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Plutonium

PRXPHETundefined

PRXPHET

@PRXPHET
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  • [Release-Beta] [ZM] Cold War Zombies Mod
    PRXPHETundefined PRXPHET

    GODmodeON This is not a bug. That's how original BOCWZ point system works.

    BO2 Modding Releases & Resources

  • [Release-Beta] [ZM] Cold War Zombies Mod
    PRXPHETundefined PRXPHET

    Bonus perk powerup from witches not gives you perks from wunderfizz (PHD, elemental pop, deadshot, etc).

    BO2 Modding Releases & Resources

  • [Release-Beta] [ZM] Cold War Zombies Mod
    PRXPHETundefined PRXPHET

    @IK4Gamer25 Completely agree with that.

    BO2 Modding Releases & Resources

  • [Release-Beta] [ZM] Cold War Zombies Mod
    PRXPHETundefined PRXPHET

    GerardS0406 Yeah, I reported that before. I think it happens exactly because of that.

    BO2 Modding Releases & Resources

  • [Release-Beta] [ZM] Cold War Zombies Mod
    PRXPHETundefined PRXPHET

    GerardS0406

    1. Yeah, I know that. But the problem is when you taking weapons from the box very fast for the ray gun as an example, there's a very high chance that you will even not notice that you get the same weapon but unpapped. The game doesn't notify me about that. Even if you noticed that, then good luck to get the weapon from the little garbage on the ground after box cycling. In most cases the weapon will just simply dissappear from the ground and/or you will accidentally open the mystery box again.
    2. I saw that "RPG" on Nuketown. There's bugged carpenter icon also.
    3. Thanks for the fast update and the mod btw. I was waiting for that mod for a long time. If my english is bad, sorry about that.
    BO2 Modding Releases & Resources

  • [Release-Beta] [ZM] Cold War Zombies Mod
    PRXPHETundefined PRXPHET

    Reporting a few bugs:

    :::

    1. PaPing explosion weapons is broken (Mustang & Sally, upgraded War Machine, RPG-7, etc). PaPing doesn't increase the damage. Damage of explosion weapons is broken too. Mustang & Sally have 400 damage (PaP-1 Legendary). On round 40 zombies have 30250 damage and I am killing them easily.
    2. When I am getting not PaPed weapon, I am automatically dropping the same but PaPed weapon. You can easily lose your PaPed weapon because of that. If I remember correctly, in original BO2 you can have PaP and not-PaP versions of the same weapon (2 Ray guns for example).
    3. Mustang & Sally on the ground appears like RPG.
    4. I have a feeling that Tombstone didn't work in Town when you got him second time after when you down. I was knocked one time and on the second time I wasn't entered the shadowed form and lost all of my perks. On other maps I don't have that problem.

    :::

    BO2 Modding Releases & Resources

  • [Release-Beta] [ZM] Cold War Zombies Mod
    PRXPHETundefined PRXPHET

    There's a bug in town so galvaknuckles costs 100 points when the game says 6000.

    UPD: Cold War Bowie Knife not working on MOTD.

    BO2 Modding Releases & Resources
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