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Plutonium

Hadi77KSAundefined

Hadi77KSA

@Hadi77KSA
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Recent Best Controversial

  • Im getting an error when i try to launch bo1
    Hadi77KSAundefined Hadi77KSA

    DangerHawk96 the error is saying to upload the crashdump that Plutonium generated so that someone can look into what caused the crash. You can upload it to an online file hosting website like OneDrive, Google Drive, MEGA… etc, then post the link to the file here.

    BO1 Client Support

  • Missing config file "default_mp_controls.cfg" during initiliazation.
    Hadi77KSAundefined Hadi77KSA

    steelLight881 could you take screenshots of the path you have selected in the launcher and the root of your game folder?

    BO2 Client Support

  • Missing config file "default_mp_controls.cfg" during initiliazation.
    Hadi77KSAundefined Hadi77KSA

    Make sure MP and ZM are actually installed. You can tell by looking into the game’s folder and seeing if t6mp.exe and t6zm.exe are there.

    BO2 Client Support

  • Help Admins
    Hadi77KSAundefined Hadi77KSA

    Moamal at this point, it honestly might be blocked in Iraq. You’re the 3rd person I’ve seen to mention or ask about Plutonium being banned in Iraq. Try to reach out to your government to get Plutonium’s websites removed from their block list.

    General Discussion

  • Origins white screen bug report
    Hadi77KSAundefined Hadi77KSA

    SoyKappy it seems to be a vanilla game issue, as I’ve tested it on a Steam copy and it still happens both on Steam and Plutonium. So, not exactly a Plutonium problem, but it would be nice if they fix it.
    T5SP on Plutonium also has a problem with not having audio devices connected, but it doesn’t happen on the vanilla game.

    Corza_iaM either connect an audio device or try an audio mixing program that like Voicemeeter.

    BO2 Client Support

  • Need detailed help to install the mod BO1-Reimagined Master
    Hadi77KSAundefined Hadi77KSA

    Romdy02 idk.

    BO1 Client Support

  • Need detailed help to install the mod BO1-Reimagined Master
    Hadi77KSAundefined Hadi77KSA

    Romdy02

    Do you know if there's any way I can install them without downloading them via steam at $15 DLC?

    You have the option of buying the DLCs while they’re discounted. On Steam, the DLCs usually go down to ~$10 each on sale.

    Despite this, BO 1 REIMAGINED still doesn't work, I'm encountering the same problems as on Plutonium, no visual textures, no weapons, game starting as if you were in round 10, all doors open, power activated, zombies enervé as if you were in high level.

    Unfortunately, this is out of my hands as I have no experience with it and it’s not a mod compatible with Plutonium. All I can suggest is to check that what you’re experiencing is not a feature from the mod (e.g. not caused by the gamemode you have selected, as most of what you’ve mentioned sounds like features of the Versus gamemode), and to reinstall the mod to see if that would fix the problem, and to ask in Jbleezy’s Discord server (linked in the GitHub page of the mod) if what I’ve mentioned doesn’t resolve the problem.

    BO1 Client Support

  • Need detailed help to install the mod BO1-Reimagined Master
    Hadi77KSAundefined Hadi77KSA

    Romdy02 to keep the explanation short, yes, most should load automatically if installed correctly.

    BO1 Client Support

  • Need detailed help to install the mod BO1-Reimagined Master
    Hadi77KSAundefined Hadi77KSA

    Romdy02 it’s already compatible with Plutonium: https://forum.plutonium.pw/post/116567

    BO1 Client Support

  • Need detailed help to install the mod BO1-Reimagined Master
    Hadi77KSAundefined Hadi77KSA

    Romdy02 it should work, yes.

    BO1 Client Support

  • Need detailed help to install the mod BO1-Reimagined Master
    Hadi77KSAundefined Hadi77KSA

    Romdy02 yes, but buy it when it’s on sale.

    BO1 Client Support

  • Need detailed help to install the mod BO1-Reimagined Master
    Hadi77KSAundefined Hadi77KSA

    Romdy02 the alternative would be to use the Steam version of the game, yes, as it is stated in game_mod’s GitHub Wiki page that the Steam version of BO1 is required.

    BO1 Client Support

  • Need detailed help to install the mod BO1-Reimagined Master
    Hadi77KSAundefined Hadi77KSA

    The BO1 Reimagined mod creator has said that it’s incompatible with Plutonium currently. Additionally, you’re not supposed to use game_mod with Plutonium because Plutonium already has mod loading support, but note that currently not all mods which work with game_mod will work with Plutonium.

    BO1 Client Support

  • Black Ops 1 easter egg mod for all maps solo
    Hadi77KSAundefined Hadi77KSA

    Here: https://forum.plutonium.pw/post/128277

    BO1 Modding Support & Discussion modding

  • the custom camos dont show up in my game :/
    Hadi77KSAundefined Hadi77KSA

    i_lilsad this post is almost 3 years old, and that user hasn’t been online since 2 months after the post. You would’ve probably had more luck receiving a reply if you would’ve posted in the creator’s post since they were last online 25 days ago.

    Anyway, the issue they were having was caused by the names of the files being different from the original. If you look at the beginning of the names of their image files, you’d notice that it starts with underscores (either singular _ or double __), but those underscores should be tildes instead (either singular ~ or double ~~).
    Also, the folder from the installation instructions is outdated. Use the following guide instead: https://plutonium.pw/docs/modding/loading-textures/

    BO2 Modding Support & Discussion

  • can't start bo1 "script not found"
    Hadi77KSAundefined Hadi77KSA

    Miaa_ you’re welcome. Just a note though, what I’ve linked is not a file archive, it’s a tool for viewing and extracting the contents of BO1’s files that end with .ff.

    BO1 Client Support

  • can't start bo1 "script not found"
    Hadi77KSAundefined Hadi77KSA

    Miaa_ that’s odd. I’m not sure how to fix this. You could bypass it by obtaining the _zombiemode_dissolve.csc file (as well as any future files that are preceded by “clientscripts” that might come up later) and placing it in a clientscripts folder that you create in %localappdata%\Plutonium\storage\t5
    For obtaining that file, you could use “Black Ops FF Explorer” by master131: https://www.itsmods.com/forum/Thread-Release-Black-Ops-FF-Explorer.html
    The file in the error you’re facing is in common_zombie.ff

    BO1 Client Support

  • can't start bo1 "script not found"
    Hadi77KSAundefined Hadi77KSA

    I’m almost certain it’s caused by a modified file. Delete common_zombie.ff and common_zombie_patch.ff then verify integrity of game files and check if the problem persists. If that doesn’t work, then explain how you’ve installed the HUD mod, and send pictures of your game’s directory and your %localappdata%\Plutonium\storage\t5 directory.

    BO1 Client Support

  • [Release] BO2 Zombie Hitmarkers
    Hadi77KSAundefined Hadi77KSA

    lUcYandYoU XxUlisESSgamerxX this is caused by an error in the source.
    Go to line 45 and make it like this:

    // a improved updatedamagefeedback
    do_hitmarker_internal(mod, inflictor, death)
    

    After that, you can use the script without compiling.

    Update: changed the script so it works as intended.

    BO2 Modding Releases & Resources

  • [Release][ZM] Easter Egg Quests in Easy Difficulty
    Hadi77KSAundefined Hadi77KSA

    This mod allows the Easter Egg quests of BO2 to be accessible in Easy difficulty.

    Download

    Navigate to this GitHub Releases page and download the release.zip from there.

    Installation

    1. Navigate to %localappdata%\Plutonium\storage\t6
    2. Extract the scripts folder from the ZIP file and place it into the path from step 1.
    BO2 Modding Releases & Resources easter eggs motd mob of the dead origins tranzit die rise buried nuketown zombies
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