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  3. [Release-Beta] [ZM] Cold War Zombies Mod

[Release-Beta] [ZM] Cold War Zombies Mod

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • GerardS0406undefined Offline
    GerardS0406undefined Offline
    GerardS0406 VIP
    replied to Shiro_Kisuke on last edited by
    #47

    Shiro_Kisuke

    Tranzit has one in every main area (Bus Depot, Diner, Farm, Power, Town)

    Nuketown's is in one of the houses

    Die Rise has one on the way to the first box location from spawn and one on the rooftop

    Mob of the Dead has one in the Warden's office, on the Roof, and down by the Docks

    Buried has one in the Church and one by the Gazebo past the maze

    Origins has one between gen 2 and 3 and one upstairs in the tank station by gen 6.

    Shiro_Kisukeundefined Kiwiz962undefined 2 Replies Last reply
    3
    • Shiro_Kisukeundefined Offline
      Shiro_Kisukeundefined Offline
      Shiro_Kisuke
      replied to GerardS0406 on last edited by
      #48

      GerardS0406 what about town survival? Could not find one in there

      Shiro_Kisukeundefined 1 Reply Last reply
      0
      • Shiro_Kisukeundefined Offline
        Shiro_Kisukeundefined Offline
        Shiro_Kisuke
        replied to Shiro_Kisuke on last edited by
        #49

        Shiro_Kisuke Cause all I been found is just ammo and wunderfizz. Unless I'm blinded cause I do not see arsenal to get armor at all and been playing without armor which is bad.

        GerardS0406undefined 1 Reply Last reply
        0
        • GerardS0406undefined Offline
          GerardS0406undefined Offline
          GerardS0406 VIP
          replied to Shiro_Kisuke on last edited by
          #50

          Shiro_Kisuke Bank next to Speed Cola

          ClarenceTheSharkundefined 1 Reply Last reply
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          • Revengaundefined Offline
            Revengaundefined Offline
            Revenga
            wrote on last edited by
            #51

            Hey Gerard can you send me the perk icons dds id like to replace them, if you dont mind that is.

            1 Reply Last reply
            0
            • Mr.Somethingundefined Offline
              Mr.Somethingundefined Offline
              Mr.Something Contributor
              replied to GerardS0406 on last edited by
              #52

              GerardS0406 Could you buff the Mauser. It's straight trash compared to the 1911.

              GerardS0406undefined 1 Reply Last reply
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              • GerardS0406undefined Offline
                GerardS0406undefined Offline
                GerardS0406 VIP
                replied to Mr.Something on last edited by
                #53

                Mr.Something It should have been buffed in the weapon balancing update today to do the same damage as the M1911. If you already updated, lmk and I'll look into it. Thanks!

                1 Reply Last reply
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                • DoorknobBoyundefined Offline
                  DoorknobBoyundefined Offline
                  DoorknobBoy
                  replied to GerardS0406 on last edited by
                  #54

                  GerardS0406 would it also be possible to make the box weapons rarity increase as the rounds go on, and make wonder weapons more likely the later in the game you are

                  GerardS0406undefined 1 Reply Last reply
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                  • GerardS0406undefined Offline
                    GerardS0406undefined Offline
                    GerardS0406 VIP
                    replied to DoorknobBoy on last edited by
                    #55

                    @HeavilySusYT That's already a thing. The spreadsheet outlines that.

                    1 Reply Last reply
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                    • PRXPHETundefined Offline
                      PRXPHETundefined Offline
                      PRXPHET
                      wrote on last edited by PRXPHET
                      #56

                      Reporting a few bugs:

                      :::

                      1. PaPing explosion weapons is broken (Mustang & Sally, upgraded War Machine, RPG-7, etc). PaPing doesn't increase the damage. Damage of explosion weapons is broken too. Mustang & Sally have 400 damage (PaP-1 Legendary). On round 40 zombies have 30250 damage and I am killing them easily.
                      2. When I am getting not PaPed weapon, I am automatically dropping the same but PaPed weapon. You can easily lose your PaPed weapon because of that. If I remember correctly, in original BO2 you can have PaP and not-PaP versions of the same weapon (2 Ray guns for example).
                      3. Mustang & Sally on the ground appears like RPG.
                      4. I have a feeling that Tombstone didn't work in Town when you got him second time after when you down. I was knocked one time and on the second time I wasn't entered the shadowed form and lost all of my perks. On other maps I don't have that problem.

                      :::

                      GerardS0406undefined 2 Replies Last reply
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                      • GerardS0406undefined Offline
                        GerardS0406undefined Offline
                        GerardS0406 VIP
                        replied to PRXPHET on last edited by
                        #57

                        PRXPHET
                        An update is coming shortly with fixes for the things here.
                        However just want to point out, you can not hold 2 of the same weapon because if you were to pap the unpapped version it would just turn into the papped version anyways. That's why it drops. You won't lose it if you just pick it up off the ground.
                        I have never had an experience where the Mustang and Sally appears like the RPG? Even tried today many times.
                        Tombstone fix today may work, it may not. I tested it with 50+ downs on town in a row and it worked everytime but who knows.

                        wockkheartttundefined 1 Reply Last reply
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                        • GerardS0406undefined Offline
                          GerardS0406undefined Offline
                          GerardS0406 VIP
                          replied to PRXPHET on last edited by
                          #58

                          PRXPHET
                          v0.2.0 Update has been released!


                          New Features:

                          • Mule Kick Upgrade!
                            • All enemies have a small chance to drop ammo.

                          Hotfixes:

                          • Explosive weapons were using base BO2 values and ignoring any of the Cold War tier upgrades
                          • Tombstone not working on Tranzit (possible fix)
                          • Other minor bugs.
                          1 Reply Last reply
                          0
                          • PRXPHETundefined Offline
                            PRXPHETundefined Offline
                            PRXPHET
                            wrote on last edited by PRXPHET
                            #59

                            GerardS0406

                            1. Yeah, I know that. But the problem is when you taking weapons from the box very fast for the ray gun as an example, there's a very high chance that you will even not notice that you get the same weapon but unpapped. The game doesn't notify me about that. Even if you noticed that, then good luck to get the weapon from the little garbage on the ground after box cycling. In most cases the weapon will just simply dissappear from the ground and/or you will accidentally open the mystery box again.
                            2. I saw that "RPG" on Nuketown. There's bugged carpenter icon also.
                            3. Thanks for the fast update and the mod btw. I was waiting for that mod for a long time. If my english is bad, sorry about that.
                            GerardS0406undefined 1 Reply Last reply
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                            • wockkheartttundefined Offline
                              wockkheartttundefined Offline
                              wockkhearttt
                              replied to GerardS0406 on last edited by
                              #60

                              GerardS0406 Is it possible for the next update to support 4:3 res

                              1 Reply Last reply
                              0
                              • GerardS0406undefined Offline
                                GerardS0406undefined Offline
                                GerardS0406 VIP
                                replied to PRXPHET on last edited by
                                #61

                                PRXPHET
                                Yeah, unfortunately the Carpenter model isn't loaded on Nuketown and Origins so ripperoni

                                1 Reply Last reply
                                0
                                • iamtoofastnglundefined Offline
                                  iamtoofastnglundefined Offline
                                  iamtoofastngl
                                  replied to GerardS0406 on last edited by
                                  #62

                                  GerardS0406 zmshot0002.jpg

                                  GerardS0406undefined 1 Reply Last reply
                                  0
                                  • GerardS0406undefined Offline
                                    GerardS0406undefined Offline
                                    GerardS0406 VIP
                                    wrote on last edited by
                                    #63
                                    This post is deleted!
                                    1 Reply Last reply
                                    0
                                    • GerardS0406undefined Offline
                                      GerardS0406undefined Offline
                                      GerardS0406 VIP
                                      replied to iamtoofastngl on last edited by
                                      #64

                                      iamtoofastngl only elemental pop?

                                      iamtoofastnglundefined 1 Reply Last reply
                                      0
                                      • iamtoofastnglundefined Offline
                                        iamtoofastnglundefined Offline
                                        iamtoofastngl
                                        replied to GerardS0406 on last edited by
                                        #65

                                        GerardS0406 yup, also the perk doesnt go away after going to afterlife or dying

                                        GerardS0406undefined 2 Replies Last reply
                                        0
                                        • GerardS0406undefined Offline
                                          GerardS0406undefined Offline
                                          GerardS0406 VIP
                                          replied to iamtoofastngl on last edited by GerardS0406
                                          #66

                                          iamtoofastngl The one you buy from the machine or the one you buy from wunderfizz? Or both. I believe it may be giving some blank perk with electric cherry fx from the wunderfizz

                                          Edit: Sike nvm I found the issue. Thanks

                                          1 Reply Last reply
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