[Release-Beta] [ZM] Cold War Zombies Mod
-
@HeavilySusYT
Nothing can be done with the HUD limit as stated by the second disclaimer. They do not sit on top of each other. It is just one element that is used for powerups. Unfortunately that's just the way it has to be.I can add a flash though. It will be for whichever one is showing (insta-kill takes highest priority on HUD)
Edit: Sike Fire-Sale will now take highest priority on HUD.
-
GerardS0406 How do i get rid of it after playing
-
alwaysdrop
Remove it from your %localappdata%/Plutonium/storage/t6 folder (you can choose to rename images to like images1 and scripts to scripts1 or you can delete them altogether)How nice if there was some kind of mod loader
cough cough -
A new update has been released.
New Features:
- A fun little EE. Feel free to post a screenshot here when you solve it
- Fire Sale added to HUD. Has highest priority over other powerups. (New Image)
- Powerups now Flash when Low on Time.
-
When I unlocked the G-Strike in Origins, I noticed that the icon is missing for it. Also thank you for the daily updates.
-
GerardS0406 Is it the normal for the left side of the hud to look weird? like its functions but doesn't have the icons like in the screenshots
-
- Did you install all of the images?
- Images only work perfectly with 16:9 screen ratio (1920x1080 or equivalent ratio)
-
IK4Gamer25
A New Update has been released:
Hotfixes:
- G-Strike and Tomahawk images not working/appearing (new images included)
-
There's a bug in town so galvaknuckles costs 100 points when the game says 6000.
UPD: Cold War Bowie Knife not working on MOTD.
-
GerardS0406 yeah i extracted everything into storage and stuff, n i also changed the res and it still looks the same
-
PRXPHET
Update v0.1.8 has been released!
New Features:
- Weapon Balancing
- All Shotguns received a buff
- RPG and War Machine received a buff
- SCAR nerfed and RPD buffed to be more realistic with the rest of the LMGs
- Tactical Rifles all buffed (SMR, M16, M8A1)
- All weapon stats can be found here: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing
Hotfixes:
- "Bowie Knife" on MOTD was not working
- Melee weapons could be purchased for a lower price than shown.
- Weapon Balancing
-
Where is arsenal in all the map cannot find it at all? since I have all the salvages from the zombies. Unless it's implemented yet.
-
Tranzit has one in every main area (Bus Depot, Diner, Farm, Power, Town)
Nuketown's is in one of the houses
Die Rise has one on the way to the first box location from spawn and one on the rooftop
Mob of the Dead has one in the Warden's office, on the Roof, and down by the Docks
Buried has one in the Church and one by the Gazebo past the maze
Origins has one between gen 2 and 3 and one upstairs in the tank station by gen 6.
-
GerardS0406 what about town survival? Could not find one in there
-
Shiro_Kisuke Cause all I been found is just ammo and wunderfizz. Unless I'm blinded cause I do not see arsenal to get armor at all and been playing without armor which is bad.
-
Shiro_Kisuke Bank next to Speed Cola
-
Hey Gerard can you send me the perk icons dds id like to replace them, if you dont mind that is.
-
GerardS0406 Could you buff the Mauser. It's straight trash compared to the 1911.
-
Mr.Something It should have been buffed in the weapon balancing update today to do the same damage as the M1911. If you already updated, lmk and I'll look into it. Thanks!
-
GerardS0406 would it also be possible to make the box weapons rarity increase as the rounds go on, and make wonder weapons more likely the later in the game you are