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Plutonium

Matrixvundefined

Matrixv

@Matrixv
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Recent Best Controversial

  • FIX SPAWN ZOMBIE AT RESTART OF MAP + GAMEMODES FOR MP
    Matrixvundefined Matrixv

    UPDATED: fixed potential loop in script error, fixed bug with fix of spectator, it should be the last update for fix errors of the script 🙂 next update will only be only for add more maps compatibility ( I think you understood what script I'm talking about but in case, I'm talking about spawn fix for zm )

    So please redownload it and remove the old version from your server

    BO1 Modding Releases & Resources all

  • FIX SPAWN ZOMBIE AT RESTART OF MAP + GAMEMODES FOR MP
    Matrixvundefined Matrixv

    sorry i made an mistake, please redownload the new spawn fix for zm and remove the old from your server

    BO1 Modding Releases & Resources all

  • FIX SPAWN ZOMBIE AT RESTART OF MAP + GAMEMODES FOR MP
    Matrixvundefined Matrixv

    UPDATED: the script to fix zm spawn now fix spectator bug 🙂

    BO1 Modding Releases & Resources all

  • FIX SPAWN ZOMBIE AT RESTART OF MAP + GAMEMODES FOR MP
    Matrixvundefined Matrixv

    hello, i made few gamemodes for mp like red light green light , only knife, only sniper and something to fix spawn on zombies after the restart of map cause everyone is died

    please don't judge me at my scripts lol i'm still a beginner in gsc scripting

    red light green light is better to use with SND mode ( search and destroy )

    only knife work with everything

    in only sniper only l96a1 can kill

    and the fix for spawn is working with shangri-la, five, kino der toten, moon i will do call of the dead soon

    Note: in only knife, grenade and tomehawk can kill
    red light green light : link

    only knife : link

    spawn fix for zm: link

    only sniper : link

    BO1 Modding Releases & Resources all

  • can't edit perks limit
    Matrixvundefined Matrixv

    @dontknowletsplay yes just figured out thanks

    BO1 Modding Support & Discussion

  • can't edit perks limit
    Matrixvundefined Matrixv

    @dontknowletsplay nvm sorry

    BO1 Modding Support & Discussion

  • can't edit perks limit
    Matrixvundefined Matrixv

    i tried to make a script for edit perks limit but even with editing everything i can only buy 4 perks here is the script :

    #include maps\_utility; 
    #include common_scripts\utility;
    
    
    init()
    {  
    	level.perk_purchase_limit = 9;
            level.perk_limit = 9;
            self.num_max_perks = 9;
            level.max_perks = 9;
        for ( ;; )
        {
            level waittill( "connecting", player );
            player.clientid = level.clientid;
            player thread onplayerspawned();
            level.clientid++;
        }
    }
    onPlayerConnect()
    {
      //level.perk_limit = 9;
        //self.num_max_perks = 9;
        //level.max_perks = 9;
       //level.perk_purchase_limit = 9;
        for ( ;; )
        {
            level waittill( "connecting", player );
            player.clientid = level.clientid;
            player thread onplayerspawned();
            level.clientid++;
        }
    }
    onPlayerSpawned()
    {
        self endon( "disconnect" ); 
    
        for( ;; )
        {
            self waittill( "spawned_player" );
                //self.num_max_perks = 9;
                //level.perk_limit = 9;
                //level.max_perks = 9;
                //level.perk_purchase_limit = 9;
    	    while(1){
                	self.num_perks = 0;
                }
        }
    }
    

    why do i did a while boucle ? because i see that in zombiemode.gsc a check is made if self.num_perks >=4 then the game deny player to buy new perk so the while boucle is for make self.num_perks as 0 always but didn't work also

    BO1 Modding Support & Discussion

  • Zombie server
    Matrixvundefined Matrixv

    mercxry yes + sometimes the screen start to be blur and the sound don’t work anymore, dedicated server are really unstable

    BO1 Server Hosting Support

  • Zombie server
    Matrixvundefined Matrixv

    Up, Up

    BO1 Server Hosting Support

  • Zombie server
    Matrixvundefined Matrixv

    Hello, my server has a problem, when someone join the server after the first round started he spawn out of map it is a know bug or only my server ?

    BO1 Server Hosting Support

  • Custom Maps Using UGX are buggy
    Matrixvundefined Matrixv

    Sorry did a mistake I got this problem with every maps that have a scene where you select Game difficult etc… before start game

    WAW Server Hosting Support

  • Custom Maps Using UGX are buggy
    Matrixvundefined Matrixv

    How can I make something like if everyone is dead or nobody is in server it automatically do command fr ( fast restart from iw4madmin )

    WAW Server Hosting Support

  • Custom Maps Using UGX are buggy
    Matrixvundefined Matrixv

    The problem like look is the map who don’t restart even if nobody is in the server

    WAW Server Hosting Support

  • Custom Maps Using UGX are buggy
    Matrixvundefined Matrixv

    Hello everyone I host an server using custom maps with UGX standalone but it make server buggy, when the map start it ask to the first guy who joined to set customs settings or instant start Game after game are started, if he leave and someone else try to join server he can’t do anything it will make him in spectator even if nobody is in the map/server and also in spectator he only see the loading image of map, also peoples can’t join server at same times

    If you need a video for see what I talk about ask me

    WAW Server Hosting Support

  • perk_hud_create won’t work on some map
    Matrixvundefined Matrixv

    JezuzLizard I fixed it, some dev of custom maps edit name of functions, idk why I didn’t get Unknow function error but ye I just edited script with the new name of function

    WAW Modding Support & Discussion

  • perk_hud_create won’t work on some map
    Matrixvundefined Matrixv

    Hello, just wondering why the function perk_hud_create won’t work on some custom maps

    I don’t got compiling error at all, but on some custom maps like SpongeBob I can’t do perk_hud_create( “specialty_armorvest” )

    But it work fine example on SuperMario64 Map

    I mean by work / not working the small icon which represents the armorvest/juggernaut at the bottom left don’t appear in SpongeBob map and some other custom but it appears in SuperMario64

    WAW Modding Support & Discussion
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