
GOLD3N 4RM
Posts
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[ZM] poorly drawn loading screens for Buried, Origins, Tranzit -
[ZM] poorly drawn loading screens for Buried, Origins, TranzitVery comical!
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[Release] [Zombies] Custom Map, Survival T6 Bo2@uwucrazzy I don't know what ranked is used for but I assume that's an MP team balance kind of thing or a patch file.
Either way, I think it's meant for every Plutonium user.
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[Release] [Zombies] Custom Map, Survival T6 Bo2B v N Yes, so if there's any advice someone gave to me on this map it would be this:
"If you're going to use Quick Revive, you must have a weapon like the original Ray Gun or Mustang & Sally to shoot them whilst down (if they get so close they enter your hitbox)."
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[Release] [Zombies] Custom Map, Survival T6 Bo2It almost like if you don't have an explosive weapon (Ray Gun Mark 1, RPG etc.) Quick Revive basically doesn't exist on this map on Solo at least.
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[Release] [Zombies] Custom Map, Survival T6 Bo2wi3rrr
I guess what he's trying to say is that when you down in the game, you can't kill the ghosts if your weapon is not explosive. That is because they hover over your body while in the last stand duration, and once you get back up, they will deal damage to you all at once, causing an immediate game end. -
[MP & ZM] Return to Alphahindercanrun
I'll let you know to the best of my abilities of what I can find as far as errors. -
is there any way to turn off toggle ADSOptions > Controls > (Tab) Combat > ADS
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[Release] [Zombies] Custom Map, Survival T6 Bo2 -
[MP & ZM] Return to Alphahindercanrun
It almost appears as if subtitles were enabled. -
Post your BO2 Emblems!Because BO2 will always be my favorite COD.
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Post your BO2 Emblems!Bigdeddy I believe something is missing that allows us to save custom game rules and emblems, but I don't know what it is. I don't know if Plutonium knows either.
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[ZM] Bus Depot RemasteredI am still very pleased with the optimized options menu that you've made.
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[ZM] [V1] Stick-Figure (Ranks/Barracks)This mod replaces in-game textures.
Download:
This texture mod is supposed to be a replacement for the medals/icons in the barracks menu:
And also supposed to replace rank icons:
Installation
1. Press WIN + R
2. Paste the following address into the search bar.
%localappdata%\Plutonium\storage\t6
3. Click "Ok."
4. Move the folder "images" from download location to here.
If you've done it correctly, your folder should look like this:
To test if images have been successfully replaced, load into Zombies and check your Rank, or open "Leaderboards."
Credits
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[Release] [Zombies] Custom Map, Survival T6 Bo2After finishing the map, I realize its best to train.
I also realize that you could be doing so well in the map just for it to end immediately by taking a single hit from at least 14+ ghosts.
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[MP & ZM] Return to AlphaFor a little while, I was confused on what this project was. I didn't know if it was a remaster or a rebirth of ALPHA. So thanks for updating the topic.
(I should've known anyways with all the attempts of cut images and whatnot).
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How to turn off blood!hindercanrun
I for sure know that graphic content (whether reduced or unrestricted) can carry over to other game-modes. But you're probably right about the dvar verification. -
Black Ops 2 Zombies ReimaginedIt might just be me, but it's only a message.
Is anyone else getting crash issues on Origins?
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How to turn off blood!I tried using a lua file to force it on with the in-game settings.
What I do know (just for info) is that tu13_allow_no_player_melee_blood will force on.
I made the command as if it were an option you can change in the game settings. When I disabled it, it said "tu13_allow_no_player_melee_blood" set to "0", but when I left settings (saving options) it changes to "1".
So this may mean nothing and it's just something that's always meant to be on. But I'm just asserting my current progress.
(I have also tried in-game and in main menu).
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What are you currently listening to?https://www.youtube.com/watch?v=8t5XY1gFWBY (STXPH - LETS GET IT [ft. MrTLexify])