TheHiddenHour said in Permanent information message in the player screen !Help:
level.infoHud = level createServerFontString("default", "server_text_here", 1, "TOPLEFT", "TOPLEFT", 0, 0, (1, 1, 1), undefined, 1, undefined);
I tested your code, you have to replace the function name "createServerFontString" with "createServerText" and it works, another detail.
https://gyazo.com/bf6abc707abe9b107b58934bcaaf993d
As you look, this is the text, what I would like is to be able to locate it in the whole corner, not to stay in the middle corner floating.
