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  3. [Release] [ZM] BO2 Remix Mod

[Release] [ZM] BO2 Remix Mod

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  • 5and5undefined 5and5

    Call of Duty: Black Ops II Zombies - Remix

    This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

    Created by: 5and5

    YouTube - Twitch - Twitter

    badge-alt-text

    Download

    Download

    Leaderboards

    Leaderboards

    How to Install

    YouTube Video

    • Video Tutorial

    Automatic Installer

    • Download and install BO2 Plutonium Plutonium Download
    • Download the latest version of Remix Installer
    • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
    • Launch the game and enjoy!

    Manual Installation

    • Download and install BO2 Plutonium Plutonium Download
    • Download the latest version of Remix
    • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
    • Launch the game and enjoy!

    Custom Survival Maps Installation

    • Go here for more information
    • Download Remix Custom Survival Maps
    • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
    • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

    Change Notes

    General

    • Zombies start running at round 1
    • Walkers removed
    • Coop pause
    • Three weapon slots by default
    • Zombies health scales more linearly
    • Insta kill rounds start on round 115 on normal maps then happen every odd round after
    • Insta kill rounds start on round 75 on survival maps then happen every odd round after
    • 12 hour reset

    Visual

    • Tweaked graphics
    • Tweaked vision set
    • Rotating skybox
    • Fog disabled
    • Night mode option with night_mode 1
    • Change zombies eye color with eye_color 1

    Patches

    • Bank automatically full
    • Perma Perks given
    • Fridge has AN94 or War Machine depending on the map
    • Set box starting locations
    • First box
    • Round 255 round cap removed
    • In game fast ray rapid_fire 1
    • Characters can be selected with character

    HUD

    • Timer
    • Round timer
    • Health bar
    • SPH - appears after round 50
    • Zombies remaining counter
    • Current zone
    • Trap timer
    • All hud can be turned on with hud_all 1
    • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
    • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

    Player

    • Starting points set to 555
    • Max points set to 500005
    • Reduced fall damage

    Power Ups

    • Drop rate increased from 3% to 4%
    • Fire sales removed
    • Max ammos refill clip as well
    • Carpenters repair shields
    • Insta kill timer stacks
    • Double points timer stacks
    • Nukes kill zombies faster
    • Perk bottles give extra perk slot
    • Effect added to the first drop of a new powerup cycle

    Perks

    • Players can sprint while drinking perks
    • Perk bottles also increase players perk limit by 1
    • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
    • Deadshot increases head shot damage by x2
    • Who's who wont activate when player has quick revive
    • Electric cherry wont activate when a player goes down
    • Proning in front of perks gives you 100 points

    Mystery Box

    • Weapons can be shared by knifing the box
    • Box moves instantly now
    • Box perma perk guarantees a good weapon first hit
    • First box setup guaranteed
    • Mark 2 probability increased from 33% to 50%

    Buildables

    • All parts are given at the start of the game
    • Increased buildable buy distance
    • Buildables can be built without looking at them

    Weapons

    • Explosive damage scaling increased
    • Increased wall weapon buy distance
    • Buying wall weapon ammo fills clip

    Equipment

    • Claymores do 1/2 of zombies max health
    • Max claymores changed from 12 per player to 10 total on the map at a time

    Maps

    Survival

    • Dogs are enabled by default except on Nuketown
    • Dogs rounds always happen every 4 rounds

    Bus Depot

    • Pack-A-Punch added
    • Claymores added

    Farm

    • Pack-A-Punch added
    • Claymores added

    Town

    • Speed cola moved to tombstone location
    • Tombstone removed
    • Olympia wall buy replaced with an mp5
    • Claymores added

    Nuke Town

    • Pack-a-punch and jug will always land in the backyard that the box starts at
    • Set box starting location with nuked_box yellow or nuked_box green
    • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
    • Disabled zombies spawning in the middle while players are in either backyards
    • Limited M27

    Tranzit

    General

    • Denizens disabled
    • All light post portals are always active
    • Pap door is always open
    • Removed iron boards

    Zones

    • Farm barn zone acts the same as it does on Farm
    • Outside of Farm zone acts the same even if you open the door

    Buildables

    • Bus parts are prebuilt except cattle catcher
    • Dinner hatch is prebuilt
    • Turret does not need a turbine
    • Electric trap does not need a turbine

    Weapons

    • Jetgun recharges faster
    • Jetgun recharges while away
    • Jetgun returns to bench when over heated

    No Power

    • Enable no power game with no_power 1
    • This disables turbine workbench and jetgun

    Die Rise

    General

    • Leaper rounds always happen every 4 rounds
    • Perma phd flopper added

    Zones

    • Limited where players can camp while in the shaft
    • Zombies no longer jump across to trample steam zone
    • Disabled ground spawner in square room

    Elevators

    • Elevator wait time changed from 5-20 to 7-12 seconds
    • Standing on elevators make them move quicker
    • Key is given on spawn
    • Key is given 20 seconds after used
    • Key can lock elevators in a pre set position

    Weapons

    • Semtex wallbuy added by b23r
    • Sliquifier kills till round 255
    • Sliquifier continues to chain while put away
    • Sliquifier no longer drops extra goo
      <!-- - Sliquifier goo removed -->

    Mob of the Dead

    General

    • Blundergat spawns in wardens office without collecting 5 skulls
    • Set key to always spawn next to the cafeteria

    Buildables

    • All plane parts are given on spawn in solo only
    • Plane automatically refills
    • Zombie shield bench added inside wardens office
    • Zombie shield inside wardens has a 5 minute cooldown

    Traps

    • Fan trap no longer kills players instantly
    • Sniper trap does infinite damage
    • Acid trap player damage cool down increased from 1 to 1.5 seconds

    Zones

    • Opening double tap door does not cause zombies to spawn upstairs

    Weapons

    • Blundergat damage no longer falls off
    • Blundergat is no longer limited in the box
    • Blundergat ammo reduced by 1/3
    • Acidgat ammo reduced by 1/3
    • Tomahawk is upgraded when picked up
    • Tomahawk reduced cooldown from 5 to 4 seconds

    Buried

    General

    • Initial spawns changed to be closer to the slide
    • Vultureaid will always be the last perk given by the witches
    • Removed barricade in front of jug
    • Nerfed jug spawn zone

    Buildables

    • Spawned turbine workbench by candy shop
    • Subwoofer gives powerups
    • Subwoofer has increased range
    • Turbine starts dying at 17% instead of 50% power

    Weapons

    • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

    Leroy

    • Leroy runs 25% longer when meleed with a Bowie Knife
    • Leroy runs 50% longer when meleed with Galvaknuckles

    Origins

    General

    • Tank has instant cool down
    • Pack-a-punch is always on
    • First robot always comes over tank station
    • Reduced soul boxes zombie requirement from 30 to 15
    • Replace the 115 packed weapon reward with a Raygun Mark 2

    Buildables

    • All records and buildable parts are given on spawn
    • Gramophone is no longer needed

    Teleporters

    • Teleporters activate as soon as doors leading to them are opened
    • Teleporters in the crazy place can be used without first being used from the other side

    Special Rounds

    • Panzers will come every 4 rounds on solo and coop
    • Generator zombies can come every 4 rounds
    • Generator zombies will come the same round as you turn on 4 or more generators

    Weapons

    • Staffs can be upgraded without doing the easter egg steps
    • Upgraded lighting does infinite damage
    • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

    Crazy Place

    • Moving walls at disabled
    • All gems are spawned

    Shovel and Helmet

    • Shovels are given on spawn
    • Golden shovels are awarded after 5 digs
    • Golden helmet chance increased from 5% to 20%

    Dig spots

    • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
    • Dug powerups spawn in a cycle (4 main powerups)
    • Hidden perk bottle dig spots are visible without zombie blood
    • Hidden perk bottle dig spots respawn every round
    • Hidden perk bottles give all 9 perk slots

    Source Code

    • BO2-Remix - https://github.com/5and5/BO2-Remix
    • BO1-Remix - https://github.com/5and5/BO1-Remix

    Credits

    • JezuzLizard
    • JBleezy
    • ZECxR3ap3r
    • Bandit
    • TTS
    • Naomi
    • Chase
    • DoktorSAS
    • HuthTV
    NickBickundefined Offline
    NickBickundefined Offline
    NickBick
    wrote on last edited by
    #36

    L ratioed

    1 Reply Last reply
    0
    • Welstielundefined Welstiel

      Hello. I attempted to remove the override for sprint from round 1. However, after I decompile the file to change things recompiling throws "Bad syntax in line 93." I checked that line and it ends at this point:
      round_think_override( restart )
      {
      if( !(IsDefined( restart )) )
      {
      restart = 0;
      }
      level endon( "end_round_think" );
      if( !(is_true( restart )) )
      {
      if( IsDefined( level.initial_round_wait_func ) )
      {
      [ ]; <---
      }

      Is this array supposed to be blank?

      JezuzLizardundefined Offline
      JezuzLizardundefined Offline
      JezuzLizard
      Plutonium Staff
      wrote on last edited by
      #37

      Welstiel Dude why are you decompiling an open source project?!

      Welstielundefined 1 Reply Last reply
      0
      • JezuzLizardundefined JezuzLizard

        Welstiel Dude why are you decompiling an open source project?!

        Welstielundefined Offline
        Welstielundefined Offline
        Welstiel
        wrote on last edited by
        #38

        JezuzLizard I tried compiling the code from GitHub and am still getting errors trying to compile that code too.
        Not quite sure what is happening that is throwing off the compiler but it's not compiling.

        1 Reply Last reply
        0
        • iHarrowundefined iHarrow

          it is easy Go to Source code Just Remove this code from _zombies.gsc this file can find it in remix folder
          bb7e37d0-5dfc-415d-9849-2bfa5bbfb459-image.png

          EDIT: To remove zombie runner check this post https://forum.plutonium.pw/post/155091

          AthiestGamerundefined Offline
          AthiestGamerundefined Offline
          AthiestGamer
          wrote on last edited by
          #39
          This post is deleted!
          1 Reply Last reply
          0
          • TopPlayerEUWundefined Offline
            TopPlayerEUWundefined Offline
            TopPlayerEUW
            wrote on last edited by
            #40

            How can you play with ur friends with Remix? Same thing as without it?

            SirHerboXIundefined 1 Reply Last reply
            0
            • TopPlayerEUWundefined TopPlayerEUW

              How can you play with ur friends with Remix? Same thing as without it?

              SirHerboXIundefined Offline
              SirHerboXIundefined Offline
              SirHerboXI
              wrote on last edited by
              #41

              TopPlayerEUW i think it would work the same. your friend would just have to get the same thing downloaded

              Mr.Somethingundefined 1 Reply Last reply
              0
              • SirHerboXIundefined SirHerboXI

                TopPlayerEUW i think it would work the same. your friend would just have to get the same thing downloaded

                Mr.Somethingundefined Offline
                Mr.Somethingundefined Offline
                Mr.Something
                Contributor
                wrote on last edited by
                #42

                SirHerboXI They don't even have to download the scripts. So it's basically the same.

                1 Reply Last reply
                0
                • TopPlayerEUWundefined Offline
                  TopPlayerEUWundefined Offline
                  TopPlayerEUW
                  wrote on last edited by
                  #43

                  Why if i play as coop 2 or more in REMIX, zombies spawn so slowly and sometimes the map feels just dead (even if there are 300 zombies as counter)?

                  1 Reply Last reply
                  0
                  • 5and5undefined 5and5

                    Call of Duty: Black Ops II Zombies - Remix

                    This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                    Created by: 5and5

                    YouTube - Twitch - Twitter

                    badge-alt-text

                    Download

                    Download

                    Leaderboards

                    Leaderboards

                    How to Install

                    YouTube Video

                    • Video Tutorial

                    Automatic Installer

                    • Download and install BO2 Plutonium Plutonium Download
                    • Download the latest version of Remix Installer
                    • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                    • Launch the game and enjoy!

                    Manual Installation

                    • Download and install BO2 Plutonium Plutonium Download
                    • Download the latest version of Remix
                    • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                    • Launch the game and enjoy!

                    Custom Survival Maps Installation

                    • Go here for more information
                    • Download Remix Custom Survival Maps
                    • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                    • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                    Change Notes

                    General

                    • Zombies start running at round 1
                    • Walkers removed
                    • Coop pause
                    • Three weapon slots by default
                    • Zombies health scales more linearly
                    • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                    • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                    • 12 hour reset

                    Visual

                    • Tweaked graphics
                    • Tweaked vision set
                    • Rotating skybox
                    • Fog disabled
                    • Night mode option with night_mode 1
                    • Change zombies eye color with eye_color 1

                    Patches

                    • Bank automatically full
                    • Perma Perks given
                    • Fridge has AN94 or War Machine depending on the map
                    • Set box starting locations
                    • First box
                    • Round 255 round cap removed
                    • In game fast ray rapid_fire 1
                    • Characters can be selected with character

                    HUD

                    • Timer
                    • Round timer
                    • Health bar
                    • SPH - appears after round 50
                    • Zombies remaining counter
                    • Current zone
                    • Trap timer
                    • All hud can be turned on with hud_all 1
                    • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                    • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                    Player

                    • Starting points set to 555
                    • Max points set to 500005
                    • Reduced fall damage

                    Power Ups

                    • Drop rate increased from 3% to 4%
                    • Fire sales removed
                    • Max ammos refill clip as well
                    • Carpenters repair shields
                    • Insta kill timer stacks
                    • Double points timer stacks
                    • Nukes kill zombies faster
                    • Perk bottles give extra perk slot
                    • Effect added to the first drop of a new powerup cycle

                    Perks

                    • Players can sprint while drinking perks
                    • Perk bottles also increase players perk limit by 1
                    • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                    • Deadshot increases head shot damage by x2
                    • Who's who wont activate when player has quick revive
                    • Electric cherry wont activate when a player goes down
                    • Proning in front of perks gives you 100 points

                    Mystery Box

                    • Weapons can be shared by knifing the box
                    • Box moves instantly now
                    • Box perma perk guarantees a good weapon first hit
                    • First box setup guaranteed
                    • Mark 2 probability increased from 33% to 50%

                    Buildables

                    • All parts are given at the start of the game
                    • Increased buildable buy distance
                    • Buildables can be built without looking at them

                    Weapons

                    • Explosive damage scaling increased
                    • Increased wall weapon buy distance
                    • Buying wall weapon ammo fills clip

                    Equipment

                    • Claymores do 1/2 of zombies max health
                    • Max claymores changed from 12 per player to 10 total on the map at a time

                    Maps

                    Survival

                    • Dogs are enabled by default except on Nuketown
                    • Dogs rounds always happen every 4 rounds

                    Bus Depot

                    • Pack-A-Punch added
                    • Claymores added

                    Farm

                    • Pack-A-Punch added
                    • Claymores added

                    Town

                    • Speed cola moved to tombstone location
                    • Tombstone removed
                    • Olympia wall buy replaced with an mp5
                    • Claymores added

                    Nuke Town

                    • Pack-a-punch and jug will always land in the backyard that the box starts at
                    • Set box starting location with nuked_box yellow or nuked_box green
                    • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                    • Disabled zombies spawning in the middle while players are in either backyards
                    • Limited M27

                    Tranzit

                    General

                    • Denizens disabled
                    • All light post portals are always active
                    • Pap door is always open
                    • Removed iron boards

                    Zones

                    • Farm barn zone acts the same as it does on Farm
                    • Outside of Farm zone acts the same even if you open the door

                    Buildables

                    • Bus parts are prebuilt except cattle catcher
                    • Dinner hatch is prebuilt
                    • Turret does not need a turbine
                    • Electric trap does not need a turbine

                    Weapons

                    • Jetgun recharges faster
                    • Jetgun recharges while away
                    • Jetgun returns to bench when over heated

                    No Power

                    • Enable no power game with no_power 1
                    • This disables turbine workbench and jetgun

                    Die Rise

                    General

                    • Leaper rounds always happen every 4 rounds
                    • Perma phd flopper added

                    Zones

                    • Limited where players can camp while in the shaft
                    • Zombies no longer jump across to trample steam zone
                    • Disabled ground spawner in square room

                    Elevators

                    • Elevator wait time changed from 5-20 to 7-12 seconds
                    • Standing on elevators make them move quicker
                    • Key is given on spawn
                    • Key is given 20 seconds after used
                    • Key can lock elevators in a pre set position

                    Weapons

                    • Semtex wallbuy added by b23r
                    • Sliquifier kills till round 255
                    • Sliquifier continues to chain while put away
                    • Sliquifier no longer drops extra goo
                      <!-- - Sliquifier goo removed -->

                    Mob of the Dead

                    General

                    • Blundergat spawns in wardens office without collecting 5 skulls
                    • Set key to always spawn next to the cafeteria

                    Buildables

                    • All plane parts are given on spawn in solo only
                    • Plane automatically refills
                    • Zombie shield bench added inside wardens office
                    • Zombie shield inside wardens has a 5 minute cooldown

                    Traps

                    • Fan trap no longer kills players instantly
                    • Sniper trap does infinite damage
                    • Acid trap player damage cool down increased from 1 to 1.5 seconds

                    Zones

                    • Opening double tap door does not cause zombies to spawn upstairs

                    Weapons

                    • Blundergat damage no longer falls off
                    • Blundergat is no longer limited in the box
                    • Blundergat ammo reduced by 1/3
                    • Acidgat ammo reduced by 1/3
                    • Tomahawk is upgraded when picked up
                    • Tomahawk reduced cooldown from 5 to 4 seconds

                    Buried

                    General

                    • Initial spawns changed to be closer to the slide
                    • Vultureaid will always be the last perk given by the witches
                    • Removed barricade in front of jug
                    • Nerfed jug spawn zone

                    Buildables

                    • Spawned turbine workbench by candy shop
                    • Subwoofer gives powerups
                    • Subwoofer has increased range
                    • Turbine starts dying at 17% instead of 50% power

                    Weapons

                    • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                    Leroy

                    • Leroy runs 25% longer when meleed with a Bowie Knife
                    • Leroy runs 50% longer when meleed with Galvaknuckles

                    Origins

                    General

                    • Tank has instant cool down
                    • Pack-a-punch is always on
                    • First robot always comes over tank station
                    • Reduced soul boxes zombie requirement from 30 to 15
                    • Replace the 115 packed weapon reward with a Raygun Mark 2

                    Buildables

                    • All records and buildable parts are given on spawn
                    • Gramophone is no longer needed

                    Teleporters

                    • Teleporters activate as soon as doors leading to them are opened
                    • Teleporters in the crazy place can be used without first being used from the other side

                    Special Rounds

                    • Panzers will come every 4 rounds on solo and coop
                    • Generator zombies can come every 4 rounds
                    • Generator zombies will come the same round as you turn on 4 or more generators

                    Weapons

                    • Staffs can be upgraded without doing the easter egg steps
                    • Upgraded lighting does infinite damage
                    • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                    Crazy Place

                    • Moving walls at disabled
                    • All gems are spawned

                    Shovel and Helmet

                    • Shovels are given on spawn
                    • Golden shovels are awarded after 5 digs
                    • Golden helmet chance increased from 5% to 20%

                    Dig spots

                    • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                    • Dug powerups spawn in a cycle (4 main powerups)
                    • Hidden perk bottle dig spots are visible without zombie blood
                    • Hidden perk bottle dig spots respawn every round
                    • Hidden perk bottles give all 9 perk slots

                    Source Code

                    • BO2-Remix - https://github.com/5and5/BO2-Remix
                    • BO1-Remix - https://github.com/5and5/BO1-Remix

                    Credits

                    • JezuzLizard
                    • JBleezy
                    • ZECxR3ap3r
                    • Bandit
                    • TTS
                    • Naomi
                    • Chase
                    • DoktorSAS
                    • HuthTV
                    I_M_K_4undefined Offline
                    I_M_K_4undefined Offline
                    I_M_K_4
                    wrote on last edited by
                    #44

                    5and5 i may be using it wrong but the "Select character" command isn't working?

                    1 Reply Last reply
                    0
                    • ShredShotundefined Offline
                      ShredShotundefined Offline
                      ShredShot
                      wrote on last edited by
                      #45
                      This post is deleted!
                      1 Reply Last reply
                      0
                      • Fancy Saladundefined Offline
                        Fancy Saladundefined Offline
                        Fancy Salad
                        wrote on last edited by
                        #46

                        Could you make a separate mod to change the zombie eye color

                        1 Reply Last reply
                        0
                        • 5and5undefined 5and5

                          Call of Duty: Black Ops II Zombies - Remix

                          This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                          Created by: 5and5

                          YouTube - Twitch - Twitter

                          badge-alt-text

                          Download

                          Download

                          Leaderboards

                          Leaderboards

                          How to Install

                          YouTube Video

                          • Video Tutorial

                          Automatic Installer

                          • Download and install BO2 Plutonium Plutonium Download
                          • Download the latest version of Remix Installer
                          • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                          • Launch the game and enjoy!

                          Manual Installation

                          • Download and install BO2 Plutonium Plutonium Download
                          • Download the latest version of Remix
                          • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                          • Launch the game and enjoy!

                          Custom Survival Maps Installation

                          • Go here for more information
                          • Download Remix Custom Survival Maps
                          • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                          • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                          Change Notes

                          General

                          • Zombies start running at round 1
                          • Walkers removed
                          • Coop pause
                          • Three weapon slots by default
                          • Zombies health scales more linearly
                          • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                          • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                          • 12 hour reset

                          Visual

                          • Tweaked graphics
                          • Tweaked vision set
                          • Rotating skybox
                          • Fog disabled
                          • Night mode option with night_mode 1
                          • Change zombies eye color with eye_color 1

                          Patches

                          • Bank automatically full
                          • Perma Perks given
                          • Fridge has AN94 or War Machine depending on the map
                          • Set box starting locations
                          • First box
                          • Round 255 round cap removed
                          • In game fast ray rapid_fire 1
                          • Characters can be selected with character

                          HUD

                          • Timer
                          • Round timer
                          • Health bar
                          • SPH - appears after round 50
                          • Zombies remaining counter
                          • Current zone
                          • Trap timer
                          • All hud can be turned on with hud_all 1
                          • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                          • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                          Player

                          • Starting points set to 555
                          • Max points set to 500005
                          • Reduced fall damage

                          Power Ups

                          • Drop rate increased from 3% to 4%
                          • Fire sales removed
                          • Max ammos refill clip as well
                          • Carpenters repair shields
                          • Insta kill timer stacks
                          • Double points timer stacks
                          • Nukes kill zombies faster
                          • Perk bottles give extra perk slot
                          • Effect added to the first drop of a new powerup cycle

                          Perks

                          • Players can sprint while drinking perks
                          • Perk bottles also increase players perk limit by 1
                          • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                          • Deadshot increases head shot damage by x2
                          • Who's who wont activate when player has quick revive
                          • Electric cherry wont activate when a player goes down
                          • Proning in front of perks gives you 100 points

                          Mystery Box

                          • Weapons can be shared by knifing the box
                          • Box moves instantly now
                          • Box perma perk guarantees a good weapon first hit
                          • First box setup guaranteed
                          • Mark 2 probability increased from 33% to 50%

                          Buildables

                          • All parts are given at the start of the game
                          • Increased buildable buy distance
                          • Buildables can be built without looking at them

                          Weapons

                          • Explosive damage scaling increased
                          • Increased wall weapon buy distance
                          • Buying wall weapon ammo fills clip

                          Equipment

                          • Claymores do 1/2 of zombies max health
                          • Max claymores changed from 12 per player to 10 total on the map at a time

                          Maps

                          Survival

                          • Dogs are enabled by default except on Nuketown
                          • Dogs rounds always happen every 4 rounds

                          Bus Depot

                          • Pack-A-Punch added
                          • Claymores added

                          Farm

                          • Pack-A-Punch added
                          • Claymores added

                          Town

                          • Speed cola moved to tombstone location
                          • Tombstone removed
                          • Olympia wall buy replaced with an mp5
                          • Claymores added

                          Nuke Town

                          • Pack-a-punch and jug will always land in the backyard that the box starts at
                          • Set box starting location with nuked_box yellow or nuked_box green
                          • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                          • Disabled zombies spawning in the middle while players are in either backyards
                          • Limited M27

                          Tranzit

                          General

                          • Denizens disabled
                          • All light post portals are always active
                          • Pap door is always open
                          • Removed iron boards

                          Zones

                          • Farm barn zone acts the same as it does on Farm
                          • Outside of Farm zone acts the same even if you open the door

                          Buildables

                          • Bus parts are prebuilt except cattle catcher
                          • Dinner hatch is prebuilt
                          • Turret does not need a turbine
                          • Electric trap does not need a turbine

                          Weapons

                          • Jetgun recharges faster
                          • Jetgun recharges while away
                          • Jetgun returns to bench when over heated

                          No Power

                          • Enable no power game with no_power 1
                          • This disables turbine workbench and jetgun

                          Die Rise

                          General

                          • Leaper rounds always happen every 4 rounds
                          • Perma phd flopper added

                          Zones

                          • Limited where players can camp while in the shaft
                          • Zombies no longer jump across to trample steam zone
                          • Disabled ground spawner in square room

                          Elevators

                          • Elevator wait time changed from 5-20 to 7-12 seconds
                          • Standing on elevators make them move quicker
                          • Key is given on spawn
                          • Key is given 20 seconds after used
                          • Key can lock elevators in a pre set position

                          Weapons

                          • Semtex wallbuy added by b23r
                          • Sliquifier kills till round 255
                          • Sliquifier continues to chain while put away
                          • Sliquifier no longer drops extra goo
                            <!-- - Sliquifier goo removed -->

                          Mob of the Dead

                          General

                          • Blundergat spawns in wardens office without collecting 5 skulls
                          • Set key to always spawn next to the cafeteria

                          Buildables

                          • All plane parts are given on spawn in solo only
                          • Plane automatically refills
                          • Zombie shield bench added inside wardens office
                          • Zombie shield inside wardens has a 5 minute cooldown

                          Traps

                          • Fan trap no longer kills players instantly
                          • Sniper trap does infinite damage
                          • Acid trap player damage cool down increased from 1 to 1.5 seconds

                          Zones

                          • Opening double tap door does not cause zombies to spawn upstairs

                          Weapons

                          • Blundergat damage no longer falls off
                          • Blundergat is no longer limited in the box
                          • Blundergat ammo reduced by 1/3
                          • Acidgat ammo reduced by 1/3
                          • Tomahawk is upgraded when picked up
                          • Tomahawk reduced cooldown from 5 to 4 seconds

                          Buried

                          General

                          • Initial spawns changed to be closer to the slide
                          • Vultureaid will always be the last perk given by the witches
                          • Removed barricade in front of jug
                          • Nerfed jug spawn zone

                          Buildables

                          • Spawned turbine workbench by candy shop
                          • Subwoofer gives powerups
                          • Subwoofer has increased range
                          • Turbine starts dying at 17% instead of 50% power

                          Weapons

                          • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                          Leroy

                          • Leroy runs 25% longer when meleed with a Bowie Knife
                          • Leroy runs 50% longer when meleed with Galvaknuckles

                          Origins

                          General

                          • Tank has instant cool down
                          • Pack-a-punch is always on
                          • First robot always comes over tank station
                          • Reduced soul boxes zombie requirement from 30 to 15
                          • Replace the 115 packed weapon reward with a Raygun Mark 2

                          Buildables

                          • All records and buildable parts are given on spawn
                          • Gramophone is no longer needed

                          Teleporters

                          • Teleporters activate as soon as doors leading to them are opened
                          • Teleporters in the crazy place can be used without first being used from the other side

                          Special Rounds

                          • Panzers will come every 4 rounds on solo and coop
                          • Generator zombies can come every 4 rounds
                          • Generator zombies will come the same round as you turn on 4 or more generators

                          Weapons

                          • Staffs can be upgraded without doing the easter egg steps
                          • Upgraded lighting does infinite damage
                          • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                          Crazy Place

                          • Moving walls at disabled
                          • All gems are spawned

                          Shovel and Helmet

                          • Shovels are given on spawn
                          • Golden shovels are awarded after 5 digs
                          • Golden helmet chance increased from 5% to 20%

                          Dig spots

                          • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                          • Dug powerups spawn in a cycle (4 main powerups)
                          • Hidden perk bottle dig spots are visible without zombie blood
                          • Hidden perk bottle dig spots respawn every round
                          • Hidden perk bottles give all 9 perk slots

                          Source Code

                          • BO2-Remix - https://github.com/5and5/BO2-Remix
                          • BO1-Remix - https://github.com/5and5/BO1-Remix

                          Credits

                          • JezuzLizard
                          • JBleezy
                          • ZECxR3ap3r
                          • Bandit
                          • TTS
                          • Naomi
                          • Chase
                          • DoktorSAS
                          • HuthTV
                          Buckweed_420undefined Offline
                          Buckweed_420undefined Offline
                          Buckweed_420
                          wrote on last edited by
                          #47
                          This post is deleted!
                          1 Reply Last reply
                          0
                          • qndaundefined Offline
                            qndaundefined Offline
                            qnda
                            wrote on last edited by
                            #48

                            There's a problem when i play with 2+ players. When the game starts, all players have the mod working, except one that will play a normal game, without the functions of the mod.
                            If i restart the game trying to fix the problem, everyone will have the mod working, except the host.
                            How can I solve this problem?

                            1 Reply Last reply
                            0
                            • AyCaramba30undefined Offline
                              AyCaramba30undefined Offline
                              AyCaramba30
                              wrote on last edited by
                              #49

                              On Mob of The Dead you can't refill the plane after going to the bridge, is there a fix for this?

                              1 Reply Last reply
                              0
                              • 5and5undefined 5and5

                                Call of Duty: Black Ops II Zombies - Remix

                                This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                                Created by: 5and5

                                YouTube - Twitch - Twitter

                                badge-alt-text

                                Download

                                Download

                                Leaderboards

                                Leaderboards

                                How to Install

                                YouTube Video

                                • Video Tutorial

                                Automatic Installer

                                • Download and install BO2 Plutonium Plutonium Download
                                • Download the latest version of Remix Installer
                                • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                                • Launch the game and enjoy!

                                Manual Installation

                                • Download and install BO2 Plutonium Plutonium Download
                                • Download the latest version of Remix
                                • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                • Launch the game and enjoy!

                                Custom Survival Maps Installation

                                • Go here for more information
                                • Download Remix Custom Survival Maps
                                • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                                Change Notes

                                General

                                • Zombies start running at round 1
                                • Walkers removed
                                • Coop pause
                                • Three weapon slots by default
                                • Zombies health scales more linearly
                                • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                                • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                                • 12 hour reset

                                Visual

                                • Tweaked graphics
                                • Tweaked vision set
                                • Rotating skybox
                                • Fog disabled
                                • Night mode option with night_mode 1
                                • Change zombies eye color with eye_color 1

                                Patches

                                • Bank automatically full
                                • Perma Perks given
                                • Fridge has AN94 or War Machine depending on the map
                                • Set box starting locations
                                • First box
                                • Round 255 round cap removed
                                • In game fast ray rapid_fire 1
                                • Characters can be selected with character

                                HUD

                                • Timer
                                • Round timer
                                • Health bar
                                • SPH - appears after round 50
                                • Zombies remaining counter
                                • Current zone
                                • Trap timer
                                • All hud can be turned on with hud_all 1
                                • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                                • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                                Player

                                • Starting points set to 555
                                • Max points set to 500005
                                • Reduced fall damage

                                Power Ups

                                • Drop rate increased from 3% to 4%
                                • Fire sales removed
                                • Max ammos refill clip as well
                                • Carpenters repair shields
                                • Insta kill timer stacks
                                • Double points timer stacks
                                • Nukes kill zombies faster
                                • Perk bottles give extra perk slot
                                • Effect added to the first drop of a new powerup cycle

                                Perks

                                • Players can sprint while drinking perks
                                • Perk bottles also increase players perk limit by 1
                                • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                                • Deadshot increases head shot damage by x2
                                • Who's who wont activate when player has quick revive
                                • Electric cherry wont activate when a player goes down
                                • Proning in front of perks gives you 100 points

                                Mystery Box

                                • Weapons can be shared by knifing the box
                                • Box moves instantly now
                                • Box perma perk guarantees a good weapon first hit
                                • First box setup guaranteed
                                • Mark 2 probability increased from 33% to 50%

                                Buildables

                                • All parts are given at the start of the game
                                • Increased buildable buy distance
                                • Buildables can be built without looking at them

                                Weapons

                                • Explosive damage scaling increased
                                • Increased wall weapon buy distance
                                • Buying wall weapon ammo fills clip

                                Equipment

                                • Claymores do 1/2 of zombies max health
                                • Max claymores changed from 12 per player to 10 total on the map at a time

                                Maps

                                Survival

                                • Dogs are enabled by default except on Nuketown
                                • Dogs rounds always happen every 4 rounds

                                Bus Depot

                                • Pack-A-Punch added
                                • Claymores added

                                Farm

                                • Pack-A-Punch added
                                • Claymores added

                                Town

                                • Speed cola moved to tombstone location
                                • Tombstone removed
                                • Olympia wall buy replaced with an mp5
                                • Claymores added

                                Nuke Town

                                • Pack-a-punch and jug will always land in the backyard that the box starts at
                                • Set box starting location with nuked_box yellow or nuked_box green
                                • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                                • Disabled zombies spawning in the middle while players are in either backyards
                                • Limited M27

                                Tranzit

                                General

                                • Denizens disabled
                                • All light post portals are always active
                                • Pap door is always open
                                • Removed iron boards

                                Zones

                                • Farm barn zone acts the same as it does on Farm
                                • Outside of Farm zone acts the same even if you open the door

                                Buildables

                                • Bus parts are prebuilt except cattle catcher
                                • Dinner hatch is prebuilt
                                • Turret does not need a turbine
                                • Electric trap does not need a turbine

                                Weapons

                                • Jetgun recharges faster
                                • Jetgun recharges while away
                                • Jetgun returns to bench when over heated

                                No Power

                                • Enable no power game with no_power 1
                                • This disables turbine workbench and jetgun

                                Die Rise

                                General

                                • Leaper rounds always happen every 4 rounds
                                • Perma phd flopper added

                                Zones

                                • Limited where players can camp while in the shaft
                                • Zombies no longer jump across to trample steam zone
                                • Disabled ground spawner in square room

                                Elevators

                                • Elevator wait time changed from 5-20 to 7-12 seconds
                                • Standing on elevators make them move quicker
                                • Key is given on spawn
                                • Key is given 20 seconds after used
                                • Key can lock elevators in a pre set position

                                Weapons

                                • Semtex wallbuy added by b23r
                                • Sliquifier kills till round 255
                                • Sliquifier continues to chain while put away
                                • Sliquifier no longer drops extra goo
                                  <!-- - Sliquifier goo removed -->

                                Mob of the Dead

                                General

                                • Blundergat spawns in wardens office without collecting 5 skulls
                                • Set key to always spawn next to the cafeteria

                                Buildables

                                • All plane parts are given on spawn in solo only
                                • Plane automatically refills
                                • Zombie shield bench added inside wardens office
                                • Zombie shield inside wardens has a 5 minute cooldown

                                Traps

                                • Fan trap no longer kills players instantly
                                • Sniper trap does infinite damage
                                • Acid trap player damage cool down increased from 1 to 1.5 seconds

                                Zones

                                • Opening double tap door does not cause zombies to spawn upstairs

                                Weapons

                                • Blundergat damage no longer falls off
                                • Blundergat is no longer limited in the box
                                • Blundergat ammo reduced by 1/3
                                • Acidgat ammo reduced by 1/3
                                • Tomahawk is upgraded when picked up
                                • Tomahawk reduced cooldown from 5 to 4 seconds

                                Buried

                                General

                                • Initial spawns changed to be closer to the slide
                                • Vultureaid will always be the last perk given by the witches
                                • Removed barricade in front of jug
                                • Nerfed jug spawn zone

                                Buildables

                                • Spawned turbine workbench by candy shop
                                • Subwoofer gives powerups
                                • Subwoofer has increased range
                                • Turbine starts dying at 17% instead of 50% power

                                Weapons

                                • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                                Leroy

                                • Leroy runs 25% longer when meleed with a Bowie Knife
                                • Leroy runs 50% longer when meleed with Galvaknuckles

                                Origins

                                General

                                • Tank has instant cool down
                                • Pack-a-punch is always on
                                • First robot always comes over tank station
                                • Reduced soul boxes zombie requirement from 30 to 15
                                • Replace the 115 packed weapon reward with a Raygun Mark 2

                                Buildables

                                • All records and buildable parts are given on spawn
                                • Gramophone is no longer needed

                                Teleporters

                                • Teleporters activate as soon as doors leading to them are opened
                                • Teleporters in the crazy place can be used without first being used from the other side

                                Special Rounds

                                • Panzers will come every 4 rounds on solo and coop
                                • Generator zombies can come every 4 rounds
                                • Generator zombies will come the same round as you turn on 4 or more generators

                                Weapons

                                • Staffs can be upgraded without doing the easter egg steps
                                • Upgraded lighting does infinite damage
                                • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                                Crazy Place

                                • Moving walls at disabled
                                • All gems are spawned

                                Shovel and Helmet

                                • Shovels are given on spawn
                                • Golden shovels are awarded after 5 digs
                                • Golden helmet chance increased from 5% to 20%

                                Dig spots

                                • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                                • Dug powerups spawn in a cycle (4 main powerups)
                                • Hidden perk bottle dig spots are visible without zombie blood
                                • Hidden perk bottle dig spots respawn every round
                                • Hidden perk bottles give all 9 perk slots

                                Source Code

                                • BO2-Remix - https://github.com/5and5/BO2-Remix
                                • BO1-Remix - https://github.com/5and5/BO1-Remix

                                Credits

                                • JezuzLizard
                                • JBleezy
                                • ZECxR3ap3r
                                • Bandit
                                • TTS
                                • Naomi
                                • Chase
                                • DoktorSAS
                                • HuthTV
                                48. Reinkaosundefined Offline
                                48. Reinkaosundefined Offline
                                48. Reinkaos
                                wrote on last edited by
                                #50
                                This post is deleted!
                                1 Reply Last reply
                                0
                                • Beniotenisoundefined Offline
                                  Beniotenisoundefined Offline
                                  Benioteniso
                                  wrote on last edited by
                                  #51

                                  how do i make the zombies not sprint in round 1?

                                  1 Reply Last reply
                                  0
                                  • A Former User? Offline
                                    A Former User? Offline
                                    A Former User
                                    wrote on last edited by
                                    #52

                                    I'm just gonna leave this bug here, in case you wanna fix it. Basically this bug is that I'm playing casual Tranzit, no image mods and the only script is this, and basically I would build a buildable like the Zombie Shield. However, after building the shield, my current bus buildable disappears. The icon fades away and the actual buildable is nowhere to be seen. Luckily, what I can do to get pass it is place the buildable before getting the item or after building the bus buildable. This was just a bug that I wanted to tell you. Have a good day.

                                    1 Reply Last reply
                                    0
                                    • 5and5undefined 5and5

                                      Call of Duty: Black Ops II Zombies - Remix

                                      This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                                      Created by: 5and5

                                      YouTube - Twitch - Twitter

                                      badge-alt-text

                                      Download

                                      Download

                                      Leaderboards

                                      Leaderboards

                                      How to Install

                                      YouTube Video

                                      • Video Tutorial

                                      Automatic Installer

                                      • Download and install BO2 Plutonium Plutonium Download
                                      • Download the latest version of Remix Installer
                                      • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                                      • Launch the game and enjoy!

                                      Manual Installation

                                      • Download and install BO2 Plutonium Plutonium Download
                                      • Download the latest version of Remix
                                      • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                      • Launch the game and enjoy!

                                      Custom Survival Maps Installation

                                      • Go here for more information
                                      • Download Remix Custom Survival Maps
                                      • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                      • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                                      Change Notes

                                      General

                                      • Zombies start running at round 1
                                      • Walkers removed
                                      • Coop pause
                                      • Three weapon slots by default
                                      • Zombies health scales more linearly
                                      • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                                      • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                                      • 12 hour reset

                                      Visual

                                      • Tweaked graphics
                                      • Tweaked vision set
                                      • Rotating skybox
                                      • Fog disabled
                                      • Night mode option with night_mode 1
                                      • Change zombies eye color with eye_color 1

                                      Patches

                                      • Bank automatically full
                                      • Perma Perks given
                                      • Fridge has AN94 or War Machine depending on the map
                                      • Set box starting locations
                                      • First box
                                      • Round 255 round cap removed
                                      • In game fast ray rapid_fire 1
                                      • Characters can be selected with character

                                      HUD

                                      • Timer
                                      • Round timer
                                      • Health bar
                                      • SPH - appears after round 50
                                      • Zombies remaining counter
                                      • Current zone
                                      • Trap timer
                                      • All hud can be turned on with hud_all 1
                                      • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                                      • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                                      Player

                                      • Starting points set to 555
                                      • Max points set to 500005
                                      • Reduced fall damage

                                      Power Ups

                                      • Drop rate increased from 3% to 4%
                                      • Fire sales removed
                                      • Max ammos refill clip as well
                                      • Carpenters repair shields
                                      • Insta kill timer stacks
                                      • Double points timer stacks
                                      • Nukes kill zombies faster
                                      • Perk bottles give extra perk slot
                                      • Effect added to the first drop of a new powerup cycle

                                      Perks

                                      • Players can sprint while drinking perks
                                      • Perk bottles also increase players perk limit by 1
                                      • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                                      • Deadshot increases head shot damage by x2
                                      • Who's who wont activate when player has quick revive
                                      • Electric cherry wont activate when a player goes down
                                      • Proning in front of perks gives you 100 points

                                      Mystery Box

                                      • Weapons can be shared by knifing the box
                                      • Box moves instantly now
                                      • Box perma perk guarantees a good weapon first hit
                                      • First box setup guaranteed
                                      • Mark 2 probability increased from 33% to 50%

                                      Buildables

                                      • All parts are given at the start of the game
                                      • Increased buildable buy distance
                                      • Buildables can be built without looking at them

                                      Weapons

                                      • Explosive damage scaling increased
                                      • Increased wall weapon buy distance
                                      • Buying wall weapon ammo fills clip

                                      Equipment

                                      • Claymores do 1/2 of zombies max health
                                      • Max claymores changed from 12 per player to 10 total on the map at a time

                                      Maps

                                      Survival

                                      • Dogs are enabled by default except on Nuketown
                                      • Dogs rounds always happen every 4 rounds

                                      Bus Depot

                                      • Pack-A-Punch added
                                      • Claymores added

                                      Farm

                                      • Pack-A-Punch added
                                      • Claymores added

                                      Town

                                      • Speed cola moved to tombstone location
                                      • Tombstone removed
                                      • Olympia wall buy replaced with an mp5
                                      • Claymores added

                                      Nuke Town

                                      • Pack-a-punch and jug will always land in the backyard that the box starts at
                                      • Set box starting location with nuked_box yellow or nuked_box green
                                      • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                                      • Disabled zombies spawning in the middle while players are in either backyards
                                      • Limited M27

                                      Tranzit

                                      General

                                      • Denizens disabled
                                      • All light post portals are always active
                                      • Pap door is always open
                                      • Removed iron boards

                                      Zones

                                      • Farm barn zone acts the same as it does on Farm
                                      • Outside of Farm zone acts the same even if you open the door

                                      Buildables

                                      • Bus parts are prebuilt except cattle catcher
                                      • Dinner hatch is prebuilt
                                      • Turret does not need a turbine
                                      • Electric trap does not need a turbine

                                      Weapons

                                      • Jetgun recharges faster
                                      • Jetgun recharges while away
                                      • Jetgun returns to bench when over heated

                                      No Power

                                      • Enable no power game with no_power 1
                                      • This disables turbine workbench and jetgun

                                      Die Rise

                                      General

                                      • Leaper rounds always happen every 4 rounds
                                      • Perma phd flopper added

                                      Zones

                                      • Limited where players can camp while in the shaft
                                      • Zombies no longer jump across to trample steam zone
                                      • Disabled ground spawner in square room

                                      Elevators

                                      • Elevator wait time changed from 5-20 to 7-12 seconds
                                      • Standing on elevators make them move quicker
                                      • Key is given on spawn
                                      • Key is given 20 seconds after used
                                      • Key can lock elevators in a pre set position

                                      Weapons

                                      • Semtex wallbuy added by b23r
                                      • Sliquifier kills till round 255
                                      • Sliquifier continues to chain while put away
                                      • Sliquifier no longer drops extra goo
                                        <!-- - Sliquifier goo removed -->

                                      Mob of the Dead

                                      General

                                      • Blundergat spawns in wardens office without collecting 5 skulls
                                      • Set key to always spawn next to the cafeteria

                                      Buildables

                                      • All plane parts are given on spawn in solo only
                                      • Plane automatically refills
                                      • Zombie shield bench added inside wardens office
                                      • Zombie shield inside wardens has a 5 minute cooldown

                                      Traps

                                      • Fan trap no longer kills players instantly
                                      • Sniper trap does infinite damage
                                      • Acid trap player damage cool down increased from 1 to 1.5 seconds

                                      Zones

                                      • Opening double tap door does not cause zombies to spawn upstairs

                                      Weapons

                                      • Blundergat damage no longer falls off
                                      • Blundergat is no longer limited in the box
                                      • Blundergat ammo reduced by 1/3
                                      • Acidgat ammo reduced by 1/3
                                      • Tomahawk is upgraded when picked up
                                      • Tomahawk reduced cooldown from 5 to 4 seconds

                                      Buried

                                      General

                                      • Initial spawns changed to be closer to the slide
                                      • Vultureaid will always be the last perk given by the witches
                                      • Removed barricade in front of jug
                                      • Nerfed jug spawn zone

                                      Buildables

                                      • Spawned turbine workbench by candy shop
                                      • Subwoofer gives powerups
                                      • Subwoofer has increased range
                                      • Turbine starts dying at 17% instead of 50% power

                                      Weapons

                                      • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                                      Leroy

                                      • Leroy runs 25% longer when meleed with a Bowie Knife
                                      • Leroy runs 50% longer when meleed with Galvaknuckles

                                      Origins

                                      General

                                      • Tank has instant cool down
                                      • Pack-a-punch is always on
                                      • First robot always comes over tank station
                                      • Reduced soul boxes zombie requirement from 30 to 15
                                      • Replace the 115 packed weapon reward with a Raygun Mark 2

                                      Buildables

                                      • All records and buildable parts are given on spawn
                                      • Gramophone is no longer needed

                                      Teleporters

                                      • Teleporters activate as soon as doors leading to them are opened
                                      • Teleporters in the crazy place can be used without first being used from the other side

                                      Special Rounds

                                      • Panzers will come every 4 rounds on solo and coop
                                      • Generator zombies can come every 4 rounds
                                      • Generator zombies will come the same round as you turn on 4 or more generators

                                      Weapons

                                      • Staffs can be upgraded without doing the easter egg steps
                                      • Upgraded lighting does infinite damage
                                      • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                                      Crazy Place

                                      • Moving walls at disabled
                                      • All gems are spawned

                                      Shovel and Helmet

                                      • Shovels are given on spawn
                                      • Golden shovels are awarded after 5 digs
                                      • Golden helmet chance increased from 5% to 20%

                                      Dig spots

                                      • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                                      • Dug powerups spawn in a cycle (4 main powerups)
                                      • Hidden perk bottle dig spots are visible without zombie blood
                                      • Hidden perk bottle dig spots respawn every round
                                      • Hidden perk bottles give all 9 perk slots

                                      Source Code

                                      • BO2-Remix - https://github.com/5and5/BO2-Remix
                                      • BO1-Remix - https://github.com/5and5/BO1-Remix

                                      Credits

                                      • JezuzLizard
                                      • JBleezy
                                      • ZECxR3ap3r
                                      • Bandit
                                      • TTS
                                      • Naomi
                                      • Chase
                                      • DoktorSAS
                                      • HuthTV
                                      Mario676undefined Offline
                                      Mario676undefined Offline
                                      Mario676
                                      wrote on last edited by
                                      #53

                                      5and5 hey any way to add perma x2 like in servers and more extra perks slots?

                                      1 Reply Last reply
                                      0
                                      • 5and5undefined 5and5

                                        Call of Duty: Black Ops II Zombies - Remix

                                        This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                                        Created by: 5and5

                                        YouTube - Twitch - Twitter

                                        badge-alt-text

                                        Download

                                        Download

                                        Leaderboards

                                        Leaderboards

                                        How to Install

                                        YouTube Video

                                        • Video Tutorial

                                        Automatic Installer

                                        • Download and install BO2 Plutonium Plutonium Download
                                        • Download the latest version of Remix Installer
                                        • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                                        • Launch the game and enjoy!

                                        Manual Installation

                                        • Download and install BO2 Plutonium Plutonium Download
                                        • Download the latest version of Remix
                                        • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                        • Launch the game and enjoy!

                                        Custom Survival Maps Installation

                                        • Go here for more information
                                        • Download Remix Custom Survival Maps
                                        • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                        • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                                        Change Notes

                                        General

                                        • Zombies start running at round 1
                                        • Walkers removed
                                        • Coop pause
                                        • Three weapon slots by default
                                        • Zombies health scales more linearly
                                        • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                                        • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                                        • 12 hour reset

                                        Visual

                                        • Tweaked graphics
                                        • Tweaked vision set
                                        • Rotating skybox
                                        • Fog disabled
                                        • Night mode option with night_mode 1
                                        • Change zombies eye color with eye_color 1

                                        Patches

                                        • Bank automatically full
                                        • Perma Perks given
                                        • Fridge has AN94 or War Machine depending on the map
                                        • Set box starting locations
                                        • First box
                                        • Round 255 round cap removed
                                        • In game fast ray rapid_fire 1
                                        • Characters can be selected with character

                                        HUD

                                        • Timer
                                        • Round timer
                                        • Health bar
                                        • SPH - appears after round 50
                                        • Zombies remaining counter
                                        • Current zone
                                        • Trap timer
                                        • All hud can be turned on with hud_all 1
                                        • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                                        • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                                        Player

                                        • Starting points set to 555
                                        • Max points set to 500005
                                        • Reduced fall damage

                                        Power Ups

                                        • Drop rate increased from 3% to 4%
                                        • Fire sales removed
                                        • Max ammos refill clip as well
                                        • Carpenters repair shields
                                        • Insta kill timer stacks
                                        • Double points timer stacks
                                        • Nukes kill zombies faster
                                        • Perk bottles give extra perk slot
                                        • Effect added to the first drop of a new powerup cycle

                                        Perks

                                        • Players can sprint while drinking perks
                                        • Perk bottles also increase players perk limit by 1
                                        • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                                        • Deadshot increases head shot damage by x2
                                        • Who's who wont activate when player has quick revive
                                        • Electric cherry wont activate when a player goes down
                                        • Proning in front of perks gives you 100 points

                                        Mystery Box

                                        • Weapons can be shared by knifing the box
                                        • Box moves instantly now
                                        • Box perma perk guarantees a good weapon first hit
                                        • First box setup guaranteed
                                        • Mark 2 probability increased from 33% to 50%

                                        Buildables

                                        • All parts are given at the start of the game
                                        • Increased buildable buy distance
                                        • Buildables can be built without looking at them

                                        Weapons

                                        • Explosive damage scaling increased
                                        • Increased wall weapon buy distance
                                        • Buying wall weapon ammo fills clip

                                        Equipment

                                        • Claymores do 1/2 of zombies max health
                                        • Max claymores changed from 12 per player to 10 total on the map at a time

                                        Maps

                                        Survival

                                        • Dogs are enabled by default except on Nuketown
                                        • Dogs rounds always happen every 4 rounds

                                        Bus Depot

                                        • Pack-A-Punch added
                                        • Claymores added

                                        Farm

                                        • Pack-A-Punch added
                                        • Claymores added

                                        Town

                                        • Speed cola moved to tombstone location
                                        • Tombstone removed
                                        • Olympia wall buy replaced with an mp5
                                        • Claymores added

                                        Nuke Town

                                        • Pack-a-punch and jug will always land in the backyard that the box starts at
                                        • Set box starting location with nuked_box yellow or nuked_box green
                                        • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                                        • Disabled zombies spawning in the middle while players are in either backyards
                                        • Limited M27

                                        Tranzit

                                        General

                                        • Denizens disabled
                                        • All light post portals are always active
                                        • Pap door is always open
                                        • Removed iron boards

                                        Zones

                                        • Farm barn zone acts the same as it does on Farm
                                        • Outside of Farm zone acts the same even if you open the door

                                        Buildables

                                        • Bus parts are prebuilt except cattle catcher
                                        • Dinner hatch is prebuilt
                                        • Turret does not need a turbine
                                        • Electric trap does not need a turbine

                                        Weapons

                                        • Jetgun recharges faster
                                        • Jetgun recharges while away
                                        • Jetgun returns to bench when over heated

                                        No Power

                                        • Enable no power game with no_power 1
                                        • This disables turbine workbench and jetgun

                                        Die Rise

                                        General

                                        • Leaper rounds always happen every 4 rounds
                                        • Perma phd flopper added

                                        Zones

                                        • Limited where players can camp while in the shaft
                                        • Zombies no longer jump across to trample steam zone
                                        • Disabled ground spawner in square room

                                        Elevators

                                        • Elevator wait time changed from 5-20 to 7-12 seconds
                                        • Standing on elevators make them move quicker
                                        • Key is given on spawn
                                        • Key is given 20 seconds after used
                                        • Key can lock elevators in a pre set position

                                        Weapons

                                        • Semtex wallbuy added by b23r
                                        • Sliquifier kills till round 255
                                        • Sliquifier continues to chain while put away
                                        • Sliquifier no longer drops extra goo
                                          <!-- - Sliquifier goo removed -->

                                        Mob of the Dead

                                        General

                                        • Blundergat spawns in wardens office without collecting 5 skulls
                                        • Set key to always spawn next to the cafeteria

                                        Buildables

                                        • All plane parts are given on spawn in solo only
                                        • Plane automatically refills
                                        • Zombie shield bench added inside wardens office
                                        • Zombie shield inside wardens has a 5 minute cooldown

                                        Traps

                                        • Fan trap no longer kills players instantly
                                        • Sniper trap does infinite damage
                                        • Acid trap player damage cool down increased from 1 to 1.5 seconds

                                        Zones

                                        • Opening double tap door does not cause zombies to spawn upstairs

                                        Weapons

                                        • Blundergat damage no longer falls off
                                        • Blundergat is no longer limited in the box
                                        • Blundergat ammo reduced by 1/3
                                        • Acidgat ammo reduced by 1/3
                                        • Tomahawk is upgraded when picked up
                                        • Tomahawk reduced cooldown from 5 to 4 seconds

                                        Buried

                                        General

                                        • Initial spawns changed to be closer to the slide
                                        • Vultureaid will always be the last perk given by the witches
                                        • Removed barricade in front of jug
                                        • Nerfed jug spawn zone

                                        Buildables

                                        • Spawned turbine workbench by candy shop
                                        • Subwoofer gives powerups
                                        • Subwoofer has increased range
                                        • Turbine starts dying at 17% instead of 50% power

                                        Weapons

                                        • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                                        Leroy

                                        • Leroy runs 25% longer when meleed with a Bowie Knife
                                        • Leroy runs 50% longer when meleed with Galvaknuckles

                                        Origins

                                        General

                                        • Tank has instant cool down
                                        • Pack-a-punch is always on
                                        • First robot always comes over tank station
                                        • Reduced soul boxes zombie requirement from 30 to 15
                                        • Replace the 115 packed weapon reward with a Raygun Mark 2

                                        Buildables

                                        • All records and buildable parts are given on spawn
                                        • Gramophone is no longer needed

                                        Teleporters

                                        • Teleporters activate as soon as doors leading to them are opened
                                        • Teleporters in the crazy place can be used without first being used from the other side

                                        Special Rounds

                                        • Panzers will come every 4 rounds on solo and coop
                                        • Generator zombies can come every 4 rounds
                                        • Generator zombies will come the same round as you turn on 4 or more generators

                                        Weapons

                                        • Staffs can be upgraded without doing the easter egg steps
                                        • Upgraded lighting does infinite damage
                                        • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                                        Crazy Place

                                        • Moving walls at disabled
                                        • All gems are spawned

                                        Shovel and Helmet

                                        • Shovels are given on spawn
                                        • Golden shovels are awarded after 5 digs
                                        • Golden helmet chance increased from 5% to 20%

                                        Dig spots

                                        • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                                        • Dug powerups spawn in a cycle (4 main powerups)
                                        • Hidden perk bottle dig spots are visible without zombie blood
                                        • Hidden perk bottle dig spots respawn every round
                                        • Hidden perk bottles give all 9 perk slots

                                        Source Code

                                        • BO2-Remix - https://github.com/5and5/BO2-Remix
                                        • BO1-Remix - https://github.com/5and5/BO1-Remix

                                        Credits

                                        • JezuzLizard
                                        • JBleezy
                                        • ZECxR3ap3r
                                        • Bandit
                                        • TTS
                                        • Naomi
                                        • Chase
                                        • DoktorSAS
                                        • HuthTV
                                        xNandoundefined Offline
                                        xNandoundefined Offline
                                        xNando
                                        wrote on last edited by
                                        #54

                                        5and5 it's possible to create a separate mod for only the zone hud?

                                        1 Reply Last reply
                                        0
                                        • Z3NlTH-Dr4G0Nundefined Offline
                                          Z3NlTH-Dr4G0Nundefined Offline
                                          Z3NlTH-Dr4G0N
                                          wrote on last edited by
                                          #55

                                          Hey is there a way to isolate the 3 weapon slots part. I might be stupid but didn't find any links to the source to try and do it myself. Thanks in advance

                                          1 Reply Last reply
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