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  3. [Release] [ZM] BO2 Remix Mod

[Release] [ZM] BO2 Remix Mod

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  • Gabbyxo97undefined Offline
    Gabbyxo97undefined Offline
    Gabbyxo97
    Contributor
    wrote on last edited by
    #31

    I would love to be able to disable the auto-mule kick so I can choose when I want 3 guns

    1 Reply Last reply
    0
    • 5and5undefined 5and5

      Call of Duty: Black Ops II Zombies - Remix

      This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

      Created by: 5and5

      YouTube - Twitch - Twitter

      badge-alt-text

      Download

      Download

      Leaderboards

      Leaderboards

      How to Install

      YouTube Video

      • Video Tutorial

      Automatic Installer

      • Download and install BO2 Plutonium Plutonium Download
      • Download the latest version of Remix Installer
      • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
      • Launch the game and enjoy!

      Manual Installation

      • Download and install BO2 Plutonium Plutonium Download
      • Download the latest version of Remix
      • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
      • Launch the game and enjoy!

      Custom Survival Maps Installation

      • Go here for more information
      • Download Remix Custom Survival Maps
      • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
      • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

      Change Notes

      General

      • Zombies start running at round 1
      • Walkers removed
      • Coop pause
      • Three weapon slots by default
      • Zombies health scales more linearly
      • Insta kill rounds start on round 115 on normal maps then happen every odd round after
      • Insta kill rounds start on round 75 on survival maps then happen every odd round after
      • 12 hour reset

      Visual

      • Tweaked graphics
      • Tweaked vision set
      • Rotating skybox
      • Fog disabled
      • Night mode option with night_mode 1
      • Change zombies eye color with eye_color 1

      Patches

      • Bank automatically full
      • Perma Perks given
      • Fridge has AN94 or War Machine depending on the map
      • Set box starting locations
      • First box
      • Round 255 round cap removed
      • In game fast ray rapid_fire 1
      • Characters can be selected with character

      HUD

      • Timer
      • Round timer
      • Health bar
      • SPH - appears after round 50
      • Zombies remaining counter
      • Current zone
      • Trap timer
      • All hud can be turned on with hud_all 1
      • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
      • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

      Player

      • Starting points set to 555
      • Max points set to 500005
      • Reduced fall damage

      Power Ups

      • Drop rate increased from 3% to 4%
      • Fire sales removed
      • Max ammos refill clip as well
      • Carpenters repair shields
      • Insta kill timer stacks
      • Double points timer stacks
      • Nukes kill zombies faster
      • Perk bottles give extra perk slot
      • Effect added to the first drop of a new powerup cycle

      Perks

      • Players can sprint while drinking perks
      • Perk bottles also increase players perk limit by 1
      • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
      • Deadshot increases head shot damage by x2
      • Who's who wont activate when player has quick revive
      • Electric cherry wont activate when a player goes down
      • Proning in front of perks gives you 100 points

      Mystery Box

      • Weapons can be shared by knifing the box
      • Box moves instantly now
      • Box perma perk guarantees a good weapon first hit
      • First box setup guaranteed
      • Mark 2 probability increased from 33% to 50%

      Buildables

      • All parts are given at the start of the game
      • Increased buildable buy distance
      • Buildables can be built without looking at them

      Weapons

      • Explosive damage scaling increased
      • Increased wall weapon buy distance
      • Buying wall weapon ammo fills clip

      Equipment

      • Claymores do 1/2 of zombies max health
      • Max claymores changed from 12 per player to 10 total on the map at a time

      Maps

      Survival

      • Dogs are enabled by default except on Nuketown
      • Dogs rounds always happen every 4 rounds

      Bus Depot

      • Pack-A-Punch added
      • Claymores added

      Farm

      • Pack-A-Punch added
      • Claymores added

      Town

      • Speed cola moved to tombstone location
      • Tombstone removed
      • Olympia wall buy replaced with an mp5
      • Claymores added

      Nuke Town

      • Pack-a-punch and jug will always land in the backyard that the box starts at
      • Set box starting location with nuked_box yellow or nuked_box green
      • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
      • Disabled zombies spawning in the middle while players are in either backyards
      • Limited M27

      Tranzit

      General

      • Denizens disabled
      • All light post portals are always active
      • Pap door is always open
      • Removed iron boards

      Zones

      • Farm barn zone acts the same as it does on Farm
      • Outside of Farm zone acts the same even if you open the door

      Buildables

      • Bus parts are prebuilt except cattle catcher
      • Dinner hatch is prebuilt
      • Turret does not need a turbine
      • Electric trap does not need a turbine

      Weapons

      • Jetgun recharges faster
      • Jetgun recharges while away
      • Jetgun returns to bench when over heated

      No Power

      • Enable no power game with no_power 1
      • This disables turbine workbench and jetgun

      Die Rise

      General

      • Leaper rounds always happen every 4 rounds
      • Perma phd flopper added

      Zones

      • Limited where players can camp while in the shaft
      • Zombies no longer jump across to trample steam zone
      • Disabled ground spawner in square room

      Elevators

      • Elevator wait time changed from 5-20 to 7-12 seconds
      • Standing on elevators make them move quicker
      • Key is given on spawn
      • Key is given 20 seconds after used
      • Key can lock elevators in a pre set position

      Weapons

      • Semtex wallbuy added by b23r
      • Sliquifier kills till round 255
      • Sliquifier continues to chain while put away
      • Sliquifier no longer drops extra goo
        <!-- - Sliquifier goo removed -->

      Mob of the Dead

      General

      • Blundergat spawns in wardens office without collecting 5 skulls
      • Set key to always spawn next to the cafeteria

      Buildables

      • All plane parts are given on spawn in solo only
      • Plane automatically refills
      • Zombie shield bench added inside wardens office
      • Zombie shield inside wardens has a 5 minute cooldown

      Traps

      • Fan trap no longer kills players instantly
      • Sniper trap does infinite damage
      • Acid trap player damage cool down increased from 1 to 1.5 seconds

      Zones

      • Opening double tap door does not cause zombies to spawn upstairs

      Weapons

      • Blundergat damage no longer falls off
      • Blundergat is no longer limited in the box
      • Blundergat ammo reduced by 1/3
      • Acidgat ammo reduced by 1/3
      • Tomahawk is upgraded when picked up
      • Tomahawk reduced cooldown from 5 to 4 seconds

      Buried

      General

      • Initial spawns changed to be closer to the slide
      • Vultureaid will always be the last perk given by the witches
      • Removed barricade in front of jug
      • Nerfed jug spawn zone

      Buildables

      • Spawned turbine workbench by candy shop
      • Subwoofer gives powerups
      • Subwoofer has increased range
      • Turbine starts dying at 17% instead of 50% power

      Weapons

      • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

      Leroy

      • Leroy runs 25% longer when meleed with a Bowie Knife
      • Leroy runs 50% longer when meleed with Galvaknuckles

      Origins

      General

      • Tank has instant cool down
      • Pack-a-punch is always on
      • First robot always comes over tank station
      • Reduced soul boxes zombie requirement from 30 to 15
      • Replace the 115 packed weapon reward with a Raygun Mark 2

      Buildables

      • All records and buildable parts are given on spawn
      • Gramophone is no longer needed

      Teleporters

      • Teleporters activate as soon as doors leading to them are opened
      • Teleporters in the crazy place can be used without first being used from the other side

      Special Rounds

      • Panzers will come every 4 rounds on solo and coop
      • Generator zombies can come every 4 rounds
      • Generator zombies will come the same round as you turn on 4 or more generators

      Weapons

      • Staffs can be upgraded without doing the easter egg steps
      • Upgraded lighting does infinite damage
      • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

      Crazy Place

      • Moving walls at disabled
      • All gems are spawned

      Shovel and Helmet

      • Shovels are given on spawn
      • Golden shovels are awarded after 5 digs
      • Golden helmet chance increased from 5% to 20%

      Dig spots

      • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
      • Dug powerups spawn in a cycle (4 main powerups)
      • Hidden perk bottle dig spots are visible without zombie blood
      • Hidden perk bottle dig spots respawn every round
      • Hidden perk bottles give all 9 perk slots

      Source Code

      • BO2-Remix - https://github.com/5and5/BO2-Remix
      • BO1-Remix - https://github.com/5and5/BO1-Remix

      Credits

      • JezuzLizard
      • JBleezy
      • ZECxR3ap3r
      • Bandit
      • TTS
      • Naomi
      • Chase
      • DoktorSAS
      • HuthTV
      thalesmo123undefined Offline
      thalesmo123undefined Offline
      thalesmo123
      wrote on last edited by
      #32

      5and5 is good realease but you can do a verison without "tweakeds textures" and "Buildables Changes"

      1 Reply Last reply
      0
      • Swagmaster42undefined Swagmaster42

        iHarrow I tried this and the game just crashes on loading screen please be specific

        yoryuyaundefined Offline
        yoryuyaundefined Offline
        yoryuya
        wrote on last edited by
        #33

        Swagmaster42 Did you end up figuring it out? I'm having the same problem

        J1ggy_undefined 1 Reply Last reply
        0
        • Welstielundefined Offline
          Welstielundefined Offline
          Welstiel
          wrote on last edited by
          #34

          Hello. I attempted to remove the override for sprint from round 1. However, after I decompile the file to change things recompiling throws "Bad syntax in line 93." I checked that line and it ends at this point:
          round_think_override( restart )
          {
          if( !(IsDefined( restart )) )
          {
          restart = 0;
          }
          level endon( "end_round_think" );
          if( !(is_true( restart )) )
          {
          if( IsDefined( level.initial_round_wait_func ) )
          {
          [ ]; <---
          }

          Is this array supposed to be blank?

          JezuzLizardundefined 1 Reply Last reply
          0
          • yoryuyaundefined yoryuya

            Swagmaster42 Did you end up figuring it out? I'm having the same problem

            J1ggy_undefined Offline
            J1ggy_undefined Offline
            J1ggy_
            wrote on last edited by
            #35

            yoryuya I can't load up a game of origins with this mod, lmk if you find a fix

            1 Reply Last reply
            0
            • 5and5undefined 5and5

              Call of Duty: Black Ops II Zombies - Remix

              This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

              Created by: 5and5

              YouTube - Twitch - Twitter

              badge-alt-text

              Download

              Download

              Leaderboards

              Leaderboards

              How to Install

              YouTube Video

              • Video Tutorial

              Automatic Installer

              • Download and install BO2 Plutonium Plutonium Download
              • Download the latest version of Remix Installer
              • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
              • Launch the game and enjoy!

              Manual Installation

              • Download and install BO2 Plutonium Plutonium Download
              • Download the latest version of Remix
              • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
              • Launch the game and enjoy!

              Custom Survival Maps Installation

              • Go here for more information
              • Download Remix Custom Survival Maps
              • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
              • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

              Change Notes

              General

              • Zombies start running at round 1
              • Walkers removed
              • Coop pause
              • Three weapon slots by default
              • Zombies health scales more linearly
              • Insta kill rounds start on round 115 on normal maps then happen every odd round after
              • Insta kill rounds start on round 75 on survival maps then happen every odd round after
              • 12 hour reset

              Visual

              • Tweaked graphics
              • Tweaked vision set
              • Rotating skybox
              • Fog disabled
              • Night mode option with night_mode 1
              • Change zombies eye color with eye_color 1

              Patches

              • Bank automatically full
              • Perma Perks given
              • Fridge has AN94 or War Machine depending on the map
              • Set box starting locations
              • First box
              • Round 255 round cap removed
              • In game fast ray rapid_fire 1
              • Characters can be selected with character

              HUD

              • Timer
              • Round timer
              • Health bar
              • SPH - appears after round 50
              • Zombies remaining counter
              • Current zone
              • Trap timer
              • All hud can be turned on with hud_all 1
              • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
              • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

              Player

              • Starting points set to 555
              • Max points set to 500005
              • Reduced fall damage

              Power Ups

              • Drop rate increased from 3% to 4%
              • Fire sales removed
              • Max ammos refill clip as well
              • Carpenters repair shields
              • Insta kill timer stacks
              • Double points timer stacks
              • Nukes kill zombies faster
              • Perk bottles give extra perk slot
              • Effect added to the first drop of a new powerup cycle

              Perks

              • Players can sprint while drinking perks
              • Perk bottles also increase players perk limit by 1
              • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
              • Deadshot increases head shot damage by x2
              • Who's who wont activate when player has quick revive
              • Electric cherry wont activate when a player goes down
              • Proning in front of perks gives you 100 points

              Mystery Box

              • Weapons can be shared by knifing the box
              • Box moves instantly now
              • Box perma perk guarantees a good weapon first hit
              • First box setup guaranteed
              • Mark 2 probability increased from 33% to 50%

              Buildables

              • All parts are given at the start of the game
              • Increased buildable buy distance
              • Buildables can be built without looking at them

              Weapons

              • Explosive damage scaling increased
              • Increased wall weapon buy distance
              • Buying wall weapon ammo fills clip

              Equipment

              • Claymores do 1/2 of zombies max health
              • Max claymores changed from 12 per player to 10 total on the map at a time

              Maps

              Survival

              • Dogs are enabled by default except on Nuketown
              • Dogs rounds always happen every 4 rounds

              Bus Depot

              • Pack-A-Punch added
              • Claymores added

              Farm

              • Pack-A-Punch added
              • Claymores added

              Town

              • Speed cola moved to tombstone location
              • Tombstone removed
              • Olympia wall buy replaced with an mp5
              • Claymores added

              Nuke Town

              • Pack-a-punch and jug will always land in the backyard that the box starts at
              • Set box starting location with nuked_box yellow or nuked_box green
              • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
              • Disabled zombies spawning in the middle while players are in either backyards
              • Limited M27

              Tranzit

              General

              • Denizens disabled
              • All light post portals are always active
              • Pap door is always open
              • Removed iron boards

              Zones

              • Farm barn zone acts the same as it does on Farm
              • Outside of Farm zone acts the same even if you open the door

              Buildables

              • Bus parts are prebuilt except cattle catcher
              • Dinner hatch is prebuilt
              • Turret does not need a turbine
              • Electric trap does not need a turbine

              Weapons

              • Jetgun recharges faster
              • Jetgun recharges while away
              • Jetgun returns to bench when over heated

              No Power

              • Enable no power game with no_power 1
              • This disables turbine workbench and jetgun

              Die Rise

              General

              • Leaper rounds always happen every 4 rounds
              • Perma phd flopper added

              Zones

              • Limited where players can camp while in the shaft
              • Zombies no longer jump across to trample steam zone
              • Disabled ground spawner in square room

              Elevators

              • Elevator wait time changed from 5-20 to 7-12 seconds
              • Standing on elevators make them move quicker
              • Key is given on spawn
              • Key is given 20 seconds after used
              • Key can lock elevators in a pre set position

              Weapons

              • Semtex wallbuy added by b23r
              • Sliquifier kills till round 255
              • Sliquifier continues to chain while put away
              • Sliquifier no longer drops extra goo
                <!-- - Sliquifier goo removed -->

              Mob of the Dead

              General

              • Blundergat spawns in wardens office without collecting 5 skulls
              • Set key to always spawn next to the cafeteria

              Buildables

              • All plane parts are given on spawn in solo only
              • Plane automatically refills
              • Zombie shield bench added inside wardens office
              • Zombie shield inside wardens has a 5 minute cooldown

              Traps

              • Fan trap no longer kills players instantly
              • Sniper trap does infinite damage
              • Acid trap player damage cool down increased from 1 to 1.5 seconds

              Zones

              • Opening double tap door does not cause zombies to spawn upstairs

              Weapons

              • Blundergat damage no longer falls off
              • Blundergat is no longer limited in the box
              • Blundergat ammo reduced by 1/3
              • Acidgat ammo reduced by 1/3
              • Tomahawk is upgraded when picked up
              • Tomahawk reduced cooldown from 5 to 4 seconds

              Buried

              General

              • Initial spawns changed to be closer to the slide
              • Vultureaid will always be the last perk given by the witches
              • Removed barricade in front of jug
              • Nerfed jug spawn zone

              Buildables

              • Spawned turbine workbench by candy shop
              • Subwoofer gives powerups
              • Subwoofer has increased range
              • Turbine starts dying at 17% instead of 50% power

              Weapons

              • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

              Leroy

              • Leroy runs 25% longer when meleed with a Bowie Knife
              • Leroy runs 50% longer when meleed with Galvaknuckles

              Origins

              General

              • Tank has instant cool down
              • Pack-a-punch is always on
              • First robot always comes over tank station
              • Reduced soul boxes zombie requirement from 30 to 15
              • Replace the 115 packed weapon reward with a Raygun Mark 2

              Buildables

              • All records and buildable parts are given on spawn
              • Gramophone is no longer needed

              Teleporters

              • Teleporters activate as soon as doors leading to them are opened
              • Teleporters in the crazy place can be used without first being used from the other side

              Special Rounds

              • Panzers will come every 4 rounds on solo and coop
              • Generator zombies can come every 4 rounds
              • Generator zombies will come the same round as you turn on 4 or more generators

              Weapons

              • Staffs can be upgraded without doing the easter egg steps
              • Upgraded lighting does infinite damage
              • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

              Crazy Place

              • Moving walls at disabled
              • All gems are spawned

              Shovel and Helmet

              • Shovels are given on spawn
              • Golden shovels are awarded after 5 digs
              • Golden helmet chance increased from 5% to 20%

              Dig spots

              • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
              • Dug powerups spawn in a cycle (4 main powerups)
              • Hidden perk bottle dig spots are visible without zombie blood
              • Hidden perk bottle dig spots respawn every round
              • Hidden perk bottles give all 9 perk slots

              Source Code

              • BO2-Remix - https://github.com/5and5/BO2-Remix
              • BO1-Remix - https://github.com/5and5/BO1-Remix

              Credits

              • JezuzLizard
              • JBleezy
              • ZECxR3ap3r
              • Bandit
              • TTS
              • Naomi
              • Chase
              • DoktorSAS
              • HuthTV
              NickBickundefined Offline
              NickBickundefined Offline
              NickBick
              wrote on last edited by
              #36

              L ratioed

              1 Reply Last reply
              0
              • Welstielundefined Welstiel

                Hello. I attempted to remove the override for sprint from round 1. However, after I decompile the file to change things recompiling throws "Bad syntax in line 93." I checked that line and it ends at this point:
                round_think_override( restart )
                {
                if( !(IsDefined( restart )) )
                {
                restart = 0;
                }
                level endon( "end_round_think" );
                if( !(is_true( restart )) )
                {
                if( IsDefined( level.initial_round_wait_func ) )
                {
                [ ]; <---
                }

                Is this array supposed to be blank?

                JezuzLizardundefined Offline
                JezuzLizardundefined Offline
                JezuzLizard
                Plutonium Staff
                wrote on last edited by
                #37

                Welstiel Dude why are you decompiling an open source project?!

                Welstielundefined 1 Reply Last reply
                0
                • JezuzLizardundefined JezuzLizard

                  Welstiel Dude why are you decompiling an open source project?!

                  Welstielundefined Offline
                  Welstielundefined Offline
                  Welstiel
                  wrote on last edited by
                  #38

                  JezuzLizard I tried compiling the code from GitHub and am still getting errors trying to compile that code too.
                  Not quite sure what is happening that is throwing off the compiler but it's not compiling.

                  1 Reply Last reply
                  0
                  • iHarrowundefined iHarrow

                    it is easy Go to Source code Just Remove this code from _zombies.gsc this file can find it in remix folder
                    bb7e37d0-5dfc-415d-9849-2bfa5bbfb459-image.png

                    EDIT: To remove zombie runner check this post https://forum.plutonium.pw/post/155091

                    AthiestGamerundefined Offline
                    AthiestGamerundefined Offline
                    AthiestGamer
                    wrote on last edited by
                    #39
                    This post is deleted!
                    1 Reply Last reply
                    0
                    • TopPlayerEUWundefined Offline
                      TopPlayerEUWundefined Offline
                      TopPlayerEUW
                      wrote on last edited by
                      #40

                      How can you play with ur friends with Remix? Same thing as without it?

                      SirHerboXIundefined 1 Reply Last reply
                      0
                      • TopPlayerEUWundefined TopPlayerEUW

                        How can you play with ur friends with Remix? Same thing as without it?

                        SirHerboXIundefined Offline
                        SirHerboXIundefined Offline
                        SirHerboXI
                        wrote on last edited by
                        #41

                        TopPlayerEUW i think it would work the same. your friend would just have to get the same thing downloaded

                        Mr.Somethingundefined 1 Reply Last reply
                        0
                        • SirHerboXIundefined SirHerboXI

                          TopPlayerEUW i think it would work the same. your friend would just have to get the same thing downloaded

                          Mr.Somethingundefined Offline
                          Mr.Somethingundefined Offline
                          Mr.Something
                          Contributor
                          wrote on last edited by
                          #42

                          SirHerboXI They don't even have to download the scripts. So it's basically the same.

                          1 Reply Last reply
                          0
                          • TopPlayerEUWundefined Offline
                            TopPlayerEUWundefined Offline
                            TopPlayerEUW
                            wrote on last edited by
                            #43

                            Why if i play as coop 2 or more in REMIX, zombies spawn so slowly and sometimes the map feels just dead (even if there are 300 zombies as counter)?

                            1 Reply Last reply
                            0
                            • 5and5undefined 5and5

                              Call of Duty: Black Ops II Zombies - Remix

                              This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                              Created by: 5and5

                              YouTube - Twitch - Twitter

                              badge-alt-text

                              Download

                              Download

                              Leaderboards

                              Leaderboards

                              How to Install

                              YouTube Video

                              • Video Tutorial

                              Automatic Installer

                              • Download and install BO2 Plutonium Plutonium Download
                              • Download the latest version of Remix Installer
                              • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                              • Launch the game and enjoy!

                              Manual Installation

                              • Download and install BO2 Plutonium Plutonium Download
                              • Download the latest version of Remix
                              • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                              • Launch the game and enjoy!

                              Custom Survival Maps Installation

                              • Go here for more information
                              • Download Remix Custom Survival Maps
                              • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                              • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                              Change Notes

                              General

                              • Zombies start running at round 1
                              • Walkers removed
                              • Coop pause
                              • Three weapon slots by default
                              • Zombies health scales more linearly
                              • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                              • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                              • 12 hour reset

                              Visual

                              • Tweaked graphics
                              • Tweaked vision set
                              • Rotating skybox
                              • Fog disabled
                              • Night mode option with night_mode 1
                              • Change zombies eye color with eye_color 1

                              Patches

                              • Bank automatically full
                              • Perma Perks given
                              • Fridge has AN94 or War Machine depending on the map
                              • Set box starting locations
                              • First box
                              • Round 255 round cap removed
                              • In game fast ray rapid_fire 1
                              • Characters can be selected with character

                              HUD

                              • Timer
                              • Round timer
                              • Health bar
                              • SPH - appears after round 50
                              • Zombies remaining counter
                              • Current zone
                              • Trap timer
                              • All hud can be turned on with hud_all 1
                              • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                              • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                              Player

                              • Starting points set to 555
                              • Max points set to 500005
                              • Reduced fall damage

                              Power Ups

                              • Drop rate increased from 3% to 4%
                              • Fire sales removed
                              • Max ammos refill clip as well
                              • Carpenters repair shields
                              • Insta kill timer stacks
                              • Double points timer stacks
                              • Nukes kill zombies faster
                              • Perk bottles give extra perk slot
                              • Effect added to the first drop of a new powerup cycle

                              Perks

                              • Players can sprint while drinking perks
                              • Perk bottles also increase players perk limit by 1
                              • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                              • Deadshot increases head shot damage by x2
                              • Who's who wont activate when player has quick revive
                              • Electric cherry wont activate when a player goes down
                              • Proning in front of perks gives you 100 points

                              Mystery Box

                              • Weapons can be shared by knifing the box
                              • Box moves instantly now
                              • Box perma perk guarantees a good weapon first hit
                              • First box setup guaranteed
                              • Mark 2 probability increased from 33% to 50%

                              Buildables

                              • All parts are given at the start of the game
                              • Increased buildable buy distance
                              • Buildables can be built without looking at them

                              Weapons

                              • Explosive damage scaling increased
                              • Increased wall weapon buy distance
                              • Buying wall weapon ammo fills clip

                              Equipment

                              • Claymores do 1/2 of zombies max health
                              • Max claymores changed from 12 per player to 10 total on the map at a time

                              Maps

                              Survival

                              • Dogs are enabled by default except on Nuketown
                              • Dogs rounds always happen every 4 rounds

                              Bus Depot

                              • Pack-A-Punch added
                              • Claymores added

                              Farm

                              • Pack-A-Punch added
                              • Claymores added

                              Town

                              • Speed cola moved to tombstone location
                              • Tombstone removed
                              • Olympia wall buy replaced with an mp5
                              • Claymores added

                              Nuke Town

                              • Pack-a-punch and jug will always land in the backyard that the box starts at
                              • Set box starting location with nuked_box yellow or nuked_box green
                              • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                              • Disabled zombies spawning in the middle while players are in either backyards
                              • Limited M27

                              Tranzit

                              General

                              • Denizens disabled
                              • All light post portals are always active
                              • Pap door is always open
                              • Removed iron boards

                              Zones

                              • Farm barn zone acts the same as it does on Farm
                              • Outside of Farm zone acts the same even if you open the door

                              Buildables

                              • Bus parts are prebuilt except cattle catcher
                              • Dinner hatch is prebuilt
                              • Turret does not need a turbine
                              • Electric trap does not need a turbine

                              Weapons

                              • Jetgun recharges faster
                              • Jetgun recharges while away
                              • Jetgun returns to bench when over heated

                              No Power

                              • Enable no power game with no_power 1
                              • This disables turbine workbench and jetgun

                              Die Rise

                              General

                              • Leaper rounds always happen every 4 rounds
                              • Perma phd flopper added

                              Zones

                              • Limited where players can camp while in the shaft
                              • Zombies no longer jump across to trample steam zone
                              • Disabled ground spawner in square room

                              Elevators

                              • Elevator wait time changed from 5-20 to 7-12 seconds
                              • Standing on elevators make them move quicker
                              • Key is given on spawn
                              • Key is given 20 seconds after used
                              • Key can lock elevators in a pre set position

                              Weapons

                              • Semtex wallbuy added by b23r
                              • Sliquifier kills till round 255
                              • Sliquifier continues to chain while put away
                              • Sliquifier no longer drops extra goo
                                <!-- - Sliquifier goo removed -->

                              Mob of the Dead

                              General

                              • Blundergat spawns in wardens office without collecting 5 skulls
                              • Set key to always spawn next to the cafeteria

                              Buildables

                              • All plane parts are given on spawn in solo only
                              • Plane automatically refills
                              • Zombie shield bench added inside wardens office
                              • Zombie shield inside wardens has a 5 minute cooldown

                              Traps

                              • Fan trap no longer kills players instantly
                              • Sniper trap does infinite damage
                              • Acid trap player damage cool down increased from 1 to 1.5 seconds

                              Zones

                              • Opening double tap door does not cause zombies to spawn upstairs

                              Weapons

                              • Blundergat damage no longer falls off
                              • Blundergat is no longer limited in the box
                              • Blundergat ammo reduced by 1/3
                              • Acidgat ammo reduced by 1/3
                              • Tomahawk is upgraded when picked up
                              • Tomahawk reduced cooldown from 5 to 4 seconds

                              Buried

                              General

                              • Initial spawns changed to be closer to the slide
                              • Vultureaid will always be the last perk given by the witches
                              • Removed barricade in front of jug
                              • Nerfed jug spawn zone

                              Buildables

                              • Spawned turbine workbench by candy shop
                              • Subwoofer gives powerups
                              • Subwoofer has increased range
                              • Turbine starts dying at 17% instead of 50% power

                              Weapons

                              • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                              Leroy

                              • Leroy runs 25% longer when meleed with a Bowie Knife
                              • Leroy runs 50% longer when meleed with Galvaknuckles

                              Origins

                              General

                              • Tank has instant cool down
                              • Pack-a-punch is always on
                              • First robot always comes over tank station
                              • Reduced soul boxes zombie requirement from 30 to 15
                              • Replace the 115 packed weapon reward with a Raygun Mark 2

                              Buildables

                              • All records and buildable parts are given on spawn
                              • Gramophone is no longer needed

                              Teleporters

                              • Teleporters activate as soon as doors leading to them are opened
                              • Teleporters in the crazy place can be used without first being used from the other side

                              Special Rounds

                              • Panzers will come every 4 rounds on solo and coop
                              • Generator zombies can come every 4 rounds
                              • Generator zombies will come the same round as you turn on 4 or more generators

                              Weapons

                              • Staffs can be upgraded without doing the easter egg steps
                              • Upgraded lighting does infinite damage
                              • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                              Crazy Place

                              • Moving walls at disabled
                              • All gems are spawned

                              Shovel and Helmet

                              • Shovels are given on spawn
                              • Golden shovels are awarded after 5 digs
                              • Golden helmet chance increased from 5% to 20%

                              Dig spots

                              • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                              • Dug powerups spawn in a cycle (4 main powerups)
                              • Hidden perk bottle dig spots are visible without zombie blood
                              • Hidden perk bottle dig spots respawn every round
                              • Hidden perk bottles give all 9 perk slots

                              Source Code

                              • BO2-Remix - https://github.com/5and5/BO2-Remix
                              • BO1-Remix - https://github.com/5and5/BO1-Remix

                              Credits

                              • JezuzLizard
                              • JBleezy
                              • ZECxR3ap3r
                              • Bandit
                              • TTS
                              • Naomi
                              • Chase
                              • DoktorSAS
                              • HuthTV
                              I_M_K_4undefined Offline
                              I_M_K_4undefined Offline
                              I_M_K_4
                              wrote on last edited by
                              #44

                              5and5 i may be using it wrong but the "Select character" command isn't working?

                              1 Reply Last reply
                              0
                              • ShredShotundefined Offline
                                ShredShotundefined Offline
                                ShredShot
                                wrote on last edited by
                                #45
                                This post is deleted!
                                1 Reply Last reply
                                0
                                • Fancy Saladundefined Offline
                                  Fancy Saladundefined Offline
                                  Fancy Salad
                                  wrote on last edited by
                                  #46

                                  Could you make a separate mod to change the zombie eye color

                                  1 Reply Last reply
                                  0
                                  • 5and5undefined 5and5

                                    Call of Duty: Black Ops II Zombies - Remix

                                    This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                                    Created by: 5and5

                                    YouTube - Twitch - Twitter

                                    badge-alt-text

                                    Download

                                    Download

                                    Leaderboards

                                    Leaderboards

                                    How to Install

                                    YouTube Video

                                    • Video Tutorial

                                    Automatic Installer

                                    • Download and install BO2 Plutonium Plutonium Download
                                    • Download the latest version of Remix Installer
                                    • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                                    • Launch the game and enjoy!

                                    Manual Installation

                                    • Download and install BO2 Plutonium Plutonium Download
                                    • Download the latest version of Remix
                                    • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                    • Launch the game and enjoy!

                                    Custom Survival Maps Installation

                                    • Go here for more information
                                    • Download Remix Custom Survival Maps
                                    • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                    • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                                    Change Notes

                                    General

                                    • Zombies start running at round 1
                                    • Walkers removed
                                    • Coop pause
                                    • Three weapon slots by default
                                    • Zombies health scales more linearly
                                    • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                                    • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                                    • 12 hour reset

                                    Visual

                                    • Tweaked graphics
                                    • Tweaked vision set
                                    • Rotating skybox
                                    • Fog disabled
                                    • Night mode option with night_mode 1
                                    • Change zombies eye color with eye_color 1

                                    Patches

                                    • Bank automatically full
                                    • Perma Perks given
                                    • Fridge has AN94 or War Machine depending on the map
                                    • Set box starting locations
                                    • First box
                                    • Round 255 round cap removed
                                    • In game fast ray rapid_fire 1
                                    • Characters can be selected with character

                                    HUD

                                    • Timer
                                    • Round timer
                                    • Health bar
                                    • SPH - appears after round 50
                                    • Zombies remaining counter
                                    • Current zone
                                    • Trap timer
                                    • All hud can be turned on with hud_all 1
                                    • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                                    • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                                    Player

                                    • Starting points set to 555
                                    • Max points set to 500005
                                    • Reduced fall damage

                                    Power Ups

                                    • Drop rate increased from 3% to 4%
                                    • Fire sales removed
                                    • Max ammos refill clip as well
                                    • Carpenters repair shields
                                    • Insta kill timer stacks
                                    • Double points timer stacks
                                    • Nukes kill zombies faster
                                    • Perk bottles give extra perk slot
                                    • Effect added to the first drop of a new powerup cycle

                                    Perks

                                    • Players can sprint while drinking perks
                                    • Perk bottles also increase players perk limit by 1
                                    • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                                    • Deadshot increases head shot damage by x2
                                    • Who's who wont activate when player has quick revive
                                    • Electric cherry wont activate when a player goes down
                                    • Proning in front of perks gives you 100 points

                                    Mystery Box

                                    • Weapons can be shared by knifing the box
                                    • Box moves instantly now
                                    • Box perma perk guarantees a good weapon first hit
                                    • First box setup guaranteed
                                    • Mark 2 probability increased from 33% to 50%

                                    Buildables

                                    • All parts are given at the start of the game
                                    • Increased buildable buy distance
                                    • Buildables can be built without looking at them

                                    Weapons

                                    • Explosive damage scaling increased
                                    • Increased wall weapon buy distance
                                    • Buying wall weapon ammo fills clip

                                    Equipment

                                    • Claymores do 1/2 of zombies max health
                                    • Max claymores changed from 12 per player to 10 total on the map at a time

                                    Maps

                                    Survival

                                    • Dogs are enabled by default except on Nuketown
                                    • Dogs rounds always happen every 4 rounds

                                    Bus Depot

                                    • Pack-A-Punch added
                                    • Claymores added

                                    Farm

                                    • Pack-A-Punch added
                                    • Claymores added

                                    Town

                                    • Speed cola moved to tombstone location
                                    • Tombstone removed
                                    • Olympia wall buy replaced with an mp5
                                    • Claymores added

                                    Nuke Town

                                    • Pack-a-punch and jug will always land in the backyard that the box starts at
                                    • Set box starting location with nuked_box yellow or nuked_box green
                                    • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                                    • Disabled zombies spawning in the middle while players are in either backyards
                                    • Limited M27

                                    Tranzit

                                    General

                                    • Denizens disabled
                                    • All light post portals are always active
                                    • Pap door is always open
                                    • Removed iron boards

                                    Zones

                                    • Farm barn zone acts the same as it does on Farm
                                    • Outside of Farm zone acts the same even if you open the door

                                    Buildables

                                    • Bus parts are prebuilt except cattle catcher
                                    • Dinner hatch is prebuilt
                                    • Turret does not need a turbine
                                    • Electric trap does not need a turbine

                                    Weapons

                                    • Jetgun recharges faster
                                    • Jetgun recharges while away
                                    • Jetgun returns to bench when over heated

                                    No Power

                                    • Enable no power game with no_power 1
                                    • This disables turbine workbench and jetgun

                                    Die Rise

                                    General

                                    • Leaper rounds always happen every 4 rounds
                                    • Perma phd flopper added

                                    Zones

                                    • Limited where players can camp while in the shaft
                                    • Zombies no longer jump across to trample steam zone
                                    • Disabled ground spawner in square room

                                    Elevators

                                    • Elevator wait time changed from 5-20 to 7-12 seconds
                                    • Standing on elevators make them move quicker
                                    • Key is given on spawn
                                    • Key is given 20 seconds after used
                                    • Key can lock elevators in a pre set position

                                    Weapons

                                    • Semtex wallbuy added by b23r
                                    • Sliquifier kills till round 255
                                    • Sliquifier continues to chain while put away
                                    • Sliquifier no longer drops extra goo
                                      <!-- - Sliquifier goo removed -->

                                    Mob of the Dead

                                    General

                                    • Blundergat spawns in wardens office without collecting 5 skulls
                                    • Set key to always spawn next to the cafeteria

                                    Buildables

                                    • All plane parts are given on spawn in solo only
                                    • Plane automatically refills
                                    • Zombie shield bench added inside wardens office
                                    • Zombie shield inside wardens has a 5 minute cooldown

                                    Traps

                                    • Fan trap no longer kills players instantly
                                    • Sniper trap does infinite damage
                                    • Acid trap player damage cool down increased from 1 to 1.5 seconds

                                    Zones

                                    • Opening double tap door does not cause zombies to spawn upstairs

                                    Weapons

                                    • Blundergat damage no longer falls off
                                    • Blundergat is no longer limited in the box
                                    • Blundergat ammo reduced by 1/3
                                    • Acidgat ammo reduced by 1/3
                                    • Tomahawk is upgraded when picked up
                                    • Tomahawk reduced cooldown from 5 to 4 seconds

                                    Buried

                                    General

                                    • Initial spawns changed to be closer to the slide
                                    • Vultureaid will always be the last perk given by the witches
                                    • Removed barricade in front of jug
                                    • Nerfed jug spawn zone

                                    Buildables

                                    • Spawned turbine workbench by candy shop
                                    • Subwoofer gives powerups
                                    • Subwoofer has increased range
                                    • Turbine starts dying at 17% instead of 50% power

                                    Weapons

                                    • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                                    Leroy

                                    • Leroy runs 25% longer when meleed with a Bowie Knife
                                    • Leroy runs 50% longer when meleed with Galvaknuckles

                                    Origins

                                    General

                                    • Tank has instant cool down
                                    • Pack-a-punch is always on
                                    • First robot always comes over tank station
                                    • Reduced soul boxes zombie requirement from 30 to 15
                                    • Replace the 115 packed weapon reward with a Raygun Mark 2

                                    Buildables

                                    • All records and buildable parts are given on spawn
                                    • Gramophone is no longer needed

                                    Teleporters

                                    • Teleporters activate as soon as doors leading to them are opened
                                    • Teleporters in the crazy place can be used without first being used from the other side

                                    Special Rounds

                                    • Panzers will come every 4 rounds on solo and coop
                                    • Generator zombies can come every 4 rounds
                                    • Generator zombies will come the same round as you turn on 4 or more generators

                                    Weapons

                                    • Staffs can be upgraded without doing the easter egg steps
                                    • Upgraded lighting does infinite damage
                                    • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                                    Crazy Place

                                    • Moving walls at disabled
                                    • All gems are spawned

                                    Shovel and Helmet

                                    • Shovels are given on spawn
                                    • Golden shovels are awarded after 5 digs
                                    • Golden helmet chance increased from 5% to 20%

                                    Dig spots

                                    • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                                    • Dug powerups spawn in a cycle (4 main powerups)
                                    • Hidden perk bottle dig spots are visible without zombie blood
                                    • Hidden perk bottle dig spots respawn every round
                                    • Hidden perk bottles give all 9 perk slots

                                    Source Code

                                    • BO2-Remix - https://github.com/5and5/BO2-Remix
                                    • BO1-Remix - https://github.com/5and5/BO1-Remix

                                    Credits

                                    • JezuzLizard
                                    • JBleezy
                                    • ZECxR3ap3r
                                    • Bandit
                                    • TTS
                                    • Naomi
                                    • Chase
                                    • DoktorSAS
                                    • HuthTV
                                    Buckweed_420undefined Offline
                                    Buckweed_420undefined Offline
                                    Buckweed_420
                                    wrote on last edited by
                                    #47
                                    This post is deleted!
                                    1 Reply Last reply
                                    0
                                    • qndaundefined Offline
                                      qndaundefined Offline
                                      qnda
                                      wrote on last edited by
                                      #48

                                      There's a problem when i play with 2+ players. When the game starts, all players have the mod working, except one that will play a normal game, without the functions of the mod.
                                      If i restart the game trying to fix the problem, everyone will have the mod working, except the host.
                                      How can I solve this problem?

                                      1 Reply Last reply
                                      0
                                      • AyCaramba30undefined Offline
                                        AyCaramba30undefined Offline
                                        AyCaramba30
                                        wrote on last edited by
                                        #49

                                        On Mob of The Dead you can't refill the plane after going to the bridge, is there a fix for this?

                                        1 Reply Last reply
                                        0
                                        • 5and5undefined 5and5

                                          Call of Duty: Black Ops II Zombies - Remix

                                          This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                                          Created by: 5and5

                                          YouTube - Twitch - Twitter

                                          badge-alt-text

                                          Download

                                          Download

                                          Leaderboards

                                          Leaderboards

                                          How to Install

                                          YouTube Video

                                          • Video Tutorial

                                          Automatic Installer

                                          • Download and install BO2 Plutonium Plutonium Download
                                          • Download the latest version of Remix Installer
                                          • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                                          • Launch the game and enjoy!

                                          Manual Installation

                                          • Download and install BO2 Plutonium Plutonium Download
                                          • Download the latest version of Remix
                                          • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                          • Launch the game and enjoy!

                                          Custom Survival Maps Installation

                                          • Go here for more information
                                          • Download Remix Custom Survival Maps
                                          • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                          • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                                          Change Notes

                                          General

                                          • Zombies start running at round 1
                                          • Walkers removed
                                          • Coop pause
                                          • Three weapon slots by default
                                          • Zombies health scales more linearly
                                          • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                                          • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                                          • 12 hour reset

                                          Visual

                                          • Tweaked graphics
                                          • Tweaked vision set
                                          • Rotating skybox
                                          • Fog disabled
                                          • Night mode option with night_mode 1
                                          • Change zombies eye color with eye_color 1

                                          Patches

                                          • Bank automatically full
                                          • Perma Perks given
                                          • Fridge has AN94 or War Machine depending on the map
                                          • Set box starting locations
                                          • First box
                                          • Round 255 round cap removed
                                          • In game fast ray rapid_fire 1
                                          • Characters can be selected with character

                                          HUD

                                          • Timer
                                          • Round timer
                                          • Health bar
                                          • SPH - appears after round 50
                                          • Zombies remaining counter
                                          • Current zone
                                          • Trap timer
                                          • All hud can be turned on with hud_all 1
                                          • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                                          • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                                          Player

                                          • Starting points set to 555
                                          • Max points set to 500005
                                          • Reduced fall damage

                                          Power Ups

                                          • Drop rate increased from 3% to 4%
                                          • Fire sales removed
                                          • Max ammos refill clip as well
                                          • Carpenters repair shields
                                          • Insta kill timer stacks
                                          • Double points timer stacks
                                          • Nukes kill zombies faster
                                          • Perk bottles give extra perk slot
                                          • Effect added to the first drop of a new powerup cycle

                                          Perks

                                          • Players can sprint while drinking perks
                                          • Perk bottles also increase players perk limit by 1
                                          • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                                          • Deadshot increases head shot damage by x2
                                          • Who's who wont activate when player has quick revive
                                          • Electric cherry wont activate when a player goes down
                                          • Proning in front of perks gives you 100 points

                                          Mystery Box

                                          • Weapons can be shared by knifing the box
                                          • Box moves instantly now
                                          • Box perma perk guarantees a good weapon first hit
                                          • First box setup guaranteed
                                          • Mark 2 probability increased from 33% to 50%

                                          Buildables

                                          • All parts are given at the start of the game
                                          • Increased buildable buy distance
                                          • Buildables can be built without looking at them

                                          Weapons

                                          • Explosive damage scaling increased
                                          • Increased wall weapon buy distance
                                          • Buying wall weapon ammo fills clip

                                          Equipment

                                          • Claymores do 1/2 of zombies max health
                                          • Max claymores changed from 12 per player to 10 total on the map at a time

                                          Maps

                                          Survival

                                          • Dogs are enabled by default except on Nuketown
                                          • Dogs rounds always happen every 4 rounds

                                          Bus Depot

                                          • Pack-A-Punch added
                                          • Claymores added

                                          Farm

                                          • Pack-A-Punch added
                                          • Claymores added

                                          Town

                                          • Speed cola moved to tombstone location
                                          • Tombstone removed
                                          • Olympia wall buy replaced with an mp5
                                          • Claymores added

                                          Nuke Town

                                          • Pack-a-punch and jug will always land in the backyard that the box starts at
                                          • Set box starting location with nuked_box yellow or nuked_box green
                                          • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                                          • Disabled zombies spawning in the middle while players are in either backyards
                                          • Limited M27

                                          Tranzit

                                          General

                                          • Denizens disabled
                                          • All light post portals are always active
                                          • Pap door is always open
                                          • Removed iron boards

                                          Zones

                                          • Farm barn zone acts the same as it does on Farm
                                          • Outside of Farm zone acts the same even if you open the door

                                          Buildables

                                          • Bus parts are prebuilt except cattle catcher
                                          • Dinner hatch is prebuilt
                                          • Turret does not need a turbine
                                          • Electric trap does not need a turbine

                                          Weapons

                                          • Jetgun recharges faster
                                          • Jetgun recharges while away
                                          • Jetgun returns to bench when over heated

                                          No Power

                                          • Enable no power game with no_power 1
                                          • This disables turbine workbench and jetgun

                                          Die Rise

                                          General

                                          • Leaper rounds always happen every 4 rounds
                                          • Perma phd flopper added

                                          Zones

                                          • Limited where players can camp while in the shaft
                                          • Zombies no longer jump across to trample steam zone
                                          • Disabled ground spawner in square room

                                          Elevators

                                          • Elevator wait time changed from 5-20 to 7-12 seconds
                                          • Standing on elevators make them move quicker
                                          • Key is given on spawn
                                          • Key is given 20 seconds after used
                                          • Key can lock elevators in a pre set position

                                          Weapons

                                          • Semtex wallbuy added by b23r
                                          • Sliquifier kills till round 255
                                          • Sliquifier continues to chain while put away
                                          • Sliquifier no longer drops extra goo
                                            <!-- - Sliquifier goo removed -->

                                          Mob of the Dead

                                          General

                                          • Blundergat spawns in wardens office without collecting 5 skulls
                                          • Set key to always spawn next to the cafeteria

                                          Buildables

                                          • All plane parts are given on spawn in solo only
                                          • Plane automatically refills
                                          • Zombie shield bench added inside wardens office
                                          • Zombie shield inside wardens has a 5 minute cooldown

                                          Traps

                                          • Fan trap no longer kills players instantly
                                          • Sniper trap does infinite damage
                                          • Acid trap player damage cool down increased from 1 to 1.5 seconds

                                          Zones

                                          • Opening double tap door does not cause zombies to spawn upstairs

                                          Weapons

                                          • Blundergat damage no longer falls off
                                          • Blundergat is no longer limited in the box
                                          • Blundergat ammo reduced by 1/3
                                          • Acidgat ammo reduced by 1/3
                                          • Tomahawk is upgraded when picked up
                                          • Tomahawk reduced cooldown from 5 to 4 seconds

                                          Buried

                                          General

                                          • Initial spawns changed to be closer to the slide
                                          • Vultureaid will always be the last perk given by the witches
                                          • Removed barricade in front of jug
                                          • Nerfed jug spawn zone

                                          Buildables

                                          • Spawned turbine workbench by candy shop
                                          • Subwoofer gives powerups
                                          • Subwoofer has increased range
                                          • Turbine starts dying at 17% instead of 50% power

                                          Weapons

                                          • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                                          Leroy

                                          • Leroy runs 25% longer when meleed with a Bowie Knife
                                          • Leroy runs 50% longer when meleed with Galvaknuckles

                                          Origins

                                          General

                                          • Tank has instant cool down
                                          • Pack-a-punch is always on
                                          • First robot always comes over tank station
                                          • Reduced soul boxes zombie requirement from 30 to 15
                                          • Replace the 115 packed weapon reward with a Raygun Mark 2

                                          Buildables

                                          • All records and buildable parts are given on spawn
                                          • Gramophone is no longer needed

                                          Teleporters

                                          • Teleporters activate as soon as doors leading to them are opened
                                          • Teleporters in the crazy place can be used without first being used from the other side

                                          Special Rounds

                                          • Panzers will come every 4 rounds on solo and coop
                                          • Generator zombies can come every 4 rounds
                                          • Generator zombies will come the same round as you turn on 4 or more generators

                                          Weapons

                                          • Staffs can be upgraded without doing the easter egg steps
                                          • Upgraded lighting does infinite damage
                                          • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                                          Crazy Place

                                          • Moving walls at disabled
                                          • All gems are spawned

                                          Shovel and Helmet

                                          • Shovels are given on spawn
                                          • Golden shovels are awarded after 5 digs
                                          • Golden helmet chance increased from 5% to 20%

                                          Dig spots

                                          • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                                          • Dug powerups spawn in a cycle (4 main powerups)
                                          • Hidden perk bottle dig spots are visible without zombie blood
                                          • Hidden perk bottle dig spots respawn every round
                                          • Hidden perk bottles give all 9 perk slots

                                          Source Code

                                          • BO2-Remix - https://github.com/5and5/BO2-Remix
                                          • BO1-Remix - https://github.com/5and5/BO1-Remix

                                          Credits

                                          • JezuzLizard
                                          • JBleezy
                                          • ZECxR3ap3r
                                          • Bandit
                                          • TTS
                                          • Naomi
                                          • Chase
                                          • DoktorSAS
                                          • HuthTV
                                          48. Reinkaosundefined Offline
                                          48. Reinkaosundefined Offline
                                          48. Reinkaos
                                          wrote on last edited by
                                          #50
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