there i script that allows your to change the damage of weapons and grenades, but i was wondering if something similar could be done for the range of the c4
the damage script is something like this
init()
{
level.playerDamageStub = level.callbackplayerdamage;
level.callbackplayerdamage = ::Callback_PlayerDamageHook;
}
Callback_PlayerDamageHook(einflictor, eattacker, idamage, idflags, smeansofdeath, sweapon, vpoint, vdir, shitloc, timeoffset, boneindex)
{