Resxt I'm saving up to build a high end PC anyway, so back to BO2 it is.
One more thing though, why does Pluto only utilize 860mb of memory compared to Steam using 1200+?
Resxt I'm saving up to build a high end PC anyway, so back to BO2 it is.
One more thing though, why does Pluto only utilize 860mb of memory compared to Steam using 1200+?
My brother in Christ, this game is almost 13 years old. If I built my PC with the specs that I have on my system back in 2011, it would be considered a workstation PC. I will admit though that my CPU is pretty trash but back then, this PC would be the greatest human achievement
RedxSkull Then idk why some people are saying that it's running fine in their system unless they're inhaling massive copium, because no matter what version of the game I play, it runs like a regurgitated donkey
I have the same issue but instead the game freezes for a bit when "downloading game settings". Steam BO1 loads up almost immediately for me
Let me start out by saying that the performance issues are in BOTH Steam and Plutonium. I ran both versions of the game and the issues were practically identical. This means that this is NOT a Pluto issue but a game issue. This is NOT a post to ridicule or harass the devs of this client because their work to keep these classic games alive is something remarkable and I'll never take that for granted. Whether the devs will consider or take into account this elaborate bug report is up to them, but it would be greatly appreciated nonetheless. Without further a do, let's begin:
PC Specs:
Ryzen 5 1400
RX 570
DDR4 16GB Ram
(I know this may be outdated for modern games right now, but it is more than enough to run BO1, considering how BO2, Waw and MW3 run like butter on my system)
*Plutonium T5 - Upon launching the game (T5 Multiplayer), the game loads in as usual in the main menu. However, when it got to the "Downloading game settings" state, the game freezes for 5-10 seconds before it actually finishes. Upon finishing, the main menu stutters for about 20 seconds before it runs at 60 fps consistently with few microstutters here and there. When loading into a match, combat training or online, the stuttering got even worse from there. The game would freeze for 2 seconds when picking a class and the stuttering would occur in 5-10 second intervals throughout the entire match. It also doesn't help the fact that the game freezes for half a seconds when I'm engaging with an enemy. To fix this issue, I tried lowering the antiscopic filtering down to low, texture quality down to low, shadows off, but nothing worked. I even tried capping my fps manually but the stuttering still persisted.
*BO1 Multiplayer - Upon launching the steam version, the game loaded in a lot quicker but the main menu was still stuttering. I turned everything down, tested both in combat training and online and it still kept stuttering like in Pluto. It ran practically the same as the Pluto version with a few minor differences.
*What I found - I ran both versions again with task manager open and what I found was interesting. Both used the same percentage
of CPU usage (34%) but for memory Plutonium only used no more than 870 mb of ram while Steam used 1280+ mb of ram. I heard that turning on shader warming would fix some performance issues and it's true, just that there were still stuttering here and there that interrupted the flow of the game, it did at least reduce some of it. I did more research on why BO1 runs so badly and I found an article that a windows update killed the performance of BO1, specifically KB4482887 and KB4486553. But
this was from 2019, and I can't find these packages anywhere since it most likely got overwritten by new software. But aside from that, it's pretty much all I could find. My GPU drivers are up to date, my Windows version is up to date, and my copy of BO1 is directly from Steam with DLC included so unless a Pluto dev or anyone is willing to discuss this with me, this game will run like ass on my system and many others.
tl;dr, Turning on shader warming does work, but it's only a bandaid solution to fix most of the stuttering
Ok I think y'all misunderstood my question. What I want answers to is if...
Steam or Activision is responsible for the security flaws of BO2 (and older cods)
I'm already aware that old cods are a risk to play at their current state
Black Ops 2 on Steam is still at triple A price despite the game not receiving a major update in almost a decade with an abundance of hackers and severe cybersecurity flaws.
This might sound controversial but is it Steam or Acti's fault that BO2 (or any old cod) has an RCE exploit? I heard from others online that it's Steam's fault because they have a weak api but I also heard it's Acti's fault too because of their negligence
Is there a bind command in bo2 that you can set in the console?
Or at least some sort of way to change default values to a certain dvar? (spawnbots, xpartygo, etc.)
Pluto will probably add more but they just added waw just a few months ago. Adding another game in just a short time span is just insanity development wise, let them focus on them 3 for now
Yeah like I said, I understand you guys don't want to make a client for that game, but it really emphasizes the question if bo3 is even safe to play anymore.
Noah even admits that what he's doing is quite risky and he's only doing it for the sake of content. For me though, I'm too scared for my own good. Noah can have all of the alt accounts in the world to play bo3, I don't
One dude was walling so blatantly the other day, preaiming the fuck out of me in Hijacked, others suspected him too.
Not to mention he's using suppressed scar lmao
There is apparently a very detrimental exploit that hackers discovered that not only lets people know when victims have launched BO3 or not, but also crash their games at will
I don't know if this vulnerability also signals that there could be more dangerous exploits to be discovered, but for now, I am not touching BO3 ever again until Treyarch patches the game (which I doubt will happen) or somebody makes a secure client for BO3 with proper security patches
Now I'm not necessarily saying that you guys should make a BO3 client since you guys are very adamant about not making a client for that game, but this is something that I think is worth looking into. Well that is until Treyarch addresses it first
Here's a video of NoahJ getting his recording session tarnished by the hackers: https://youtu.be/3W_N0ULOp5Y?t=685