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Katcher12undefined

Katcher12

@Katcher12
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Recent Best Controversial

  • Script to eliminate pop-in
    Katcher12undefined Katcher12

    Resxt Well a maybe is better than a no.

    WAW Modding Support & Discussion

  • Script to eliminate pop-in
    Katcher12undefined Katcher12

    Resxt Say I have F5 bound to set the lod biases to -1000. Would creating a script that, on connection, would automatically initiate that input be possible therefore automatically setting the values of lodbiasskined and lodbiasrigid to -1000 every time I load into a map?

    WAW Modding Support & Discussion

  • Script to eliminate pop-in
    Katcher12undefined Katcher12

    Resxt That makes sense. Thanks for the help. Sucks I can't have lodbias set automatically but setting a keybind will do

    WAW Modding Support & Discussion

  • Script to eliminate pop-in
    Katcher12undefined Katcher12

    Resxt Not entirely sure what you mean by bootstrapper but setting it via console seems easy enough

    WAW Modding Support & Discussion

  • Script to eliminate pop-in
    Katcher12undefined Katcher12

    FragsAreUs Well that's certainly better than nothing. Thank you. Where would I set these binds?

    WAW Modding Support & Discussion

  • Script to eliminate pop-in
    Katcher12undefined Katcher12

    RedxSkull The fov is at the default 65 and I still notice LOD pop-in

    WAW Modding Support & Discussion

  • Script to eliminate pop-in
    Katcher12undefined Katcher12

    FragsAreUs Well shit. Anything I can do then? it is getting tedious having to change the values everytime

    WAW Modding Support & Discussion

  • Script to eliminate pop-in
    Katcher12undefined Katcher12

    I have this here GSC script that Resxt helped me out with for Black Ops 2 and I'm trying to get it working in WAW after he said it should work with the decompiled gsc. However, while the script does load when starting up the private server I run for faffing around it doesn't seem to be setting the lodbiasskinned and lodbiasrigid to -1000 to eliminate pop-in. What would I need to change to get this to work?

    init()
    {
        level thread onPlayerConnect();
    }
    
    onPlayerConnect()
    {
    	level endon("end_game");
        for(;;)
        {
            level waittill("connected", player);
            player setclientdvar("r_lodBiasRigid", -1000);
    	player setclientdvar("r_lodBiasSkinned", -1000);
        }
    }
    
    WAW Modding Support & Discussion

  • Creating a GSC script to force LodBiasSkinned and LodBiasRigid to -1000
    Katcher12undefined Katcher12

    Resxt Thanks for the help

    BO2 Modding Support & Discussion

  • Creating a GSC script to force LodBiasSkinned and LodBiasRigid to -1000
    Katcher12undefined Katcher12

    Resxt Well slap my ass like a red-headed stepchild that did it and cleared things up for me. If it's alright to ask, say I wanted to do a similar script for t4m, t5m, and iw5m could I just used the decompiled scripts or would there be some variables I would have to change up?

    BO2 Modding Support & Discussion

  • Creating a GSC script to force LodBiasSkinned and LodBiasRigid to -1000
    Katcher12undefined Katcher12

    Resxt How would I go about that? I've never done GSC scripting before.

    BO2 Modding Support & Discussion

  • Creating a GSC script to force LodBiasSkinned and LodBiasRigid to -1000
    Katcher12undefined Katcher12

    So is it possible to create a script to force the values of LodBiasSkinned and Rigid to always be -1000 to eliminate pop in? It's kinda getting tedious having to always set those values every map. As an fyi I am running my own dedicated server with bots just for my own enjoyment.

    BO2 Modding Support & Discussion
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