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  3. [Release] [ZM] BO2 Remix Mod

[Release] [ZM] BO2 Remix Mod

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  • 5and5undefined 5and5

    Call of Duty: Black Ops II Zombies - Remix

    This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

    Created by: 5and5

    YouTube - Twitch - Twitter

    badge-alt-text

    Download

    Download

    Leaderboards

    Leaderboards

    How to Install

    YouTube Video

    • Video Tutorial

    Automatic Installer

    • Download and install BO2 Plutonium Plutonium Download
    • Download the latest version of Remix Installer
    • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
    • Launch the game and enjoy!

    Manual Installation

    • Download and install BO2 Plutonium Plutonium Download
    • Download the latest version of Remix
    • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
    • Launch the game and enjoy!

    Custom Survival Maps Installation

    • Go here for more information
    • Download Remix Custom Survival Maps
    • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
    • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

    Change Notes

    General

    • Zombies start running at round 1
    • Walkers removed
    • Coop pause
    • Three weapon slots by default
    • Zombies health scales more linearly
    • Insta kill rounds start on round 115 on normal maps then happen every odd round after
    • Insta kill rounds start on round 75 on survival maps then happen every odd round after
    • 12 hour reset

    Visual

    • Tweaked graphics
    • Tweaked vision set
    • Rotating skybox
    • Fog disabled
    • Night mode option with night_mode 1
    • Change zombies eye color with eye_color 1

    Patches

    • Bank automatically full
    • Perma Perks given
    • Fridge has AN94 or War Machine depending on the map
    • Set box starting locations
    • First box
    • Round 255 round cap removed
    • In game fast ray rapid_fire 1
    • Characters can be selected with character

    HUD

    • Timer
    • Round timer
    • Health bar
    • SPH - appears after round 50
    • Zombies remaining counter
    • Current zone
    • Trap timer
    • All hud can be turned on with hud_all 1
    • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
    • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

    Player

    • Starting points set to 555
    • Max points set to 500005
    • Reduced fall damage

    Power Ups

    • Drop rate increased from 3% to 4%
    • Fire sales removed
    • Max ammos refill clip as well
    • Carpenters repair shields
    • Insta kill timer stacks
    • Double points timer stacks
    • Nukes kill zombies faster
    • Perk bottles give extra perk slot
    • Effect added to the first drop of a new powerup cycle

    Perks

    • Players can sprint while drinking perks
    • Perk bottles also increase players perk limit by 1
    • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
    • Deadshot increases head shot damage by x2
    • Who's who wont activate when player has quick revive
    • Electric cherry wont activate when a player goes down
    • Proning in front of perks gives you 100 points

    Mystery Box

    • Weapons can be shared by knifing the box
    • Box moves instantly now
    • Box perma perk guarantees a good weapon first hit
    • First box setup guaranteed
    • Mark 2 probability increased from 33% to 50%

    Buildables

    • All parts are given at the start of the game
    • Increased buildable buy distance
    • Buildables can be built without looking at them

    Weapons

    • Explosive damage scaling increased
    • Increased wall weapon buy distance
    • Buying wall weapon ammo fills clip

    Equipment

    • Claymores do 1/2 of zombies max health
    • Max claymores changed from 12 per player to 10 total on the map at a time

    Maps

    Survival

    • Dogs are enabled by default except on Nuketown
    • Dogs rounds always happen every 4 rounds

    Bus Depot

    • Pack-A-Punch added
    • Claymores added

    Farm

    • Pack-A-Punch added
    • Claymores added

    Town

    • Speed cola moved to tombstone location
    • Tombstone removed
    • Olympia wall buy replaced with an mp5
    • Claymores added

    Nuke Town

    • Pack-a-punch and jug will always land in the backyard that the box starts at
    • Set box starting location with nuked_box yellow or nuked_box green
    • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
    • Disabled zombies spawning in the middle while players are in either backyards
    • Limited M27

    Tranzit

    General

    • Denizens disabled
    • All light post portals are always active
    • Pap door is always open
    • Removed iron boards

    Zones

    • Farm barn zone acts the same as it does on Farm
    • Outside of Farm zone acts the same even if you open the door

    Buildables

    • Bus parts are prebuilt except cattle catcher
    • Dinner hatch is prebuilt
    • Turret does not need a turbine
    • Electric trap does not need a turbine

    Weapons

    • Jetgun recharges faster
    • Jetgun recharges while away
    • Jetgun returns to bench when over heated

    No Power

    • Enable no power game with no_power 1
    • This disables turbine workbench and jetgun

    Die Rise

    General

    • Leaper rounds always happen every 4 rounds
    • Perma phd flopper added

    Zones

    • Limited where players can camp while in the shaft
    • Zombies no longer jump across to trample steam zone
    • Disabled ground spawner in square room

    Elevators

    • Elevator wait time changed from 5-20 to 7-12 seconds
    • Standing on elevators make them move quicker
    • Key is given on spawn
    • Key is given 20 seconds after used
    • Key can lock elevators in a pre set position

    Weapons

    • Semtex wallbuy added by b23r
    • Sliquifier kills till round 255
    • Sliquifier continues to chain while put away
    • Sliquifier no longer drops extra goo
      <!-- - Sliquifier goo removed -->

    Mob of the Dead

    General

    • Blundergat spawns in wardens office without collecting 5 skulls
    • Set key to always spawn next to the cafeteria

    Buildables

    • All plane parts are given on spawn in solo only
    • Plane automatically refills
    • Zombie shield bench added inside wardens office
    • Zombie shield inside wardens has a 5 minute cooldown

    Traps

    • Fan trap no longer kills players instantly
    • Sniper trap does infinite damage
    • Acid trap player damage cool down increased from 1 to 1.5 seconds

    Zones

    • Opening double tap door does not cause zombies to spawn upstairs

    Weapons

    • Blundergat damage no longer falls off
    • Blundergat is no longer limited in the box
    • Blundergat ammo reduced by 1/3
    • Acidgat ammo reduced by 1/3
    • Tomahawk is upgraded when picked up
    • Tomahawk reduced cooldown from 5 to 4 seconds

    Buried

    General

    • Initial spawns changed to be closer to the slide
    • Vultureaid will always be the last perk given by the witches
    • Removed barricade in front of jug
    • Nerfed jug spawn zone

    Buildables

    • Spawned turbine workbench by candy shop
    • Subwoofer gives powerups
    • Subwoofer has increased range
    • Turbine starts dying at 17% instead of 50% power

    Weapons

    • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

    Leroy

    • Leroy runs 25% longer when meleed with a Bowie Knife
    • Leroy runs 50% longer when meleed with Galvaknuckles

    Origins

    General

    • Tank has instant cool down
    • Pack-a-punch is always on
    • First robot always comes over tank station
    • Reduced soul boxes zombie requirement from 30 to 15
    • Replace the 115 packed weapon reward with a Raygun Mark 2

    Buildables

    • All records and buildable parts are given on spawn
    • Gramophone is no longer needed

    Teleporters

    • Teleporters activate as soon as doors leading to them are opened
    • Teleporters in the crazy place can be used without first being used from the other side

    Special Rounds

    • Panzers will come every 4 rounds on solo and coop
    • Generator zombies can come every 4 rounds
    • Generator zombies will come the same round as you turn on 4 or more generators

    Weapons

    • Staffs can be upgraded without doing the easter egg steps
    • Upgraded lighting does infinite damage
    • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

    Crazy Place

    • Moving walls at disabled
    • All gems are spawned

    Shovel and Helmet

    • Shovels are given on spawn
    • Golden shovels are awarded after 5 digs
    • Golden helmet chance increased from 5% to 20%

    Dig spots

    • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
    • Dug powerups spawn in a cycle (4 main powerups)
    • Hidden perk bottle dig spots are visible without zombie blood
    • Hidden perk bottle dig spots respawn every round
    • Hidden perk bottles give all 9 perk slots

    Source Code

    • BO2-Remix - https://github.com/5and5/BO2-Remix
    • BO1-Remix - https://github.com/5and5/BO1-Remix

    Credits

    • JezuzLizard
    • JBleezy
    • ZECxR3ap3r
    • Bandit
    • TTS
    • Naomi
    • Chase
    • DoktorSAS
    • HuthTV
    thalesmo123undefined Offline
    thalesmo123undefined Offline
    thalesmo123
    wrote on last edited by
    #32

    5and5 is good realease but you can do a verison without "tweakeds textures" and "Buildables Changes"

    1 Reply Last reply
    0
    • Swagmaster42undefined Swagmaster42

      iHarrow I tried this and the game just crashes on loading screen please be specific

      yoryuyaundefined Offline
      yoryuyaundefined Offline
      yoryuya
      wrote on last edited by
      #33

      Swagmaster42 Did you end up figuring it out? I'm having the same problem

      J1ggy_undefined 1 Reply Last reply
      0
      • Welstielundefined Offline
        Welstielundefined Offline
        Welstiel
        wrote on last edited by
        #34

        Hello. I attempted to remove the override for sprint from round 1. However, after I decompile the file to change things recompiling throws "Bad syntax in line 93." I checked that line and it ends at this point:
        round_think_override( restart )
        {
        if( !(IsDefined( restart )) )
        {
        restart = 0;
        }
        level endon( "end_round_think" );
        if( !(is_true( restart )) )
        {
        if( IsDefined( level.initial_round_wait_func ) )
        {
        [ ]; <---
        }

        Is this array supposed to be blank?

        JezuzLizardundefined 1 Reply Last reply
        0
        • yoryuyaundefined yoryuya

          Swagmaster42 Did you end up figuring it out? I'm having the same problem

          J1ggy_undefined Offline
          J1ggy_undefined Offline
          J1ggy_
          wrote on last edited by
          #35

          yoryuya I can't load up a game of origins with this mod, lmk if you find a fix

          1 Reply Last reply
          0
          • 5and5undefined 5and5

            Call of Duty: Black Ops II Zombies - Remix

            This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

            Created by: 5and5

            YouTube - Twitch - Twitter

            badge-alt-text

            Download

            Download

            Leaderboards

            Leaderboards

            How to Install

            YouTube Video

            • Video Tutorial

            Automatic Installer

            • Download and install BO2 Plutonium Plutonium Download
            • Download the latest version of Remix Installer
            • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
            • Launch the game and enjoy!

            Manual Installation

            • Download and install BO2 Plutonium Plutonium Download
            • Download the latest version of Remix
            • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
            • Launch the game and enjoy!

            Custom Survival Maps Installation

            • Go here for more information
            • Download Remix Custom Survival Maps
            • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
            • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

            Change Notes

            General

            • Zombies start running at round 1
            • Walkers removed
            • Coop pause
            • Three weapon slots by default
            • Zombies health scales more linearly
            • Insta kill rounds start on round 115 on normal maps then happen every odd round after
            • Insta kill rounds start on round 75 on survival maps then happen every odd round after
            • 12 hour reset

            Visual

            • Tweaked graphics
            • Tweaked vision set
            • Rotating skybox
            • Fog disabled
            • Night mode option with night_mode 1
            • Change zombies eye color with eye_color 1

            Patches

            • Bank automatically full
            • Perma Perks given
            • Fridge has AN94 or War Machine depending on the map
            • Set box starting locations
            • First box
            • Round 255 round cap removed
            • In game fast ray rapid_fire 1
            • Characters can be selected with character

            HUD

            • Timer
            • Round timer
            • Health bar
            • SPH - appears after round 50
            • Zombies remaining counter
            • Current zone
            • Trap timer
            • All hud can be turned on with hud_all 1
            • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
            • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

            Player

            • Starting points set to 555
            • Max points set to 500005
            • Reduced fall damage

            Power Ups

            • Drop rate increased from 3% to 4%
            • Fire sales removed
            • Max ammos refill clip as well
            • Carpenters repair shields
            • Insta kill timer stacks
            • Double points timer stacks
            • Nukes kill zombies faster
            • Perk bottles give extra perk slot
            • Effect added to the first drop of a new powerup cycle

            Perks

            • Players can sprint while drinking perks
            • Perk bottles also increase players perk limit by 1
            • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
            • Deadshot increases head shot damage by x2
            • Who's who wont activate when player has quick revive
            • Electric cherry wont activate when a player goes down
            • Proning in front of perks gives you 100 points

            Mystery Box

            • Weapons can be shared by knifing the box
            • Box moves instantly now
            • Box perma perk guarantees a good weapon first hit
            • First box setup guaranteed
            • Mark 2 probability increased from 33% to 50%

            Buildables

            • All parts are given at the start of the game
            • Increased buildable buy distance
            • Buildables can be built without looking at them

            Weapons

            • Explosive damage scaling increased
            • Increased wall weapon buy distance
            • Buying wall weapon ammo fills clip

            Equipment

            • Claymores do 1/2 of zombies max health
            • Max claymores changed from 12 per player to 10 total on the map at a time

            Maps

            Survival

            • Dogs are enabled by default except on Nuketown
            • Dogs rounds always happen every 4 rounds

            Bus Depot

            • Pack-A-Punch added
            • Claymores added

            Farm

            • Pack-A-Punch added
            • Claymores added

            Town

            • Speed cola moved to tombstone location
            • Tombstone removed
            • Olympia wall buy replaced with an mp5
            • Claymores added

            Nuke Town

            • Pack-a-punch and jug will always land in the backyard that the box starts at
            • Set box starting location with nuked_box yellow or nuked_box green
            • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
            • Disabled zombies spawning in the middle while players are in either backyards
            • Limited M27

            Tranzit

            General

            • Denizens disabled
            • All light post portals are always active
            • Pap door is always open
            • Removed iron boards

            Zones

            • Farm barn zone acts the same as it does on Farm
            • Outside of Farm zone acts the same even if you open the door

            Buildables

            • Bus parts are prebuilt except cattle catcher
            • Dinner hatch is prebuilt
            • Turret does not need a turbine
            • Electric trap does not need a turbine

            Weapons

            • Jetgun recharges faster
            • Jetgun recharges while away
            • Jetgun returns to bench when over heated

            No Power

            • Enable no power game with no_power 1
            • This disables turbine workbench and jetgun

            Die Rise

            General

            • Leaper rounds always happen every 4 rounds
            • Perma phd flopper added

            Zones

            • Limited where players can camp while in the shaft
            • Zombies no longer jump across to trample steam zone
            • Disabled ground spawner in square room

            Elevators

            • Elevator wait time changed from 5-20 to 7-12 seconds
            • Standing on elevators make them move quicker
            • Key is given on spawn
            • Key is given 20 seconds after used
            • Key can lock elevators in a pre set position

            Weapons

            • Semtex wallbuy added by b23r
            • Sliquifier kills till round 255
            • Sliquifier continues to chain while put away
            • Sliquifier no longer drops extra goo
              <!-- - Sliquifier goo removed -->

            Mob of the Dead

            General

            • Blundergat spawns in wardens office without collecting 5 skulls
            • Set key to always spawn next to the cafeteria

            Buildables

            • All plane parts are given on spawn in solo only
            • Plane automatically refills
            • Zombie shield bench added inside wardens office
            • Zombie shield inside wardens has a 5 minute cooldown

            Traps

            • Fan trap no longer kills players instantly
            • Sniper trap does infinite damage
            • Acid trap player damage cool down increased from 1 to 1.5 seconds

            Zones

            • Opening double tap door does not cause zombies to spawn upstairs

            Weapons

            • Blundergat damage no longer falls off
            • Blundergat is no longer limited in the box
            • Blundergat ammo reduced by 1/3
            • Acidgat ammo reduced by 1/3
            • Tomahawk is upgraded when picked up
            • Tomahawk reduced cooldown from 5 to 4 seconds

            Buried

            General

            • Initial spawns changed to be closer to the slide
            • Vultureaid will always be the last perk given by the witches
            • Removed barricade in front of jug
            • Nerfed jug spawn zone

            Buildables

            • Spawned turbine workbench by candy shop
            • Subwoofer gives powerups
            • Subwoofer has increased range
            • Turbine starts dying at 17% instead of 50% power

            Weapons

            • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

            Leroy

            • Leroy runs 25% longer when meleed with a Bowie Knife
            • Leroy runs 50% longer when meleed with Galvaknuckles

            Origins

            General

            • Tank has instant cool down
            • Pack-a-punch is always on
            • First robot always comes over tank station
            • Reduced soul boxes zombie requirement from 30 to 15
            • Replace the 115 packed weapon reward with a Raygun Mark 2

            Buildables

            • All records and buildable parts are given on spawn
            • Gramophone is no longer needed

            Teleporters

            • Teleporters activate as soon as doors leading to them are opened
            • Teleporters in the crazy place can be used without first being used from the other side

            Special Rounds

            • Panzers will come every 4 rounds on solo and coop
            • Generator zombies can come every 4 rounds
            • Generator zombies will come the same round as you turn on 4 or more generators

            Weapons

            • Staffs can be upgraded without doing the easter egg steps
            • Upgraded lighting does infinite damage
            • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

            Crazy Place

            • Moving walls at disabled
            • All gems are spawned

            Shovel and Helmet

            • Shovels are given on spawn
            • Golden shovels are awarded after 5 digs
            • Golden helmet chance increased from 5% to 20%

            Dig spots

            • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
            • Dug powerups spawn in a cycle (4 main powerups)
            • Hidden perk bottle dig spots are visible without zombie blood
            • Hidden perk bottle dig spots respawn every round
            • Hidden perk bottles give all 9 perk slots

            Source Code

            • BO2-Remix - https://github.com/5and5/BO2-Remix
            • BO1-Remix - https://github.com/5and5/BO1-Remix

            Credits

            • JezuzLizard
            • JBleezy
            • ZECxR3ap3r
            • Bandit
            • TTS
            • Naomi
            • Chase
            • DoktorSAS
            • HuthTV
            NickBickundefined Offline
            NickBickundefined Offline
            NickBick
            wrote on last edited by
            #36

            L ratioed

            1 Reply Last reply
            0
            • Welstielundefined Welstiel

              Hello. I attempted to remove the override for sprint from round 1. However, after I decompile the file to change things recompiling throws "Bad syntax in line 93." I checked that line and it ends at this point:
              round_think_override( restart )
              {
              if( !(IsDefined( restart )) )
              {
              restart = 0;
              }
              level endon( "end_round_think" );
              if( !(is_true( restart )) )
              {
              if( IsDefined( level.initial_round_wait_func ) )
              {
              [ ]; <---
              }

              Is this array supposed to be blank?

              JezuzLizardundefined Offline
              JezuzLizardundefined Offline
              JezuzLizard
              Plutonium Staff
              wrote on last edited by
              #37

              Welstiel Dude why are you decompiling an open source project?!

              Welstielundefined 1 Reply Last reply
              0
              • JezuzLizardundefined JezuzLizard

                Welstiel Dude why are you decompiling an open source project?!

                Welstielundefined Offline
                Welstielundefined Offline
                Welstiel
                wrote on last edited by
                #38

                JezuzLizard I tried compiling the code from GitHub and am still getting errors trying to compile that code too.
                Not quite sure what is happening that is throwing off the compiler but it's not compiling.

                1 Reply Last reply
                0
                • iHarrowundefined iHarrow

                  it is easy Go to Source code Just Remove this code from _zombies.gsc this file can find it in remix folder
                  bb7e37d0-5dfc-415d-9849-2bfa5bbfb459-image.png

                  EDIT: To remove zombie runner check this post https://forum.plutonium.pw/post/155091

                  AthiestGamerundefined Offline
                  AthiestGamerundefined Offline
                  AthiestGamer
                  wrote on last edited by
                  #39
                  This post is deleted!
                  1 Reply Last reply
                  0
                  • TopPlayerEUWundefined Offline
                    TopPlayerEUWundefined Offline
                    TopPlayerEUW
                    wrote on last edited by
                    #40

                    How can you play with ur friends with Remix? Same thing as without it?

                    SirHerboXIundefined 1 Reply Last reply
                    0
                    • TopPlayerEUWundefined TopPlayerEUW

                      How can you play with ur friends with Remix? Same thing as without it?

                      SirHerboXIundefined Offline
                      SirHerboXIundefined Offline
                      SirHerboXI
                      wrote on last edited by
                      #41

                      TopPlayerEUW i think it would work the same. your friend would just have to get the same thing downloaded

                      Mr.Somethingundefined 1 Reply Last reply
                      0
                      • SirHerboXIundefined SirHerboXI

                        TopPlayerEUW i think it would work the same. your friend would just have to get the same thing downloaded

                        Mr.Somethingundefined Offline
                        Mr.Somethingundefined Offline
                        Mr.Something
                        Contributor
                        wrote on last edited by
                        #42

                        SirHerboXI They don't even have to download the scripts. So it's basically the same.

                        1 Reply Last reply
                        0
                        • TopPlayerEUWundefined Offline
                          TopPlayerEUWundefined Offline
                          TopPlayerEUW
                          wrote on last edited by
                          #43

                          Why if i play as coop 2 or more in REMIX, zombies spawn so slowly and sometimes the map feels just dead (even if there are 300 zombies as counter)?

                          1 Reply Last reply
                          0
                          • 5and5undefined 5and5

                            Call of Duty: Black Ops II Zombies - Remix

                            This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                            Created by: 5and5

                            YouTube - Twitch - Twitter

                            badge-alt-text

                            Download

                            Download

                            Leaderboards

                            Leaderboards

                            How to Install

                            YouTube Video

                            • Video Tutorial

                            Automatic Installer

                            • Download and install BO2 Plutonium Plutonium Download
                            • Download the latest version of Remix Installer
                            • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                            • Launch the game and enjoy!

                            Manual Installation

                            • Download and install BO2 Plutonium Plutonium Download
                            • Download the latest version of Remix
                            • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                            • Launch the game and enjoy!

                            Custom Survival Maps Installation

                            • Go here for more information
                            • Download Remix Custom Survival Maps
                            • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                            • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                            Change Notes

                            General

                            • Zombies start running at round 1
                            • Walkers removed
                            • Coop pause
                            • Three weapon slots by default
                            • Zombies health scales more linearly
                            • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                            • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                            • 12 hour reset

                            Visual

                            • Tweaked graphics
                            • Tweaked vision set
                            • Rotating skybox
                            • Fog disabled
                            • Night mode option with night_mode 1
                            • Change zombies eye color with eye_color 1

                            Patches

                            • Bank automatically full
                            • Perma Perks given
                            • Fridge has AN94 or War Machine depending on the map
                            • Set box starting locations
                            • First box
                            • Round 255 round cap removed
                            • In game fast ray rapid_fire 1
                            • Characters can be selected with character

                            HUD

                            • Timer
                            • Round timer
                            • Health bar
                            • SPH - appears after round 50
                            • Zombies remaining counter
                            • Current zone
                            • Trap timer
                            • All hud can be turned on with hud_all 1
                            • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                            • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                            Player

                            • Starting points set to 555
                            • Max points set to 500005
                            • Reduced fall damage

                            Power Ups

                            • Drop rate increased from 3% to 4%
                            • Fire sales removed
                            • Max ammos refill clip as well
                            • Carpenters repair shields
                            • Insta kill timer stacks
                            • Double points timer stacks
                            • Nukes kill zombies faster
                            • Perk bottles give extra perk slot
                            • Effect added to the first drop of a new powerup cycle

                            Perks

                            • Players can sprint while drinking perks
                            • Perk bottles also increase players perk limit by 1
                            • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                            • Deadshot increases head shot damage by x2
                            • Who's who wont activate when player has quick revive
                            • Electric cherry wont activate when a player goes down
                            • Proning in front of perks gives you 100 points

                            Mystery Box

                            • Weapons can be shared by knifing the box
                            • Box moves instantly now
                            • Box perma perk guarantees a good weapon first hit
                            • First box setup guaranteed
                            • Mark 2 probability increased from 33% to 50%

                            Buildables

                            • All parts are given at the start of the game
                            • Increased buildable buy distance
                            • Buildables can be built without looking at them

                            Weapons

                            • Explosive damage scaling increased
                            • Increased wall weapon buy distance
                            • Buying wall weapon ammo fills clip

                            Equipment

                            • Claymores do 1/2 of zombies max health
                            • Max claymores changed from 12 per player to 10 total on the map at a time

                            Maps

                            Survival

                            • Dogs are enabled by default except on Nuketown
                            • Dogs rounds always happen every 4 rounds

                            Bus Depot

                            • Pack-A-Punch added
                            • Claymores added

                            Farm

                            • Pack-A-Punch added
                            • Claymores added

                            Town

                            • Speed cola moved to tombstone location
                            • Tombstone removed
                            • Olympia wall buy replaced with an mp5
                            • Claymores added

                            Nuke Town

                            • Pack-a-punch and jug will always land in the backyard that the box starts at
                            • Set box starting location with nuked_box yellow or nuked_box green
                            • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                            • Disabled zombies spawning in the middle while players are in either backyards
                            • Limited M27

                            Tranzit

                            General

                            • Denizens disabled
                            • All light post portals are always active
                            • Pap door is always open
                            • Removed iron boards

                            Zones

                            • Farm barn zone acts the same as it does on Farm
                            • Outside of Farm zone acts the same even if you open the door

                            Buildables

                            • Bus parts are prebuilt except cattle catcher
                            • Dinner hatch is prebuilt
                            • Turret does not need a turbine
                            • Electric trap does not need a turbine

                            Weapons

                            • Jetgun recharges faster
                            • Jetgun recharges while away
                            • Jetgun returns to bench when over heated

                            No Power

                            • Enable no power game with no_power 1
                            • This disables turbine workbench and jetgun

                            Die Rise

                            General

                            • Leaper rounds always happen every 4 rounds
                            • Perma phd flopper added

                            Zones

                            • Limited where players can camp while in the shaft
                            • Zombies no longer jump across to trample steam zone
                            • Disabled ground spawner in square room

                            Elevators

                            • Elevator wait time changed from 5-20 to 7-12 seconds
                            • Standing on elevators make them move quicker
                            • Key is given on spawn
                            • Key is given 20 seconds after used
                            • Key can lock elevators in a pre set position

                            Weapons

                            • Semtex wallbuy added by b23r
                            • Sliquifier kills till round 255
                            • Sliquifier continues to chain while put away
                            • Sliquifier no longer drops extra goo
                              <!-- - Sliquifier goo removed -->

                            Mob of the Dead

                            General

                            • Blundergat spawns in wardens office without collecting 5 skulls
                            • Set key to always spawn next to the cafeteria

                            Buildables

                            • All plane parts are given on spawn in solo only
                            • Plane automatically refills
                            • Zombie shield bench added inside wardens office
                            • Zombie shield inside wardens has a 5 minute cooldown

                            Traps

                            • Fan trap no longer kills players instantly
                            • Sniper trap does infinite damage
                            • Acid trap player damage cool down increased from 1 to 1.5 seconds

                            Zones

                            • Opening double tap door does not cause zombies to spawn upstairs

                            Weapons

                            • Blundergat damage no longer falls off
                            • Blundergat is no longer limited in the box
                            • Blundergat ammo reduced by 1/3
                            • Acidgat ammo reduced by 1/3
                            • Tomahawk is upgraded when picked up
                            • Tomahawk reduced cooldown from 5 to 4 seconds

                            Buried

                            General

                            • Initial spawns changed to be closer to the slide
                            • Vultureaid will always be the last perk given by the witches
                            • Removed barricade in front of jug
                            • Nerfed jug spawn zone

                            Buildables

                            • Spawned turbine workbench by candy shop
                            • Subwoofer gives powerups
                            • Subwoofer has increased range
                            • Turbine starts dying at 17% instead of 50% power

                            Weapons

                            • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                            Leroy

                            • Leroy runs 25% longer when meleed with a Bowie Knife
                            • Leroy runs 50% longer when meleed with Galvaknuckles

                            Origins

                            General

                            • Tank has instant cool down
                            • Pack-a-punch is always on
                            • First robot always comes over tank station
                            • Reduced soul boxes zombie requirement from 30 to 15
                            • Replace the 115 packed weapon reward with a Raygun Mark 2

                            Buildables

                            • All records and buildable parts are given on spawn
                            • Gramophone is no longer needed

                            Teleporters

                            • Teleporters activate as soon as doors leading to them are opened
                            • Teleporters in the crazy place can be used without first being used from the other side

                            Special Rounds

                            • Panzers will come every 4 rounds on solo and coop
                            • Generator zombies can come every 4 rounds
                            • Generator zombies will come the same round as you turn on 4 or more generators

                            Weapons

                            • Staffs can be upgraded without doing the easter egg steps
                            • Upgraded lighting does infinite damage
                            • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                            Crazy Place

                            • Moving walls at disabled
                            • All gems are spawned

                            Shovel and Helmet

                            • Shovels are given on spawn
                            • Golden shovels are awarded after 5 digs
                            • Golden helmet chance increased from 5% to 20%

                            Dig spots

                            • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                            • Dug powerups spawn in a cycle (4 main powerups)
                            • Hidden perk bottle dig spots are visible without zombie blood
                            • Hidden perk bottle dig spots respawn every round
                            • Hidden perk bottles give all 9 perk slots

                            Source Code

                            • BO2-Remix - https://github.com/5and5/BO2-Remix
                            • BO1-Remix - https://github.com/5and5/BO1-Remix

                            Credits

                            • JezuzLizard
                            • JBleezy
                            • ZECxR3ap3r
                            • Bandit
                            • TTS
                            • Naomi
                            • Chase
                            • DoktorSAS
                            • HuthTV
                            I_M_K_4undefined Offline
                            I_M_K_4undefined Offline
                            I_M_K_4
                            wrote on last edited by
                            #44

                            5and5 i may be using it wrong but the "Select character" command isn't working?

                            1 Reply Last reply
                            0
                            • ShredShotundefined Offline
                              ShredShotundefined Offline
                              ShredShot
                              wrote on last edited by
                              #45
                              This post is deleted!
                              1 Reply Last reply
                              0
                              • Fancy Saladundefined Offline
                                Fancy Saladundefined Offline
                                Fancy Salad
                                wrote on last edited by
                                #46

                                Could you make a separate mod to change the zombie eye color

                                1 Reply Last reply
                                0
                                • 5and5undefined 5and5

                                  Call of Duty: Black Ops II Zombies - Remix

                                  This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                                  Created by: 5and5

                                  YouTube - Twitch - Twitter

                                  badge-alt-text

                                  Download

                                  Download

                                  Leaderboards

                                  Leaderboards

                                  How to Install

                                  YouTube Video

                                  • Video Tutorial

                                  Automatic Installer

                                  • Download and install BO2 Plutonium Plutonium Download
                                  • Download the latest version of Remix Installer
                                  • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                                  • Launch the game and enjoy!

                                  Manual Installation

                                  • Download and install BO2 Plutonium Plutonium Download
                                  • Download the latest version of Remix
                                  • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                  • Launch the game and enjoy!

                                  Custom Survival Maps Installation

                                  • Go here for more information
                                  • Download Remix Custom Survival Maps
                                  • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                  • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                                  Change Notes

                                  General

                                  • Zombies start running at round 1
                                  • Walkers removed
                                  • Coop pause
                                  • Three weapon slots by default
                                  • Zombies health scales more linearly
                                  • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                                  • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                                  • 12 hour reset

                                  Visual

                                  • Tweaked graphics
                                  • Tweaked vision set
                                  • Rotating skybox
                                  • Fog disabled
                                  • Night mode option with night_mode 1
                                  • Change zombies eye color with eye_color 1

                                  Patches

                                  • Bank automatically full
                                  • Perma Perks given
                                  • Fridge has AN94 or War Machine depending on the map
                                  • Set box starting locations
                                  • First box
                                  • Round 255 round cap removed
                                  • In game fast ray rapid_fire 1
                                  • Characters can be selected with character

                                  HUD

                                  • Timer
                                  • Round timer
                                  • Health bar
                                  • SPH - appears after round 50
                                  • Zombies remaining counter
                                  • Current zone
                                  • Trap timer
                                  • All hud can be turned on with hud_all 1
                                  • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                                  • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                                  Player

                                  • Starting points set to 555
                                  • Max points set to 500005
                                  • Reduced fall damage

                                  Power Ups

                                  • Drop rate increased from 3% to 4%
                                  • Fire sales removed
                                  • Max ammos refill clip as well
                                  • Carpenters repair shields
                                  • Insta kill timer stacks
                                  • Double points timer stacks
                                  • Nukes kill zombies faster
                                  • Perk bottles give extra perk slot
                                  • Effect added to the first drop of a new powerup cycle

                                  Perks

                                  • Players can sprint while drinking perks
                                  • Perk bottles also increase players perk limit by 1
                                  • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                                  • Deadshot increases head shot damage by x2
                                  • Who's who wont activate when player has quick revive
                                  • Electric cherry wont activate when a player goes down
                                  • Proning in front of perks gives you 100 points

                                  Mystery Box

                                  • Weapons can be shared by knifing the box
                                  • Box moves instantly now
                                  • Box perma perk guarantees a good weapon first hit
                                  • First box setup guaranteed
                                  • Mark 2 probability increased from 33% to 50%

                                  Buildables

                                  • All parts are given at the start of the game
                                  • Increased buildable buy distance
                                  • Buildables can be built without looking at them

                                  Weapons

                                  • Explosive damage scaling increased
                                  • Increased wall weapon buy distance
                                  • Buying wall weapon ammo fills clip

                                  Equipment

                                  • Claymores do 1/2 of zombies max health
                                  • Max claymores changed from 12 per player to 10 total on the map at a time

                                  Maps

                                  Survival

                                  • Dogs are enabled by default except on Nuketown
                                  • Dogs rounds always happen every 4 rounds

                                  Bus Depot

                                  • Pack-A-Punch added
                                  • Claymores added

                                  Farm

                                  • Pack-A-Punch added
                                  • Claymores added

                                  Town

                                  • Speed cola moved to tombstone location
                                  • Tombstone removed
                                  • Olympia wall buy replaced with an mp5
                                  • Claymores added

                                  Nuke Town

                                  • Pack-a-punch and jug will always land in the backyard that the box starts at
                                  • Set box starting location with nuked_box yellow or nuked_box green
                                  • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                                  • Disabled zombies spawning in the middle while players are in either backyards
                                  • Limited M27

                                  Tranzit

                                  General

                                  • Denizens disabled
                                  • All light post portals are always active
                                  • Pap door is always open
                                  • Removed iron boards

                                  Zones

                                  • Farm barn zone acts the same as it does on Farm
                                  • Outside of Farm zone acts the same even if you open the door

                                  Buildables

                                  • Bus parts are prebuilt except cattle catcher
                                  • Dinner hatch is prebuilt
                                  • Turret does not need a turbine
                                  • Electric trap does not need a turbine

                                  Weapons

                                  • Jetgun recharges faster
                                  • Jetgun recharges while away
                                  • Jetgun returns to bench when over heated

                                  No Power

                                  • Enable no power game with no_power 1
                                  • This disables turbine workbench and jetgun

                                  Die Rise

                                  General

                                  • Leaper rounds always happen every 4 rounds
                                  • Perma phd flopper added

                                  Zones

                                  • Limited where players can camp while in the shaft
                                  • Zombies no longer jump across to trample steam zone
                                  • Disabled ground spawner in square room

                                  Elevators

                                  • Elevator wait time changed from 5-20 to 7-12 seconds
                                  • Standing on elevators make them move quicker
                                  • Key is given on spawn
                                  • Key is given 20 seconds after used
                                  • Key can lock elevators in a pre set position

                                  Weapons

                                  • Semtex wallbuy added by b23r
                                  • Sliquifier kills till round 255
                                  • Sliquifier continues to chain while put away
                                  • Sliquifier no longer drops extra goo
                                    <!-- - Sliquifier goo removed -->

                                  Mob of the Dead

                                  General

                                  • Blundergat spawns in wardens office without collecting 5 skulls
                                  • Set key to always spawn next to the cafeteria

                                  Buildables

                                  • All plane parts are given on spawn in solo only
                                  • Plane automatically refills
                                  • Zombie shield bench added inside wardens office
                                  • Zombie shield inside wardens has a 5 minute cooldown

                                  Traps

                                  • Fan trap no longer kills players instantly
                                  • Sniper trap does infinite damage
                                  • Acid trap player damage cool down increased from 1 to 1.5 seconds

                                  Zones

                                  • Opening double tap door does not cause zombies to spawn upstairs

                                  Weapons

                                  • Blundergat damage no longer falls off
                                  • Blundergat is no longer limited in the box
                                  • Blundergat ammo reduced by 1/3
                                  • Acidgat ammo reduced by 1/3
                                  • Tomahawk is upgraded when picked up
                                  • Tomahawk reduced cooldown from 5 to 4 seconds

                                  Buried

                                  General

                                  • Initial spawns changed to be closer to the slide
                                  • Vultureaid will always be the last perk given by the witches
                                  • Removed barricade in front of jug
                                  • Nerfed jug spawn zone

                                  Buildables

                                  • Spawned turbine workbench by candy shop
                                  • Subwoofer gives powerups
                                  • Subwoofer has increased range
                                  • Turbine starts dying at 17% instead of 50% power

                                  Weapons

                                  • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                                  Leroy

                                  • Leroy runs 25% longer when meleed with a Bowie Knife
                                  • Leroy runs 50% longer when meleed with Galvaknuckles

                                  Origins

                                  General

                                  • Tank has instant cool down
                                  • Pack-a-punch is always on
                                  • First robot always comes over tank station
                                  • Reduced soul boxes zombie requirement from 30 to 15
                                  • Replace the 115 packed weapon reward with a Raygun Mark 2

                                  Buildables

                                  • All records and buildable parts are given on spawn
                                  • Gramophone is no longer needed

                                  Teleporters

                                  • Teleporters activate as soon as doors leading to them are opened
                                  • Teleporters in the crazy place can be used without first being used from the other side

                                  Special Rounds

                                  • Panzers will come every 4 rounds on solo and coop
                                  • Generator zombies can come every 4 rounds
                                  • Generator zombies will come the same round as you turn on 4 or more generators

                                  Weapons

                                  • Staffs can be upgraded without doing the easter egg steps
                                  • Upgraded lighting does infinite damage
                                  • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                                  Crazy Place

                                  • Moving walls at disabled
                                  • All gems are spawned

                                  Shovel and Helmet

                                  • Shovels are given on spawn
                                  • Golden shovels are awarded after 5 digs
                                  • Golden helmet chance increased from 5% to 20%

                                  Dig spots

                                  • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                                  • Dug powerups spawn in a cycle (4 main powerups)
                                  • Hidden perk bottle dig spots are visible without zombie blood
                                  • Hidden perk bottle dig spots respawn every round
                                  • Hidden perk bottles give all 9 perk slots

                                  Source Code

                                  • BO2-Remix - https://github.com/5and5/BO2-Remix
                                  • BO1-Remix - https://github.com/5and5/BO1-Remix

                                  Credits

                                  • JezuzLizard
                                  • JBleezy
                                  • ZECxR3ap3r
                                  • Bandit
                                  • TTS
                                  • Naomi
                                  • Chase
                                  • DoktorSAS
                                  • HuthTV
                                  Buckweed_420undefined Offline
                                  Buckweed_420undefined Offline
                                  Buckweed_420
                                  wrote on last edited by
                                  #47
                                  This post is deleted!
                                  1 Reply Last reply
                                  0
                                  • qndaundefined Offline
                                    qndaundefined Offline
                                    qnda
                                    wrote on last edited by
                                    #48

                                    There's a problem when i play with 2+ players. When the game starts, all players have the mod working, except one that will play a normal game, without the functions of the mod.
                                    If i restart the game trying to fix the problem, everyone will have the mod working, except the host.
                                    How can I solve this problem?

                                    1 Reply Last reply
                                    0
                                    • AyCaramba30undefined Offline
                                      AyCaramba30undefined Offline
                                      AyCaramba30
                                      wrote on last edited by
                                      #49

                                      On Mob of The Dead you can't refill the plane after going to the bridge, is there a fix for this?

                                      1 Reply Last reply
                                      0
                                      • 5and5undefined 5and5

                                        Call of Duty: Black Ops II Zombies - Remix

                                        This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                                        Created by: 5and5

                                        YouTube - Twitch - Twitter

                                        badge-alt-text

                                        Download

                                        Download

                                        Leaderboards

                                        Leaderboards

                                        How to Install

                                        YouTube Video

                                        • Video Tutorial

                                        Automatic Installer

                                        • Download and install BO2 Plutonium Plutonium Download
                                        • Download the latest version of Remix Installer
                                        • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                                        • Launch the game and enjoy!

                                        Manual Installation

                                        • Download and install BO2 Plutonium Plutonium Download
                                        • Download the latest version of Remix
                                        • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                        • Launch the game and enjoy!

                                        Custom Survival Maps Installation

                                        • Go here for more information
                                        • Download Remix Custom Survival Maps
                                        • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                        • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                                        Change Notes

                                        General

                                        • Zombies start running at round 1
                                        • Walkers removed
                                        • Coop pause
                                        • Three weapon slots by default
                                        • Zombies health scales more linearly
                                        • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                                        • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                                        • 12 hour reset

                                        Visual

                                        • Tweaked graphics
                                        • Tweaked vision set
                                        • Rotating skybox
                                        • Fog disabled
                                        • Night mode option with night_mode 1
                                        • Change zombies eye color with eye_color 1

                                        Patches

                                        • Bank automatically full
                                        • Perma Perks given
                                        • Fridge has AN94 or War Machine depending on the map
                                        • Set box starting locations
                                        • First box
                                        • Round 255 round cap removed
                                        • In game fast ray rapid_fire 1
                                        • Characters can be selected with character

                                        HUD

                                        • Timer
                                        • Round timer
                                        • Health bar
                                        • SPH - appears after round 50
                                        • Zombies remaining counter
                                        • Current zone
                                        • Trap timer
                                        • All hud can be turned on with hud_all 1
                                        • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                                        • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                                        Player

                                        • Starting points set to 555
                                        • Max points set to 500005
                                        • Reduced fall damage

                                        Power Ups

                                        • Drop rate increased from 3% to 4%
                                        • Fire sales removed
                                        • Max ammos refill clip as well
                                        • Carpenters repair shields
                                        • Insta kill timer stacks
                                        • Double points timer stacks
                                        • Nukes kill zombies faster
                                        • Perk bottles give extra perk slot
                                        • Effect added to the first drop of a new powerup cycle

                                        Perks

                                        • Players can sprint while drinking perks
                                        • Perk bottles also increase players perk limit by 1
                                        • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                                        • Deadshot increases head shot damage by x2
                                        • Who's who wont activate when player has quick revive
                                        • Electric cherry wont activate when a player goes down
                                        • Proning in front of perks gives you 100 points

                                        Mystery Box

                                        • Weapons can be shared by knifing the box
                                        • Box moves instantly now
                                        • Box perma perk guarantees a good weapon first hit
                                        • First box setup guaranteed
                                        • Mark 2 probability increased from 33% to 50%

                                        Buildables

                                        • All parts are given at the start of the game
                                        • Increased buildable buy distance
                                        • Buildables can be built without looking at them

                                        Weapons

                                        • Explosive damage scaling increased
                                        • Increased wall weapon buy distance
                                        • Buying wall weapon ammo fills clip

                                        Equipment

                                        • Claymores do 1/2 of zombies max health
                                        • Max claymores changed from 12 per player to 10 total on the map at a time

                                        Maps

                                        Survival

                                        • Dogs are enabled by default except on Nuketown
                                        • Dogs rounds always happen every 4 rounds

                                        Bus Depot

                                        • Pack-A-Punch added
                                        • Claymores added

                                        Farm

                                        • Pack-A-Punch added
                                        • Claymores added

                                        Town

                                        • Speed cola moved to tombstone location
                                        • Tombstone removed
                                        • Olympia wall buy replaced with an mp5
                                        • Claymores added

                                        Nuke Town

                                        • Pack-a-punch and jug will always land in the backyard that the box starts at
                                        • Set box starting location with nuked_box yellow or nuked_box green
                                        • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                                        • Disabled zombies spawning in the middle while players are in either backyards
                                        • Limited M27

                                        Tranzit

                                        General

                                        • Denizens disabled
                                        • All light post portals are always active
                                        • Pap door is always open
                                        • Removed iron boards

                                        Zones

                                        • Farm barn zone acts the same as it does on Farm
                                        • Outside of Farm zone acts the same even if you open the door

                                        Buildables

                                        • Bus parts are prebuilt except cattle catcher
                                        • Dinner hatch is prebuilt
                                        • Turret does not need a turbine
                                        • Electric trap does not need a turbine

                                        Weapons

                                        • Jetgun recharges faster
                                        • Jetgun recharges while away
                                        • Jetgun returns to bench when over heated

                                        No Power

                                        • Enable no power game with no_power 1
                                        • This disables turbine workbench and jetgun

                                        Die Rise

                                        General

                                        • Leaper rounds always happen every 4 rounds
                                        • Perma phd flopper added

                                        Zones

                                        • Limited where players can camp while in the shaft
                                        • Zombies no longer jump across to trample steam zone
                                        • Disabled ground spawner in square room

                                        Elevators

                                        • Elevator wait time changed from 5-20 to 7-12 seconds
                                        • Standing on elevators make them move quicker
                                        • Key is given on spawn
                                        • Key is given 20 seconds after used
                                        • Key can lock elevators in a pre set position

                                        Weapons

                                        • Semtex wallbuy added by b23r
                                        • Sliquifier kills till round 255
                                        • Sliquifier continues to chain while put away
                                        • Sliquifier no longer drops extra goo
                                          <!-- - Sliquifier goo removed -->

                                        Mob of the Dead

                                        General

                                        • Blundergat spawns in wardens office without collecting 5 skulls
                                        • Set key to always spawn next to the cafeteria

                                        Buildables

                                        • All plane parts are given on spawn in solo only
                                        • Plane automatically refills
                                        • Zombie shield bench added inside wardens office
                                        • Zombie shield inside wardens has a 5 minute cooldown

                                        Traps

                                        • Fan trap no longer kills players instantly
                                        • Sniper trap does infinite damage
                                        • Acid trap player damage cool down increased from 1 to 1.5 seconds

                                        Zones

                                        • Opening double tap door does not cause zombies to spawn upstairs

                                        Weapons

                                        • Blundergat damage no longer falls off
                                        • Blundergat is no longer limited in the box
                                        • Blundergat ammo reduced by 1/3
                                        • Acidgat ammo reduced by 1/3
                                        • Tomahawk is upgraded when picked up
                                        • Tomahawk reduced cooldown from 5 to 4 seconds

                                        Buried

                                        General

                                        • Initial spawns changed to be closer to the slide
                                        • Vultureaid will always be the last perk given by the witches
                                        • Removed barricade in front of jug
                                        • Nerfed jug spawn zone

                                        Buildables

                                        • Spawned turbine workbench by candy shop
                                        • Subwoofer gives powerups
                                        • Subwoofer has increased range
                                        • Turbine starts dying at 17% instead of 50% power

                                        Weapons

                                        • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                                        Leroy

                                        • Leroy runs 25% longer when meleed with a Bowie Knife
                                        • Leroy runs 50% longer when meleed with Galvaknuckles

                                        Origins

                                        General

                                        • Tank has instant cool down
                                        • Pack-a-punch is always on
                                        • First robot always comes over tank station
                                        • Reduced soul boxes zombie requirement from 30 to 15
                                        • Replace the 115 packed weapon reward with a Raygun Mark 2

                                        Buildables

                                        • All records and buildable parts are given on spawn
                                        • Gramophone is no longer needed

                                        Teleporters

                                        • Teleporters activate as soon as doors leading to them are opened
                                        • Teleporters in the crazy place can be used without first being used from the other side

                                        Special Rounds

                                        • Panzers will come every 4 rounds on solo and coop
                                        • Generator zombies can come every 4 rounds
                                        • Generator zombies will come the same round as you turn on 4 or more generators

                                        Weapons

                                        • Staffs can be upgraded without doing the easter egg steps
                                        • Upgraded lighting does infinite damage
                                        • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                                        Crazy Place

                                        • Moving walls at disabled
                                        • All gems are spawned

                                        Shovel and Helmet

                                        • Shovels are given on spawn
                                        • Golden shovels are awarded after 5 digs
                                        • Golden helmet chance increased from 5% to 20%

                                        Dig spots

                                        • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                                        • Dug powerups spawn in a cycle (4 main powerups)
                                        • Hidden perk bottle dig spots are visible without zombie blood
                                        • Hidden perk bottle dig spots respawn every round
                                        • Hidden perk bottles give all 9 perk slots

                                        Source Code

                                        • BO2-Remix - https://github.com/5and5/BO2-Remix
                                        • BO1-Remix - https://github.com/5and5/BO1-Remix

                                        Credits

                                        • JezuzLizard
                                        • JBleezy
                                        • ZECxR3ap3r
                                        • Bandit
                                        • TTS
                                        • Naomi
                                        • Chase
                                        • DoktorSAS
                                        • HuthTV
                                        48. Reinkaosundefined Offline
                                        48. Reinkaosundefined Offline
                                        48. Reinkaos
                                        wrote on last edited by
                                        #50
                                        This post is deleted!
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                                        • Beniotenisoundefined Offline
                                          Beniotenisoundefined Offline
                                          Benioteniso
                                          wrote on last edited by
                                          #51

                                          how do i make the zombies not sprint in round 1?

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