Xerxes can you elaborate more on how you did this, is this a complied file with multiple files in it? If so how does the game know what textures are in it without the naming conventions?

scinkx
Posts
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Black Ops 6 Styled Ray Gun Mark II -
Black Ops 6 Styled Ray Gun Mark IIAdrX003 yeah sorry I suck at understanding how to upload a folder on here, I’ll try and mage google drive links from now on
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Mirror World update again?its currently in-work with plutonium staff for a permanent mode for it
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[ZM] Black Ops II Rezurrected - Perk Icons / ShadersG0LD3N 4RM I appreciate it, I’m glad you could see my logic in it
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Black Ops 6 Styled Ray Gun Mark IIAnother wonder weapon inspired by Black Ops 6's redesigns, my personal favorite, the Ray Gun Mark II! All this texture swap does is give the weapon a richer saturation and a nice metallic finish. hope you all like it
New:
Original:These are the files, ensure the file name matches this post before you drop them into your images folder or it wont work.
~~-gmtl_t6_wpn_zmb_raygun_spc~4c9efff9.iwi ~~-gmtl_t6_wpn_zmb_raygun2_sp~1dd399f4.iwi ~-gmtl_t6_wpn_zmb_raygun2_col1.iwi mtl_t6_wpn_zmb_raygun2_glow2.iwi mtl_t6_wpn_zmb_raygun2_glow2_upg.iwi mtl_t6_wpn_zmb_raygun2_nml1.iwiDisclaimer: The 'glow' texture is shared between Ray Guns on the maps Buried and Origins, so the mark 1 will be affected by the texture swap on those maps.
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BO2 crashing when selecting Zombies or campaignCampaign has no plutonium support I'm pretty sure, not sure about the other stuff though, are you getting an error message at all or no
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Black Ops 6 Styled Origins StaffsJust as described in the title, this is a complete redesign of each Elemental Staff on Origins, inspired by the redesign of the Ice Staff featured in Black Ops 6's 'The Tomb'. Took a while to cook up, let me know what you think.
Staff of Ice:
Staff of Fire:
Staff of Wind:
Staff of Lightning:And here are the files, remember to make sure these files retain their name after downloading the or they won't work!
~-gmtl_t6_wpn_zmb_staff_tip_col.iwi
~-gmtl_t6_wpn_zmb_staff_col.iwi
~~-gmtl_t6_wpn_zmb_staff_tip_~c15c5c85.iwi
~~-gmtl_t6_wpn_zmb_staff_spc-~d815a95d.iwi
~-gmtl_t6_wpn_zmb_staff_crystal_air_e.iwi
~-gmtl_t6_wpn_zmb_staff_crystal_bolt_e.iwi
~-gmtl_t6_wpn_zmb_staff_crystal_col2.iwi
~-gmtl_t6_wpn_zmb_staff_crystal_wtr_e.iwi -
[ZM] Black Ops II Rezurrected - Perk Icons / ShadersG0LD3N 4RM Thank you, yeah I changed who’s who the most because there’s so many blue perks in bo2 and when you use who’s who you go into that like yellow ghost state so I changed the color of it to yellow and added that glow to the saving hand just for flair
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[ZM] Dr Pepper SliquifierIncredible
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How to us this camo as the pap camo ?It's pretty hard to explain, there's plenty of tutorials on how to make camos out there on YouTube, but to save us both the time, I went ahead and just made a Damascus Camo, using the exact image file from MW2019. Drag and drop these into the folder you put every other texture swap in. also make sure the files match the exact name as shown in these links. Enjoy :).
~~-gcamo_zombies_spc-rgb&~-rc~9a2e3000.iwi ~-gcamo_zombies_col.iwi camo_zombies_nml.iwi -
[ZM] Black Ops II Rezurrected - Perk Icons / ShadersI appreciate it, I did end up finding it the files luckily, I forgot those two had different file names for whatever reason. Same thing happened with MotD's Map icon, weird how they just random name a file differently from the rest.
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[ZM] Black Ops II Rezurrected - Perk Icons / Shaders[ZM] Black Ops II Rezurrected - Perk Icons / Shaders
Hello Everyone, I am releasing the perk icon pack I have been working on. It's a tweaked version of the original icons, some are just the HD versions from the future maps, some are completely revamped, and others (Mule Kick) not touched at all! Let me know what you think :D, and more to come soon, so stay tuned!
specialty_divetonuke_zombies.iwi specialty_doubletap_zombies.iwi
specialty_fastreload_zombies.iwi specialty_juggernaut_zombies.iwi
specialty_marathon_zombies.iwi specialty_quickrevive_zombies.iwi specialty_tombstone_zombies.iwi
specialty_vulture_zombies.iwi
minimap_icon_chugabud.iwi
minimap_icon_electric_cherry.iwi -
How to us this camo as the pap camo ?Sadly, not exactly possible, as the Victus maps lack a file known as "Alt Col". You can easily make a just Damascus one though, but diamond isn't possible (unless you use a script [I think], which I know little about).
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[ZM] Black Ops II Rezurrected - Map Select IconsAdrX003 Oh yeah I think it's like labeled as a glow in the game files, I didn't change those so it might look weird.
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[ZM] Black Ops II Rezurrected - Map Select IconsGhostRider0125 I appreciate the kind words, yeah, I gotta say Nuketown was the hardest one for me to redesign since the original was pretty dope, but I just went with a grungy nuke symbol instead just cause I felt it symbolized the map a little better, but of course to each their own.
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[ZM] Black Ops II Rezurrected - Map Select IconsCawldwink Much like the Mob of the Dead one, i did initially use the Bo6 prestige icon for green run, but I thought the original was great, so I just touched it up and added some fire to further its detail.
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[ZM] Black Ops II Rezurrected - Map Select IconsRillix 999 Yes, you should be able to drop these in the folder that every other texture swap goes into. I have seen that sometimes downloading these will add a bunch of numbers to the beginning of the file name so just be sure that the name of the file matches the link names. Also Thank you, I'm glad you like them.
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[ZM] Black Ops II Rezurrected - Map Select IconsAdrX003 Its funny you say this, as originally I was going to do that but it just didn't look right to me. Also, thanks for feedback, i would love to make map calling cards but allas, no way to use calling cards in bo2 zombies as of now
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[Release] [ZM] loading screen for die riseLook really cool, never seen this before.