Hadi77KSA sorry for the late reply! I added you in discord, I can't send links here. My discord is the same as my name here.

Hiroshhi
Posts
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[Release][ZM] Any Player Easter Egg Mods -
[Release][ZM] Any Player Easter Egg ModsHadi77KSA The mod worked and I got to play with 6-8 people, though after 15+ rounds the game would crash and show this
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[Release][ZM] Any Player Easter Egg ModsI fixed this problem with this (I used notepad++)
Hadi77KSA said in [Release][ZM] Any Player Easter Egg Mods:
gogetasj4 use the uncompiled/source script instead, but you’ll have to use “replace all” to change the slashes
/
to backslashes\
, and after that use “replace all” again to change the double backslashes\\
to double slashes//
.You’ll also have to write double slashes
//
at the start of lines 5 and 7.I'm guessing only the host needs to install the script.
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[Release][ZM] Any Player Easter Egg ModsHadi77KSA I thought it would load without launching origins, my bad! I edited my first reply, it crashes now.
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[Release][ZM] Any Player Easter Egg ModsHadi77KSA How do I fix this for the origins reward box fix?
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[Release] [Zombies] [GSC] 8-Player Origins Reward Box FixDoes everybody need to install this or only the host?
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need help when launching plutonium launcherFriend keeps getting this problem. Already tried reinstalling plutonium, downloading .net runtime thingy, adding plutonium to firewall exception, disabling windows defender when opening plutonium.
Crash ID: 2e2d882a43db4fb98ec01a884622a193
System.Net.Http.HttpRequestException: An error occurred while sending the request. ---> System.Net.WebException: The underlying connection was closed: An unexpected error occurred on a send. ---> System.IO.IOException: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. ---> System.Net.Sockets.SocketException: An existing connection was forcibly closed by the remote host
at System.Net.Sockets.Socket.EndReceive(IAsyncResult asyncResult)
at System.Net.Sockets.NetworkStream.EndRead(IAsyncResult asyncResult)
--- End of inner exception stack trace ---
at System.Net.TlsStream.EndWrite(IAsyncResult asyncResult)
at System.Net.ConnectStream.WriteHeadersCallback(IAsyncResult ar)
--- End of inner exception stack trace ---
at System.Net.HttpWebRequest.EndGetResponse(IAsyncResult asyncResult)
at System.Net.Http.HttpClientHandler.GetResponseCallback(IAsyncResult ar)
--- End of inner exception stack trace ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Plutonium.Updater.Core.HTTP.<GetJsonAsync>d3`1.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
at Plutonium.Updater.Core.Updater.<Run>d24.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Plutonium.Updater.App.Windows.UpdateWindow.<UpdateWindow_Loaded>d__6.MoveNext()