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Plutonium

Linkanundefined

Linkan

@Linkan
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Recent Best Controversial

  • BO1 Plutonium Timers Allowed?
    Linkanundefined Linkan

    Wondered if having a timer in the config is still counted as a non-legit game?
    Since now we use the command "cg_flashScriptHashes 1" to show the patches and such i wondered if a in-game timer and trap timers was allowed on plutonium or not.

    I love using plutonium for playing zombies, feels more smooth and convinient but TIM doesn't work on plutonium (from what I know) so I don't know what to do.
    Is only LiveSplit allowed for plutonium or not?

    General Discussion

  • BO1 Plutonium Timers Allowed?
    Linkanundefined Linkan

    Wondered if having a timer in the config is still counted as a non-legit game?
    Since now we use the command "cg_flashScriptHashes 1" to show the patches and such i wondered if a in-game timer and trap timers was allowed on plutonium or not.

    I love using plutonium for playing zombies, feels more smooth and convinient but TIM doesn't work on plutonium (from what I know) so I don't know what to do.
    Is only LiveSplit allowed for plutonium or not?

    BO1 Modding Support & Discussion

  • An Error Occurred
    Linkanundefined Linkan

    I fixed it!
    you need to put IPv4 to these settings on it (like how I typed It)
    1.1.1.1
    8.8.8.8

    Launcher Support

  • An Error Occurred
    Linkanundefined Linkan

    I've been trying to re-install plutonium and everything and it's still now allowing me to launch it even.
    I haven't opened it, I'm just trying to use it so I can go for high rounds with friend (co/op) and they told me to use this.
    This Is the error message: Crash ID: 2d5b039ba5ab488c8dd80e6a7bd7903d
    System.Net.Http.HttpRequestException: Ett fel uppstod när begäran skickades. ---> System.Net.WebException: Den underliggande anslutningen stängdes: Det gick inte att upprätta en förtroenderelation för den säkra SSL/TLS-kanalen. ---> System.Security.Authentication.AuthenticationException: Fjärrcertfikatet är ogiltigt enligt valideringsproceduren.
    vid System.Net.TlsStream.EndWrite(IAsyncResult asyncResult)
    vid System.Net.ConnectStream.WriteHeadersCallback(IAsyncResult ar)
    --- Slut på stackspårning för interna undantag ---
    vid System.Net.HttpWebRequest.EndGetResponse(IAsyncResult asyncResult)
    vid System.Net.Http.HttpClientHandler.GetResponseCallback(IAsyncResult ar)
    --- Slut på stackspårning för interna undantag ---
    vid System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
    vid System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
    vid Plutonium.Updater.Core.HTTP.<GetJsonAsync>d__3`1.MoveNext()
    --- Slut på stackspårningen från föregående plats där ett undantag utlöstes ---
    vid System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
    vid Plutonium.Updater.Core.Updater.<Run>d__24.MoveNext()
    --- Slut på stackspårningen från föregående plats där ett undantag utlöstes ---
    vid System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
    vid System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
    vid Plutonium.Updater.App.Windows.UpdateWindow.<UpdateWindow_Loaded>d__6.MoveNext()

    Launcher Support
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