walls at disabled
        • All gems are spawned

        Shovel and Helmet

        • Shovels are given on spawn
        • Golden shovels are awarded after 5 digs
        • Golden helmet chance increased from 5% to 20%

        Dig spots

        • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
        • Dug powerups spawn in a cycle (4 main powerups)
        • Hidden perk bottle dig spots are visible without zombie blood
        • Hidden perk bottle dig spots respawn every round
        • Hidden perk bottles give all 9 perk slots

        Source Code

        • BO2-Remix - https://github.com/5and5/BO2-Remix
        • BO1-Remix - https://github.com/5and5/BO1-Remix

        Credits

        • JezuzLizard
        • JBleezy
        • ZECxR3ap3r
        • Bandit
        • TTS
        • Naomi
        • Chase
        • DoktorSAS
        • HuthTV
        Mr.Somethingundefined Offline
        Mr.Somethingundefined Offline
        Mr.Something
        Contributor
        wrote on last edited by Mr.Something
        #14
        This post is deleted!
        1 Reply Last reply
        0
        • David23undefined Offline
          David23undefined Offline
          David23
          wrote on last edited by
          #15

          pls how do i use all and disable only graphic changes? im running without a gpu for now so it lags with visual changes. help

          1 Reply Last reply
          0
          • crjuez22undefined Offline
            crjuez22undefined Offline
            crjuez22
            wrote on last edited by
            #16
            This post is deleted!
            1 Reply Last reply
            0
            • 5and5undefined 5and5

              Call of Duty: Black Ops II Zombies - Remix

              This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

              Created by: 5and5

              YouTube - Twitch - Twitter

              badge-alt-text

              Download

              Download

              Leaderboards

              Leaderboards

              How to Install

              YouTube Video

              • Video Tutorial

              Automatic Installer

              • Download and install BO2 Plutonium Plutonium Download
              • Download the latest version of Remix Installer
              • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
              • Launch the game and enjoy!

              Manual Installation

              • Download and install BO2 Plutonium Plutonium Download
              • Download the latest version of Remix
              • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
              • Launch the game and enjoy!

              Custom Survival Maps Installation

              • Go here for more information
              • Download Remix Custom Survival Maps
              • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
              • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

              Change Notes

              General

              • Zombies start running at round 1
              • Walkers removed
              • Coop pause
              • Three weapon slots by default
              • Zombies health scales more linearly
              • Insta kill rounds start on round 115 on normal maps then happen every odd round after
              • Insta kill rounds start on round 75 on survival maps then happen every odd round after
              • 12 hour reset

              Visual

              • Tweaked graphics
              • Tweaked vision set
              • Rotating skybox
              • Fog disabled
              • Night mode option with night_mode 1
              • Change zombies eye color with eye_color 1

              Patches

              • Bank automatically full
              • Perma Perks given
              • Fridge has AN94 or War Machine depending on the map
              • Set box starting locations
              • First box
              • Round 255 round cap removed
              • In game fast ray rapid_fire 1
              • Characters can be selected with character

              HUD

              • Timer
              • Round timer
              • Health bar
              • SPH - appears after round 50
              • Zombies remaining counter
              • Current zone
              • Trap timer
              • All hud can be turned on with hud_all 1
              • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
              • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

              Player

              • Starting points set to 555
              • Max points set to 500005
              • Reduced fall damage

              Power Ups

              • Drop rate increased from 3% to 4%
              • Fire sales removed
              • Max ammos refill clip as well
              • Carpenters repair shields
              • Insta kill timer stacks
              • Double points timer stacks
              • Nukes kill zombies faster
              • Perk bottles give extra perk slot
              • Effect added to the first drop of a new powerup cycle

              Perks

              • Players can sprint while drinking perks
              • Perk bottles also increase players perk limit by 1
              • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
              • Deadshot increases head shot damage by x2
              • Who's who wont activate when player has quick revive
              • Electric cherry wont activate when a player goes down
              • Proning in front of perks gives you 100 points

              Mystery Box

              • Weapons can be shared by knifing the box
              • Box moves instantly now
              • Box perma perk guarantees a good weapon first hit
              • First box setup guaranteed
              • Mark 2 probability increased from 33% to 50%

              Buildables

              • All parts are given at the start of the game
              • Increased buildable buy distance
              • Buildables can be built without looking at them

              Weapons

              • Explosive damage scaling increased
              • Increased wall weapon buy distance
              • Buying wall weapon ammo fills clip

              Equipment

              • Claymores do 1/2 of zombies max health
              • Max claymores changed from 12 per player to 10 total on the map at a time

              Maps

              Survival

              • Dogs are enabled by default except on Nuketown
              • Dogs rounds always happen every 4 rounds

              Bus Depot

              • Pack-A-Punch added
              • Claymores added

              Farm

              • Pack-A-Punch added
              • Claymores added

              Town

              • Speed cola moved to tombstone location
              • Tombstone removed
              • Olympia wall buy replaced with an mp5
              • Claymores added

              Nuke Town

              • Pack-a-punch and jug will always land in the backyard that the box starts at
              • Set box starting location with nuked_box yellow or nuked_box green
              • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
              • Disabled zombies spawning in the middle while players are in either backyards
              • Limited M27

              Tranzit

              General

              • Denizens disabled
              • All light post portals are always active
              • Pap door is always open
              • Removed iron boards

              Zones

              • Farm barn zone acts the same as it does on Farm
              • Outside of Farm zone acts the same even if you open the door

              Buildables

              • Bus parts are prebuilt except cattle catcher
              • Dinner hatch is prebuilt
              • Turret does not need a turbine
              • Electric trap does not need a turbine

              Weapons

              • Jetgun recharges faster
              • Jetgun recharges while away
              • Jetgun returns to bench when over heated

              No Power

              • Enable no power game with no_power 1
              • This disables turbine workbench and jetgun

              Die Rise

              General

              • Leaper rounds always happen every 4 rounds
              • Perma phd flopper added

              Zones

              • Limited where players can camp while in the shaft
              • Zombies no longer jump across to trample steam zone
              • Disabled ground spawner in square room

              Elevators

              • Elevator wait time changed from 5-20 to 7-12 seconds
              • Standing on elevators make them move quicker
              • Key is given on spawn
              • Key is given 20 seconds after used
              • Key can lock elevators in a pre set position

              Weapons

              • Semtex wallbuy added by b23r
              • Sliquifier kills till round 255
              • Sliquifier continues to chain while put away
              • Sliquifier no longer drops extra goo
                <!-- - Sliquifier goo removed -->

              Mob of the Dead

              General

              • Blundergat spawns in wardens office without collecting 5 skulls
              • Set key to always spawn next to the cafeteria

              Buildables

              • All plane parts are given on spawn in solo only
              • Plane automatically refills
              • Zombie shield bench added inside wardens office
              • Zombie shield inside wardens has a 5 minute cooldown

              Traps

              • Fan trap no longer kills players instantly
              • Sniper trap does infinite damage
              • Acid trap player damage cool down increased from 1 to 1.5 seconds

              Zones

              • Opening double tap door does not cause zombies to spawn upstairs

              Weapons

              • Blundergat damage no longer falls off
              • Blundergat is no longer limited in the box
              • Blundergat ammo reduced by 1/3
              • Acidgat ammo reduced by 1/3
              • Tomahawk is upgraded when picked up
              • Tomahawk reduced cooldown from 5 to 4 seconds

              Buried

              General

              • Initial spawns changed to be closer to the slide
              • Vultureaid will always be the last perk given by the witches
              • Removed barricade in front of jug
              • Nerfed jug spawn zone

              Buildables

              • Spawned turbine workbench by candy shop
              • Subwoofer gives powerups
              • Subwoofer has increased range
              • Turbine starts dying at 17% instead of 50% power

              Weapons

              • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

              Leroy

              • Leroy runs 25% longer when meleed with a Bowie Knife
              • Leroy runs 50% longer when meleed with Galvaknuckles

              Origins

              General

              • Tank has instant cool down
              • Pack-a-punch is always on
              • First robot always comes over tank station
              • Reduced soul boxes zombie requirement from 30 to 15
              • Replace the 115 packed weapon reward with a Raygun Mark 2

              Buildables

              • All records and buildable parts are given on spawn
              • Gramophone is no longer needed

              Teleporters

              • Teleporters activate as soon as doors leading to them are opened
              • Teleporters in the crazy place can be used without first being used from the other side

              Special Rounds

              • Panzers will come every 4 rounds on solo and coop
              • Generator zombies can come every 4 rounds
              • Generator zombies will come the same round as you turn on 4 or more generators

              Weapons

              • Staffs can be upgraded without doing the easter egg steps
              • Upgraded lighting does infinite damage
              • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

              Crazy Place

              • Moving walls at disabled
              • All gems are spawned

              Shovel and Helmet

              • Shovels are given on spawn
              • Golden shovels are awarded after 5 digs
              • Golden helmet chance increased from 5% to 20%

              Dig spots

              • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
              • Dug powerups spawn in a cycle (4 main powerups)
              • Hidden perk bottle dig spots are visible without zombie blood
              • Hidden perk bottle dig spots respawn every round
              • Hidden perk bottles give all 9 perk slots

              Source Code

              • BO2-Remix - https://github.com/5and5/BO2-Remix
              • BO1-Remix - https://github.com/5and5/BO1-Remix

              Credits

              • JezuzLizard
              • JBleezy
              • ZECxR3ap3r
              • Bandit
              • TTS
              • Naomi
              • Chase
              • DoktorSAS
              • HuthTV
              crjuez22undefined Offline
              crjuez22undefined Offline
              crjuez22
              wrote on last edited by
              #17

              5and5 can say me how to can i use only the current zone display?

              1 Reply Last reply
              0
              • bgarber97undefined Offline
                bgarber97undefined Offline
                bgarber97
                wrote on last edited by
                #18

                I'm getting "Unresolved external : "create_dvar" with 2 parameters in "_hud" at lines 1,1,1,1,1,1,1,1,1,1,1,1,1"

                Does anyone know how to fix this? Thanks in advance!

                MrRiftundefined 1 Reply Last reply
                0
                • iHarrowundefined iHarrow

                  it is easy Go to Source code Just Remove this code from _zombies.gsc this file can find it in remix folder
                  bb7e37d0-5dfc-415d-9849-2bfa5bbfb459-image.png

                  EDIT: To remove zombie runner check this post https://forum.plutonium.pw/post/155091

                  Mr.Somethingundefined Offline
                  Mr.Somethingundefined Offline
                  Mr.Something
                  Contributor
                  wrote on last edited by
                  #19
                  This post is deleted!
                  1 Reply Last reply
                  0
                  • Mr.Somethingundefined Offline
                    Mr.Somethingundefined Offline
                    Mr.Something
                    Contributor
                    wrote on last edited by
                    #20

                    iHarrow How do I compile the code after I edit something? Is it one of the tools in the githud download? NM I found out. Anyone who's wondering how, go to https://plutonium.pw/docs/modding/loading-mods/ and use the compiler.

                    1 Reply Last reply
                    0
                    • Swagmaster42undefined Offline
                      Swagmaster42undefined Offline
                      Swagmaster42
                      wrote on last edited by
                      #21

                      Bug report: When playing Mob it won't allow me to refill the plane it just tells me I need more parts. If anyone has an answer to this help would be appreciated.

                      1 Reply Last reply
                      0
                      • qndaundefined Offline
                        qndaundefined Offline
                        qnda
                        wrote on last edited by
                        #22

                        Hi, i'm here to tell you that I have encountered a potential bug with this mod. When I start a game with more than two players, only the host and one other player will receive the mod features, while the other players will not. Is this a bug or is it a limitation of the mod that only works for a maximum of two players?

                        1 Reply Last reply
                        0
                        • NvvyGamingTTVundefined Offline
                          NvvyGamingTTVundefined Offline
                          NvvyGamingTTV
                          wrote on last edited by NvvyGamingTTV
                          #23

                          I cant refill the plane on mob. Would love to know if there is a fix?

                          1 Reply Last reply
                          0
                          • bgarber97undefined bgarber97

                            I'm getting "Unresolved external : "create_dvar" with 2 parameters in "_hud" at lines 1,1,1,1,1,1,1,1,1,1,1,1,1"

                            Does anyone know how to fix this? Thanks in advance!

                            MrRiftundefined Offline
                            MrRiftundefined Offline
                            MrRift
                            wrote on last edited by
                            #24

                            bgarber97
                            Did you get any answer to this question?

                            1 Reply Last reply
                            0
                            • 5and5undefined 5and5

                              Call of Duty: Black Ops II Zombies - Remix

                              This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                              Created by: 5and5

                              YouTube - Twitch - Twitter

                              badge-alt-text

                              Download

                              Download

                              Leaderboards

                              Leaderboards

                              How to Install

                              YouTube Video

                              • Video Tutorial

                              Automatic Installer

                              • Download and install BO2 Plutonium Plutonium Download
                              • Download the latest version of Remix Installer
                              • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                              • Launch the game and enjoy!

                              Manual Installation

                              • Download and install BO2 Plutonium Plutonium Download
                              • Download the latest version of Remix
                              • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                              • Launch the game and enjoy!

                              Custom Survival Maps Installation

                              • Go here for more information
                              • Download Remix Custom Survival Maps
                              • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                              • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                              Change Notes

                              General

                              • Zombies start running at round 1
                              • Walkers removed
                              • Coop pause
                              • Three weapon slots by default
                              • Zombies health scales more linearly
                              • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                              • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                              • 12 hour reset

                              Visual

                              • Tweaked graphics
                              • Tweaked vision set
                              • Rotating skybox
                              • Fog disabled
                              • Night mode option with night_mode 1
                              • Change zombies eye color with eye_color 1

                              Patches

                              • Bank automatically full
                              • Perma Perks given
                              • Fridge has AN94 or War Machine depending on the map
                              • Set box starting locations
                              • First box
                              • Round 255 round cap removed
                              • In game fast ray rapid_fire 1
                              • Characters can be selected with character

                              HUD

                              • Timer
                              • Round timer
                              • Health bar
                              • SPH - appears after round 50
                              • Zombies remaining counter
                              • Current zone
                              • Trap timer
                              • All hud can be turned on with hud_all 1
                              • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                              • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                              Player

                              • Starting points set to 555
                              • Max points set to 500005
                              • Reduced fall damage

                              Power Ups

                              • Drop rate increased from 3% to 4%
                              • Fire sales removed
                              • Max ammos refill clip as well
                              • Carpenters repair shields
                              • Insta kill timer stacks
                              • Double points timer stacks
                              • Nukes kill zombies faster
                              • Perk bottles give extra perk slot
                              • Effect added to the first drop of a new powerup cycle

                              Perks

                              • Players can sprint while drinking perks
                              • Perk bottles also increase players perk limit by 1
                              • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                              • Deadshot increases head shot damage by x2
                              • Who's who wont activate when player has quick revive
                              • Electric cherry wont activate when a player goes down
                              • Proning in front of perks gives you 100 points

                              Mystery Box

                              • Weapons can be shared by knifing the box
                              • Box moves instantly now
                              • Box perma perk guarantees a good weapon first hit
                              • First box setup guaranteed
                              • Mark 2 probability increased from 33% to 50%

                              Buildables

                              • All parts are given at the start of the game
                              • Increased buildable buy distance
                              • Buildables can be built without looking at them

                              Weapons

                              • Explosive damage scaling increased
                              • Increased wall weapon buy distance
                              • Buying wall weapon ammo fills clip

                              Equipment

                              • Claymores do 1/2 of zombies max health
                              • Max claymores changed from 12 per player to 10 total on the map at a time

                              Maps

                              Survival

                              • Dogs are enabled by default except on Nuketown
                              • Dogs rounds always happen every 4 rounds

                              Bus Depot

                              • Pack-A-Punch added
                              • Claymores added

                              Farm

                              • Pack-A-Punch added
                              • Claymores added

                              Town

                              • Speed cola moved to tombstone location
                              • Tombstone removed
                              • Olympia wall buy replaced with an mp5
                              • Claymores added

                              Nuke Town

                              • Pack-a-punch and jug will always land in the backyard that the box starts at
                              • Set box starting location with nuked_box yellow or nuked_box green
                              • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                              • Disabled zombies spawning in the middle while players are in either backyards
                              • Limited M27

                              Tranzit

                              General

                              • Denizens disabled
                              • All light post portals are always active
                              • Pap door is always open
                              • Removed iron boards

                              Zones

                              • Farm barn zone acts the same as it does on Farm
                              • Outside of Farm zone acts the same even if you open the door

                              Buildables

                              • Bus parts are prebuilt except cattle catcher
                              • Dinner hatch is prebuilt
                              • Turret does not need a turbine
                              • Electric trap does not need a turbine

                              Weapons

                              • Jetgun recharges faster
                              • Jetgun recharges while away
                              • Jetgun returns to bench when over heated

                              No Power

                              • Enable no power game with no_power 1
                              • This disables turbine workbench and jetgun

                              Die Rise

                              General

                              • Leaper rounds always happen every 4 rounds
                              • Perma phd flopper added

                              Zones

                              • Limited where players can camp while in the shaft
                              • Zombies no longer jump across to trample steam zone
                              • Disabled ground spawner in square room

                              Elevators

                              • Elevator wait time changed from 5-20 to 7-12 seconds
                              • Standing on elevators make them move quicker
                              • Key is given on spawn
                              • Key is given 20 seconds after used
                              • Key can lock elevators in a pre set position

                              Weapons

                              • Semtex wallbuy added by b23r
                              • Sliquifier kills till round 255
                              • Sliquifier continues to chain while put away
                              • Sliquifier no longer drops extra goo
                                <!-- - Sliquifier goo removed -->

                              Mob of the Dead

                              General

                              • Blundergat spawns in wardens office without collecting 5 skulls
                              • Set key to always spawn next to the cafeteria

                              Buildables

                              • All plane parts are given on spawn in solo only
                              • Plane automatically refills
                              • Zombie shield bench added inside wardens office
                              • Zombie shield inside wardens has a 5 minute cooldown

                              Traps

                              • Fan trap no longer kills players instantly
                              • Sniper trap does infinite damage
                              • Acid trap player damage cool down increased from 1 to 1.5 seconds

                              Zones

                              • Opening double tap door does not cause zombies to spawn upstairs

                              Weapons

                              • Blundergat damage no longer falls off
                              • Blundergat is no longer limited in the box
                              • Blundergat ammo reduced by 1/3
                              • Acidgat ammo reduced by 1/3
                              • Tomahawk is upgraded when picked up
                              • Tomahawk reduced cooldown from 5 to 4 seconds

                              Buried

                              General

                              • Initial spawns changed to be closer to the slide
                              • Vultureaid will always be the last perk given by the witches
                              • Removed barricade in front of jug
                              • Nerfed jug spawn zone

                              Buildables

                              • Spawned turbine workbench by candy shop
                              • Subwoofer gives powerups
                              • Subwoofer has increased range
                              • Turbine starts dying at 17% instead of 50% power

                              Weapons

                              • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                              Leroy

                              • Leroy runs 25% longer when meleed with a Bowie Knife
                              • Leroy runs 50% longer when meleed with Galvaknuckles

                              Origins

                              General

                              • Tank has instant cool down
                              • Pack-a-punch is always on
                              • First robot always comes over tank station
                              • Reduced soul boxes zombie requirement from 30 to 15
                              • Replace the 115 packed weapon reward with a Raygun Mark 2

                              Buildables

                              • All records and buildable parts are given on spawn
                              • Gramophone is no longer needed

                              Teleporters

                              • Teleporters activate as soon as doors leading to them are opened
                              • Teleporters in the crazy place can be used without first being used from the other side

                              Special Rounds

                              • Panzers will come every 4 rounds on solo and coop
                              • Generator zombies can come every 4 rounds
                              • Generator zombies will come the same round as you turn on 4 or more generators

                              Weapons

                              • Staffs can be upgraded without doing the easter egg steps
                              • Upgraded lighting does infinite damage
                              • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                              Crazy Place

                              • Moving walls at disabled
                              • All gems are spawned

                              Shovel and Helmet

                              • Shovels are given on spawn
                              • Golden shovels are awarded after 5 digs
                              • Golden helmet chance increased from 5% to 20%

                              Dig spots

                              • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                              • Dug powerups spawn in a cycle (4 main powerups)
                              • Hidden perk bottle dig spots are visible without zombie blood
                              • Hidden perk bottle dig spots respawn every round
                              • Hidden perk bottles give all 9 perk slots

                              Source Code

                              • BO2-Remix - https://github.com/5and5/BO2-Remix
                              • BO1-Remix - https://github.com/5and5/BO1-Remix

                              Credits

                              • JezuzLizard
                              • JBleezy
                              • ZECxR3ap3r
                              • Bandit
                              • TTS
                              • Naomi
                              • Chase
                              • DoktorSAS
                              • HuthTV
                              MrRiftundefined Offline
                              MrRiftundefined Offline
                              MrRift
                              wrote on last edited by
                              #25

                              5and5 Hello! Any ideas how to fix this?
                              **** 1 script error(s):
                              **** Unresolved external : "create_dvar" with 2 parameters in "_hud" at lines 1,1,1,1,1,1,1,1,1,1,1,1,1 ****
                              I installed only the HUD one and the zone gsc, and I also didn't found the zone.gsc for origins. Is there any?*

                              1 Reply Last reply
                              0
                              • Sonofiundefined Offline
                                Sonofiundefined Offline
                                Sonofi
                                wrote on last edited by
                                #26

                                is there a way to remove certain features? i'm new and i dont really know how these thing works. I tried to delete one of the feature, the buildable feature, and it crashed the whole thing.

                                can someone help? thx in advance

                                1 Reply Last reply
                                0
                                • 5and5undefined 5and5

                                  Call of Duty: Black Ops II Zombies - Remix

                                  This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                                  Created by: 5and5

                                  YouTube - Twitch - Twitter

                                  badge-alt-text

                                  Download

                                  Download

                                  Leaderboards

                                  Leaderboards

                                  How to Install

                                  YouTube Video

                                  • Video Tutorial

                                  Automatic Installer

                                  • Download and install BO2 Plutonium Plutonium Download
                                  • Download the latest version of Remix Installer
                                  • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                                  • Launch the game and enjoy!

                                  Manual Installation

                                  • Download and install BO2 Plutonium Plutonium Download
                                  • Download the latest version of Remix
                                  • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                  • Launch the game and enjoy!

                                  Custom Survival Maps Installation

                                  • Go here for more information
                                  • Download Remix Custom Survival Maps
                                  • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                  • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                                  Change Notes

                                  General

                                  • Zombies start running at round 1
                                  • Walkers removed
                                  • Coop pause
                                  • Three weapon slots by default
                                  • Zombies health scales more linearly
                                  • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                                  • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                                  • 12 hour reset

                                  Visual

                                  • Tweaked graphics
                                  • Tweaked vision set
                                  • Rotating skybox
                                  • Fog disabled
                                  • Night mode option with night_mode 1
                                  • Change zombies eye color with eye_color 1

                                  Patches

                                  • Bank automatically full
                                  • Perma Perks given
                                  • Fridge has AN94 or War Machine depending on the map
                                  • Set box starting locations
                                  • First box
                                  • Round 255 round cap removed
                                  • In game fast ray rapid_fire 1
                                  • Characters can be selected with character

                                  HUD

                                  • Timer
                                  • Round timer
                                  • Health bar
                                  • SPH - appears after round 50
                                  • Zombies remaining counter
                                  • Current zone
                                  • Trap timer
                                  • All hud can be turned on with hud_all 1
                                  • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                                  • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                                  Player

                                  • Starting points set to 555
                                  • Max points set to 500005
                                  • Reduced fall damage

                                  Power Ups

                                  • Drop rate increased from 3% to 4%
                                  • Fire sales removed
                                  • Max ammos refill clip as well
                                  • Carpenters repair shields
                                  • Insta kill timer stacks
                                  • Double points timer stacks
                                  • Nukes kill zombies faster
                                  • Perk bottles give extra perk slot
                                  • Effect added to the first drop of a new powerup cycle

                                  Perks

                                  • Players can sprint while drinking perks
                                  • Perk bottles also increase players perk limit by 1
                                  • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                                  • Deadshot increases head shot damage by x2
                                  • Who's who wont activate when player has quick revive
                                  • Electric cherry wont activate when a player goes down
                                  • Proning in front of perks gives you 100 points

                                  Mystery Box

                                  • Weapons can be shared by knifing the box
                                  • Box moves instantly now
                                  • Box perma perk guarantees a good weapon first hit
                                  • First box setup guaranteed
                                  • Mark 2 probability increased from 33% to 50%

                                  Buildables

                                  • All parts are given at the start of the game
                                  • Increased buildable buy distance
                                  • Buildables can be built without looking at them

                                  Weapons

                                  • Explosive damage scaling increased
                                  • Increased wall weapon buy distance
                                  • Buying wall weapon ammo fills clip

                                  Equipment

                                  • Claymores do 1/2 of zombies max health
                                  • Max claymores changed from 12 per player to 10 total on the map at a time

                                  Maps

                                  Survival

                                  • Dogs are enabled by default except on Nuketown
                                  • Dogs rounds always happen every 4 rounds

                                  Bus Depot

                                  • Pack-A-Punch added
                                  • Claymores added

                                  Farm

                                  • Pack-A-Punch added
                                  • Claymores added

                                  Town

                                  • Speed cola moved to tombstone location
                                  • Tombstone removed
                                  • Olympia wall buy replaced with an mp5
                                  • Claymores added

                                  Nuke Town

                                  • Pack-a-punch and jug will always land in the backyard that the box starts at
                                  • Set box starting location with nuked_box yellow or nuked_box green
                                  • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                                  • Disabled zombies spawning in the middle while players are in either backyards
                                  • Limited M27

                                  Tranzit

                                  General

                                  • Denizens disabled
                                  • All light post portals are always active
                                  • Pap door is always open
                                  • Removed iron boards

                                  Zones

                                  • Farm barn zone acts the same as it does on Farm
                                  • Outside of Farm zone acts the same even if you open the door

                                  Buildables

                                  • Bus parts are prebuilt except cattle catcher
                                  • Dinner hatch is prebuilt
                                  • Turret does not need a turbine
                                  • Electric trap does not need a turbine

                                  Weapons

                                  • Jetgun recharges faster
                                  • Jetgun recharges while away
                                  • Jetgun returns to bench when over heated

                                  No Power

                                  • Enable no power game with no_power 1
                                  • This disables turbine workbench and jetgun

                                  Die Rise

                                  General

                                  • Leaper rounds always happen every 4 rounds
                                  • Perma phd flopper added

                                  Zones

                                  • Limited where players can camp while in the shaft
                                  • Zombies no longer jump across to trample steam zone
                                  • Disabled ground spawner in square room

                                  Elevators

                                  • Elevator wait time changed from 5-20 to 7-12 seconds
                                  • Standing on elevators make them move quicker
                                  • Key is given on spawn
                                  • Key is given 20 seconds after used
                                  • Key can lock elevators in a pre set position

                                  Weapons

                                  • Semtex wallbuy added by b23r
                                  • Sliquifier kills till round 255
                                  • Sliquifier continues to chain while put away
                                  • Sliquifier no longer drops extra goo
                                    <!-- - Sliquifier goo removed -->

                                  Mob of the Dead

                                  General

                                  • Blundergat spawns in wardens office without collecting 5 skulls
                                  • Set key to always spawn next to the cafeteria

                                  Buildables

                                  • All plane parts are given on spawn in solo only
                                  • Plane automatically refills
                                  • Zombie shield bench added inside wardens office
                                  • Zombie shield inside wardens has a 5 minute cooldown

                                  Traps

                                  • Fan trap no longer kills players instantly
                                  • Sniper trap does infinite damage
                                  • Acid trap player damage cool down increased from 1 to 1.5 seconds

                                  Zones

                                  • Opening double tap door does not cause zombies to spawn upstairs

                                  Weapons

                                  • Blundergat damage no longer falls off
                                  • Blundergat is no longer limited in the box
                                  • Blundergat ammo reduced by 1/3
                                  • Acidgat ammo reduced by 1/3
                                  • Tomahawk is upgraded when picked up
                                  • Tomahawk reduced cooldown from 5 to 4 seconds

                                  Buried

                                  General

                                  • Initial spawns changed to be closer to the slide
                                  • Vultureaid will always be the last perk given by the witches
                                  • Removed barricade in front of jug
                                  • Nerfed jug spawn zone

                                  Buildables

                                  • Spawned turbine workbench by candy shop
                                  • Subwoofer gives powerups
                                  • Subwoofer has increased range
                                  • Turbine starts dying at 17% instead of 50% power

                                  Weapons

                                  • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                                  Leroy

                                  • Leroy runs 25% longer when meleed with a Bowie Knife
                                  • Leroy runs 50% longer when meleed with Galvaknuckles

                                  Origins

                                  General

                                  • Tank has instant cool down
                                  • Pack-a-punch is always on
                                  • First robot always comes over tank station
                                  • Reduced soul boxes zombie requirement from 30 to 15
                                  • Replace the 115 packed weapon reward with a Raygun Mark 2

                                  Buildables

                                  • All records and buildable parts are given on spawn
                                  • Gramophone is no longer needed

                                  Teleporters

                                  • Teleporters activate as soon as doors leading to them are opened
                                  • Teleporters in the crazy place can be used without first being used from the other side

                                  Special Rounds

                                  • Panzers will come every 4 rounds on solo and coop
                                  • Generator zombies can come every 4 rounds
                                  • Generator zombies will come the same round as you turn on 4 or more generators

                                  Weapons

                                  • Staffs can be upgraded without doing the easter egg steps
                                  • Upgraded lighting does infinite damage
                                  • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                                  Crazy Place

                                  • Moving walls at disabled
                                  • All gems are spawned

                                  Shovel and Helmet

                                  • Shovels are given on spawn
                                  • Golden shovels are awarded after 5 digs
                                  • Golden helmet chance increased from 5% to 20%

                                  Dig spots

                                  • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                                  • Dug powerups spawn in a cycle (4 main powerups)
                                  • Hidden perk bottle dig spots are visible without zombie blood
                                  • Hidden perk bottle dig spots respawn every round
                                  • Hidden perk bottles give all 9 perk slots

                                  Source Code

                                  • BO2-Remix - https://github.com/5and5/BO2-Remix
                                  • BO1-Remix - https://github.com/5and5/BO1-Remix

                                  Credits

                                  • JezuzLizard
                                  • JBleezy
                                  • ZECxR3ap3r
                                  • Bandit
                                  • TTS
                                  • Naomi
                                  • Chase
                                  • DoktorSAS
                                  • HuthTV
                                  Sabino.ahkundefined Offline
                                  Sabino.ahkundefined Offline
                                  Sabino.ahk
                                  wrote on last edited by Sabino.ahk
                                  #27

                                  5and5 Hello bro, I wanted to ask you a question. It will be possible to make the easter eggs with this script or it is not possible.?

                                  1 Reply Last reply
                                  0
                                  • PtoZorroundefined Offline
                                    PtoZorroundefined Offline
                                    PtoZorro
                                    wrote on last edited by
                                    #28
                                    This post is deleted!
                                    1 Reply Last reply
                                    0
                                    • qndaundefined Offline
                                      qndaundefined Offline
                                      qnda
                                      wrote on last edited by
                                      #29

                                      Bug Report: In Die Rise, elevator in Green Highrise Level 1b (room next to the trample steam bench) doesn't lock.

                                      1 Reply Last reply
                                      0
                                      • PtoZorroundefined Offline
                                        PtoZorroundefined Offline
                                        PtoZorro
                                        wrote on last edited by
                                        #30

                                        How can I change the probability of the weapons in the mistery box? I want to know where I can find the mark 2 modification in these scripts

                                        1 Reply Last reply
                                        0
                                        • Gabbyxo97undefined Offline
                                          Gabbyxo97undefined Offline
                                          Gabbyxo97
                                          Contributor
                                          wrote on last edited by
                                          #31

                                          I would love to be able to disable the auto-mule kick so I can choose when I want 3 guns

                                          1 Reply Last reply
                                          0

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