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Plutonium

scinkxundefined

scinkx

@scinkx
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Recent Best Controversial

  • [ZM] Black Ops II Rezurrected - Perk Icons / Shaders
    scinkxundefined scinkx

    [ZM] Black Ops II Rezurrected - Perk Icons / Shaders
    Perk Shader Showcase.png

    Hello Everyone, I am releasing the perk icon pack I have been working on. It's a tweaked version of the original icons, some are just the HD versions from the future maps, some are completely revamped, and others (Mule Kick) not touched at all! Let me know what you think :D, and more to come soon, so stay tuned!

    specialty_divetonuke_zombies.iwi specialty_doubletap_zombies.iwi
    specialty_fastreload_zombies.iwi specialty_juggernaut_zombies.iwi
    specialty_marathon_zombies.iwi specialty_quickrevive_zombies.iwi specialty_tombstone_zombies.iwi
    specialty_vulture_zombies.iwi
    minimap_icon_chugabud.iwi
    minimap_icon_electric_cherry.iwi

    BO2 Modding Releases & Resources

  • How to us this camo as the pap camo ?
    scinkxundefined scinkx

    Sadly, not exactly possible, as the Victus maps lack a file known as "Alt Col". You can easily make a just Damascus one though, but diamond isn't possible (unless you use a script [I think], which I know little about).

    BO2 Modding Support & Discussion

  • [ZM] Black Ops II Rezurrected - Map Select Icons
    scinkxundefined scinkx

    AdrX003 Oh yeah I think it's like labeled as a glow in the game files, I didn't change those so it might look weird.

    BO2 Modding Releases & Resources

  • [ZM] Black Ops II Rezurrected - Map Select Icons
    scinkxundefined scinkx

    GhostRider0125 I appreciate the kind words, yeah, I gotta say Nuketown was the hardest one for me to redesign since the original was pretty dope, but I just went with a grungy nuke symbol instead just cause I felt it symbolized the map a little better, but of course to each their own.

    BO2 Modding Releases & Resources

  • [ZM] Black Ops II Rezurrected - Map Select Icons
    scinkxundefined scinkx

    Cawldwink Much like the Mob of the Dead one, i did initially use the Bo6 prestige icon for green run, but I thought the original was great, so I just touched it up and added some fire to further its detail.

    BO2 Modding Releases & Resources

  • [ZM] Black Ops II Rezurrected - Map Select Icons
    scinkxundefined scinkx

    Rillix 999 Yes, you should be able to drop these in the folder that every other texture swap goes into. I have seen that sometimes downloading these will add a bunch of numbers to the beginning of the file name so just be sure that the name of the file matches the link names. Also Thank you, I'm glad you like them.

    BO2 Modding Releases & Resources

  • [ZM] Black Ops II Rezurrected - Map Select Icons
    scinkxundefined scinkx

    AdrX003 Its funny you say this, as originally I was going to do that but it just didn't look right to me. Also, thanks for feedback, i would love to make map calling cards but allas, no way to use calling cards in bo2 zombies as of now

    BO2 Modding Releases & Resources

  • [Release] [ZM] loading screen for die rise
    scinkxundefined scinkx

    Look really cool, never seen this before.

    BO2 Modding Releases & Resources die rise loadscreen

  • [ZM] Black Ops II Rezurrected - Map Select Icons
    scinkxundefined scinkx

    I'm working on a massive texture overhaul of Black Ops II Zombies I'm calling Black Ops II: Rezurrected, and I thought I'd start releasing some stuff I've been working on slowly. These are all the Map Selection Icons (or signposts as described in the gamefiles) for each zombies map, no AI was used, but I do rip things from clipart and tweak it a lot, hope you guys like it and expect more soon πŸ™‚

    menu_zm_map_signpost_buried.iwi menu_zm_map_signpost_highrise.iwi menu_zm_map_signpost_nuketown.iwi menu_zm_map_signpost_tomb.iwi menu_zm_map_signpost_transit.iwi team_icon_hellcatraz.iwi

    Buried_Show.png DieRise_Show.png GreenRun_Show.png MOTD_Show.png Nuked_Show.png Origins_Show.png [ZM] Black Ops II Rezurrected - Map Select Icons

    BO2 Modding Releases & Resources

  • Anyone know where I can find a black dpad hud mod (iwi file) for black ops 1?
    scinkxundefined scinkx

    no but you could easily make one as long as you know the file name of it

    General Discussion

  • [BO1 ZM] Redesigned Perk Icons
    scinkxundefined scinkx

    bro gave them the double tap treatment

    BO1 Modding Releases & Resources

  • Ask for a texture and I'll make it (if I can)
    scinkxundefined scinkx

    Not really sure how possible this is but can you change these transparent, and if so send the original files as well for them as I would like to continue to mess with these a bit.tranzit example.jpg

    BO2 Modding Support & Discussion

  • [ZM] Nickel M1911
    scinkxundefined scinkx

    not working again

    BO2 Modding Releases & Resources

  • Is it possible to change the menu music?
    scinkxundefined scinkx

    Jolly Hudduh it is possible, look up Bo2 sound studio, it’s quite easy to use and there are YouTube tutorials for it. You can change menu music but it will not loop as it normally does. There are other sound files that if changed will corrupt your game so be careful and have fun πŸ™‚

    BO2 Modding Support & Discussion

  • MoTD Cherry Fizz PaP camo
    scinkxundefined scinkx

    @Soul_Evan yes but not as bright and not animated for any map prior to MOTD

    BO2 Modding Releases & Resources

  • does text chat not work in servers anymore? or am i com banned?
    scinkxundefined scinkx

    thanks homie, ur a real one

    BO2 Client Support

  • does text chat not work in servers anymore? or am i com banned?
    scinkxundefined scinkx

    i cannot see words or text in chat in game

    BO2 Client Support

  • my text chat in multiplayer has been gone for weeks now
    scinkxundefined scinkx

    i have this same issue, have u fixed it?

    BO2 Client Support

  • infinite awaiting challange glitch
    scinkxundefined scinkx

    i have the same issue for origins sadly

    BO2 Client Support
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