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  3. [Release] BO2 Zombie Hitmarkers

[Release] BO2 Zombie Hitmarkers

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • mikzy mikzy

    mikey

    updated the mod to be working on all maps. this should be fix basically every problem.
    thanks to INSANEMODE for some help

    LeonFull Offline
    LeonFull Offline
    LeonFull
    wrote on last edited by
    #29

    mikey I updated the script to the latest version. It started to work on tranzit maps but it is causing the server to crash after some time. As you can see from the prints that my server users sent to me. On the other maps it is working normally.

    alt text

    alt text

    mikzy 1 Reply Last reply
    0
    • LeonFull LeonFull

      mikey I updated the script to the latest version. It started to work on tranzit maps but it is causing the server to crash after some time. As you can see from the prints that my server users sent to me. On the other maps it is working normally.

      alt text

      alt text

      mikzy Offline
      mikzy Offline
      mikzy
      Banned
      wrote on last edited by
      #30

      LeonFull are you sure it's not another script

      LeonFull A Former User? 2 Replies Last reply
      0
      • mikzy mikzy

        LeonFull are you sure it's not another script

        LeonFull Offline
        LeonFull Offline
        LeonFull
        wrote on last edited by
        #31

        mikey today the server was 24 hrs without any crash, yesterday when I activated the script 2 tranzit maps crashed. Before, there was also no crash. So yes I think it's because of that script, but you can test it too.

        1 Reply Last reply
        0
        • mikzy mikzy

          Was interested on making hitmarkers work in BO2 Zombies and thanks to the help of Cahz and bits of help from JezuzLizard, this has been done. Thank you to both of them

          Issues:

          • hitmarker sound will not work as it does not load into zombies (assuming its a mp sound only)

          to setup, go to the GitHub and put the content of the source/_scoreboard_source.gsc file into your script.

          RED HITMARKERS:
          Red Hitmarkers: to enable redhitmarkers, you must add somewhere in your dedicated.cfg
          set redHitmarkers 1

          REH DOGG Offline
          REH DOGG Offline
          REH DOGG
          wrote on last edited by
          #32

          mikey is there a video tutorial on this? Im having trouble understanding what to do

          1 Reply Last reply
          1
          • mikzy mikzy

            @Sklaxtik
            click here and click "_clientids.gsc" to download. once you do that, you need to load the gsc script. the way to do so is to go to your BO2 files then t6r/data/maps/mp/gametypes/ and put _clientids.gsc in the "gametypes" folder. if the maps, mp, or gametypes folder don't exist, just create them.

            A Former User? Offline
            A Former User? Offline
            A Former User
            wrote on last edited by
            #33
            This post is deleted!
            1 Reply Last reply
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            • mikzy mikzy

              LeonFull are you sure it's not another script

              A Former User? Offline
              A Former User? Offline
              A Former User
              wrote on last edited by
              #34

              mikey what is init function??
              you said copy all except init function but idk which of these init function

              1 Reply Last reply
              0
              • mikzy mikzy

                Was interested on making hitmarkers work in BO2 Zombies and thanks to the help of Cahz and bits of help from JezuzLizard, this has been done. Thank you to both of them

                Issues:

                • hitmarker sound will not work as it does not load into zombies (assuming its a mp sound only)

                to setup, go to the GitHub and put the content of the source/_scoreboard_source.gsc file into your script.

                RED HITMARKERS:
                Red Hitmarkers: to enable redhitmarkers, you must add somewhere in your dedicated.cfg
                set redHitmarkers 1

                Xeratone Offline
                Xeratone Offline
                Xeratone
                wrote on last edited by
                #35
                This post is deleted!
                1 Reply Last reply
                0
                • lUcYandYoU Offline
                  lUcYandYoU Offline
                  lUcYandYoU
                  wrote on last edited by lUcYandYoU
                  #36

                  Hello, do you know how to fix that ? I use this file and compilated it
                  Plutonium Screenshot 2022.07.12 - 19.52.38.42.png
                  34be946c-4078-4209-8894-1f3eb8be2b84-image.png

                  XxUlisESSgamerxX Hadi77KSA 2 Replies Last reply
                  0
                  • lUcYandYoU lUcYandYoU

                    Hello, do you know how to fix that ? I use this file and compilated it
                    Plutonium Screenshot 2022.07.12 - 19.52.38.42.png
                    34be946c-4078-4209-8894-1f3eb8be2b84-image.png

                    XxUlisESSgamerxX Offline
                    XxUlisESSgamerxX Offline
                    XxUlisESSgamerxX
                    wrote on last edited by
                    #37

                    lUcYandYoU Hello, did you solve it?

                    1 Reply Last reply
                    0
                    • lUcYandYoU lUcYandYoU

                      Hello, do you know how to fix that ? I use this file and compilated it
                      Plutonium Screenshot 2022.07.12 - 19.52.38.42.png
                      34be946c-4078-4209-8894-1f3eb8be2b84-image.png

                      Hadi77KSA Offline
                      Hadi77KSA Offline
                      Hadi77KSA
                      Contributor
                      wrote on last edited by Hadi77KSA
                      #38

                      lUcYandYoU XxUlisESSgamerxX this is caused by an error in the source.
                      Go to line 45 and make it like this:

                      // a improved updatedamagefeedback
                      do_hitmarker_internal(mod, inflictor, death)
                      

                      After that, you can use the script without compiling.

                      Update: changed the script so it works as intended.

                      XxUlisESSgamerxX 1 Reply Last reply
                      2
                      • Hadi77KSA Hadi77KSA

                        lUcYandYoU XxUlisESSgamerxX this is caused by an error in the source.
                        Go to line 45 and make it like this:

                        // a improved updatedamagefeedback
                        do_hitmarker_internal(mod, inflictor, death)
                        

                        After that, you can use the script without compiling.

                        Update: changed the script so it works as intended.

                        XxUlisESSgamerxX Offline
                        XxUlisESSgamerxX Offline
                        XxUlisESSgamerxX
                        wrote on last edited by
                        #39

                        Hadi77KSA thank you bro, it worked

                        1 Reply Last reply
                        0
                        • Ghy54- Offline
                          Ghy54- Offline
                          Ghy54-
                          wrote on last edited by
                          #40

                          Hello.. does anyone know of a Hitmarker script similar to this but for "MP". .

                          Hadi77KSA 1 Reply Last reply
                          0
                          • VZLAxScorpion Offline
                            VZLAxScorpion Offline
                            VZLAxScorpion
                            wrote on last edited by
                            #41

                            How much do you charge to make it work in multiplayer?

                            1 Reply Last reply
                            0
                            • Ghy54- Ghy54-

                              Hello.. does anyone know of a Hitmarker script similar to this but for "MP". .

                              Hadi77KSA Offline
                              Hadi77KSA Offline
                              Hadi77KSA
                              Contributor
                              wrote on last edited by Hadi77KSA
                              #42

                              Ghy54- VZLAxScorpion I've just made one. You can find it here: https://github.com/Hadi77KSA/Plutonium-Scripts/blob/main/t6/scripts/mp/death_red_hitmarker.gsc
                              To download it, click on the "Download raw file" button from the top right.
                              The script goes in: %localappdata%\Plutonium\storage\t6\scripts\mp

                              1 Reply Last reply
                              0
                              • Arttyom77 Offline
                                Arttyom77 Offline
                                Arttyom77
                                Banned
                                wrote on last edited by
                                #43

                                IMG_20240717_012325.jpg
                                Dont work in 2024...

                                1 Reply Last reply
                                0
                                • Arttyom77 Offline
                                  Arttyom77 Offline
                                  Arttyom77
                                  Banned
                                  wrote on last edited by
                                  #44

                                  Someon can help me please (pleas make a tutorial in youtube)

                                  Mr_Noble54321 1 Reply Last reply
                                  0
                                  • Arttyom77 Arttyom77

                                    Someon can help me please (pleas make a tutorial in youtube)

                                    Mr_Noble54321 Offline
                                    Mr_Noble54321 Offline
                                    Mr_Noble54321
                                    wrote on last edited by
                                    #45
                                    This post is deleted!
                                    1 Reply Last reply
                                    0
                                    • Sorex Sorex

                                      mikey JezuzLizard Good Job. However, I invite you to make a guide in which you explain how to add on a server. Many users don't know much about GSC and explaining how to implement it would help them a lot.
                                      If you can do the Release link even if it's not necessary (it's more professional).
                                      In any case, great work 🙂 👍

                                      Rillix 999 Offline
                                      Rillix 999 Offline
                                      Rillix 999
                                      wrote on last edited by
                                      #46

                                      Sorex Hi i know this is old now but could you please explain to me how to get these hitmarkers working in a public game through the server browser? Thanks

                                      1 Reply Last reply
                                      0
                                      • Sorex Sorex

                                        mikey JezuzLizard Good Job. However, I invite you to make a guide in which you explain how to add on a server. Many users don't know much about GSC and explaining how to implement it would help them a lot.
                                        If you can do the Release link even if it's not necessary (it's more professional).
                                        In any case, great work 🙂 👍

                                        A N X I E T Y Offline
                                        A N X I E T Y Offline
                                        A N X I E T Y
                                        wrote on last edited by
                                        #47
                                        This post is deleted!
                                        1 Reply Last reply
                                        0
                                        • Lointern Offline
                                          Lointern Offline
                                          Lointern
                                          wrote on last edited by Lointern
                                          #48

                                          Hi guys. If you are having trouble with the script on 2025. I modified the code so it can work again. It was just a silly conflict.
                                          here is the link https://www.mediafire.com/file/7f2rievowpuu42y/hitmarkers%2528modified%2529.zip/file

                                          StonedSquidz 1 Reply Last reply
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